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Poll
Effective Deathstars?
Nob Biker mob
Thunderwolf Cavalry with wolf lord(s)
Jetbike Seer Council
Vulkan,libby+5 TH/SS terms in Redeemer
Fateweaver+bloodcrushers
Lysander,libby+6 TH/SS terms in Crusader
Ghazthrakka+nobs in battlewagon
Archon/vect/drazhar +9 Incubi in raider
Khan, chaplain, and 7 LC termies in a crusader
swarmlord 3 bodyguard and an attached prime

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Made in ca
Bloodthirsty Chaos Knight




In your opinion, what are the most effective Deathstar units? (multiple votes allowed).

If I missed any, post them and I will add them to the poll.

This message was edited 11 times. Last update was at 2010/11/27 01:43:41







 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

the power blob isnt really a death star unit...... death stars are typically fast moving units that are hard to kill with shooting attacks and that absolutely pwn in close combat. the power blob fits the last but not the first two criteria...

   
Made in us
Steadfast Grey Hunter




Toledo, Ohio

Gotta love the durability and melee punch of the Nob Bikers and TWC.

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Made in ca
Bloodthirsty Chaos Knight




AbaddonFidelis wrote:the power blob isnt really a death star unit...... death stars are typically fast moving units that are hard to kill with shooting attacks and that absolutely pwn in close combat. the power blob fits the last but not the first two criteria...


removed it






 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

I voted for Nob Bikerz. They have (almost) no weaknesses.

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Made in us
Tzeentch Veteran Marine with Psychic Potential




wuestenfux wrote:I voted for Nob Bikerz. They have (almost) no weaknesses.


Besides PBS haha. Other then that, they are pretty beastly. but Lyander with SS/TH termines are the rock counter to that scissor

   
Made in gb
Plummeting Black Templar Thunderhawk Pilot






Fatecrusher for me. Bloodcrushers with re-rollble saves are super dooper.

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Made in us
Tzeentch Veteran Marine with Psychic Potential




I had to go with TWC. If all of them have SS they are pretty unstoppable. That 24in treat range is mean.

This message was edited 1 time. Last update was at 2010/11/19 19:05:03


   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Went with the Thunderwolves as well. Take a Lord with Saga of the Bear and appropriate trimmings with the right matching squad and you'll have most anything crying in the game.

Thunderwolf Lord
Runic Armor, Storm Shield, Frost Blade, Wolf Tooth Necklace, Saga of the Bear -265

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Made in ca
Bloodthirsty Chaos Knight




updated list, added libbies to both marine deathstars






 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

One build that I could see murdering people a Plenty is the New Archon's court or even still a Squad of Incubi with Archon attached...


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Made in us
Revving Ravenwing Biker




Yeah, Archon (or better, Vect or Drazhar) with 9 Incubi in a Raider is pretty hardcore.
The problem I have with it is its lack of Inv saves and huge cost. It rips apart standard units like nobodies business, however.



 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

i voted for Vulkan and Hammerbros


the unfortunant thing is that TH/SS terminators really don't make a Deathstar unless there are 10 of them and even then they really arn't that expensive at only 400 points for the 10 of them. i could easily have 2-3 units in a largish game and have plenty of points left.

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Made in ca
Bloodthirsty Chaos Knight




Grey Templar wrote:i voted for Vulkan and Hammerbros


the unfortunant thing is that TH/SS terminators really don't make a Deathstar unless there are 10 of them and even then they really arn't that expensive at only 400 points for the 10 of them. i could easily have 2-3 units in a largish game and have plenty of points left.


Vulkan and the libby and the terms and the raider is like 750pts. Even without the libby its still 650pts.






 
   
Made in us
Regular Dakkanaut




Charleston, SC

Khan, chaplain, and 7 LC termies in a crusader.

Still have termie armor saves.
Re-roll attacks on the charge.
Furious charge
Re-roll to wound.

Granted the unit costs over 800pts but it can throw out a ton of damage and while they don't have 3++, you can throw a couple SS/TH in the unit to allocate to.
   
Made in ca
Bloodthirsty Chaos Knight




Vrakk wrote:Khan, chaplain, and 7 LC termies in a crusader.

Still have termie armor saves.
Re-roll attacks on the charge.
Furious charge
Re-roll to wound.

Granted the unit costs over 800pts but it can throw out a ton of damage and while they don't have 3++, you can throw a couple SS/TH in the unit to allocate to.


and they outflank!


Automatically Appended Next Post:
Would shrike attached to 10 TH/SS termies be considered a death star? Thats 10 assault terminators infiltrating with a 12"+D6 charge range.

