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2010/09/03 21:49:03
Subject: Duke Nukem Forever coming out in 2011! COMING OUT MAY 3rd!
UPDATE: DUKE NUKEM FOREVER TRAILER OUT, GAME COMING MAY 3rd
So today at PAX Prime in Seattle, Gearbox (developers of Borderlands) unveiled Duke Nukem Forever in playable form - there were demos, booth babes, cardboard standees, and fine paintings of the great Duke himself.
Via Kotaku:
Duke Nukem Forever is, of course, a first person shooter. The controls are standard, mapped as you'd expect on the Xbox 360 controller on which I played the game. Zoom on the left trigger. Shoot on the right. Click the right stick to crouch. But, before all that, at the start of the demo, pull the right trigger to piss.
The demo starts with a first person view of the urinal. You can make Duke urinate as much as you want. The wait is over!
Well, no that's not what this game is about. You're in a football locker room. There are a couple of hot tubs and, in the main area, some soldiers gearing up for a fight. On the whiteboard they plan their move against the beast on the field. Their strategy: cockblock. You can draw on the whiteboard. I drew straight lines. But on another TV playing the game here at PAX I saw someone drawing a penis.
The game is 100% in the spirit of classic Duke. By this point in the demo you've been hit with "Hail to the King, Baby," and sooner or later he's whistling, laughing at the bad guys he kills and lamenting that "Those alien bastards are going to pay for shooting up my ride."
When you leave the locker room, you race down some halls where aliens are fighting soldiers. These scripted sequences show some of the destructibility (mostly of your allies' limbs) and the smoke and explosion effects in the game. The effects look modern, though not beyond what we see in other games.
Out in the field, things became more impressive. A massive monster — the big aliens seen in leaked Duke artwork — is stomping across the grass. You've gone from just having your fists up to being armed with The Devastator, a big gun in each hand. Health is regenerative and the big bad guy wasn't that tough in the demo. I unloaded my ammo into him, waited for the next ammo drop, and then fired some more. Duke finished him with a button-prompted melee move.
The finale: press a button to do a "field goal," which is a punt of the monster's eye down the field.
Cue the Duke Nukem Forever logo and a camera pulls back to show that Duke, in first-person, was playing a video game. He's got a gold Xbox 360 controller with the face buttons re-named as D, U, K and E. There's a busty lady in a schoolgirl outfit near the bottom of your first-person view. And there's a second one. One stands up and wipes her mouth.
Duke Nukem Forever Impressions: Two Girls, One Duke
"What about the game, was it any good?" one of them asks.
"Yeah, but after 12 fething years it should be," he answers.
After that the demo jumped forward to level 15, which began as a driving level. Duke was in a dune buggy, racing down a canyon as an alien shuttle streamed forward overhead. The buggy can boost for big jumps and, since aliens do run in its way, run over bad guys with a splat. Quickly, though, I was out of the buggy and running Duke toward an enemy turret, his laser-sighted pistol in hand. I was also able to get a railgun which had a scope and was good for headshots.
One of the most prominent tech elements of the game is a depth-of-field aspect which blurs enemies who aren't in Duke's focus. Of the obvious tech demonstrations happening in the demo — the destruction shown as cacti splintered from gunfire, the shattered mirror back in the locker room — this blurring effect was the only one that was distracting.
...
P.S. The trailer being shown behind closed doors for the game includes strippers and a three breasted giant monster. Of the latter, Duke says, "Hell, I'd still hit it."
Alright! This game better marry me, have my children, make millions of dollars, have more of my children, then buy GW and make me the CEO, then make me a sandwich. If they took 10+ years to develop it, they better make me proud.
Automatically Appended Next Post: Alright! This game better marry me, have my children, make millions of dollars, have more of my children, then buy GW and make me the CEO, then make me a sandwich. If they took 10+ years to develop it, they better make me proud.
This message was edited 1 time. Last update was at 2010/09/03 21:59:47
Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats.
It finally happened. And I think, in the spirit of the game, I'll probably keep that intro scene going for a good 5 minutes. Why? Because it's f***ing Duke Nukem!
"I'm here to kick ass and chew bubble gum... And I'm all out of ass!"
I dont want to be a kill joy but this game was made in ps1 era right? I doupt with 3 generation this game can be good. rarely is a game started so long ago is great or good. take too human for example.
-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
For those who don't know, this game basically got rebuilt from scratch every few years. Yes it started development in 1997, but the only thing the newer builds have in common with the older builds are that they still have Duke Nukem in them. Look at the screenshots and the like for more impressions.
Will this game live up to the ridiculous amount of hype there is? Probably not, since people expect this to be the second coming of Christ or whatever. I'm still buying it launch day.
Check out my Youtube channel!
2010/09/04 01:49:34
Subject: Re:Duke Nukem Forever coming out in 2011!
