Brothererekose wrote:Cottonjaw wrote:(1) Pathfinder Devilfish DP, SMS, MT
Even though you only have 5 points, I'd strongly recommend giving this Target Array ... make those 7 dice count! Perhaps one kroot will call in sick for the point exchange?
Hrmm.. those are hard points to find, but I bet I get more shooting out of the
TA on the Pathfinderfish than one Kroot Carnivore (especially since they nearly ALWAYS outflank).
Brothererekose wrote:Cottonjaw wrote: Hammerhead Gunship BCs, Railgun, DP, MT
I like Target Lock so the
RG gets rhinos and the
BCs hit the marines.
Overall, looks good. There's nothing really to change.
Does that actually work? Don't you have to declare what you're shooting at before you roll, and since the transport and the troops inside are different killpoints, doesn't that mean you can't shoot the Marines with the
BC after blowing the Rhino with the
RG? I'm just not sure.
Entirely separate thought: I've been thinking about running this list completely without markerlights. What that would mean is, get rid of the Pathfinders completely. Switch the Broadsides from AdvSS to
TA (Since lately, that 6" hasn't made too much of a difference). Give the Warfish a
TA and give it to the Fire Warriors. Which would leave me with roughly (doing the math in my head) 67 points. That's 6 more Fire Warriors and a Kroot Carnivore (add to Squad "Destroyer" for more Kroot Bomb).
The question I have, then, is if the majority of my models are BS4 or 5 (basically everything except the elite fireknives and the troops) and half of my BS4 is firing twinlinked weapons anyway... do I really NEED the pathfinders? Especially if they are getting blown up most of the time anyhow. So is a full blown fish of fury more deadly than basically some cover save denial now and then? (even then, I generally shoot at models in cover with Submunition and ABFP).
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JUSTICE LEAGUE.. ASSEMBLE!
Also, bump because I posted this response at a weird time, and it ended up on page 2 with only 1 more view.
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Here's what it would look like sans-pathfinders & /w max BS4.
HQ
Commander Blastpath 135
(1) Shas'
El Commander
CIB, PR,
TA,
HW MT,
HW DC, BK
(2) Shield Drone
Lieutenant Commander Salvo 130
(1) Shas'
El Commander
ABFP, PR,
MT,
HW DC, BK
(2) Shield Drone
Elites
Fireknife Crisis La'Rua "Detonation" 186
(3) XV8 Crisis Battlesuits
PR,
MP,
MT
Fireknife Crisis La'Rua "Vaporize" 186
(3) XV8 Crisis Battlesuits
PR,
MP,
MT
Deathrain Crisis La'Rua "Impact" 159
(3) XV8 Crisis Battlsuits
TL MP,
TA
Troops
Firewarrior La'Rua "Bootcamp" 165
(9) Shas'La Firewarriors
(1) Devilfish
DP,
SMS,
MT,
TA
Kroot Carnivore Mercanary Squad "Destroyer" 152
(17) Kroot Carnivore
(1) Kroot Shaper
(2) Kroot Hound
Kroot Carnivore Mercanary Squad "Ambush" 105
(13) Kroot Carnivore
Heavy Support
XV88 Broadside La'Rua "Annihilate" 280
(1) XV88 Broadside Shas'Ui Team Leader
TA, BK,
HW DC
(2) Shield Drone
(2) XV88 Broadside Shas'Ui
TA
XV88 Broadside La'Rua "Russ Hunter" 280
(1) XV88 Broadside Shas'Ui Team Leader
TA, BK,
HW DC
(2) Shield Drone
(2) XV88 Broadside Shas'Ui
TA
Hammerhead Gunship "Shepard" 155
(1) Hammerhead Gunship
BCs, Railgun,
DP,
MT