This message was edited 1 time. Last update was at 2010/11/19 20:14:27







 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

The only one on the new list that I would ever seriously consider taking is the seer council on jetbikes. An ultrafast unit that basically has a permanent rerollable 3+/4++ is pretty impossible to kill. All the rest can either be pretty easily dismantled by shooting or can be mobbed to death by a power blob.

... that or be gutted with a single mind war...


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Made in us
Longtime Dakkanaut





Pasadena

I had to vote for TWC and the Vulkan squad. Of the two though TWC are definitely the best. Another deathstar that falls in the TWC category would be 4 WL on TWM and a squad of Fenrisian Wolves. IMO a hard nut to crack, fast, and the Heroes can split apart to eat separate targets or stick together and crush anything they hit. Expensive but fun to run...

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Ailaros wrote:The only one on the new list that I would ever seriously consider taking is the seer council on jetbikes. An ultrafast unit that basically has a permanent rerollable 3+/4++ is pretty impossible to kill. All the rest can either be pretty easily dismantled by shooting or can be mobbed to death by a power blob.

... that or be gutted with a single mind war...



of course that Seercouncil can be undone by a single well placed Librarian and Nullzone.

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in us
Dominar






That, and the Jetseers have real trouble dealing with FNP. Jetseers that get bogged in a unit of Death Company or Plague Marines are going to be there for a very, very long time.
   
Made in us
Aspirant Tech-Adept





St. Louis

Should add tyranid death star, either a fully equipped tyrant or swarmlord with 3 bodyguard and an attached prime.
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

For the Seer Council, don't forget everyone in their mother is going to have a hood to nullify about half of those psychic powers...

Yeah, Lash Whip/Bonesword Warriors aren't that bad as well.


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Made in us
Mighty Gouge-Horn




While the IG powerblob is not a Deathstar sort too say. I am not sure how many "Deathstars" would be able to take on a 36man, 48man or 60man IG blob.

all sgt's with PW
all squads with a commissar with a PW
all squads with a priest with an Evicerator.

Add a Commissar Lord.

36man blob squad is 18 PW attacks, 2 Evicerator attacks and countless "regular" attacks. More if you get the charge. Not too mention FRFSRF. So again I ask how many "deathstars" could handle the "deathblob"?
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

to me what keeps it from being a death star is that it's just not an offensive unit. its good in close combat but it has to wait for the opponent to come to you doesnt it...

   
Made in gb
Bonkers Buggy Driver with Rockets






Shrike
Jump Chaplain
10 Vanguard with twin LCs and melta bombs

about 1000pts but my god will that kill things. It'll die really fast though Could have LC/SS combo, that would make them hellish nasty.



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Made in us
Revving Ravenwing Biker




TWC laughs at everything but the Eviscerators, and even then that is likely to be a single wound. 3 str makes them less then optimal against anything above MEQ.
Powerblobs are awesome infantry unit, and the fact that that entire 36 person blob isn't much over 400 points makes it a steal, but don't think of it as invincible. Further, an important capability of DS units is maneuverability and resiliency to ranged damage. A powerblob has neither of those. So the answer to your Powerblob question is high toughness, massed bolter fire and pieplates.

This message was edited 2 times. Last update was at 2010/11/20 00:04:03




 
   
Made in us
Boom! Leman Russ Commander





United States

I would vote for a BA death company unit with the chaplain character upgrade, and a libbie.

is that not a deathstar unit

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Made in gb
Veteran Wolf Guard Squad Leader





Bristol, England

Voted for TWC but think that Nob Bikers and Seer Jet Council are also right up there - no idea about Dark Eldar - but the rest are all good but not true deathstars IMO as they aren't really one unit but more a amalgamation still brutally effective what ever you call them.


Automatically Appended Next Post:
Juvieus Kaine wrote:Shrike
Jump Chaplain
10 Vanguard with twin LCs and melta bombs

about 1000pts but my god will that kill things. It'll die really fast though Could have LC/SS combo, that would make them hellish nasty.


Not really a deathstar more a glass hammer.

This message was edited 1 time. Last update was at 2010/11/20 00:14:53


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Made in gb
Elite Tyranid Warrior






Sageheart wrote:I would vote for a BA death company unit with the chaplain character upgrade, and a libbie.

is that not a deathstar unit


Indeed, 9 Death Company with PF/TH/PW + IPs assaulting out a Storm Raven with a Terminator Reclusiarch and Libby... I ain't afraid of no TWC! :p

This message was edited 1 time. Last update was at 2010/11/20 10:52:24


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Made in us
Longtime Dakkanaut





Pasadena

Hmm... I have to say I agree about adding the tricked out Nid Warrior squad. I just played against it the other day and it really is quite brutal.

I guess the BA DC unit with Chap/Libby may qualify too. But if you were going to add one I would add the nid unit.

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