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Made in gb
Longtime Dakkanaut




 Mad Doc Grotsnik wrote:
Guyver 3 wrote:
A crusader and a gallant both fully loaded with Melta and carapace weapons is cheaper than a single stompa!

Need I say more?


Stompas can benefit for Kustom Force Fields, and have a healthy perimeter of Boyz to prevent really nasty stuff assaulting them. They also block LoS for other units in their army really quite nicely. Ork armies tend to do pretty well when it comes down to Objectives. It can also be backed up with cheapo Deff Dredds and Kans.

Do you see the fundamental difference between the two armies yet?

For clarity. Nobody is saying the Stompa is correctly or fairly pointed. Just that comparing an Imperial Knight to a Stompa doesn’t work.


Except back in the dim and slightly damp past when they were both first introdcued in 1st edition Space Marine they were intended to be pretty similar, GW appears to have confused the stompa with the Slasha Gargant and priced it like a small titan.

i don't want the Stompa to be a knight with some green paint, but I do want it to be sensible.
   
Made in gb
Regular Dakkanaut




leopard wrote:
 Mad Doc Grotsnik wrote:
Guyver 3 wrote:
A crusader and a gallant both fully loaded with Melta and carapace weapons is cheaper than a single stompa!

Need I say more?


Stompas can benefit for Kustom Force Fields, and have a healthy perimeter of Boyz to prevent really nasty stuff assaulting them. They also block LoS for other units in their army really quite nicely. Ork armies tend to do pretty well when it comes down to Objectives. It can also be backed up with cheapo Deff Dredds and Kans.

Do you see the fundamental difference between the two armies yet?

For clarity. Nobody is saying the Stompa is correctly or fairly pointed. Just that comparing an Imperial Knight to a Stompa doesn’t work.


Except back in the dim and slightly damp past when they were both first introdcued in 1st edition Space Marine they were intended to be pretty similar, GW appears to have confused the stompa with the Slasha Gargant and priced it like a small titan.

i don't want the Stompa to be a knight with some green paint, but I do want it to be sensible.


I’m happy that the stompa is an unreliable upside down bucket with guns. I’d just love to field it as easily as imperial players field a Castellan but that’s not the case,

This message was edited 1 time. Last update was at 2018/10/21 17:07:08


 
   
Made in gb
Longtime Dakkanaut




Unreliable doesn't bother me, nor really does random, indeed seems fitting for orks.

certainly don't want it to be a "must take", just would like it not to be a liability
   
Made in si
Foxy Wildborne







Ryza pattern Ork Mekshop



https://www.warhammer-community.com/2018/10/21/next-week-the-codex-youve-been-waiting-for/

This message was edited 1 time. Last update was at 2018/10/21 17:15:42


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Disassembled Parts Inside a Talos




https://www.warhammer-community.com/2018/10/21/next-week-the-codex-youve-been-waiting-for/

mek workshop is nice.

Ninja’d.

Return of Marbo is cool too.

This message was edited 1 time. Last update was at 2018/10/21 17:15:01


 
   
Made in fi
Locked in the Tower of Amareo





 Mad Doc Grotsnik wrote:
I’ll stop you there.

Stompa can come with a border of same faction infantry. Knights don’t. So that affects the sorts of armies you can build.

Wraithknights? Somewhere between the two in terms of infantry.

So where Imperial Knights will struggle to control objectives, Stompas and Wraithknights don’t, because they come in specific codecies.

Now that’s not to say the Stompa is actually fine and fairly pointed. Just that one can’t compare Super Heavy A to Super Heavy Z so neatly.


Uuh stompa has lot better support than stompa. Boyz? Howabout ig troopers? Slamquinus? Custodes shield captain? In terms of army building knights beat stompas big time

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut




oh that looks nice, reminds me of the Tamiya sets for WW2 tank mechanics, just needs a base adding to taste, but that I like
   
Made in gb
Calculating Commissar





The Shire(s)

Ooooh. I like that! Some Necromunda potential there too.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in fi
Locked in the Tower of Amareo





 greggles wrote:
As for the playtesters for our 8th edition codex. Well we don't know what the official verdict is yet and we don't even know what they have said beyond hearsay. But I have to tell you, so far the Ork playtesters are terrible in 8th and it will take a LOT of change in the codex for me to change my opinion on them and GW in general.


There is a lot of collaboration now between the testers and rules writers. This didn't exist prior to 8th. It gets a little better with each release. However, even with hundreds of testers (I don't know the exact number, but its impossible to have enough), the thousands of actual players will quickly find ways to exploit and loophole their way to maximum efficiency. It's just a numbers game. It's part of the reason they are now trying the "Beta" codex in CA for sisters. Trying to see if putting it out there to the overall community + testers + multiple teams of rules writers = a balanced system.


You realize right that playtesters themselves have said their role is less than players think?

We don#t live in utopia. Gw doesn't even want balance as it hurts their profits

2024 painted/bought: 109/109 
   
Made in si
Foxy Wildborne







That Mek shop will be an absolute joy to measure to/from

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in fi
Locked in the Tower of Amareo





 Mad Doc Grotsnik wrote:
Guyver 3 wrote:
A crusader and a gallant both fully loaded with Melta and carapace weapons is cheaper than a single stompa!

Need I say more?


Stompas can benefit for Kustom Force Fields, and have a healthy perimeter of Boyz to prevent really nasty stuff assaulting them. They also block LoS for other units in their army really quite nicely. Ork armies tend to do pretty well when it comes down to Objectives. It can also be backed up with cheapo Deff Dredds and Kans.

