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Made in us
Rampaging Carnifex





South Florida

There is already a Big Mek with Shokk Attak Gun in plastic, and isn't there a Mek in the Loota box?

   
Made in gb
Regular Dakkanaut




There is a plastic mek (poor but exists
Solo mek plus loota mek plus SAG and mega mek so there's 4 currently

This message was edited 1 time. Last update was at 2018/10/21 19:43:35


 
   
Made in gb
Nasty Nob






I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).

   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.



Zog me, itz bootiful.

It'll be obscenely overpriced for what you get, no doubt, but regardless it will look dead shiny in my GorkaMorka fort.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in si
Foxy Wildborne







 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


I hope you're right, but I suspect we've seen everything there is to see.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Regular Dakkanaut




 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Not to disappoint you but we won't. 4 plastic kits, a boxed game and a piece of scenery. We're done.

Afaik it's Blackstone fortress after Orks so don't be disappointed.
   
Made in gb
Longtime Dakkanaut




 rollawaythestone wrote:
There is already a Big Mek with Shokk Attak Gun in plastic, and isn't there a Mek in the Loota box?


There is a big mek with SAG, very nice he is too, and yes one in the loota box, just seems a missed chance to have a more configurable big mek and a few helpers actually included with the kit, heck even just a few grots would work, just looks empty without them
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Cymru

Love that mek shop!

My P&M Shenanigans (40k mostly atm)

Diary of a Inquisitor (Other Sci fi in 40k fluff and Pics)
 
   
Made in gb
Mighty Vampire Count






UK

 JoeRugby wrote:
Love that mek shop!


Looks good but it sounds alot like it fucntions (or doesn;t) in a similar way to the Knights repair platform.

The good thing is that its a non Imperial piece of terrain

This message was edited 1 time. Last update was at 2018/10/21 20:15:44


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

It can easily be pressed into service as something from the Underhive or even an Imperial Guard field workshop with some cleaning up.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Fixture of Dakka





Steelcity

 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Your faith is misplaced. This is the release.

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gb
Infiltrating Broodlord





London

I wouldn't be hugely surprised if Orks got a wave 2 next year, but yeah, this is obviously it for now.
   
Made in jp
Regular Dakkanaut




 Kirasu wrote:
 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Your faith is misplaced. This is the release.



If this is all of it, we lost the kommandos since they are not in the on-line store anymore...



   
Made in us
Nasty Nob






mortar_crew wrote:
 Kirasu wrote:
 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Your faith is misplaced. This is the release.



If this is all of it, we lost the kommandos since they are not in the on-line store anymore...





Id guess 'Kommandos' are now whatever you spend the infiltrating stategem CP on.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in gb
Nasty Nob






rtb02 wrote:
 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Not to disappoint you but we won't. 4 plastic kits, a boxed game and a piece of scenery. We're done.

Afaik it's Blackstone fortress after Orks so don't be disappointed.
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB.

Similar logic applies to the big mek without mega-armour or a shokk-attack gun, although they could just re-do the metal ones in finecast.

Also, how many releases have they done recently which don't include characters? The webway gate is the only one I can think of. Other than that, it's been years.

EDIT: never mind, the last point is irrelevant since we're getting a character in the form of the wartrike.

This message was edited 1 time. Last update was at 2018/10/21 20:40:23


   
Made in si
Foxy Wildborne







 davou wrote:
Id guess 'Kommandos' are now whatever you spend the infiltrating stategem CP on.




Now that you mention it... yeah, it's suddenly completely obvious. The unit is gone, infiltrating is a strategem.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Lieutenant General





Florence, KY

Speaking of Lootas, both them and Burna Boyz and Nobz are 'Sold Out - No Longer Available' on the US site while Ork Boyz are the same on the UK and Germany sites most likely for reboxing for 32mm bases. Still no sign of the Kommandos

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Calculating Commissar





The Shire(s)

I'd laugh if they did a stealth release of some new Kommandos. That would be funny. Unlikely at present, but funny.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






It would be really odd to add kommandoz to killteam and then axe the models though...

