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![[Post New]](/s/i/i.gif) 2010/07/19 20:00:14
Subject: FW Ultramarine Ven. Dreadnought
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Ultramarine Scout with Sniper Rifle
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![[Post New]](/s/i/i.gif) 2010/07/19 21:14:41
Subject: FW Ultramarine Ven. Dreadnought
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Fighter Pilot
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Nice Painting, but the pose is to... Stiff
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![[Post New]](/s/i/i.gif) 2010/07/19 22:29:50
Subject: Re:FW Ultramarine Ven. Dreadnought
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Death-Dealing Ultramarine Devastator
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Awesome painting and not a stiff position IMHO, i also am under the young bloods category (14 years old) and im purchasing the same model at Games Day this year (for my 4th company ultra smurfs).
And not to hijack but how hard is it to assemble and all that because ive never made a resin model before (and do you need extra equipment - breathing mask?).
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![[Post New]](/s/i/i.gif) 2010/07/19 22:45:28
Subject: FW Ultramarine Ven. Dreadnought
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Regular Dakkanaut
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damn fragging double post
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This message was edited 1 time. Last update was at 2010/07/19 22:46:55
2000'ish Blood Angels 2-0-1 |
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![[Post New]](/s/i/i.gif) 2010/07/19 22:46:09
Subject: FW Ultramarine Ven. Dreadnought
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Regular Dakkanaut
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that for the chicago battlebunker youngbloods by any chance?
my main criticism is that the highlights are very very striking and could use one or two coats of a "middle" color to make it less sudden and more progressive
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2000'ish Blood Angels 2-0-1 |
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![[Post New]](/s/i/i.gif) 2010/07/19 22:49:08
Subject: FW Ultramarine Ven. Dreadnought
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Virulent Space Marine dedicated to Nurgle
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I love this model. Your highlighting could use a bit of clean up. Try using the edge of a smaller brush, and just be patient with it. Also, you should get a micron pen, or something similar, and just add some "writing" to the purity seals. Don't go overboard on it, just some black wavy lines to look like something is written on them.
@Saltoric: Resin models from FW need to be washed really well in warm water (not hot, as this might end up warping or bending the pieces) and dish soap. Also, if you do any filing, or sanding on the resin, you need to wear a mask, and make sure to not inhale any of the dust, as it can be really nasty once in your lungs.
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![[Post New]](/s/i/i.gif) 2010/07/20 00:03:29
Subject: Re:FW Ultramarine Ven. Dreadnought
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Ultramarine Scout with Sniper Rifle
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Yes for the Chicago Bunker.  Putting this model together was pretty easy. A mask is a good idea to have as was stated before me. Remember to wash the resin in soapy water and use metal glue for assembly. Thanks for the good ideas guys! Now to paint before the Saturday judging.
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![[Post New]](/s/i/i.gif) 2010/07/20 00:09:43
Subject: FW Ultramarine Ven. Dreadnought
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Regular Dakkanaut
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hah let the battle begin! and good luck
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2000'ish Blood Angels 2-0-1 |
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![[Post New]](/s/i/i.gif) 2010/07/20 03:32:03
Subject: FW Ultramarine Ven. Dreadnought
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Anointed Dark Priest of Chaos
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JDM wrote:Nice Painting, but the pose is to... Stiff
It's a friggin dreadnought what pose would you expect it to be in?
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![[Post New]](/s/i/i.gif) 2010/07/20 03:34:37
Subject: FW Ultramarine Ven. Dreadnought
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[ARTICLE MOD]
Huge Hierodule
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Second the motion about being cleaner with your edge highlights. Try using a #2 flat brush and using the side of the brush to apply your highlight color. With the slab sides of the dreadnaught, you should get very crisp lines.
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![[Post New]](/s/i/i.gif) 2010/07/20 04:24:04
Subject: FW Ultramarine Ven. Dreadnought
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Swift Swooping Hawk
Canberra, Australia
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Ifurita wrote:Second the motion about being cleaner with your edge highlights. Try using a #2 flat brush and using the side of the brush to apply your highlight color. With the slab sides of the dreadnought, you should get very crisp lines.
