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Made in us
Storm Trooper with Maglight





bellingham

Are there actually blueprimts for weapons in NV because all I can find are food prints and other useless blueprints.

1950 3385 pt 1300  
   
Made in ca
Parachuting Bashi Bazouk





Canada

templeorks wrote:Are there actually blueprimts for weapons in NV because all I can find are food prints and other useless blueprints.


I got a blueprint from a guy in a cave on Guardian Peak(NE corner of the map if I recall correctly) for a "Dog Tag Fist", that and the Rock It Launcher blueprint in Nellis are the only weapon schematics I have found in NV so far.

80 Minitures. 
   
Made in ca
Stone Bonkers Fabricator General






filbert wrote:
ChocolateGork wrote:If you play on PC.



If you are playing it on a console then I feel pity for you.

Given the buggy heap of gak that Fallout 3 was on release, the only redeeming feature of playing it on a PC was at least a minor possibility of some the game breaking bugs being patched. The same is true of NV - same engine, same bugs. Obsidian strike again with their god awful coding.


The console is patched as much as the PC.

 
   
Made in us
Combat Jumping Rasyat






The Rock It launcher schematic doesn't actually do anything.

KamikazeCanuck wrote:no thank you. I'd rather pick a good perk.

With Hand Loader:
.308 JSP Hand Load + Sniper Rifle

62 * 1.5 = 93 dmg/shot

97.5 * 1.596 shots/sec = 148.43 DPS

W/Out Hand Loader:
.308 + Sniper

62 * 1 = 62 dmg/shot

62 * 1.596 = 98.95 DPS

Hand Loader is such a bad perk.

This message was edited 1 time. Last update was at 2010/12/07 18:36:08


 
   
Made in ca
Stone Bonkers Fabricator General






What are you saying? That it gives my sniper rifle more DPS? I hope it does something else.

I have a mint Gauss rifle with Max Charge rounds that can kill anything. The sniper rifle is not impressive.

 
   
Made in us
Combat Jumping Rasyat






You implied that Hand Loader was not a good perk. My point is that it is a very useful perk for a gun oriented character, especially when using .45-70 Gov't or .308 weapons.

The same could be said about the absolute uselessness of the Vigilant Recycler perk if I wasn't using energy weapons.

Though I agree that Max Charged Gauss and YCS/186 do an insane amount of dmg, but the ammo consumption is pretty heavy with 25 and 20 MFCs per shot. Although if your luck is high enough it's not a real problem.

This message was edited 1 time. Last update was at 2010/12/07 22:27:39


 
   
Made in ca
Stone Bonkers Fabricator General






AFAIK the Hand Loader perk just gives you more shell casings. How is that helping with damage? Different ammo type?

 
   
Made in us
Combat Jumping Rasyat






Hand Loader unlocks alternate bullet recipes at Reload Benches as well as increases the amount of cases and hulls that recycle.

The list is on the wiki: http://fallout.wikia.com/wiki/Hand_Loader

All of them are better then the standard ammo and most specialty ammo.

Also the recycling rate is bugged with certain guns recycling 100% of cases. Essentially giving you unlimited ammo of that type.
   
Made in ca
Stone Bonkers Fabricator General






not really, you still need the other components don't you?

I don't want hand loader because its more of the gameplay I don't enjoy. I don't want to collect shell casings, find some gun powder, some primers, some scrap metal, mash that metal into lead and make a bullet. ARGH! I feel like obsidian is so proud of this mechanic that I can't find bullets anywhere because they want me to do that crap.

 
   
Made in us
Regular Dakkanaut





KamikazeCanuck wrote:not really, you still need the other components don't you?

I don't want hand loader because its more of the gameplay I don't enjoy. I don't want to collect shell casings, find some gun powder, some primers, some scrap metal, mash that metal into lead and make a bullet. ARGH! I feel like obsidian is so proud of this mechanic that I can't find bullets anywhere because they want me to do that crap.

I'm not a fan either but one thing you can do is take the scrounger perk to get a bit more ammo. Also am I missing something or is primer impossible to find?

While on the subject, of wall- bangers I seem to be unable to get back to Yes Man in the quest Wild Card: Side Bets. I talked to (and did quests for) each of the factions and I can't find him to finish the quest. Any advice?

My armies:
, , , and a little and now VC

 
   
Made in ca
Stone Bonkers Fabricator General






find him? If you haven't taken out house he's standing in front of Benny's casino.

 
   
Made in us
Regular Dakkanaut





KamikazeCanuck wrote:find him? If you haven't taken out house he's standing in front of Benny's casino.


Well... Don't I feel a bit sheepish. I must've walked by him at least twice. A bit of fail on my part. Thanks.

My armies:
, , , and a little and now VC

 
   
Made in us
Fixture of Dakka





Chicago

Wraithlordmechanic wrote:
I'm not a fan either but one thing you can do is take the scrounger perk to get a bit more ammo. Also am I missing something or is primer impossible to find?


Primer can be bought from various merchants. I've found the gun runners to have the best supply. And, I usually get my primers/powders/lead from similar ammo I don't use but have tons of. For example, break down 10mm ammo and make it into .357 mag.

It's an interesting mechanic. It doesn't add a whole ton to the game, but once you get the hang of it, it's fairly useful.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in us
Wicked Ghast






Sharpsburg, MD

What is everyone's favorite weapon so far?

I have two Maria there's just something about using the gun that almost killed you that makes it special.

and bladed gauntlet, I have 20 in unarmed but when I use this I tear through people usually causes one hit kills with crits I don't know why. I went on a rampage to see how far i could get in vegas and cleared a room with two bots and 9 ncr troopers in less than a minute.

