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Assuming these are the only models you own, you have a few models that are illegal, and some wrong information has far as the Shas'Vre elites and things like that.
Here's what I believe to be a fairly competetive list @ 1250, using only the models you listed, and a few Kroot, which I hope you own (because they rock.. sorta. Better than firewarriors, but I digress.)
HQ
Shas'El Commander 135
CIB, PR, TA, HW MT, HW DC /w x2 Shield Drone
Elites
Fireknife Crisis Team 186
(3) Fireknife XV8's
PR, MP, MT
Deathrain Crisis Team 141
(3) Deathrain XV8's
TL MP, Flamer
Troops
Fire Warrior Squadron 180
(6) Shas'La Fire Warriors
(1) Devilfish Transport
SMS, DP, MT, TA
Kroot Carnivore Mercenaries 91
(13) Kroot Carnivores
Kroot Carnivore Mercenaries II 84
(12) Kroot Carnivores
Hammerhead Gunship I 120
Ion Cannon, Burst Cannons, MT, DP
Hammerhead Gunship II 155
Railgun, Burst Cannons, MT, DP
Hammerhead Gunship III 155
Railgun, Burst Cannons, MT, DP
You're left with 3 points to play with. Blacksun Filter on a Hammerhead, perhaps? In case you get Dawn Of War or some kind of nightfight shenanigans. You could also drop the Targeting Array from the Fire Warrior's Devilfish, and add another Kroot Carnivore + a hound (or just 1 hound to each squad, or two to the squad with 13.. whatever).
I think you will find this WAY more competetive than what you listed, and way more capable of ninja'ing some objectives.
Your HQ would hang out with the Fireknives and pew pew marines, potentially using the Ionhead for cover... not a terrible strategy. The deathrains would have to focus on light armor so that the Railheads could focus on the heaviest armor on the board first. Once they've taken care of that, the Railheads can move to anti-troop with their pie plates.
Again, if you have Broadsides, you are way better off replacing the Ionhead + 1 Railhead with a tricked out squad of three broadsides, for some much needed twinlinked railgun goodness. If not, this list should perform fairly well. If for no other reason, than you have 3 pieces of AV13 @ only 1250 points and all with cover saves (plus the warfish ain't nothin to shake a stick at, anti-troop wise)
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