Duke Nukem is such a 90's relic that there's no way that anyone who didn't grow up with Duke Nukem 3D are even going to enjoy this game, and that doesn't even account for the hype that more than ten years of waiting has generated.
Pain is an illusion of the senses, Despair an illusion of the mind.
The Tainted - Pending
I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition
Chrysaor686 wrote:Duke Nukem is such a 90's relic that there's no way that anyone who didn't grow up with Duke Nukem 3D are even going to enjoy this game, and that doesn't even account for the hype that more than ten years of waiting has generated.
That didnt stop Team Fortress 2 (it was suppose to be a modern shooter game in 2000!)
granted TF1 and TF2 are pretty much extremely different games but oh well
I fondly remember Duke Nukem 3D. It was the first game my mother didn't let me play.
Can't fething wait for this, though. Day one purchase, anybody?
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
2010/09/04 03:11:54
Subject: Re:Duke Nukem Forever coming out in 2011!
Chrysaor686 wrote:Duke Nukem is such a 90's relic that there's no way that anyone who didn't grow up with Duke Nukem 3D are even going to enjoy this game, and that doesn't even account for the hype that more than ten years of waiting has generated.
That didnt stop Team Fortress 2 (it was suppose to be a modern shooter game in 2000!)
granted TF1 and TF2 are pretty much extremely different games but oh well
Team Fortress 2 doesn't have the incredibly cheeseball presentation of Duke Nukem (Or, at least, it doesn't have that specific awful aftertaste that the 90's were cursed with). That kind of action hero completely died out by '95, and for good reason.
Pain is an illusion of the senses, Despair an illusion of the mind.
The Tainted - Pending
I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition
Chrysaor686 wrote:Duke Nukem is such a 90's relic that there's no way that anyone who didn't grow up with Duke Nukem 3D are even going to enjoy this game, and that doesn't even account for the hype that more than ten years of waiting has generated.
Considering how much 90s and older crap is still popular today? I don't think there's any problems here. There's also no shortage of games like Duke Nukem 3D/DooM/Wolfenstein 3D that have done rather well, like Painkiller and the Serious Sam series.
This message was edited 1 time. Last update was at 2010/09/04 04:06:23
Chrysaor686 wrote:
Team Fortress 2 doesn't have the incredibly cheeseball presentation of Duke Nukem (Or, at least, it doesn't have that specific awful aftertaste that the 90's were cursed with). That kind of action hero completely died out by '95, and for good reason.
Ah oh course. We all know that these days you have to be a bland faceless hero that has usually is just an instrument of others
RAMIREZ, TAKE DOWN THAT HELICOPTER WITH YOUR THROWING KNIFE
I don't think they can make a modern version of duke that would be any good. I remember the countless hours i spent in the game giving those strippers cash to show me their one pixel Ni..... (well, ill just stop there) but you get my point.
That and the sexual innuendo that duke had just cant be made into a modern game.
Just let duke die in peace.
This message was edited 1 time. Last update was at 2010/09/04 08:01:48
Black Templar - 3400 Pts + The Genesis Crusade +
Space Wolves - 1100 Pts + Bjorn Stormwolf's Great Company +
Death Korps of Krieg - WIP + 162nd Infantry Regiment +
Jericho wrote:I don't think they can make a modern version of duke that would be any good. I remember the countless hours i spent in the game giving those strippers cash to show me their one pixel Ni..... (well, ill just stop there) but you get my point.
That and the sexual innuendo that duke had just cant be made into a modern game. Just let duke die in peace.
HERESY!
The thing you've gotta love about old companies like ID Software and 3D Realms is that they still have that early 90's "STFU. If the game offends your puritan morals, don't play it" attitude. In my opinion, it's a stance other game companies need to adopt. Hell, Broussard even said to his publisher "STFU and stop pressuring us to rush through it. It'll be done when it's done". Not many guys would have stones like that anymore. him and Miller want it to be a super-homeage to the series, and considering how many times Broussard rejected releasing it because he wasn't happy with the finished product...
I think based on that fact, Duke Nukem Forever will still stand up to the standards set by the older Duke titles.
This message was edited 1 time. Last update was at 2010/09/04 18:30:25
Jericho wrote:
That and the sexual innuendo that duke had just cant be made into a modern game.
Why do you think that? If they can still make teen movies in this day and age as well as they could in 1995, there's nothing stopping Duke from making goofy one-liners. I mean, the mission in the demo is called "Operation: Cockblock" for god's sakes.
Southampton, Hampshire, England, British Isles, Europe, Earth, Sol, Sector 001
This happens every 3 to 5 years.
"Yay its comming!" then it goes MIA so, "...Oh...no its not..."
I'll belive it once its in the stores and there is PoS for it.
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.