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Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Hi. Myself and Fifty played last week on his desert terrain - a rematch for my newly repainted Tau army against his Eldar. The Tau are, hdnily, the same colour as the board, and have transparent bases, so they are very well camouflaged (especially from the camera!).

ArbitorIan's Tau [1500pts]



* Commander Shas'El [Plasma Rifle, Missile Pod, HW MT, Shield Generator, HW DC, 2 Gun Drones)
* 2 Crisis Bodyguard [Plasma Rifle, Missile Pod, MT]
* 3 Crisis Suits [TL Fusion Blasters, Targetting Array, Team Leader with HW DC, 2 Gun Drones)
* 3 Crisis Suits [TL Missile Pods, Targetting Array, Team Leader with HW DC, 1 Gun Drone)
* 10 Fire Warriors
* 12 Fire Warriors
* 8 Pathfinders [2 Rail Rifles, Devilfish with MT, Disruption Pod, SMS]
* Hammerhead [MT, Disruption Pod, SMS]
* 3 Broadsides [SMS, BSF, Team Leader with TL, HW DC, 2 Gun Drones]


Fifty's Eldar [1500pts]



* Maugan Ra
* 5 Fire Dragons [Exarch] in a Wave Serpent
* 10 Dire Avengers [Exarch, Bladestorm] in a Wave Serpent
* 10 Dire Avengers [Exarch, Bladestorm]
* 5 Warp Spiders [Exarch]
* 5 Warp Spiders [Exarch]
* 3 Dark Reapers [Exarch, Fast Shot, Crack Shot]
* Falcon [Pulse Lasers, EML]


Deployment

The mission was Capture and Control, Spearhead deployment, and Fifty won the roll. He opted to go second, and I though I'd be clever and leave him with the quarter with only one big hill. Not so clever, though, as when he announced he's be keeping everything in reserve except the Dark Reapers and some Dire Avengers to hold the big hill objective.





Turn 1 went by very quickly. The Tau repositioned themselves into a better-covered gunline, assuming that the Eldar Skimmers would be coming in a lot closer in turn 2, and moved a squad of Fire Warriors into the Pathfinders' Devilfish.



The Dark Reapers then moved up to the top of their hill, with the Dire Avengers moving up behind them to hold the objective from cover.


Still not much happening at the end of Turn 1



The Tau second turn starts with the Fusion-equipped Crisis suits arriving from Deep Strike, but scattering massively. They end up near the Dark Reapers, and unload Fusion, but only take down one due to cover saves.



The Broadsides then take out another Dark Reaper with a Railgun. No more targets left!



The Eldar then arrive en masse, both Wave Serpents and the Falcon coming in close to the Tau. The Fire Dragons jump out of a Wave Serpent and shoot at the nearby Devilfish, but only manage to shake it.




And a squad of Warp Spiders attempt to remove the Pathfinders, but scatter. They end up blowing up one of the Crisis Team's Gun Drones.



The Dire Avengers behind the rocks move further into cover to get closer to their objective, while the Falcon blows the Railgun off the Hammerhead with it's first shot!




At the end of Turn 2, the Tau have repositioned and spread out, and there are a lot more Eldar on the board.



In Turn 3, with all the Eldar on the Board, the Tau suddenly have targets. The Fire Warriors disembark their Devilfish and Rapid Fire at the Fire Dragons, killing two, and the Missile Pod Crisis Suits fire at the Warp Spiders, killing three. The Pathfinders take out the final Dark Reaper on the hill. The Broadsides split their fire, the Team Leader shooting the rear of the Fire Dragons' Wave Serpent while the rest of the squad shoot the forward-facing one. Both transports explode, and the second Dark Reaper squad and Maugan Ra are left in a crater.



In their turn, the Dark Reapers and Maugan Ra advance, killing enough Fire Warriors to break them.



The second Warp Spider squad arrive, but scatter as far as the first and have no suitable targets, so double-teleport. The original 2 man squad then charge the Pathfinders, killing so many they force them to flee off the board!



In the Tau fourth, the Broadsides pick off most of the Dire Avengers with SMS Missiles, while the Fire Dragons are reduced to one model.



And the remaining Fire Dragon takes out the Devilfish in his turn



And at the end of the Turn 4 the Eldar have been stalled - the remaining Dire Avengers moving onto their closest objective. The Fusion Crisis suits have moved much closer to the Falcon, and the Missile suits and Hammerhead are making a run for the untouched Dire Avenger squad and their hill objective.