This message was edited 3 times. Last update was at 2010/12/09 15:56:14


 
   
Made in us
Storm Trooper with Maglight





bellingham

I enjoy That gun it uses a lot of the ammo i don't have a use for. Another one of the off the hook guns would have to be golbi dessert sniper rifle. How many people are running throught tha game a second third or fourth time, I myself am on my second run and plan to do Cesars quest this time around so reallyu whos doing what.

1950 3385 pt 1300  
   
Made in ca
Stone Bonkers Fabricator General






my absolute favorite right now is 'This Machine". It's a Garand rifle from WW2! A super-ass-kicking Garand!

 
   
Made in us
Storm Trooper with Maglight





bellingham

KamikazeCanuck wrote:my absolute favorite right now is 'This Machine". It's a Garand rifle from WW2! A super-ass-kicking Garand!

Where is this at? I have not seen it yet, but it is hard to collect everything in this game so no suprise there huh.

This message was edited 1 time. Last update was at 2010/12/09 17:46:03


1950 3385 pt 1300  
   
Made in us
Wicked Ghast






Sharpsburg, MD

I am running through my first time but haven't progressed the story line from benny's death yet. Right now I am exploring all the tracts of desert after roaming through vegas alot.
   
Made in ca
Parachuting Bashi Bazouk





Canada

templeorks wrote:Where is this at? I have not seen it yet, but it is hard to collect everything in this game so no suprise there huh.


It is a quest reward for an NCR chick at Camp McCarren. Someone has been stealing supplies, find out who and turn them in and you will get the gun.

I have great love for my Silenced Sniper Rifle and the Ranger Sequoia pistol.

80 Minitures. 
   
Made in us
Combat Jumping Rasyat






templeorks wrote:
KamikazeCanuck wrote:my absolute favorite right now is 'This Machine". It's a Garand rifle from WW2! A super-ass-kicking Garand!

Where is this at? I have not seen it yet, but it is hard to collect everything in this game so no suprise there huh.
You get it after completing Contreras's quest in Camp MacCarran. You can either turn him in to Lt. Boyd by hacking his computer or run errands for him. Warning, he's also the only trader in the game that sells 12.7mm ammo in bulk.

Right now I'm using the Brush Gun with the Cowboy perk and SWC ammo.
   
Made in ca
Stone Bonkers Fabricator General






What the heck uses 12.7mm?

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The anti-material rifle. I use it to hunt Deathclaw babies.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Stone Bonkers Fabricator General






Is the anti-material rifle better than Gauss Rifle with max-charge rounds?

 
   
Made in us
Combat Jumping Rasyat






BrookM wrote:The anti-material rifle. I use it to hunt Deathclaw babies.
AM Rifle uses .50 cal. the 12.7mm pistol and 12.7mm SMG are the only weapons that use 12.7.

Gauss Rifle is the second highest damage sniper rifle in the game. AM Rifle is like 5th.

This message was edited 1 time. Last update was at 2010/12/09 21:10:09


 
   
Made in ca
Stone Bonkers Fabricator General






Really? Well screw that rifle then. Sounds cooler than it is.


Automatically Appended Next Post:
Wait? What's first? The Gobi one?

This message was edited 1 time. Last update was at 2010/12/09 21:12:18


 
   
Made in us
Combat Jumping Rasyat






The unique Gauss Rifle, YCS/186. Does 20 more damage and uses one less Microfusion Cell.

It's somewhere north of Westside, and you can only get it if you didn't take the Wild Wasteland perk.
   
Made in us
Fixture of Dakka





Chicago

The anti-material rifle is the best gun (IMO) for taking out Deathclaws. Load it up with armor piercing rounds and you're taking out a deathclaw in 1 or 2 shots.

YCS/186 is another solid choice (and what I have to go with since I went energy weapons over guns), but it uses a lot of ammo per shot.

Neither one is practical for your "standard" enemies because of the issues they have with ammo.

I prefer the Gobi Campaign Scout Rifle, the Q-35 Matter Modulator, or Pushy. Depending on the enemies distance.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in ca
Stone Bonkers Fabricator General






avantgarde wrote:The unique Gauss Rifle, YCS/186. Does 20 more damage and uses one less Microfusion Cell.

It's somewhere north of Westside, and you can only get it if you didn't take the Wild Wasteland perk.


Gotta get me one of those!

 
   
Made in us
Fixture of Dakka





Chicago

KamikazeCanuck wrote:
avantgarde wrote:The unique Gauss Rifle, YCS/186. Does 20 more damage and uses one less Microfusion Cell.

It's somewhere north of Westside, and you can only get it if you didn't take the Wild Wasteland perk.


Gotta get me one of those!


If you need help finding it:

Spoiler:
Start from Brooks Tumbleweed Ranch, which on the North side of that road that goes into the mountains. It's the road in the NW corner of the map. If you've hit the mountains, you've gone too far. From the Ranch, head due East. You'll cross over some small hills. Atop one of those hills is a group of mercenaries. One of those mercenaries is carrying YCS/186. Be careful, he does use it, so one unlucky shot from him and you'll be in trouble. Also, if you took Wild Wasteland, the mercenaries and YCS/186 don't exist. In their place, you'll find aliens and the Alien Blaster

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in ca
Stone Bonkers Fabricator General






thanks. Aliens!? maybe I'll use the wild wasteland perk next time round. Didn't know it actually did something useful.

 
   
 
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