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![[Post New]](/s/i/i.gif) 2014/12/15 19:39:55
Subject: Re:I have BA Codex in Hand, Ask Your Questions!
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Longtime Dakkanaut
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What are the restrictions?
If they aren't terrible, that's not so bad then. Though starting all in reserve doesn't sound great, it's certainly not the worst thing in the world
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![[Post New]](/s/i/i.gif) 2014/12/15 19:55:06
Subject: I have BA Codex in Hand, Ask Your Questions!
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Lieutenant Colonel
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if I read the fuzziness right,
requires 1 vanguard vet squad, and I think 2+ assault squads,
restriction being the vanguards and assault marines must have jump packs,
sure you have to start in reserve, but you all arrive the same turn, and only the vanguard vets scatter, everyone else can DS with no scatter around the vets, + you do a bunch of auto str 4 hits to every enemy model within 6" of your dudes that just arrives, and makes the enemy move as if through difficult, so some nice anti charge and entrapment ability there.
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This message was edited 2 times. Last update was at 2014/12/15 19:58:26
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![[Post New]](/s/i/i.gif) 2014/12/15 20:40:26
Subject: I have BA Codex in Hand, Ask Your Questions!
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Longtime Dakkanaut
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That isn't bad.
Still not a fan of starting in reserve and having to deep strike, it makes it too easy for noise marines and IG to wipe out units at a time, but it's something.
Seems to be normal for GW. Take away options, give them back for an additional fee.
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![[Post New]](/s/i/i.gif) 2014/12/15 20:41:49
Subject: I have BA Codex in Hand, Ask Your Questions!
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Locked in the Tower of Amareo
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I always minimize my reserves with BA. I don't think descent of angels worked that well ever, even in 5th.
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![[Post New]](/s/i/i.gif) 2014/12/15 21:13:25
Subject: I have BA Codex in Hand, Ask Your Questions!
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Loyal Necron Lychguard
Netherlands
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I'm just not a fan of Veteran Squads and I don't like that we get so many formations that require them.
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![[Post New]](/s/i/i.gif) 2014/12/15 23:07:23
Subject: I have BA Codex in Hand, Ask Your Questions!
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Chaplain with Hate to Spare
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Akiasura wrote:That isn't bad.
Still not a fan of starting in reserve and having to deep strike, it makes it too easy for noise marines and IG to wipe out units at a time, but it's something.
Seems to be normal for GW. Take away options, give them back for an additional fee.
For $4, if running a ton of Assault Squads is important, people probably won't be too bothered by the fee.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2014/12/15 23:21:36
Subject: Re:I have BA Codex in Hand, Ask Your Questions!
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Annoyed Blood Angel Devastator
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easysauce wrote:obviously GW has heard your complaining about needing all ASM armies then.
will it stop the complaints? likely not
if you honestly think tacticals, with their weapons loadouts/drop pods suck, thats your mistake to make i guess, and its not an objective viewpoint. Plenty of people enjoy success with pod lists around here, now that they can jam in more flamers/melta into those pods, it only got better for that play style.
and just for those that dont know

Whereis this from? I'm actually digging the looks of the flesh tearers and the DoA formation if I read the fuzzoness properly.
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![[Post New]](/s/i/i.gif) 2014/12/15 23:52:15
Subject: Re:I have BA Codex in Hand, Ask Your Questions!
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Chaplain with Hate to Spare
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These will be in the next WD. I should have it tomorrow or Wednesday.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2014/12/15 23:58:02
Subject: I have BA Codex in Hand, Ask Your Questions!
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Longtime Dakkanaut
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casvalremdeikun wrote:Akiasura wrote:That isn't bad.
Still not a fan of starting in reserve and having to deep strike, it makes it too easy for noise marines and IG to wipe out units at a time, but it's something.
Seems to be normal for GW. Take away options, give them back for an additional fee.
For $4, if running a ton of Assault Squads is important, people probably won't be too bothered by the fee.
And vanguard vets, assuming people own them.
Despite me owning 3 marine armies...I don't :(
EDIT:
That being said, if it's only 4 for the WD article, that is a good deal!
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This message was edited 1 time. Last update was at 2014/12/16 00:00:04
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![[Post New]](/s/i/i.gif) 2014/12/16 00:03:00
Subject: I have BA Codex in Hand, Ask Your Questions!
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Grim Rune Priest in the Eye of the Storm
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Akiasura wrote: casvalremdeikun wrote:Akiasura wrote:That isn't bad.
Still not a fan of starting in reserve and having to deep strike, it makes it too easy for noise marines and IG to wipe out units at a time, but it's something.
Seems to be normal for GW. Take away options, give them back for an additional fee.
For $4, if running a ton of Assault Squads is important, people probably won't be too bothered by the fee.
And vanguard vets, assuming people own them.
Despite me owning 3 marine armies...I don't :(
EDIT:
That being said, if it's only 4 for the WD article, that is a good deal!
You can always take one of your Assault Squads and make it a Vanguard Veteran Squad, assuming you have an extra available.
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This message was edited 1 time. Last update was at 2014/12/16 00:03:44
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![[Post New]](/s/i/i.gif) 2014/12/16 00:13:00
Subject: I have BA Codex in Hand, Ask Your Questions!
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Rampaging Furioso Blood Angel Dreadnought
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Anpu42 wrote:Akiasura wrote: casvalremdeikun wrote:Akiasura wrote:That isn't bad.
Still not a fan of starting in reserve and having to deep strike, it makes it too easy for noise marines and IG to wipe out units at a time, but it's something.
Seems to be normal for GW. Take away options, give them back for an additional fee.
For $4, if running a ton of Assault Squads is important, people probably won't be too bothered by the fee.
And vanguard vets, assuming people own them.
Despite me owning 3 marine armies...I don't :(
EDIT:
That being said, if it's only 4 for the WD article, that is a good deal!
You can always take one of your Assault Squads and make it a Vanguard Veteran Squad, assuming you have an extra available.
Yeah if I remember correctly back in several of the older codex they looked exactly the same, except they had a skull (1st company) instead of the blood drop on their right shoulder. Now they're all blinged out but you could make it work.
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This message was edited 1 time. Last update was at 2014/12/16 00:13:28
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