Do you see the fundamental difference between the two armies yet?

For clarity. Nobody is saying the Stompa is correctly or fairly pointed. Just that comparing an Imperial Knight to a Stompa doesn’t work.


Knights have superior kff built in and can have healthy perimeter of ig. Point is? Stompa has inferior inv save and chaff? Makes stompa even worse.

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut




tneva82 wrote:
 greggles wrote:
As for the playtesters for our 8th edition codex. Well we don't know what the official verdict is yet and we don't even know what they have said beyond hearsay. But I have to tell you, so far the Ork playtesters are terrible in 8th and it will take a LOT of change in the codex for me to change my opinion on them and GW in general.


There is a lot of collaboration now between the testers and rules writers. This didn't exist prior to 8th. It gets a little better with each release. However, even with hundreds of testers (I don't know the exact number, but its impossible to have enough), the thousands of actual players will quickly find ways to exploit and loophole their way to maximum efficiency. It's just a numbers game. It's part of the reason they are now trying the "Beta" codex in CA for sisters. Trying to see if putting it out there to the overall community + testers + multiple teams of rules writers = a balanced system.


You realize right that playtesters themselves have said their role is less than players think?

We don#t live in utopia. Gw doesn't even want balance as it hurts their profits


thing is though, you would think they would want to know, roughly, where the balance is, if only so they can abuse that knowledge to make new models appealing
   
Made in us
Battlewagon Driver with Charged Engine




The mek shop looks nice, but it's a bit less of a model than I expected so to speak. I don't know why, but I imagined it more like a proper building. This looks cool but is not functional as terrain in 8th really (if the actual rules for the mek shop were to suck)
   
Made in gb
Longtime Dakkanaut




 lord_blackfang wrote:
That Mek shop will be an absolute joy to measure to/from


Sod that, without a base can you imagine transporting it?
   
Made in fi
Locked in the Tower of Amareo





They donmt need to know where balance is exactly to know how to change current meta. Change things regardless of balance and meta change'

Swinging unbalance around is easy

2024 painted/bought: 109/109 
   
Made in gb
Calculating Commissar





The Shire(s)

I've just realised the back wall is in the same style as the Moonbase Klaisus stuff, so it would fit in well with that, and the new Ork barricades.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

That Mek Shop is great. I hear the commentary about it not having a base and whatnot, I kinda feel like it's meant to 'plug in' with existing terrain to an extent.

Love the cover for the limited edition bit.
   
Made in si
Foxy Wildborne







So, those of you keeping track, which batch of rumours gets confrmed by the Mek shop and did they say anything else of note that we haven't seen yet?

This message was edited 1 time. Last update was at 2018/10/21 17:25:48


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Ridin' on a Snotling Pump Wagon






Tempted by the workshop to convert for Necromunda.

   
Made in fi
Courageous Space Marine Captain






PiñaColada wrote:
The mek shop looks nice, but it's a bit less of a model than I expected so to speak. I don't know why, but I imagined it more like a proper building.

Yeah, same. Still a nice kit though.

   
Made in si
Foxy Wildborne







PiñaColada wrote:
The mek shop looks nice, but it's a bit less of a model than I expected so to speak. I don't know why, but I imagined it more like a proper building. This looks cool but is not functional as terrain in 8th really (if the actual rules for the mek shop were to suck)


Kromlech got your back


https://bitsofwar.com/home/717-orc-kustom-workshop.html

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Nasty Nob






 lord_blackfang wrote:
So, those of you keeping track, which batch of rumours gets confrmed by the Mek shop and did they say anything else of note that we haven't seen yet?
Kirioth's video (which was already confirmed by the wartrike, scrapjet and squig-buggy) and just the clan traits haven't been confirmed by GW.

   
Made in us
Battlewagon Driver with Charged Engine




http://www.belloflostsouls.net/2018/10/40k-meet-the-racers-of-speed-freeks-part-i.html Part 1
http://www.belloflostsouls.net/2018/10/40k-meet-the-racers-of-speed-freeks-part-ii.html Part 2

I don't know if we've seen the fluff of all the new buggies before. I think they just had the kustom boosta-blasta and the shokkjump dragsta in the warhammer community article. They're all good fun
   
Made in gb
Infiltrating Broodlord






where are the mek shop pix ?

(senses self being drawn back in....)

   
Made in us
Lieutenant General





Florence, KY

 Hivefleet Oblivion wrote:
where are the mek shop pix ?

(senses self being drawn back in....)

Near the top of this page...

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in si
Foxy Wildborne







Some number of Mek shops and Speed Freeks barricades will totally be packaged as a Kill Zone at some point.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Rampaging Carnifex





South Florida

That workshop is really quite cool.

   
Made in gb
Infiltrating Broodlord






 Ghaz wrote:
 Hivefleet Oblivion wrote:
where are the mek shop pix ?

(senses self being drawn back in....)

Near the top of this page...

Yes, I failed. Thanks for the assistance.

Very cute. I can see my Buzzgob hanging out there.

   
Made in fi
Courageous Space Marine Captain






 lord_blackfang wrote:
Some number of Mek shops and Speed Freeks barricades will totally be packaged as a Kill Zone at some point.

I certainly hope so!

   
Made in gb
Longtime Dakkanaut




Seems something missing from the mek shop, occurred to me (finally)

where is the mek? and also the grots?

would seem a perfect box to put a big-mek and some grot oilers in, either on the frames or as a separate frame, thus a mek/big mek in plastic available at last
   
 
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