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![[Post New]](/s/i/i.gif) 2011/02/19 14:35:39
Subject: Necron Tomb Stalker?
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Daemonic Dreadnought
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Has anyone used one of these FW nasties?
I am thinking about getting one but am debating how good it will be. Looking at the rules it looks to be awesome on the charge (2+ attacks and MC as well).
But am i right in thinking that it is still quite slow? The rules make it sound quick and deadly but surely it is no quicker than a Defiler? Is it worth giving up a precious HS slot to field one of these?
In case anyone doesn't know what it is, here is a couple of pics and a
link to the rules:
http://www.forgeworld.co.uk/Downloads/Product/PDF/t/tstalker.pdf
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This message was edited 2 times. Last update was at 2011/02/19 14:38:28
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![[Post New]](/s/i/i.gif) 2011/02/19 22:51:54
Subject: Necron Tomb Stalker?
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Dakka Veteran
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Fleet + Move through Cover isn't bad.
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![[Post New]](/s/i/i.gif) 2011/02/19 23:48:13
Subject: Re:Necron Tomb Stalker?
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Guard Heavy Weapon Crewman
Ontario, Canada
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Well, looking at it, it can use Fleet, it can use Move Through Cover, it has T7 5W and a 3+ Save.
Right there it's a solid machine for only 195pts. That's the ability to move (including the charge) up to 18". That's some pretty solid moving power, especially coming in with 6 S6 attacks from a monsterous creature -- so it doesn't allow armour saves! WS4 may only be ME, and for a CC dedicated unit such as this, it may not be very high, but it's still a 4+ to hit on many units and a 3+ against most light or horde infantry.
For 200 points I think it's a solid buy, especially if you're fighting infantry. Depending on your own flavour and what you're fighting I'd say it'd be a good swap out for Heavy Destroyers or a Tomb Spyder.
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Lord-Commander Jeremiah Alexandre: 5th Victorian Army
+/- 3,500 Points
Phaeron Amheosiris of the Isiran Dynasty
+/- 3,500 Points
Lord Yersina Thrax of the Death Guard
+/- 750 Points |
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![[Post New]](/s/i/i.gif) 2011/02/19 23:48:50
Subject: Necron Tomb Stalker?
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Nurgle Chosen Marine on a Palanquin
Dumbarton, Scotland
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Yep, the fact it has fleet is VERY nice. I mean, for an army with next to no melee ability.
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Karyorhexxus' Sons of the Locust: 1000pts |
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![[Post New]](/s/i/i.gif) 2011/02/19 23:52:03
Subject: Necron Tomb Stalker?
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Huge Bone Giant
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Praxiss wrote:But am i right in thinking that it is still quite slow?
No, you are not. It is a fleet t7 monstrocity with extra movement rules.
Unless you mean "It cannot be pulled through the monolith for extra craziness" instead of "slow".
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/02/20 05:47:23
Subject: Necron Tomb Stalker?
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Irked Necron Immortal
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kirsanth wrote:Praxiss wrote:But am i right in thinking that it is still quite slow?
No, you are not. It is a fleet t7 monstrocity with extra movement rules.
Unless you mean "It cannot be pulled through the monolith for extra craziness" instead of "slow".
Not to mention Deep Strike....and (to a lesser extent) Hit and Run
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7000 pts (Not including Gauss Pylon Network)
Alpharius wrote:Meltdown at the Nuclear Over-reactor!
Run! Run! RUN!
Unit1126PLL wrote:Everything is a gunline. Khorne berzerkers have pistols? Gunline unit. Tanks can't assault? They're all, every last one, a gunline. Planes? Gunline. Motorcycles? Mobile gunline. Mono-Khorne daemons? Bloodthirster has shooting attack. Gunline. |
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![[Post New]](/s/i/i.gif) 2011/02/20 06:12:30
Subject: Necron Tomb Stalker?
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Discriminating Deathmark Assassin
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What's the general thought on using Forge World beasties in games? Are they generally disallowed in tournaments, or are they auto-legal (or close enough)?
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![[Post New]](/s/i/i.gif) 2011/02/20 06:17:06
Subject: Necron Tomb Stalker?
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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I wouldn't have any problems with it, in fact I'd love the chance.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/02/20 06:39:09
Subject: Necron Tomb Stalker?
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Nightbringer's Chosen wrote:What's the general thought on using Forge World beasties in games? Are they generally disallowed in tournaments, or are they auto-legal (or close enough)?
Forgeworld rules are generally not allowed in tournaments, although there are rare exceptions.
Be glad; or there would be Cestus Rams flying around in everyone's armies supported by Achilles Land Raiders.
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![[Post New]](/s/i/i.gif) 2011/02/20 21:39:54
Subject: Necron Tomb Stalker?
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Nihilistic Necron Lord
The best State-Texas
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Dashofpepper wrote:Nightbringer's Chosen wrote:What's the general thought on using Forge World beasties in games? Are they generally disallowed in tournaments, or are they auto-legal (or close enough)?
Forgeworld rules are generally not allowed in tournaments, although there are rare exceptions.
