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![[Post New]](/s/i/i.gif) 2010/08/31 19:39:01
Subject: The daemonic gods, and fluff
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Stoic Grail Knight
Houston, Texas
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So from what i understand fluff wise, the daemonic gods really really really, dont like each other. I was thinking of starting up daemons, and do somewhat enjoy the fluffy aspects of certain books but have heard multi god daemon armies would never happen in the warhammer world?
Reading the army book i cant find a whole lot of information, so i was wondering. Would the greater gods every ally their forces and fight, or would pride prevent them from ever working together. I know Khorne hates magic, and thus would probably hate tzeentch, but honestly im not sure.
Any help would be appreciated!
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/08/31 23:47:39
Subject: Re:The daemonic gods, and fluff
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Powerful Chaos Warrior
Legion of Doom Headquarters, Virginia
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I think that while this is largely true, I don't see this as being as black and white as people make it. For example, a sorcerer of tzeetch could maneuver the course of events in such a way that he uses shambling horde of khorne worshiping psycho paths as a blunt object. While khorne wouldn't favor the other parts of the army, blood is blood, and perhaps he could see it as a chance to rip a whole in the plans of the Tzeetch Sorcerer when it wasn't expected.
Largely this is just a game, and it doesn't bother me the way it bothers some when these things get mixed. I feel like there is no problem with chaos army being a bit mixed. People could defiantly take things to far though. If you tried to put a Sorcerer inside a unit of magic hating Khorne Warriors, I'm going to give you some funny looks.
And if some one really give's you trouble, your marked unit can "counts as" another intellegence from the warp, as the common 4 are but a few of thousands of chaos gods. They existed before they had names, and are beyond the comprehension of neigh sayer.
There are some really cool descriptions of ancient powers in H.P love craft's necronomicon. I plan on leaning on some of these themes for my own WOC army.
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![[Post New]](/s/i/i.gif) 2010/09/01 00:22:34
Subject: The daemonic gods, and fluff
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Lord of the Fleet
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Well Slaanesh and Khorne hate each other just like Nurgle and Tzeentch
but they dont mind to team up once and a while. sometimes all 4 at once
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![[Post New]](/s/i/i.gif) 2010/09/01 04:38:13
Subject: The daemonic gods, and fluff
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Dangerous Bestigor
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If you want some good fluff for a combined army of demons how about this:
It wouldn't be so much one combined army of the four gods but more like all of the attacking the same people at the same time, maybe even making a sort of contest out of it, trying to see who can create the most chaos in the mortal world sort of thing, all you would really have to do special is make sure you don't mix champions and units of different gods.
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2000pts of beasty boys
1000pt rat pack - Clan Cozen
1000pt Savage Waagh
1500pt
(coming soon) |
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![[Post New]](/s/i/i.gif) 2010/09/01 05:03:05
Subject: The daemonic gods, and fluff
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Longtime Dakkanaut
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40K Daemon powers hate each other. There are even rules around it. I don't have the WHF Daemons book but in the WoC book, they make no mention of it at all.
I guess it's very similar to CS:M. You have Abaddon in that book, who has the favor of all the chaos gods and in WHF you got Archaon, who also has the favor of all the gods.
It seems like when it comes down to mortal minions, the gods don't really care much. Chaos is chaos. They even mention in the army book about the people of the north worshipping all the gods equally, though "some" favor one over another. It's their pure manifestations, i.e., the daemons themselves, that seem to have a gripe with one another.
But they work together quite frequently. I just see it as a competition because when one is ascendant, the opposite is descendant.
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![[Post New]](/s/i/i.gif) 2010/09/01 09:30:54
Subject: The daemonic gods, and fluff
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Lady of the Lake
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They actually do hate each other pretty much. But, it's pretty much been retconed to allow multi god armies. Generally they band together when they really need to. I just see it as a way to sell more Daemons
Their current background kind of contradicts itself as it says they don't want any of the others to get the edge over them by ignoring them too long. Yet they'll happily lend forces if they're having a bit of troublke rather than laugh and generally not care unless it negatively effects them more.
Currently I think the opposites thing they have going is not quite right. Tzeentch and Khorne seem more like opposites than Tzeentch and Nurgle.
I guess just go with the god you like least and remember that Khorne hates magic and also Furies as he thinks they're too weak and feeble for him. Tzeentch loves them though
The only god I see as making any sense to ally with anyone is Tzeentch. It's all part of his plan for the Great Game. If you can't tell I like Tzeentch
Also I guess you could also view it as they're both there for their own reasons to fight the mortals, why not not fight the other Daemons until later.