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Nasty Nob






 Perfect Organism wrote:
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB..


why would they mention removing anything from the codex? What could that possible get them except flakk? Of course they havent mentioned removing anything.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Battlewagon Driver with Charged Engine




 davou wrote:
 Perfect Organism wrote:
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB..


why would they mention removing anything from the codex? What could that possible get them except flakk? Of course they havent mentioned removing anything.

We've had leaks, they mentioned that the big gunz are axed in the new codex (assuming they're true). I think the logic is, if they told us that, why not also say that the mega armour warboss is gone as well? I guess they could have just missed it


Automatically Appended Next Post:
 Jidmah wrote:
It would be really odd to add kommandoz to killteam and then axe the models though...

I think so as well


Automatically Appended Next Post:
 Haighus wrote:
I'd laugh if they did a stealth release of some new Kommandos. That would be funny. Unlikely at present, but funny.

Only if they release them in purple-dyed plastic

This message was edited 3 times. Last update was at 2018/10/21 21:06:52


 
   
Made in de
Aspirant Tech-Adept






 BrookM wrote:
It can easily be pressed into service as something from the Underhive or even an Imperial Guard field workshop with some cleaning up.


That was my first thought too. I don't care about Orks, but this is perfect for Necromunda.

This message was edited 1 time. Last update was at 2018/10/21 21:13:26


 
   
Made in us
Nasty Nob






PiñaColada wrote:
 davou wrote:
 Perfect Organism wrote:
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB..


why would they mention removing anything from the codex? What could that possible get them except flakk? Of course they havent mentioned removing anything.

We've had leaks, they mentioned that the big gunz are axed in the new codex (assuming they're true). I think the logic is, if they told us that, why not also say that the mega armour warboss is gone as well? I guess they could have just missed it


They also told us the points drop for the battlewagon, and increase for boys.... But not for trukks lootas or deffkpotas... Lack of information is evidence of nothing unfortunately.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in gb
Longtime Dakkanaut




 Dryaktylus wrote:
 BrookM wrote:
It can easily be pressed into service as something from the Underhive or even an Imperial Guard field workshop with some cleaning up.


That was my first thought too. I don't care about Orks, but this is perfect for Necromunda.


Check out the Tamiya line, they do a WW2 theme repair workshop kit
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Perfect Organism wrote:
rtb02 wrote:
 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Not to disappoint you but we won't. 4 plastic kits, a boxed game and a piece of scenery. We're done.

Afaik it's Blackstone fortress after Orks so don't be disappointed.
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB.

Similar logic applies to the big mek without mega-armour or a shokk-attack gun, although they could just re-do the metal ones in finecast.

Also, how many releases have they done recently which don't include characters? The webway gate is the only one I can think of. Other than that, it's been years.

EDIT: never mind, the last point is irrelevant since we're getting a character in the form of the wartrike.


Surely you can make a mega armour warboss from the nobz in mega armour kit?


Automatically Appended Next Post:
 Jidmah wrote:
It would be really odd to add kommandoz to killteam and then axe the models though...


Assuming it’s not just a repackage to 32mm bases or something, that is.

This message was edited 1 time. Last update was at 2018/10/21 22:13:58


 
   
Made in us
Krazed Killa Kan






Bear in mind, forgeworld does sell a kommando upgrade kits.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Lieutenant General





Florence, KY

 ImAGeek wrote:
Spoiler:
 Perfect Organism wrote:
rtb02 wrote:
 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Not to disappoint you but we won't. 4 plastic kits, a boxed game and a piece of scenery. We're done.

Afaik it's Blackstone fortress after Orks so don't be disappointed.
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB.

Similar logic applies to the big mek without mega-armour or a shokk-attack gun, although they could just re-do the metal ones in finecast.

