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Made in au
40kenthus





[REDCATED]

Hey, I'm thinking about building a rather large terrain borad somewhere in the near future. It'll be desert-based, with ork influences (structures, etc.).
I'm starting to draw up plans now, what should I include? I want at least 2-3 structures, medium-large, but also some open space for other terrain pieces.
If you guys have any suggestions at all, please comment.

Thanks,
Hadouken

[REDCATED]
 
   
Made in gb
Kabalite Conscript






You could do some sort of bunkers (covered in sand to look like a dune with holes in it).
Also some quicksand (legs sticking out etc.)?

"War is my master, Death my mistress."
75-(Ec)Gun. Johnson Catachan 222nd
Brother Spookman Baal Predator gunner of the 4th Blood Angel Company  
   
Made in au
40kenthus





[REDCATED]

Good lord, that was quick!
Both good ideas, quicksand especially. Could function as impassable. Adding to the list, thanks.
Keep the ideas comin' people!

This message was edited 1 time. Last update was at 2011/03/27 09:08:24


[REDCATED]
 
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

Basic desert building architecture works fine for Orks (and there was an old WD with templates for it years ago).
These days, the ones by Miniaturescenery work well (add the cutoff dags - spiky bits) and spare orky glyphs and so on and they are fine.

The watchtowers also work.


Otherwise, dunes made from (cut from) foam and painted with textured paint work well (they are just hills, made the same way, just not covered in grass).

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The ruins of the Palace of Thorns

A squig pen
A Mek-yard with teknikal bitz and whirry gubbinz
A Gargant in the middle of being built
Lektrik jenerata for the Zzap Gunz
Craterz from testin da Gubbinz
A speed freak race track (Not a whole one, but make one of the corners of the board the edge of the track)
A Blood Bowl field
The Drops
A Shrine to Gork (or possibly Mork)
The Dok's hut
The Weirdboy'z cave
A fermented squigjuice still
A drill square for da Stormboyz
Firin' Range for da Lootaz.
Camo netz in da woodz for da Kommandoz

Though guards may sleep and ships may lay at anchor, our foes know full well that big guns never tire.

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Made in au
Esteemed Veteran Space Marine





Australia

25 percent of the board should be terrain with 10 percent of that being very large pieces its IMPOSSIBLE to draw line of sight through.

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Made in au
40kenthus





[REDCATED]

@Fifty: Thanks a lot, they're some quality ideas! Although...
Fifty wrote:A Shrine to Gork (or possibly Mork)

A shrine to Gork? In the Blood Uv Mork klan's territory? Ya zoggin' mad, mate?

chromedog wrote:Otherwise, dunes made from (cut from) foam and painted with textured paint work well (they are just hills, made the same way, just not covered in grass).

I've bought some clay and some plaster of paris for this very thing, to blend it down and stuff.
Thanks

ChocolateGork wrote:25 percent of the board should be terrain with 10 percent of that being very large pieces its IMPOSSIBLE to draw line of sight through.

Hey, dem dum 'umies cant hit ya if they can't see ya

Still open for ideas, everyone!

This message was edited 3 times. Last update was at 2011/03/27 10:28:03


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Made in se
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Half built stompa, with the inside visible (city ruin).

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Da Blak Mesa fasilitea. For testing krumpier gunz wivout da 'umie gitz finding out.

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Made in au
40kenthus





[REDCATED]

Nice suggestions guys!

@sluggaslugga: So, A heap of scrap metal with tracks?
Two votes for stompa, will sketch up some plans.

@Flinty: Or, to 1-up that, Apatcha Syence Labratories!
There could be a Portal SAG....
No, stay on focus, Hadouken
Stay on topic.

Thanks, guys! Keep 'em coming!

This message was edited 1 time. Last update was at 2011/03/27 11:57:14


[REDCATED]
 
   
Made in us
Blood-Raging Khorne Berserker






The nice thing about a terrain board is 95% of it is probably going to be removable/rearrangable, so you don't have to marry yourself to any one idea right away.

That said, if you make a modular board, you may want to consider sculpting in a quarry pit or oasis in one section. We tend to use a lot of these permenant fixtures in our terrain boards and they work well (especially rivers and lower lying areas - they just don't look like overlaying stuff on like rivers on a flat board).

One thing I've found with buildings - you can build your typical foamcore buildings and then use drywall mud/spackle to coat them. This gives a very nice adobe/cement look. Spray paint on some brown/khaki, add some dowel rods sticking out (Seems like every adobe building in the States has those - I think they're the foundation for the second floor or something), toss some highlights and you have a fantastic looking desert building.

I'm not like them, but I can pretend.

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Made in no
Utilizing Careful Highlighting





Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!

Grot arena?
Squig bomb testing facility?
Killa kans?

Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.




 
   
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VA Beach




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Made in us
Never-Miss Nightwing Pilot






I would strongly suggest scouring the web for images on scenery/desert tables. You will get better overall results in less time than it takes to get answers here.


King Ghidorah

This message was edited 1 time. Last update was at 2011/03/27 18:00:41


   
Made in us
Gargantuan Gargant





Binghamton, NY

Slightly irregular slabs of foamcore stacked on top of each other can make great wind-carved stone pillars. I know I've seen tutorials around if you can't figure that one out, yourself. Fits right in with the desert theme and gives you some LoS blocking impassable terrain. Make a few to scatter about or arrange close together, hampering vehicles while letting troops snake between them.

The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship.
 
   
Made in au
40kenthus





[REDCATED]

1-UP wrote:
That said, if you make a modular board, you may want to consider sculpting in a quarry pit or oasis in one section.
Yeah, I was thinking of a large crevasse or something of the kind. It would be interesting for games, as it could count as impassable and players would have to rush to secure the bridges.

