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Made in us
Regular Dakkanaut





Wolf Lord - 240
- Thunder Hammer
- Storm Shield
- Thunderwolf Mount
- Saga of the Warrior Born

Dreadnought - 125
- TL-Autocannon x2

Dreadnought - 125
- TL-Autocannon x2

Wolf Guard x3 - 129 (Joined to Grey Hunters)
- Power Fist (3)
- Combi-Melta (3)

Grey Hunters x9 - 225
- Meltagun
- Power Fist
- Mark of the Wolfen
- Wolf Standard
- Rhino

Grey Hunters x9 - 225
- Meltagun
- Power Fist
- Mark of the Wolfen
- Wolf Standard
- Rhino

Grey Hunters x9 - 225
- Meltagun
- Power Fist
- Mark of the Wolfen
- Wolf Standard
- Rhino

Thunerwolf Cavalry x5 - 285
- Storm Sheld (1)
- Melta Bombs (1)

Longs Fangs x5 - 140
- Missile Launchers (5)

Longs Fangs x5 - 140
- Missile Launchers (5)

Longs Fangs x5 - 140
- Missile Launchers (5)

1999/2000

I'm interested in trying out the CC munching grey hunter squads. They'll lose 3-4 meltagun shots per game, but they will have 5 Power Fist Attacks, 21 Regular Attacks, and D6+2 rending attacks (provided I assault or pass a ld 9 check). If I get into a very crucial assault the Wolf Standard would really help, especially if I roll a "1" for the Wulfen Attacks. I'm also very interested in the conversion possibilites.

I've always liked the "Rifleman" Dreads for Vanilla SM, and they are exactly the same in the Space Wolf codex, so it's a no brainer for me. They make a mess of Chimeras, Rhinos, Land Speeder, Raiders, etc etc.

Other than that, it's your typical Space Wolves tournament list, with the auto-include 15 Long Fang Missile Launchers, and the "Death-Star" Thunderwolf unit.

   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

I'd say solid list, I would make probably 2 changes if I were you.

1) Probably switch out the Thunder Hammer for a Wolf Claw or Frost Blade on the Wolf Lord as hitting at I 5 can be EXCEPTIONALLY helpful especially in running into hordes (like Orks and Nids) as well as facing off against Marines as those extra few attacks can help the unit to survive longer.

2) Maybe drop a Thunderwolf or make the Power Fists Power Weapons and shift some points around so that you can give a Thunderwolf a Thunder Hammer. This way your Death Star is properly kitted out for wrecking anythings face that it comes up with. 9 Grey Hunters with Mark of the Wulfen, Standard, Power Weapon and Power Fist Wolf Guard just eat alive anything they charge into. To be honest, if you need 5 Power Fist attacks on the charge to take something down...you probably shouldn't be fighting it.

That's just my opinion.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Those Long Fangs should be 6 with 5 Missile Launchers for that price. Don't forget each one has a pack leader.

Your list looks decent, though I would recommend squeezing in a Rune Priest or two for psychic defense and the powers they can bring to the table. They are so versatile and inexpensive that I see them as mandatory units.

You could drop one Thunderwolf in order to add a Thunder Hammer to the pack, thus giving everyone different combinations of wargear and allowing you to allocate wounds more effectively.

With a little bit of the fat trimmed off I think your list could be quite effective:

Wolf Lord - 240
- Frost Blade
- Storm Shield
- Meltabomb
- Thunderwolf Mount
- Saga of the Bear

Rune Priest - 110
- Living Lightning
- Murderous Hurricane
- Chooser of the Slain

Rune Priest - 100
- Murderous Hurricane
- Tempest's Wrath

Dreadnought - 125
- TL-Autocannon x2

Dreadnought - 125
- TL-Autocannon x2

Wolf Guard x3 - 129 (Joined to Grey Hunters)
- Power Fist (3)
- Combi-Melta (3)

Grey Hunters x8 - 170
- Meltagun
- Wolf Standard
- Rhino

Grey Hunters x8 - 170
- Meltagun
- Wolf Standard
- Rhino

Grey Hunters x9 - 185
- Meltagun
- Wolf Standard
- Rhino

Thunerwolf Cavalry x4 - 265
- Thunder Hammer (1)
- Storm Sheld (1)
- Melta Bombs (1)

Longs Fangs x5 - 190
- Missile Launchers (4)
- Razorback w/ Lascannon & TL PLasma Guns

Longs Fangs x5 - 190
- Missile Launchers (4)
- Razorback w/ Lascannon & TL PLasma Guns

Total 1,999

The Rune Priests and the Razorbacks make up for the lost Long Fangs (Three full packs is a bit excessive in my opinion), and the Thunderwolves are a bit more durable with the ability to allocate wounds across the unit and failed saves in excess of their wounds don't carry over to other models.