Agreed. The highlights look a little messy too. Maybe try adding some water to smooth it down. You might have to use a few coats to cover but in the end looks smoother. Do this with other shades of blue for highlights and the effects can work well.
Since it is youngbloods, keep working on the mini. Look at it and ask yourself "is there anything the judges might score me down on"? Then fix that up.
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Currently collecting and painting Eldar from W40k. |
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![[Post New]](/s/i/i.gif) 2010/07/20 04:32:11
Subject: FW Ultramarine Ven. Dreadnought
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Long-Range Ultramarine Land Speeder Pilot
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Looks nice. The choice of colours for the Nid is good too, they compliment the UM scheme nicely.
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![[Post New]](/s/i/i.gif) 2010/07/20 05:02:54
Subject: FW Ultramarine Ven. Dreadnought
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Discriminating Deathmark Assassin
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Oh, that Tyranid head is part of the model?
Blah.
I had seen that on some other Dread and thought "Oh, that's a cool idea, what with the fight at Ultramar and all!"
Oh well.
Still looks very good. Good job!
I see what JDM is saying, though. It looks more like he's posing than in the middle of battle. Not that it's horrendous, but I do see where he got that comment. Maybe if you turned him just a little at the waist, as if searching for new xenos to tear apart, or moved one of his arms a little.
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![[Post New]](/s/i/i.gif) 2010/07/20 16:08:52
Subject: FW Ultramarine Ven. Dreadnought
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Ultramarine Scout with Sniper Rifle
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Thanks for the great tips! The nid scheme is the one my friend uses. He put an Ultramarine on his base, so I had to get revenge.
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![[Post New]](/s/i/i.gif) 2010/07/20 16:18:34
Subject: FW Ultramarine Ven. Dreadnought
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[DCM]
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I'd also add in - try and sharpen up the freehand "U" symbols.
But really, overall, it is very, very nice!
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![[Post New]](/s/i/i.gif) 2010/07/20 16:20:34
Subject: FW Ultramarine Ven. Dreadnought
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Raging Ravener
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StubbyGB wrote:Looks nice. The choice of colours for the Nid is good too, they compliment the UM scheme nicely.
I'd have to disagree with you a bit there, I think an alternate colour scheme for the Tyranid parts could be more striking, help it to stand out from the blue of the rest of the model. Dreadnought looks great though, either way, and maybe the matching colour of the Warrior head doesn't distract from the overall model too much.
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If brute force isn't the answer, it's only because you aren't using enough of it. |
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![[Post New]](/s/i/i.gif) 2010/07/20 16:21:20
Subject: FW Ultramarine Ven. Dreadnought
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Eternally-Stimulated Slaanesh Dreadnought
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The old metal ven dread was awful for trying to pose dramatically. the weight of the arms meant you'd use a tonne of superglue making sure everything stayed together.
This is a really good paint job. Only thing I can recommend is making the white prayer liturgies on the armour (shoulders and arms) a little more refined by using a smaller brush head.
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![[Post New]](/s/i/i.gif) 2010/07/20 18:14:27
Subject: FW Ultramarine Ven. Dreadnought
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Ultramarine Scout with Sniper Rifle
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I hear you about the old metal ven. dread. It is now retired after some kid dropped it while I was out eating.
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![[Post New]](/s/i/i.gif) 2010/07/20 18:18:21
Subject: FW Ultramarine Ven. Dreadnought
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Boosting Ultramarine Biker
Saco, ME
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Looks like a great start!
My favoite part is the really awesome lens effect yu achieved on the plasma cannon's barrel end. Looks real!
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![[Post New]](/s/i/i.gif) 2010/07/20 19:05:46
Subject: FW Ultramarine Ven. Dreadnought
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Ultramarine Scout with Sniper Rifle
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Thanks! Yea, I like it too. Automatically Appended Next Post: I put the images up in my gallery, so if you have time, please rate them there too.
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This message was edited 1 time. Last update was at 2010/07/20 19:18:39
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![[Post New]](/s/i/i.gif) 2010/07/26 20:16:34
Subject: FW Ultramarine Ven. Dreadnought
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Ultramarine Scout with Sniper Rifle
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This message was edited 1 time. Last update was at 2010/07/26 21:38:24
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