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![[Post New]](/s/i/i.gif) 2010/06/27 13:26:17
Subject: Talos Night lord artwork (Not DE you feed slaanesh with you pathetic hopes of DE)
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Lethal Lhamean
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This message was edited 4 times. Last update was at 2010/07/18 17:57:59
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![[Post New]](/s/i/i.gif) 2010/06/27 18:06:22
Subject: Talos artwork
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Sword-Bearing Inquisitorial Crusader
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Helmet looks bit odd, dont know why, like the lightning
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This message was edited 1 time. Last update was at 2010/06/27 18:06:40
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![[Post New]](/s/i/i.gif) 2010/06/27 18:11:25
Subject: Talos artwork
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Decrepit Dakkanaut
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You got my hopes up of awesome DE art, then dashed them quite expertly!
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![[Post New]](/s/i/i.gif) 2010/06/28 04:05:53
Subject: Talos artwork
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Lethal Lhamean
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Thanx. Normally the grill would be closer to his eyes. I made a mistake their with perspective I think. Thanks for the comments.
Poor DE always getting dashed.
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![[Post New]](/s/i/i.gif) 2010/06/28 06:23:17
Subject: Talos artwork
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Anti-Armour Swiss Guard
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Where's the talos?
That's a space marine. Even a noob knows that.
I was expecting a spiky sinister DE death-in-life-machine.
Leaving still disappointed.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2010/06/28 06:33:18
Subject: Talos artwork
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Lethal Lhamean
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nm
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This message was edited 1 time. Last update was at 2010/06/28 06:51:54
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![[Post New]](/s/i/i.gif) 2010/06/28 16:33:18
Subject: Talos Night lord artwork (Not DE you feed slaanesh with you pathetic hopes of DE)
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Longtime Dakkanaut
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The white skull on the helmet is really throwing off the helmet. Your eyes don't even really notice 50% of the helmet which is dark blue because it's against the dark blue of the back pack. This is where some dynamic lighting and shading would really make the difference.
The current light source seems to be directly in front of the image. It would be better suited to either side so that you could get better detail out of the image and some cool effects like reflective lighting.
Oh...and where's the Talos?
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![[Post New]](/s/i/i.gif) 2010/06/28 19:09:23
Subject: Talos Night lord artwork (Not DE you feed slaanesh with you pathetic hopes of DE)
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Lethal Lhamean
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Rymafyr wrote:The white skull on the helmet is really throwing off the helmet. Your eyes don't even really notice 50% of the helmet which is dark blue because it's against the dark blue of the back pack. This is where some dynamic lighting and shading would really make the difference. The current light source seems to be directly in front of the image. It would be better suited to either side so that you could get better detail out of the image and some cool effects like reflective lighting. Oh...and where's the Talos? Thankyou that was most helpful. I see what you mean about the helmet (its also drawn wrong). Some light highlighting the head would help. Current light source was chosen to show him coming out of the darkness, in this case to finish off an unseen victim. But I believe your suggestion would of made for a more dynamic image. Cheers.
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This message was edited 1 time. Last update was at 2010/06/28 19:10:08
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