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![[Post New]](/s/i/i.gif) 2010/08/13 03:31:33
Subject: Daemon Hosts, Oh the Agony
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Warp-Screaming Noise Marine
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Been coming up with many different lists for a Daemon Hunters army but has been on the verge of doing something completely drastic... The question i wanna know is, are taking Daemon Hosts worth losing the chance to take Grey Knights?
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/13 03:35:47
Subject: Daemon Hosts, Oh the Agony
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Eternally-Stimulated Slaanesh Dreadnought
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the grey knight (terminators) are generally considered the stronger buy, though personally I always thought demon hosts had alot of potential and have yet, in the many years of that codex, seen them fielded once. For a unit with so many cool abilities it seems wrong....
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![[Post New]](/s/i/i.gif) 2010/08/13 03:48:08
Subject: Daemon Hosts, Oh the Agony
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Warp-Screaming Noise Marine
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I like all the powers they could possibly get, I mean there not like Possessed, They do something BA. Not to mention you can 3 of them and they wont cost as much as a terminator squad
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/13 03:58:35
Subject: Daemon Hosts, Oh the Agony
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Plastictrees
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Deamonhosts were mildly competitive in 4th edition. But in 5th they have two major weaknesses: they're way too easy to just shoot to death, and they each count for one KP.
Fun for pickup games, campaigns and narrative scenarios, but not competitive.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2010/08/13 04:44:43
Subject: Re:Daemon Hosts, Oh the Agony
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Deranged Necron Destroyer
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They pretty much suck, but they're very fun. They work better as allies in an IG force than in the Daemonhunter codex itself, but if you are playing a Planetstrike game, you most definitely want to give them a shot.
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![[Post New]](/s/i/i.gif) 2010/08/13 07:27:36
Subject: Daemon Hosts, Oh the Agony
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Warp-Screaming Noise Marine
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Can i use them as allies with my space marines?
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/15 04:16:54
Subject: Re:Daemon Hosts, Oh the Agony
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Deranged Necron Destroyer
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Until a new codex comes out, yes, as long as you take an Inquisitor Lord.
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![[Post New]](/s/i/i.gif) 2010/08/15 16:52:30
Subject: Daemon Hosts, Oh the Agony
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Warp-Screaming Noise Marine
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Awesome, Thanks
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/16 00:41:21
Subject: Daemon Hosts, Oh the Agony
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Devestating Grey Knight Dreadknight
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But the problem is daemonhosts will most likely roll the wrong ability each turn. Turn 1 : replenish all wounds DAMMIT!. Get into an assault roll a teleport DAMMIT.
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![[Post New]](/s/i/i.gif) 2010/08/16 05:34:30
Subject: Daemon Hosts, Oh the Agony
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Three Color Minimum
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I have a small DH army that I use for quick fun games; basically 600pt: Inq and retinue; 2 squads of stormtroopers; 3 daemonhosts.
Anecdotally I have never lost with this outfit.
I find daemonhosts to be a very well priced unit. In low points battles, 3 daemon hosts can usually hold up most of the enemy force by themselves. The issue (as stated previously) is getting them into combat. Just hug cover for the first few turns, and if you're lucky you'll roll a teleport anyway. Once the're in combat all of the powers have a use.
I especially enjoy teleporting out of combat toward a unit that your opponent thought was sitting safely on an objective / in cover etc.
I recommend them. The disadvantages are fairly obvious, and you're not going to see a competitive list over 1000 pt with them, but then again it's quite hard to make a competitive DH list without GK anyway-
I always find a little bit of randomness= fun
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[ ]1500 (+3000 wip)
[ ]1500
[ ]1500 wip
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![[Post New]](/s/i/i.gif) 2010/08/16 05:38:05
Subject: Daemon Hosts, Oh the Agony
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Stoic Grail Knight
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Taking Demon Host do not do it is a waste unless your wanting a theme to the army. There stats are to random and can do decent when combined with other charges but ya don't do it.
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Hydra Dominatus
World Wide War Winner |
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![[Post New]](/s/i/i.gif) 2010/08/17 01:58:06
Subject: Daemon Hosts, Oh the Agony
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Warp-Screaming Noise Marine
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I tabled a 2000pt tau army with 9 of them last saturday, anyone wanna say something about that?
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/17 02:18:08
Subject: Daemon Hosts, Oh the Agony
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Crafty Goblin
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Riddick40k wrote:I tabled a 2000pt tau army with 9 of them last saturday, anyone wanna say something about that?
Well, with the veritable cornucopia of information you've given there's literally nothing left to flesh out is there?
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A little health now and again is the invalids best remedy. |
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![[Post New]](/s/i/i.gif) 2010/08/17 02:51:56
Subject: Daemon Hosts, Oh the Agony
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Warp-Screaming Noise Marine
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he had 3 squads of firewarriors, 2 devilfishs, 1 hammerhead with a railgun, 2 broadsides, and 2 crisis teams of 3, and a tau commander and 2 bodygaurds.
I had an inqiusitor lord with 2 body guards, 2 mystics, and 2 familars, 2 squads of stormtroopers in chimeras, a land raider, 3 squads of 3 deamonhosts, and lance strike.
Basically all i did was keep my lord and troopers back and deepstriked all my deamonhosts right next to him. my lord and troopers didnt do anything but my deamon hosts assaulted everything and either ran the tau over or made them fall back off the table. And i only lost 1 deamonhost but that was from a misshape
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/17 03:51:05
Subject: Daemon Hosts, Oh the Agony
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Decrepit Dakkanaut
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Riddick40k wrote:I tabled a 2000pt tau army with 9 of them last saturday, anyone wanna say something about that? Yeah: Grats on winning with your illegal army. Daemonhosts are a 0-1 choice and only allow 3 as 1 slot, so 3 max per army.
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This message was edited 1 time. Last update was at 2010/08/17 03:51:28
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![[Post New]](/s/i/i.gif) 2010/08/17 03:57:52
Subject: Daemon Hosts, Oh the Agony
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Crafty Goblin
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Riddick40k wrote:he had 3 squads of firewarriors, 2 devilfishs, 1 hammerhead with a railgun, 2 broadsides, and 2 crisis teams of 3, and a tau commander and 2 bodygaurds.
I had an inqiusitor lord with 2 body guards, 2 mystics, and 2 familars, 2 squads of stormtroopers in chimeras, a land raider, 3 squads of 3 deamonhosts, and lance strike.
Basically all i did was keep my lord and troopers back and deepstriked all my deamonhosts right next to him. my lord and troopers didnt do anything but my deamon hosts assaulted everything and either ran the tau over or made them fall back off the table. And i only lost 1 deamonhost but that was from a misshape
How did he feel about you running an illegal list? Sounds like you really got some good mileage out of those extra six Daemonhosts.
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A little health now and again is the invalids best remedy. |
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![[Post New]](/s/i/i.gif) 2010/08/18 00:23:59
Subject: Daemon Hosts, Oh the Agony
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Warp-Screaming Noise Marine
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Serious? man that blows i never payed attention to the 0-1, great now im gonna have to remake a new list and everything, no wonder i won
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"Decadence Unbound..."
10,000+
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