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Made in us
Veteran Knight Baron in a Crusader





My problem with "narrative" is with GW that usually means a bunch of random upgrades where some are totally useless and some are broken OP autopicks, and people justify it by saying "well there was only a 1/6 chance of getting that option, so it's lucky and probably won't happen next time around". It also means things like random missions, win conditions, etc which I detest. Then I'm TFG if I pick the good options when being allowed to choose, like it's unrealistic for my super soldiers to want guns that actually kill stuff efficiently when they have the money to buy them. "You can't run 4 plasma on Van Saar". Well 2 of the guys just bought them after they watched 2 other guys with them nuke entire enemy gangs. You think they're gonna choose rad weapons when that guy hasn't killed anything the entire campaign? To some people, narrative just means a bunch of randomness and intentionally choosing subpar things to make sure your list isn't too good. Narrative is rarely about creating a compelling storyline that makes the games feel like a part of something bigger. I've had the same experience with 30k. "Narrative" just means "if your army has any really efficient options, you aren't allowed to take them or I'll call you names". I guess their head cannon is that primarchs 30k years in the future will voluntarily take subpar options to be more fair to their enemies.

This message was edited 1 time. Last update was at 2022/08/09 23:59:35


 
   
Made in hr
Charging Dragon Prince





 NinthMusketeer wrote:
 Knight wrote:
Everything we experience is subjective, we all seek pleasant experiences, what that is, will vary. There are theories with what makes the game good, however personally wouldn't want to discuss that angle.
I find it interesting how quickly things went from 'the narrative gameplay is flawed' to 'it's all subjective so no point in discussing it'.


No, no, only a polite way of saying that I acknowladge your point of view but have no interest in childish ego bickering which should be considered correct.
   
Made in be
Longtime Dakkanaut





To be honest, I think the reason the narrative wasn't that enticing to play in the previous edition isn't really because of the Eight Point setting - but rather how the quest system worked.

It felt like everyone was playing "A Book Where You Are The Hero" without any interaction from the other bands (and killing the main antagonists of the said quests off screen, making even their narrative irrelevant...).

It's good they changed that in the new edition.
   
Made in us
Been Around the Block





I'm looking forward to the new edition since I never got into Warcry. Mainly because I kinda feel like I'm not starting out behind an 8 ball. The original starter and terrain not being available kinda put a damper on it. It made it seem limiting to not be able to do the map setups in the rules.

Their plan to release quarterly boxes sounds good to me since it makes it easier to get more terrain which is what skirmish games really need.

The narrative changes that I have read about seem to be pretty good. I think that will help make it interesting. My wife liked Underworlds and I think she'll like this as well. Hopefully they release rules for some of the original Underworlds teams under 2.0.




Automatically Appended Next Post:
Toofast wrote:
My problem with "narrative" is with GW that usually means a bunch of random upgrades where some are totally useless and some are broken OP autopicks, and people justify it by saying "well there was only a 1/6 chance of getting that option, so it's lucky and probably won't happen next time around". It also means things like random missions, win conditions, etc which I detest. Then I'm TFG if I pick the good options when being allowed to choose, like it's unrealistic for my super soldiers to want guns that actually kill stuff efficiently when they have the money to buy them. "You can't run 4 plasma on Van Saar". Well 2 of the guys just bought them after they watched 2 other guys with them nuke entire enemy gangs. You think they're gonna choose rad weapons when that guy hasn't killed anything the entire campaign? To some people, narrative just means a bunch of randomness and intentionally choosing subpar things to make sure your list isn't too good. Narrative is rarely about creating a compelling storyline that makes the games feel like a part of something bigger. I've had the same experience with 30k. "Narrative" just means "if your army has any really efficient options, you aren't allowed to take them or I'll call you names". I guess their head cannon is that primarchs 30k years in the future will voluntarily take subpar options to be more fair to their enemies.


I get where you're coming from.

The Van Saar example sounds like a balance issue with plasma but I have not played Necromunda since 1st edition so I'm not talking from a basis of knowledge, real or imagined. I know the snowball effect was very real in earlier versions of all the GW narrative games. Eventually the leader(s) just pulled away from everyone else and things started to breakdown within that specific campaign. It could become pointless to play. No idea if that's been fixed or not within Necromunda. Sounds like if two of your guys can wipe the floor with me and that gets doubled, do I have a chance if we play? If I want to get wiped early I'll go play 40k, lol. Is that you're fault though? Not really, since it make sense to try and get the best gear possible.

For me, narrative is about consequences and a loose story of sorts. Games aren't just a one off like chess. What happens in game 1 possibly has an impact what happens in game 7. If a guy gets taken out of a game he may not be coming back in one piece. That stuff can be kinda cool. It can also suck if a key cog gets taken out and can't be replaced easily but that can be part of the challenge.