In Tau Turn 5, the Commander and his Bodyguard finally show up, and Deep Strike close to Maugan Ra. The two Crisis Teams together kill Maugan Ra and stun the Falcon. The Broadsides then split fire again, taking out the last Fire Dragon and the remaining members of the depleted Dire Avenger squad.




The only Eldar unit left holding an objective is the original Dire Avenger squad, and the Hammerhead and Crisis suits can't quite make it to the objective.



However, we roll and get another turn, and in Turn 6 the Falcon is destroyed and the Missile Crisis Suit and Hammerhead both move onto the Eldar objective, contesting it. There's no way the Eldar can hurt both units, and so Tau win!



This message was edited 1 time. Last update was at 2011/01/12 15:05:24


   
Made in us
Preacher of the Emperor





Michigan

Looks like a fun game, with some nice look armies and a great looking board. Congrats on the win!

   
Made in us
Regular Dakkanaut






My son plays Tau so I'll have to show him this. What a great looking game (paint & terrain!). Photos were great too. Congrats on the repaint - looks fine!

How did you get the birds-eye shots? A balcony, or do you have long arms?
   
Made in gb
[DCM]
Tyrant of Badab






HATE Club, East London

I have a chair and long arms for the photos!!

I didn't really feel confident from the moment we started this game. I didn't have a coherent stratgey to get the win, and as a result, nothing I did had synergy, nor contributed overall to a win. For example, there was no co-operation between my Spiders and Avengers, and so my Spiders never really did enough to threaten Ian's ability to claim his rear objective. I never really looked like getting a win, and although there were a small number of dice rolls that might have made a difference, there were none so important as to claim any dice-rolls swung the game. Going again, I might set up first, and try to do some damage with some early shooting. There was not much LoS blocking terrain, which was certainly a factor against a quite shooty army, but not enough of one to be an excuse.

I am not 100% sure what Ian's overall strategy was, but his specific tactics, target prioritising, adaptation to circumstances and positioning on the board gave him quite an easy win.

I have played Ian's Tau twice now, so am starting to get more of a grip on what they can do. He has them set up so they have a LOT of flexibility. I need to do something about that. More tanks would be one way, as Mechdar is still good. That strikes me as boring though. I am currently painting up Lamenters, so hopefully I'll soon have them ready and we can have another game. Sadly, I will then also have yellow troops on a yellow board!

I like having the nicely painted board, and it was very easy (though quite time consuming) to make. There is a thread about it if you look through my threads. I have quite a few new bits of terrain on the verge of being ready too.

All in all, an enjoyable game, but I wouldn't want to finish every game feeling I was so far away from a win.

Though my guards may sleep and my ships may lay at anchor, our foes know full well that big guns never tire. 
   
Made in us
Shas'ui with Bonding Knife






Philadelphia

I have never seen clear bases on an entire army. I really like the look of it. Where did you get clear 28 mm bases?

This message was edited 1 time. Last update was at 2011/01/13 01:48:58


 
   
Made in us
Esteemed Veteran Space Marine




Secret lab at the bottom of Lake Superior

Great armies, and a fantastic board! Excellent pictures and descriptions, more battle reports, please!

Fifty:
For using the Lamentors, (I'm stating the obvious here) TH/SS termies would do well, surviving nigh everything, and put some serious hurt on suits and tanks. Perhaps a whirlwind would help with those pesky ground troops, especially with it's ignoring cover missiles. Or, if possible, a thunder cannon is usually overlooked, and you get a techmarine out of it, who is a close combat monster.

Snow Hawks (DIY Chapter) : 1500 ish points. Working on painting.
Commissar NIkev wrote:
This guy......is smart
 
   
Made in au
World-Weary Pathfinder







I like the Hoods on the Tau... it makes the suits look a lot better

lots of old school eldar too nice

Upgrading your painting station

5000+ pts
1000+ pts 
   
Made in gb
[DCM]
Tyrant of Badab






HATE Club, East London

Micah - I will have TH/SS Termies, for sure, but am unlikely to have a Whirlwind or THunderfire Cannon as they are not models I have acquired. I am planning on having two close supprt Land Speeders, and two ranged support Land Speeders, and a Baal Predator.

Severed - Ian's Tau look great close up. As for my Eldar, I have a moutain of old-school models, just that most are unpainted, so I don't use them :(

Though my guards may sleep and my ships may lay at anchor, our foes know full well that big guns never tire. 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

woo go tau!