Also, how many releases have they done recently which don't include characters? The webway gate is the only one I can think of. Other than that, it's been years.

EDIT: never mind, the last point is irrelevant since we're getting a character in the form of the wartrike.


Surely you can make a mega armour warboss from the nobz in mega armour kit?

There's bits to make a Big Mek but none for a Warboss. If you'd want to convert one I'd start with the Ironjawz Megaboss.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Battlefortress Driver with Krusha Wheel






 Ghaz wrote:
 ImAGeek wrote:
Spoiler:
 Perfect Organism wrote:
rtb02 wrote:
 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Not to disappoint you but we won't. 4 plastic kits, a boxed game and a piece of scenery. We're done.

Afaik it's Blackstone fortress after Orks so don't be disappointed.
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB.

Similar logic applies to the big mek without mega-armour or a shokk-attack gun, although they could just re-do the metal ones in finecast.

Also, how many releases have they done recently which don't include characters? The webway gate is the only one I can think of. Other than that, it's been years.

EDIT: never mind, the last point is irrelevant since we're getting a character in the form of the wartrike.


Surely you can make a mega armour warboss from the nobz in mega armour kit?

There's bits to make a Big Mek but none for a Warboss. If you'd want to convert one I'd start with the Ironjawz Megaboss.


Honestly, i know many people who just buy the kit and say one if the nobs with a pole is their warboss. They're about the same size as the current fine cast one.


Automatically Appended Next Post:
Btw, what happened to the orginal Ork buggy community posts when they were leakeD. I swear there was something on the page that said there would be more than just vechiles for orks.

This message was edited 1 time. Last update was at 2018/10/21 22:43:03


 
   
Made in ca
Regular Dakkanaut




Only Kommandoes are a unit in Killteam. I don’t see them discontinuing the unit in 40k and leaving it in Killteam. That makes no sense at all.
So is the thought then that the different clan traits will function at a detachment level?
   
Made in au
Dakka Veteran




Australia

 lolman1c wrote:
 Ghaz wrote:
 ImAGeek wrote:
Spoiler:
 Perfect Organism wrote:
rtb02 wrote:
 Perfect Organism wrote:
I'm still confident we will see some plastic characters in this release. MA warboss for sure, probably a big mek with KFF, maybe a weirdboy or some special characters (Ghaz and Grotsnik being the most likely candidates).


Not to disappoint you but we won't. 4 plastic kits, a boxed game and a piece of scenery. We're done.

Afaik it's Blackstone fortress after Orks so don't be disappointed.
The mega-armour warboss wasn't mentioned as being removed from the codex. It's pretty clear they are removing anything that doesn't have a model. They don't sell a mega-armour warboss. I don't see any practical way to kitbash one from existing kits. Given that, it seems extremely unlikely that there won't be a new kit for a MAWB.

Similar logic applies to the big mek without mega-armour or a shokk-attack gun, although they could just re-do the metal ones in finecast.

Also, how many releases have they done recently which don't include characters? The webway gate is the only one I can think of. Other than that, it's been years.

EDIT: never mind, the last point is irrelevant since we're getting a character in the form of the wartrike.


Surely you can make a mega armour warboss from the nobz in mega armour kit?

There's bits to make a Big Mek but none for a Warboss. If you'd want to convert one I'd start with the Ironjawz Megaboss.


Honestly, i know many people who just buy the kit and say one if the nobs with a pole is their warboss. They're about the same size as the current fine cast one.


Automatically Appended Next Post:
Btw, what happened to the orginal Ork buggy community posts when they were leakeD. I swear there was something on the page that said there would be more than just vechiles for orks.



iirc it was from a quote during NOVA. Let me see if I can find it...

https://spikeybits.com/2018/08/live-reveals-from-games-workshops-2018-preview.html
There's something. "Not just speed freeks models" I guess we got that as they (Trikeboss, Dakkajetbatmobile etc) aren't part of speed freeks.
   
 
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