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![[Post New]](/s/i/i.gif) 2010/12/08 15:50:16
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Longtime Dakkanaut
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yeah,
edit: Part1 & Part2 combined to get a better look at it!
It's starting to Looks Awesomes!!!
Panic...
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This message was edited 2 times. Last update was at 2010/12/08 15:59:02
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![[Post New]](/s/i/i.gif) 2010/12/08 15:52:20
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Ultramarine Terminator with Assault Cannon
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It's definitely something based on the Malcador.
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This message was edited 1 time. Last update was at 2010/12/08 15:55:33
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![[Post New]](/s/i/i.gif) 2010/12/08 16:09:26
Subject: Re:ForgeWorld Christmas JigSaw Part 1 and 2
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Regular Dakkanaut
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Hmm... I'm betting it spits fire! I like it.
How big is a Malcador compared to a Russ?
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Slaanesh isn't all cocaine and unicorns. -- Nurglitch |
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![[Post New]](/s/i/i.gif) 2010/12/08 16:14:19
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Hardened Veteran Guardsman
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Thats a Valdor tank hunter chassis... guess its some Uber Zippo tank now...
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![[Post New]](/s/i/i.gif) 2010/12/08 16:15:11
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Blood Angel Chapter Master with Wings
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Looks like just the Malc Tracks, the body looks entirely new... the engine block/back area alone look significantly higher than the standard version to me. That's not even looking at the big flame-throwy looking bits further forward lol
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![[Post New]](/s/i/i.gif) 2010/12/08 16:32:16
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Myrmidon Officer
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jep'ray wrote:Thats a Valdor tank hunter chassis... guess its some Uber Zippo tank now...
Yep. The Uberzippo parts replaced the Zappytank parts.
http://www.forgeworld.co.uk/Images/Product/AlternativeFW/xlarge/Valdor9.jpg
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This message was edited 1 time. Last update was at 2010/12/08 16:32:36
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![[Post New]](/s/i/i.gif) 2010/12/08 16:43:10
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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The Last Chancer Who Survived
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So, it's a tank with a whole hog smoker trailer?
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![[Post New]](/s/i/i.gif) 2010/12/08 16:44:39
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Jovial Plaguebearer of Nurgle
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It's starting to look like a water purification vehicle.
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![[Post New]](/s/i/i.gif) 2010/12/08 16:53:36
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Longtime Dakkanaut
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spireland wrote:It's starting to look like a water purification vehicle.
Ha! Wouldn't that be a slap in the face?
The Hydro-variant of the Malcador has no main weapon but any troops within 6" get +1 CMD and the Feel No Pain special rule as they slake their thirst from a harsh and arid battlefield.
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![[Post New]](/s/i/i.gif) 2010/12/08 17:01:16
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Servoarm Flailing Magos
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Wouldn't a fixed-forward flame-weapon type gun be very limited by the required trailer? On the real-world tanks it was no big deal as there was a turret, but in this case it seems like it would be designed to mess up the trailer every time it tried to line up a shot...
Maybe it's some sort of energy=weapon thingy that need an external generator for 'full power' but can drop it for mobility?
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2010/12/08 17:05:00
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Violent Enforcer
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IMHO this is *not* a flame tank.
Why would a towed promethium container need exhausts?
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![[Post New]](/s/i/i.gif) 2010/12/08 17:07:16
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Deadly Tomb Guard
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I think its some kind of chemical firing tank.
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![[Post New]](/s/i/i.gif) 2010/12/08 17:08:28
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Blood Angel Chapter Master with Wings
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kendoka wrote:IMHO this is *not* a flame tank.
Why would a towed promethium container need exhausts?
Uh-oh, logical criticism alert! Duck and cover boys!
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![[Post New]](/s/i/i.gif) 2010/12/08 17:12:02
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Infiltrating Oniwaban
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Balance wrote:Wouldn't a fixed-forward flame-weapon type gun be very limited by the required trailer? On the real-world tanks it was no big deal as there was a turret, but in this case it seems like it would be designed to mess up the trailer every time it tried to line up a shot...
The WWII Churchill Crocodile used a trailer to house the flame-throwing equipment that fed the hull-mounted flamer. The turret functioned normally.
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This message was edited 1 time. Last update was at 2010/12/08 17:12:21
The Imperial Navy, A Galatic Force for Good. |
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![[Post New]](/s/i/i.gif) 2010/12/08 17:12:43
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Towering Hierophant Bio-Titan
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Looking a bit like the Valdor to my eyes.
No turret just a big gun/flamer/tesla whatsit by the looks of things.
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Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! |
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![[Post New]](/s/i/i.gif) 2010/12/08 17:12:47
Subject: Re:ForgeWorld Christmas JigSaw Part 1 and 2
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Wrathful Warlord Titan Commander
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Its a weird design. A tank dragging some sort of generator behind...
Could it be a new weapon? One that dehydrates the enemy and purifies the gathered water to supply the IG with a nice caffeine?