Check out my P&M Blog!
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Latest Tourney results:
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Made in us
Homicidal Veteran Blood Angel Assault Marine





Fantastic game as always!!

I really love the Tau camouflage, their clear bases (which are a fantastic looking idea), and the conversions you did on the Crisis and Broadside battle suits.

This message was edited 1 time. Last update was at 2011/01/13 09:13:06


 
   
Made in gb
Powerful Chaos Warrior



Reading, UK

nice battle report! When I first collected Tau I thought they were very outdated and would get wiped out easily but now I know they are actually fairly balanced in the scheme of things.

ULTRAMARINES LIVE LONGER WITH CALGAR!

Blood Angels-2000pts
Tau-1000pts
Empre: 2400pts
Warriors of Chaos: 2000pts

 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Fifty wrote:I am not 100% sure what Ian's overall strategy was, but his specific tactics, target prioritising, adaptation to circumstances and positioning on the board gave him quite an easy win.


BROADSIDES! Um, I'm not really sure what my strategy was either. At the moment I'm playing Tau like a Guard army = sit as far back as possible and shoot as much as possible. I think if the objectives had been placed differently it might have been a much more difficult game for me.

PraetorDave wrote:I have never seen clear bases on an entire army. I really like the look of it. Where did you get clear 28 mm bases?


http://fenrisgames.com/

They laser cut the plastic however you like and have REALLY reasonable rates. I had them make 100x25mm, 15x40mm and 15x60mm for me, and then bought clear 3mm plastic rod off eBay for the flying stands. I don't think it cost me more than £30 total, but it was a while ago.

Litko Aerosystems also do custom cut transparent bases, but Litko are very expensive. Fenris are a lot cheaper. On the other hand, if you order from Litko, I hear they make some really interesting Industrial Towers....

Deathbysoup wrote:nice battle report! When I first collected Tau I thought they were very outdated and would get wiped out easily but now I know they are actually fairly balanced in the scheme of things.


I dunno, I think I'd have a hard time against some of the 5ed armies. I'm always shocked how expensive som of the basic Tau choices are. However, in this I'm playing Eldar, who have the same problem, just a lot more so. The codices are both around the same age too.

   
Made in gb
Lone Wolf Sentinel Pilot





Sitting on the roof of my house with a shotgun, and a six pack of beers

Good game guys thanks for posting it.

@fifty I really like your dessert board

PM me and ask me about Warpath Wargames Norwich or send me an email

"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan

33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)

 
   
Made in us
Painting Within the Lines






Great Batrep and pictures.

Go Yellow Tau!


 
   
Made in us
Been Around the Block




Hopefully this isn't TOO off-topic, but I love the yellow on your vehicles. It is the same shade I want to use for a Hordes army. Could you post how you painted it and what colors you used? I have one yellow Mauler and it took forever to paint and I am not 100% happy with it.
   
Made in gb
[DCM]
Tyrant of Badab






HATE Club, East London

I looked through Ian's threads and found the relevant one for you:
http://www.dakkadakka.com/dakkaforum/posts/list/291790.page

Though my guards may sleep and my ships may lay at anchor, our foes know full well that big guns never tire. 
   
Made in gb
Fixture of Dakka






Ol' Blighty

If anyone's interested in the building, it's from amera and is very cheap.
http://www.amera.co.uk/product.php?range=z


DC:90-S++GM+B++I+Plotr06#+D++A+++/eWD251R++T(Ot)DM+
JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. 
   
Made in us
Been Around the Block




Fifty wrote:I looked through Ian's threads and found the relevant one for you:
http://www.dakkadakka.com/dakkaforum/posts/list/291790.page

Fantastic find! From this picture, it looks like all I need is to prime a pale yellow (or any yellow, I guess) and then apply a yellow ink to the model.

I have never used an ink before, so with that in mind, how do you correct mistakes in painting with an ink?
[Thumb - Yellow.JPG]
Yellow Example from thread.

This message was edited 1 time. Last update was at 2011/01/13 19:18:54


 
   
Made in gb
[DCM]
Tyrant of Badab






HATE Club, East London

You are probably best off posting in Ian's army thread that I linked to. I am sure he will respond to you there.

Though my guards may sleep and my ships may lay at anchor, our foes know full well that big guns never tire. 
   
 
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