Be glad; or there would be Cestus Rams flying around in everyone's armies supported by Achilles Land Raiders.
I for sure, am thankful for this.
I wouldn't doubt in the next Necron codex though, that this unit becomes a standard choice in the heavy support section. It's a really neat model in my opinion as well. I'd see if you could get some friendly games with it, and enjoy it there for now.
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![[Post New]](/s/i/i.gif) 2011/02/20 21:43:14
Subject: Necron Tomb Stalker?
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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The Tomb Stalker is more or less exactly what the Necrons need; it is a very killy and fast Close Combat beast.
Of course Mephiston can still put the whipsmack on it...
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This message was edited 2 times. Last update was at 2011/02/20 21:44:01
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/02/20 23:02:33
Subject: Necron Tomb Stalker?
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Liche Priest Hierophant
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I dont know where everybody thinks that necrons are not a CC army. Destroyers lords with scythe and wraight wings are nasty. Scarabs to can eat tanks. It is just that all the good CC is in fast attack.
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![[Post New]](/s/i/i.gif) 2011/02/20 23:35:38
Subject: Necron Tomb Stalker?
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Dakka Veteran
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Niiai wrote:I dont know where everybody thinks that necrons are not a CC army. Destroyers lords with scythe and wraight wings are nasty. Scarabs to can eat tanks. It is just that all the good CC is in fast attack.
Unless that tank moved 1 inch, in which case you get 3 glancing rolls and are bunched up for templates. Necron Lords are handicapped by their low WS, A, and I.
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This message was edited 1 time. Last update was at 2011/02/21 05:04:21
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![[Post New]](/s/i/i.gif) 2011/02/21 03:12:23
Subject: Necron Tomb Stalker?
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Cultist of Nurgle with Open Sores
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Niiai wrote:I dont know where everybody thinks that necrons are not a CC army. Destroyers lords with scythe and wraight wings are nasty. Scarabs to can eat tanks. It is just that all the good CC is in fast attack.
sure warscythe lord on destoyer body is nice, also makes him a huge target. wraiths are too expensive for their worth, even with 3++ they arent power weapons and they are T4 1W 2A/3 on the charge with a max squad size of 3 so for 9 its 369 points, nine necrons for 369 is not very viable when they will not kill more than maybe 1 or 2 squads before getting shredded by something like mephiston or even a hydra battery . scarabs are the truly viable thing because even if it moves and you have enough scarabs statistics say at least 1 glance which could in theory render it combat incapable, (for ex: hitting a punisher and getting cant shoot cant move makes IG players miserable as hell).
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This message was edited 1 time. Last update was at 2011/02/21 03:12:55
Army:
Havenican sector:
Amory IV legion 2750 points (100% painted)
Sons of Plague 2600 (95% painted)
HoverBoy wrote:
Skaven either devastate the enemy, or explode in spectacular shows of selfdestruction. |
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![[Post New]](/s/i/i.gif) 2011/02/21 06:50:34
Subject: [quote=DakkaDakka]
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Infiltrating Hawwa'
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This message was edited 1 time. Last update was at 2020/03/15 02:34:42
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
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![[Post New]](/s/i/i.gif) 2011/02/21 07:00:52
Subject: Necron Tomb Stalker?
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Che-Vito wrote:Monster Rain wrote:The Tomb Stalker is more or less exactly what the Necrons need; it is a very killy and fast Close Combat beast.
Of course Mephiston can still put the whipsmack on it... 
It still blows my mind, that a Space Marine is running around and smacking people with the same Strength as a Railgun, but inflicting Instant Death where a Railgun could not...
I'm not one to get all mad about SPEHSS MAHREENS R THE POSTER BOYZ!!1!!ONE!1 but boy does that guy annoy me.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/02/21 07:08:42
Subject: [quote=DakkaDakka]
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Infiltrating Hawwa'
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This message was edited 1 time. Last update was at 2020/03/15 02:34:35
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
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![[Post New]](/s/i/i.gif) 2011/02/21 07:11:24
Subject: Necron Tomb Stalker?
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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It's fearless, my friend.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/02/21 07:56:56
Subject: [quote=DakkaDakka]
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Infiltrating Hawwa'
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This message was edited 1 time. Last update was at 2020/03/15 02:34:26
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
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![[Post New]](/s/i/i.gif) 2011/02/22 08:14:02
Subject: Necron Tomb Stalker?
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Daemonic Dreadnought
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Just to check (i'm at work and obviously don't have my rulebook with me) MCs count as having the Relentless USR, right?
So the Stalker can move, RF both is gauss Flayers and still charge?
i need to check my rulebook and see what the Stalkers collection of USRs all actually do (i know what Fleet is but the rest are a bit hazy)
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This message was edited 1 time. Last update was at 2011/02/22 08:21:02
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![[Post New]](/s/i/i.gif) 2011/02/22 09:18:33
Subject: Necron Tomb Stalker?
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Irked Necron Immortal
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Praxiss wrote:Just to check (i'm at work and obviously don't have my rulebook with me) MCs count as having the Relentless USR, right?