I like the Rifleman Dreads in this list as I think they add a mobile firepower that you were otherwise lacking, and considering you already had a Power Fist in each pack I think the second fist and Mark of the Wulfen were a bit much, and those points are better off allocated elsewhere.

Anyway, that's just my opinion, and you can feel free to use whatever you like and scrap whatever you don't. Hope that helps!

This message was edited 1 time. Last update was at 2010/10/25 02:54:05


"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

good.

From whom are unforgiven we bring the mercy of war. 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Either way you go about it...Aldarionn and I seem to have similar ideas with your list...I have a feeling I'm going to have to make a special trip to San Diego to meet this individual...


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Regular Dakkanaut





New list, updated with advice you've all graciously given me:

Wolf Lord - 240
- Wolf Claw
- Storm Shield
- Thunderwolf Mount
- Saga of the Warrior Born

Rune Priest - 110
- Chooser of the Slain
- Living Lightning
- Murderous Hurricane

Dreadnought - 125
- TL-Autocannon x2

Dreadnought - 125
- TL-Autocannon x2

Wolf Guard x3 - 129 (Joined to Grey Hunters)
- Power Fist (3)
- Combi-Melta (3)

Grey Hunters x8 - 195
- Meltagun
- Power Fist
- Wolf Standard
- Rhino

Grey Hunters x8 - 195
- Meltagun
- Power Fist
- Wolf Standard
- Rhino

Grey Hunters x9 - 225
- Meltagun
- Power Fist
- Wolf Standard
- Rhino

Thunerwolf Cavalry x5 - 285

Long Fangs x6 - 215
- Missile Launchers (5)
- Razorback w/TL-Lascannon

Long Fangs x6 - 215
- Missile Launchers (5)
- Razorback w/TL-Lascannon

1999/2000

I couldn't really find the points to differentiate the TWC wthout dropping them fom 5 to 4. Are 4 would allocation "abusing" TWC better than 5 normal ones?

Decided to keep the Fist on the Grey Hunter squads. I really want them to be a CC threat, and I don't think one fist is enough.

Powers on the Rune Priest I'll experiment with. Most of the time it will probably be Living Lightning and something else.

Dropping the fangs to 2 squads and adding Razors will save me a bunch of money, add mobility, and help make the list a ltttle less "spammy", so I'm happy to follow that advice.

   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

4 Wolves that are differentiated are always better...

I would say try the Power Fists, but also try the Power Weapons in the Grey Hunter Squads as well. I think you'll see that 1 Power Weapon and 1 Power Fist is more than enough for the guys in grey.


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Unholy_Martyr wrote:Either way you go about it...Aldarionn and I seem to have similar ideas with your list...I have a feeling I'm going to have to make a special trip to San Diego to meet this individual...

Awwww shucks. You've gone and made me blush .

Any time you care to drop by I'm good for a game! Never had anyone actually come cross country to meet me before though. I'm kinda.....flattered......this isn't the first time I've had a compliment like this and I continue to question if I deserve the praise lol.

This message was edited 1 time. Last update was at 2010/10/26 08:14:19


"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in gb
Veteran Wolf Guard Squad Leader





Bristol, England

Unholy_Martyr wrote:I'd say solid list, I would make probably 2 changes if I were you.

1) Probably switch out the Thunder Hammer for a Wolf Claw or Frost Blade on the Wolf Lord as hitting at I 5 can be EXCEPTIONALLY helpful especially in running into hordes (like Orks and Nids) as well as facing off against Marines as those extra few attacks can help the unit to survive longer.

2) Maybe drop a Thunderwolf or make the Power Fists Power Weapons and shift some points around so that you can give a Thunderwolf a Thunder Hammer. This way your Death Star is properly kitted out for wrecking anythings face that it comes up with. 9 Grey Hunters with Mark of the Wulfen, Standard, Power Weapon and Power Fist Wolf Guard just eat alive anything they charge into. To be honest, if you need 5 Power Fist attacks on the charge to take something down...you probably shouldn't be fighting it.