This message was edited 1 time. Last update was at 2022/08/10 14:19:48


   
Made in us
Humming Great Unclean One of Nurgle






 Knight wrote:
 NinthMusketeer wrote:
 Knight wrote:
Everything we experience is subjective, we all seek pleasant experiences, what that is, will vary. There are theories with what makes the game good, however personally wouldn't want to discuss that angle.
I find it interesting how quickly things went from 'the narrative gameplay is flawed' to 'it's all subjective so no point in discussing it'.


No, no, only a polite way of saying that I acknowladge your point of view but have no interest in childish ego bickering which should be considered correct.
It was my polite way of saying you overstated a personal experience as meaning the entire game was flawed and when pressed refused to back your point.

"I did not have fun with this game so it is bad" is very different from "I did not have fun with this game so my experience was bad."

This message was edited 2 times. Last update was at 2022/08/10 14:56:52


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Lieutenant General





Florence, KY

'The Chaos Legionnaires and Centaurion Marshal Are Blessed by Be’lakor With These Warcry Abilities' on Warhammer Community:

Spoiler:









And the most interesting, IMHO...

And tune in next week, when we’ll have more news on the future of Warry, as well as info about Orginised Play in stores.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Experienced Maneater






Well, you can't expect the Warcom team to still be sober Friday afternoon.

   
Made in fi
Dakka Veteran





I can't wait to hear more news on the future of Warry, as well as Orginised Play in stores.

That place is the harsh dark future far left with only war left. 
   
Made in be
Longtime Dakkanaut





jullevi wrote:
I can't wait to hear more news on the future of Warry, as well as Orginised Play in stores.


I don't expect much, barely a trailer for the next releases and nice plans on the paper that any GW manager will struggle to fulfill in reality 'till the next big release for 40k/AoS kicks it out.

This message was edited 1 time. Last update was at 2022/08/12 21:18:22


 
   
Made in ie
Fixture of Dakka






Legionnaires, Centaurion and the Compendium next week - strange to have it released so soon.

https://www.warhammer-community.com/2022/08/14/sunday-preview-black-library-heroes-on-the-page-and-the-tabletop-amid-an-arcane-cataclysm/

This message was edited 1 time. Last update was at 2022/08/14 17:07:04


 
   
Made in gb
Longtime Dakkanaut






I too am confused on the compendium. Maybe the ship got in soon than expected.
   
Made in gb
Fixture of Dakka





Surely theres been a mistake and they should be releasing the rule book instead?

Great to see the Centurion and Warband ready so soon.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Download the free stuff NOW

Thread Slayer 
   
Made in fi
Dakka Veteran




Vihti, Finland

Well I am bit weird but I could pick those Legionaries. Bit more "mortal" chaos fighters and could make for good painting.
   
Made in gb
Sadistic Inquisitorial Excruciator






 Sotahullu wrote:
Well I am bit weird but I could pick those Legionaries. Bit more "mortal" chaos fighters and could make for good painting.


No, not weird at all. I didn’t like those guys at first, but they’ve really grown on me. I’m sitting out this season of Warcry because the setting just doesn’t appeal. Like you though, I think I might get some of the Legionaires to paint.
   
Made in ie
Fixture of Dakka






Prices

Legionnaires £35 €45 $60
Centurion Marshal £26 €34 $42
Compendium £27.50 €35 $45

This message was edited 1 time. Last update was at 2022/08/15 06:56:39


 
   
Made in gb
Fixture of Dakka





Cheers DaveC.

The compendium is at least an improvement over it's Kill Team equivalent. Already have the downloads but will at least pick up the rule book if similarly priced, as with indie discount that would be about £23.


Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Longtime Dakkanaut






The fuftre of Warcry and incoming Seraphon warband:

https://www.warhammer-community.com/2022/08/17/warcry-the-future-is-bright-in-the-darkness-of-the-gnarlwood/?fbclid=IwAR3fagtUq01dBqPlSdxuOu6_pYmoIlOhY-Dwa326TtSEnFA_Npmkez2XpYA#utm_source=facebook&utm_medium=social&utm_campaign=warcry&utm_content=futureofwarcry
[Thumb - Capture.JPG]

This message was edited 1 time. Last update was at 2022/08/17 13:05:58


 
   
Made in ie
Fixture of Dakka






Nice new warbands from non Chaos factions confirmed. 6 at least hopefully - Seraphon plus 5 more???

What’s more, each one will contain two brand-new warbands. Yes, brand-new – no upgrade sprues, no existing kits. These warbands are all 100% original, and they’re drawn from factions across the Mortal Realms, not just those in the thrall of Chaos.


This message was edited 1 time. Last update was at 2022/08/17 13:09:21


 
   
Made in us
Longtime Dakkanaut





Will they be feral? That would be cool


I’m kind of disappointed. It’s not like they released warband in the past with upgrade sprues. That’s kill team. I was hoping they meant that the new warbands would have the diversity of options kill team has :(

This message was edited 1 time. Last update was at 2022/08/17 13:19:29


 
   
Made in gb
Decrepit Dakkanaut




UK

YES! Non-Chaos Warbands!

Not that I've any problem with the creativity and designs of the Chaos ones, but its high time other factions got in on the game and got their own.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

FYI - the map that was teased a while back and appears in the Core Rulebook for Heart of Ghur?