One thing I've found with buildings - you can build your typical foamcore buildings and then use drywall mud/spackle to coat them. This gives a very nice adobe/cement look. Spray paint on some brown/khaki, add some dowel rods sticking out (Seems like every adobe building in the States has those - I think they're the foundation for the second floor or something), toss some highlights and you have a fantastic looking desert building.
That's a great idea! thanks!

sluggaslugga wrote:Grot arena?
Squig bomb testing facility?
Killa kans?
...
Killa kan arena?

ZacktheChaosChild wrote:
Sweet, man. Thanks for the ideas.

Ghidorah wrote:I would strongly suggest scouring the web for images on scenery/desert tables. You will get better overall results in less time than it takes to get answers here.
I've tried, I didn't get very good results, I would much prefer to get the opinions of some hard dakkites than scouiring images for hours looking for ideas.

oadie wrote:Slightly irregular slabs of foamcore stacked on top of each other can make great wind-carved stone pillars. I know I've seen tutorials around if you can't figure that one out, yourself. Fits right in with the desert theme and gives you some LoS blocking impassable terrain. Make a few to scatter about or arrange close together, hampering vehicles while letting troops snake between them.
I think that's in 'Modelling wargames terrain' I'll go 'ave a look-see.

Thanks guys, anything more?

[REDCATED]
 
   
Made in au
40kenthus





[REDCATED]

Just a few more suggestions would make a sufficient terrain board.

[REDCATED]
 
   
Made in ie
Norn Queen






Dublin, Ireland

Since its desert, has an Oasis been mentioned yet?
Done well it could really make a nice focus point, a few palm trees, a water feature, some rocks/bushes etc.
Either one big Oasis or a few little ones to break up the relative monotony of the desert setting.
Could make for great objective games too, water being an obviously precious resource in da desert!

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Made in au
Esteemed Veteran Space Marine





Australia

You could dam up an oasis and give the dam a very high armour value. Its destruction could trigger a flood, creating a lake or a river and damaging anyone standing where the water feature/features appear.


Automatically Appended Next Post:
Interactivity in maps is fun

This message was edited 1 time. Last update was at 2011/03/29 09:33:36


DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+


I am Blue/White
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I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.
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Made in au
40kenthus





[REDCATED]

Ratius wrote:Could make for great objective games too, water being an obviously precious resource in da desert!
I don't know if an 'Oasis' as such would work very well with my orks, but certainly a water supply area or something of the like would be a great idea.

ChocolateGork wrote:You could dam up an oasis and give the dam a very high armour value. Its destruction could trigger a flood, creating a lake or a river and damaging anyone standing where the water feature/features appear.
Man, that is an idea. How would I do that? I love having visual representation in my stuff, so...a...lake/river...mat? An ACTUAL spill of water? I'm sure opponents would love that

Interactivity in maps is fun
It certainly is.


[REDCATED]
 
   
Made in fi
Utilizing Careful Highlighting





Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!

Killa Kan arena

Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.




 
   
Made in us
Gargantuan Gargant





Binghamton, NY

If you want interactivity, a Mek's "dakka testin' fasilitee" could be fun. You could make it a tempting defensive position - high AV, plenty of firing position, possibly attached weapons to be controlled by the occupants (nothing too overpowered, though) - that explodes violently either after taking sufficient damage, at a randomly determined point (roll at the start of each game turn, possibly slanted towards later turns like reserve rolls), or, if using a more powerful "eksperimental wepun" in it's rules, after a strong shot (think Zzap Gun rules), doing damage to the occupants like (or even worse than) an exploding vehicle and being replaced by a ruined version of the structure or an appropriately large crater.

The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship.
 
   
Made in au
40kenthus





[REDCATED]

oadie wrote:If you want interactivity, a Mek's "dakka testin' fasilitee" could be fun.
Yes. YES.
possibly attached weapons to be controlled by the occupants
One step ahead of ya, already making a few of these, just for fun.
(nothing too overpowered, though)
Hahaha, good joke.
...and being replaced by a ruined version of the structure or an appropriately large crater.
Appropriatelt large being the entire board, with what I've got in mind

Thanks for the ideas!
Anyone else is welcome to contribute

This message was edited 1 time. Last update was at 2011/04/12 06:13:38


[REDCATED]
 
   
Made in us
Regular Dakkanaut






SW USA

Hadouken! I'm outraged you didn't ask me first! What is this, no wisecracking on our blog for a while, then I discover you're seeing other hobbyists??

I hope they make you happy.



In all seriousness, I was going to make some suggestions but there are already some great ones here. I do hope you start a project blog so we can see how this turns out.

 
   
Made in us
Sureshot Kroot Hunter





The most important thing is a couple of large buildings that totally block line of sight. I promise it makes games more dynamic and interesting.
   
Made in au
40kenthus





[REDCATED]

Terraformer wrote:Hadouken! I'm outraged you didn't ask me first! What is this, no wisecracking on our blog for a while, then I discover you're seeing other hobbyists??

I hope they make you happy.
You know you're the only hobbyist for me, babe.

In all seriousness, I was going to make some suggestions but there are already some great ones here.
Please, I'd love any suggestions you can give.

I do hope you start a project blog so we can see how this turns out.
I have an ork plog, but it's practically non-existent. Maybe I'll pull one of my old blogs from the briny depths and give it a new lick o' paint.

crimsonmicc wrote:The most important thing is a couple of large buildings that totally block line of sight. I promise it makes games more dynamic and interesting.
Good suggestion, They'd also work well for a game type I'm trying to invent.

Keep 'em coming!

EDIT: Good GOD, Terraformer. 3T is BEAUTIFUL

This message was edited 6 times. Last update was at 2011/04/12 10:27:14


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