That's just my opinion.


I think the OP's list is good but should adhere to the above points definately try and get a TH/SS on one of your Thunderwolfs and giving the Worlf Lord a frost blade will still make him hit at St6 but also at I5 which will hurt anything short of a LandRaider and if you are worried about that give him meltabombs

DC:80S++G+M+B+IPw40k96#-D++A++++/fWD180R+T(T)DM+
Please check out my Wolves: http://www.dakkadakka.com/dakkaforum/posts/list/333299.page
Space Wolves Ragnars Great Company (4000)
Ultramarines IV Company (4000)
Cadia's Foot your Ass (3000)
Khorne's Fluffy Bunnies (2500)
Praetorian Titan Legion (3 big angry robots + 1 skinny tech priest)
High Elves, Empire, Dark Elves, Brettonians 
   
Made in us
Speedy Swiftclaw Biker




Warrensburg

To me, Aldarionn's list is on target. It brings a lot of versatility and firepower to the table.

No offense OP, but your list took a step backwards. While it adopted a lot of Aldarionn's suggestions, it also dropped a lot of its firepower. You picked up an extra TWC and some PF's at the cost of wound allocations and hard hits from the TWC, as well as a Rune Priest and an extra plasma gun on the lazorbacks. I respect your need for PF's, but I think you should try MotW instead of PW or PF's on those GH's. The bonus attacks are insane, and on decent roles, you get some rending which makes it as good as a PW. Again, your call, but like someone said before me, if you are needing 5 PF attacks on the charge, you are probably charging the wrong thing. Leave that target to a beefy TWC squad.

This is just my personal flavor, but I love my Wolf Lord on a TWM, w/ a BoR and a Frost Blade. For 195 points, that is a whole lotta Wolf Lord. 7 attacks on the charge or counter charge, all at I5. I feel that Saga of the Bear or Warrior Born is overkill, cause the Eternal Warrior is almost uneeded cause of the T5, and the extra attacks almost never are needed (since the Wolf Lord + TWC usually mulch their targets on the turn they charge, unless its a MC, which means you aren't getting bonus attacks as is anyway).

Again, my 2 cents, and if this is unreadable or illegible, my bad. It's early and I have no sleep and this post seemed awfully hard to type up for some reason.
   
Made in gb
Veteran Wolf Guard Squad Leader





Bristol, England

Topher21 wrote: I feel that Saga of the Bear or Warrior Born is overkill, cause the Eternal Warrior is almost uneeded cause of the T5, and the extra attacks almost never are needed (since the Wolf Lord + TWC usually mulch their targets on the turn they charge, unless its a MC, which means you aren't getting bonus attacks as is anyway).


Have I missed something where does eternal warrior come into things?

DC:80S++G+M+B+IPw40k96#-D++A++++/fWD180R+T(T)DM+
Please check out my Wolves: http://www.dakkadakka.com/dakkaforum/posts/list/333299.page
Space Wolves Ragnars Great Company (4000)
Ultramarines IV Company (4000)
Cadia's Foot your Ass (3000)
Khorne's Fluffy Bunnies (2500)
Praetorian Titan Legion (3 big angry robots + 1 skinny tech priest)
High Elves, Empire, Dark Elves, Brettonians 
   
Made in us
Speedy Swiftclaw Biker




Warrensburg

Saga of the Bear = Eternal Warrior, and Aldarionn's list recommends Saga of the Bear, where as the OP's list wants Saga of the Warrior Born. I say both are a waste of points, but if you had to choose one, Saga of the Bear gets my vote.
   
Made in gb
Veteran Wolf Guard Squad Leader





Bristol, England

I never read that bit of Saga of the Bear I must be blind thank you very much for pointing that out.

DC:80S++G+M+B+IPw40k96#-D++A++++/fWD180R+T(T)DM+
Please check out my Wolves: http://www.dakkadakka.com/dakkaforum/posts/list/333299.page
Space Wolves Ragnars Great Company (4000)
Ultramarines IV Company (4000)
Cadia's Foot your Ass (3000)
Khorne's Fluffy Bunnies (2500)
Praetorian Titan Legion (3 big angry robots + 1 skinny tech priest)
High Elves, Empire, Dark Elves, Brettonians 
   
 
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