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![[Post New]](/s/i/i.gif) 2010/09/01 19:38:28
Subject: The daemonic gods, and fluff
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Apprehensive Inquisitorial Apprentice
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It all comes down to having a plan. I often play a guy that plays a mix deamon army for 40k. On most days we tie. He knows to throw his deamons of nergle on objectives, deamonettes on my troops and krone on my elites.
Let most people are saying, a rift opens into the warp and every god sends all they can trough. they can fight each other all day long in the warp but coming into our world is something special
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Silence is golden but Duct tape is silver
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![[Post New]](/s/i/i.gif) 2010/09/01 19:39:32
Subject: Re:The daemonic gods, and fluff
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Stoic Grail Knight
Houston, Texas
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Yeah i figured they might have a.
work together for now, but once the battle is over im going to take advantage of their now weakened forces.
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/09/01 21:01:47
Subject: The daemonic gods, and fluff
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Praetorian
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Honestly Daemon armies have never been restricted to a single god. They always hated each other, but always fought together. ( At least since 3th edition, so a lot of the discussions and arguments that there were never multigod armies are bs)
The chaos gods are more interested in the mortal world and therefore completely happy to fight together, as long as they are able to gather some souls. A lot of people just tell you things they read or heard somwhere else without any proof or facts
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![[Post New]](/s/i/i.gif) 2010/09/02 03:41:19
Subject: The daemonic gods, and fluff
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Lord of the Fleet
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Vombaticus wrote:Honestly Daemon armies have never been restricted to a single god. They always hated each other, but always fought together. ( At least since 3th edition, so a lot of the discussions and arguments that there were never multigod armies are bs)
The chaos gods are more interested in the mortal world and therefore completely happy to fight together, as long as they are able to gather some souls. A lot of people just tell you things they read or heard somwhere else without any proof or facts
Never played Hordes of chaos? Have a Mono God General and poof! Must have mono everything. Very nice to go all khorne though. all those extra dispel dice
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![[Post New]](/s/i/i.gif) 2010/09/02 18:43:45
Subject: The daemonic gods, and fluff
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Jealous that Horus is Warmaster
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Yeah the chaos gods would become allies sometimes but only if their is a good reason. Like to try and destroy the Lizardmen.
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![[Post New]](/s/i/i.gif) 2010/12/19 23:56:24
Subject: The daemonic gods, and fluff
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Longtime Dakkanaut
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Like I said earlier, however, Warriors of Chaos tribes worship all the gods equally. So once the gods are giving out power/favor, they don't seem to mind at all what minions are getting power from whom.
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![[Post New]](/s/i/i.gif) 2010/09/18 13:47:52
Subject: Re:The daemonic gods, and fluff
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Fresh-Faced New User
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My approach is that they're 4 brothers that truly despise each other and each of them has their own long term goals and strives to achieve them. Sometimes these goals coincide, or they'll make deals with each other in order to further their own goals more than for any other reason.
It's easy to explain away, as each god is really working to achieve their own goals and therefore is willing to ally in the short term so they can strengthen their own position in the long term. It's how I explain how a Sorcerer of Tzeentch leads an Army of Khorne. The Sorcerer has his own plan based of Tzeentch's, while the Warriors follow him as his plan allows them to inflict maximum carnage and thus claim skulls for Khorne etc. Both parties feel their the one's getting the better end of the bargain and unite against a more common foe.
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![[Post New]](/s/i/i.gif) 2010/09/19 01:45:39
Subject: The daemonic gods, and fluff
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Dakka Veteran
Brisbane, OZ
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The history of the chaos gods in a minute by Ordo Dakka:
Tzeentch was the strongest by far thanks to controlling the warp (which is the winds of magic) with his staff. The other gods got jealous and teamed up to bring him down and steal his staff.
Tzeentch realised he couldn't take all three at once and broke the staff, sacttering the pieces across the warp to ensure they wouldn't get beastly like he was. This event was the introduction of magic to the physical world. The pieces of this staff are spells.
All the gods now fight for control but without the power to actually gain it. Meanwhile the blue scribes collect all the spells so one day Tzeentch will make his staff again.
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Son can you play me a memory? I'm not really sure how it goes... |
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![[Post New]](/s/i/i.gif) 2010/09/19 03:03:23
Subject: The daemonic gods, and fluff
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Death-Dealing Devastator
Utah
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With Warriors of Chaos it's easier to have multi-god armies, because when one champion challenges another the surviver gets the others men. With Daemon armies it seems people just complain because it gave them another thing to whine about after they lost to Daemons in 7th. As others have explained to you it is reasonable that the chaos gods would join together when it served a purpose, it's not like they were friends they just did it to gain more power.
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Warhammer 40k Ultramarines 5000pts Green Tide 2500pts Foot sloggin' Romanoth 1st-5th 3000pts Eldar 1250 pts
Warhammer Fantasy Woc (emphasis warriors) 3500 |
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