Has a Soulblight Symbol on it and is named Count Moltaire's Bloodhunt. EDIT: On closer inspections the wings on the symbol are tattered with hook claws and spines on them. More like FEC Crypt Flayer wings if you ask me....

So second box is likely FEC

Edit: Have attached the map from the Core Rulebook. Should be likely hints as to what's coming.

Seraphon was obvious from the ruins and setting.

But from the map...

Lots of options including Ogors, Grots, Orruks, Beastmen, Fyreslayers and Soulblights...
[Thumb - 20220817_143734.jpg]

This message was edited 2 times. Last update was at 2022/08/17 13:50:44



Now only a CSM player. 
   
Made in gb
Dakka Veteran





I like the sound of dedicated sets for factions other than chaos. Seraphon looks interesting, would love to see a dwarf faction - maybe thats were the rumour engine with the books comes from. Bloodhunt .. wild hope a Kurnothi war band ..I too would hope they have some diversity of Killteam.
   
Made in us
Preening Primacii 4th Gen Neophyte





 DarkStarSabre wrote:
FYI - the map that was teased a while back and appears in the Core Rulebook for Heart of Ghur?

Has a Soulblight Symbol on it and is named Count Moltaire's Bloodhunt. EDIT: On closer inspections the wings on the symbol are tattered with hook claws and spines on them. More like FEC Crypt Flayer wings if you ask me....

So second box is likely FEC

Edit: Have attached the map from the Core Rulebook. Should be likely hints as to what's coming.

Seraphon was obvious from the ruins and setting.

But from the map...

Lots of options including Ogors, Grots, Orruks, Beastmen, Fyreslayers and Soulblights...


If you consider the AoS roadmap in addition to the map in the rulebook and today's preview, I would guess.

Sundered Fate: Seraphon vs Ogors or Gloomspite (Seraphon because of today's preview and Ogors/Gloomspite because of 2 D books in Autumn)

Bloodhunt: Khorne vs Ogors or Gloomspite (This box would be a Jan/Feb release. There is a Khorne outpost on the map and early 2023 looks to be SoD and Khorne releases. I think the other D faction from Autumn will be in this set. I am guessing the Soulblight icon and name on the WarCry map is a misdirect.)

Nightmare Quest: Soulblights or FEC vs CoS/Dawnbringer Crusade (A few of the unsolved Rumor Engines look to be either feral vampires like Vykos or FEC. My guess GW will start doing the weekly hints about CoS starting late Dec and ramp-up in 2023. Figure this box will be a hint of the new design and forerunner to the larger battletome in Summer.)

These warbands are all 100% original, and they’re drawn from factions across the Mortal Realms, not just those in the thrall of Chaos. Ssshh

I don't think the above statement from the article precludes there being new chaos warbands, so I suspect we will see at least 1 this season.

This message was edited 2 times. Last update was at 2022/08/17 14:10:56


 
   
Made in de
Aspirant Tech-Adept






 DarkStarSabre wrote:

Has a Soulblight Symbol on it and is named Count Moltaire's Bloodhunt. EDIT: On closer inspections the wings on the symbol are tattered with hook claws and spines on them. More like FEC Crypt Flayer wings if you ask me....

So second box is likely FEC


With the only decent looking ghouls (WH Underworlds) rotated out from the webstore, a Warcry warband would be nice.
   
Made in de
Boosting Ultramarine Biker




Hamburg

I'm just curious how many warbands there will be in total and in particular whether there will be (unique and newly modeled non-chaos ones) ouside the campaign boxes.

In addition it begs the question how these can be integrated then into AOS armies.

My Element Games referal code: SVE5335 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Sundered Fate sounds like a Seraphon v Arcanites set, just sayin'.
   
Made in gb
Decrepit Dakkanaut




UK

SKR.HH wrote:

In addition it begs the question how these can be integrated then into AOS armies.


Typically the Warcy unit has unique weapon profiles and such for each model with a handful within the team who are generic warriors

In AoS they form a single troop unit with most having a single weapon and stat profile. Of that group a couple might have something special (eg an extra wound or such) and one will have optional parts to be a leader or a warrior. They then act like regular infantry models; just with more dynamic poses and weapons.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Still the biggest cock-up of the whole concept, doing the "superduperunit" crap.

Just make them into different units and a hero.
   
Made in de
Boosting Ultramarine Biker




Hamburg

 Overread wrote:
SKR.HH wrote:

In addition it begs the question how these can be integrated then into AOS armies.


Typically the Warcy unit has unique weapon profiles and such for each model with a handful within the team who are generic warriors

In AoS they form a single troop unit with most having a single weapon and stat profile. Of that group a couple might have something special (eg an extra wound or such) and one will have optional parts to be a leader or a warrior. They then act like regular infantry models; just with more dynamic poses and weapons.


I was under the impression that the chaos warbands also got/get their respective entries in the codexes... Or was it only warscrolls?

My Element Games referal code: SVE5335 
   
 
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