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2010/12/08 17:18:23
Subject: Re:ForgeWorld Christmas JigSaw Part 1 and 2
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Aspirant Tech-Adept
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It's a tailgate party tank with hitched BBQ grill. All friendly units within 12 inches count as fearless as they driven to victory by the smells of BBQ.
And it shoots BBQ sauce.
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This message was edited 1 time. Last update was at 2010/12/08 17:19:37
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![[Post New]](/s/i/i.gif) 2010/12/08 17:35:29
Subject: Re:ForgeWorld Christmas JigSaw Part 1 and 2
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Pyromaniac Hellhound Pilot
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Maybe it's full of tea?
Sort of an armoured NAAFI?
Gives all units nearby counter attack and fearless?
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My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky
My WAB Hundred Years War English Clicky
AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture |
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![[Post New]](/s/i/i.gif) 2010/12/08 17:49:27
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Battleship Captain
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Hm. I don't have the new Hellhound or the FW Hellhounds. How closely does that trailer resemble any of the tanks on the Hellhounds? I'm thinking it will shoot something other than fire. My two favorite guesses are tea and BBQ sauce. I'm going to go out on a limb and guess it's a giant smoke machine. For IG hair bands.
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2010/12/08 18:24:17
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Servoarm Flailing Magos
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Arschbombe wrote:Balance wrote:Wouldn't a fixed-forward flame-weapon type gun be very limited by the required trailer? On the real-world tanks it was no big deal as there was a turret, but in this case it seems like it would be designed to mess up the trailer every time it tried to line up a shot...
The WWII Churchill Crocodile used a trailer to house the flame-throwing equipment that fed the hull-mounted flamer. The turret functioned normally.
Ah. I thought the flamer on that was the turret. my mistake.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2010/12/08 18:48:47
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Long-Range Land Speeder Pilot
Leicester uk
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Could well be a tank for a flamer. But it may be some sort of generator for an energy weapon that can take down a phantom titan?
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![[Post New]](/s/i/i.gif) 2010/12/08 20:01:45
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Nasty Nob on Warbike with Klaw
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Could it be towing some sort of shield generator, giving units withing X" a cover save or something?
Eric
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Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
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![[Post New]](/s/i/i.gif) 2010/12/08 20:06:08
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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It might have some kind of "supermelta" and be designed as a siegecracker.
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![[Post New]](/s/i/i.gif) 2010/12/08 20:06:54
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Grey Knight Psionic Stormraven Pilot
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spireland wrote:It's starting to look like a water purification vehicle.
I cant tell the difference.
Guardsmen need water too
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![[Post New]](/s/i/i.gif) 2010/12/08 20:26:42
Subject: Re:ForgeWorld Christmas JigSaw Part 1 and 2
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Member of a Lodge? I Can't Say
Oromocto, NB, Canada
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Fools. It's a Porta John sucker. Even the Guard need the latrines sucked out every so often. I'd say the sponsons, in dire situations, can shoot the crap back out.
Mat
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Mat
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![[Post New]](/s/i/i.gif) 2010/12/08 21:57:31
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Decrepit Dakkanaut
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Hellhound using the apocalypse teardrop template, STR 8.
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![[Post New]](/s/i/i.gif) 2010/12/08 22:29:17
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Servoarm Flailing Magos
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Kanluwen wrote:It might have some kind of "supermelta" and be designed as a siegecracker.
I was thinking that as well.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2010/12/08 22:31:16
Subject: ForgeWorld Christmas JigSaw Part 1 and 2
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Infiltrating Oniwaban
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Arschbombe wrote:Balance wrote:Wouldn't a fixed-forward flame-weapon type gun be very limited by the required trailer? On the real-world tanks it was no big deal as there was a turret, but in this case it seems like it would be designed to mess up the trailer every time it tried to line up a shot...
The WWII Churchill Crocodile used a trailer to house the flame-throwing equipment that fed the hull-mounted flamer. The turret functioned normally.
Yeah, that's what I immediately thought of when I saw this. The guys at Forgeworld see to be enamored of all the "Hobo's Funnies"/79th specialty vehicles, so I seriously doubt they would have missed the similarity.
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![[Post New]](/s/i/i.gif) 2010/12/09 03:55:31
Subject: Re:ForgeWorld Christmas JigSaw Part 1 and 2
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Nasty Nob
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New Grey Knights vehicle. It catches ghosts. The tank is the containment vessel. Special rules if you cross the beams.
Don't cross the beams!
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![[Post New]](/s/i/i.gif) 2010/12/09 04:20:38
Subject: Re:ForgeWorld Christmas JigSaw Part 1 and 2
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Willing Inquisitorial Excruciator
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Da Butcha wrote:New Grey Knights vehicle. It catches ghosts. The tank is the containment vessel. Special rules if you cross the beams.
Don't cross the beams!
deamons maybe
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