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Made in us
Sickening Carrion





1000 points is my favorite point value, and I play it often. A wizard is the best choice. In low point games magic can be devastating even if you only get off one or two powerful spells with irresistible force.

Another option option could be outriders. Normally they are so-so. In low point games however, they can be of great use. Enemy shooting is the bane of outriders. They will be effective against Brets and Vamps, but could easily be taken out by skinks. They are not as good as a wizard, or maybe even a mortar or two, but they could still prove useful.

Hope that helps,

-Jim
Made in us
Sickening Carrion





You may have better luck if you drop some of your current heroes and include warrior priests.

-Jim
Made in us
Sickening Carrion





You may consider dropping the rune fang anyway. For the same points you could have 20 hallies, spear men, or free company. Ask yourself if the magic weapon is worth 20 rank and file troops.

-Jim
Made in us
Sickening Carrion





I would like to make another plug for warrior priests. Take as many as you reasonable can and put them in close combat units. They will give your units hatred, which makes a bit of a difference. They can also make your unit unbreakable with a bound spell which makes a whole heck of a lot of difference, even if it is only for a turn or two. Not to mention the fact that they add dispel dice.

The captain is a nice option for a general who is short on points, but even at this point value the warrior priest truly shines. He may cost more points, but he is sort of a force multiplier.

If models are a concern, you could always get creative with some green stuff and make yourself a dual purpose model. A bit of a hood, or some scrolls/books could do the trick.

-Jim
 
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