So the Stalker can move, RF both is gauss Flayers and still charge?
Yeah it can. When I first saw that, I thought it was pretty epic too (4 shots, although only S4, but STILL charge into CC after that, getting +2 attacks per one of its special rules)
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7000 pts (Not including Gauss Pylon Network)
Alpharius wrote:Meltdown at the Nuclear Over-reactor!
Run! Run! RUN!
Unit1126PLL wrote:Everything is a gunline. Khorne berzerkers have pistols? Gunline unit. Tanks can't assault? They're all, every last one, a gunline. Planes? Gunline. Motorcycles? Mobile gunline. Mono-Khorne daemons? Bloodthirster has shooting attack. Gunline. |
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![[Post New]](/s/i/i.gif) 2011/02/22 09:30:20
Subject: Necron Tomb Stalker?
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Daemonic Dreadnought
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The reasoni was asking if it was too slow in my OP was that, from the pictures, it looks like a big model, surely attracting a lot of incoming fire.
Some sort of invul. save would have been nice. but i suppose T7 makes up for it. Looks like i need to start savign my pennies.
Here's hoping it ends up in the official codex when it finally arrives.
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![[Post New]](/s/i/i.gif) 2011/02/22 09:39:50
Subject: Necron Tomb Stalker?
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Ancient Ultramarine Venerable Dreadnought
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Space Marines aren't the poster boys, I like non biker, non special character vanilla, and they suck. I can only win with a cheese list (a space marine army with hardly any marines in it?!)
SW and BA are the posterboys! And if anyone (especially wolves!) Tells you otherwise they are talking gak.
Seriously, how can 5 ML that can split fire be cheaper than 4? This is madness!
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We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels. |
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![[Post New]](/s/i/i.gif) 2011/02/24 04:46:34
Subject: Necron Tomb Stalker?
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Cultist of Nurgle with Open Sores
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mattyrm wrote:This is madness!
Madness? THIS IS DAKKA! *kicks mattyrm into a deep pit*
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Army:
Havenican sector:
Amory IV legion 2750 points (100% painted)
Sons of Plague 2600 (95% painted)
HoverBoy wrote:
Skaven either devastate the enemy, or explode in spectacular shows of selfdestruction. |
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![[Post New]](/s/i/i.gif) 2011/08/01 20:34:37
Subject: Necron Tomb Stalker?
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Tzeentch Veteran Marine with Psychic Potential
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These things are deadly. Theres a fellow at my local club who uses two monoliths & this as his Heavy Support.
The only thing it's missing really is an invulnerable save, but the t7 is a massive advantage.
I play horde orks & it chews through units of boyz.
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=====Begin Dakka Geek Code=====
DQ:80-S---G+MB-I+PW40K00#-D++A+/fWD-R++T(M)DM+
======End Dakka Geek Code======
"I just scoop up the whole unit in my hands and dump them in a pile roughly 6" forward. I don't even care."
- Lord_Blackfang on moving large units
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![[Post New]](/s/i/i.gif) 2011/08/02 12:28:48
Subject: Re:Necron Tomb Stalker?
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Tinkering Tech-Priest
Sitting in the corner of The Eye Of Terror... crying...
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Imagine it vs dark eldar and their masses of poisen
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The person saying this is a chaos lord, NOT an ork
Firaeveus Carron wrote:Look! Rhinos! RRRRRRHHHHIIIIIIINNNNNOOOSSSSS! Our enemies hide in METAL BAWKSES, DA KOWARDZ! THE FEWLZ!! We...*Asthma attack* We should take away their METAL BAWKSES!...SSSSSINDRRRIIIIIIII!!!
CLANG! WHAT THE FETH WAS THAT?!
http://suptg.thisisnotatrueending.com/archive/1709686/
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![[Post New]](/s/i/i.gif) 2011/08/03 13:47:16
Subject: Necron Tomb Stalker?
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Brainy Zoanthrope
Underground in a Mawloc-proof zone.
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It's funny that poison weapons and sniper weapons wound on a 6+ instead of a 2+ or 4+.
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DT:80S++G++MB+IPw40k056D+A++/areWD375 R+++T(T)DM+
3,500 points
Dwarfs: 150 points?
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![[Post New]](/s/i/i.gif) 2011/08/03 13:56:50
Subject: Re:Necron Tomb Stalker?
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Courageous Space Marine Captain
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its to prevent snipers and hormagaunts with toxin sacs rending it or wearing it down with numbers untill'fexes arrive to kick butt Automatically Appended Next Post: Che-Vito wrote:Monster Rain wrote:The Tomb Stalker is more or less exactly what the Necrons need; it is a very killy and fast Close Combat beast.
Of course Mephiston can still put the whipsmack on it... 
It still blows my mind, that a Space Marine is running around and smacking people with the same Strength as a Railgun, but inflicting Instant Death where a Railgun could not...
just be thankful he onlyhas three unchangeble powers
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This message was edited 1 time. Last update was at 2011/08/03 14:16:32
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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