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![[Post New]](/s/i/i.gif) 2011/04/21 20:48:49
Subject: 500P Orks.
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Stealthy Grot Snipa
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HQ
Big Mek with KFF 85P
Troops
15 Ork boyz 1 with Big Shoota 95P
15 Ork boyz 90P
Heavy Support
1 Looted Wagon with Boomgun and 'Ard case 115P
1 Looted Wagon with Boomgun and 'Ard case 115P
Tactics.
Only worry is anti tank so I'm going to have to play Ambush tactics. Since the Weapons are Ordanace it's ethier roll 2d6 or +1 on the chart, meaning I can take out AV14.
So what would you say about this list?
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![[Post New]](/s/i/i.gif) 2011/04/21 20:55:58
Subject: 500P Orks.
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Mekboy on Kustom Deth Kopta
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what is the plan? sit back let the boom gun shoot and bubble wrap it with boys and the big mek?
its different and at 500 poitns it might work, but at 500 points i don't think many people will have much armor 14 units for you to deal with
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10000 points 7000
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![[Post New]](/s/i/i.gif) 2011/04/21 21:07:43
Subject: Re:500P Orks.
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Been Around the Block
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If you don't do a tonne of damage in the first couple of turns, you're probably screwed. You're likely to roll some Don't Press Dats which will not only cost you a shot, but expose the armour when it's out of KFF range, and possibly run down the small Boyz mobs you're no doubt running in front of it.
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![[Post New]](/s/i/i.gif) 2011/04/21 21:43:36
Subject: 500P Orks.
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Stealthy Grot Snipa
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Dont press dat is anoying but the other one should cover it. I actually run it strange sometimes. The mek goes with the boyz and 30 orks is something you can't ignore. I have run 30 boys and mek with one boomgun killa kan and a warbuggy which has won 6 drawn 1 and lost 1. Not bad but the boomgun killed moat so I thought let's run two and here I am might proxie game it soon. I can see SM's running scared
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![[Post New]](/s/i/i.gif) 2011/04/21 22:29:55
Subject: 500P Orks.
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Krazed Killa Kan
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Ditch one of the boomwagons, bump up your boyz mobs to 20s with pk nob, give wagon ard case so it doesnt die to bolter rounds and you've got a good looking list.
Btw, you have the honour of this being the first dakka post from my new samsung smartphone
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2011/04/22 01:11:55
Subject: Re:500P Orks.
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Squishy Oil Squig
South Pasadena
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I agree bout taking out the one boomwagon...and boosting boy power.......with only 15 boys....bolter fire will make you run off the board quickly
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Bood Axes gone fast
3000 |
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![[Post New]](/s/i/i.gif) 2011/04/22 06:17:11
Subject: 500P Orks.
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Stealthy Grot Snipa
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The wagon has 'Ard case. I don't feel like dropping for more boyz. 30 Boyz might get wiped out by a firing line but the Wagons will blast the SM's to bits.
SM would get 1 turn of firing mabye not even that before they get blasted into oblivion.
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![[Post New]](/s/i/i.gif) 2011/04/22 16:48:54
Subject: 500P Orks.
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Liche Priest Hierophant
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Yeah, I think a lot of Ork players overestimate what other armies can take at 500 points. The two Boomwagons will be plenty, I think, for anti-armour. Could split your Boyz into 1 squad of 30 and one of 10, use one to camp objectives while the other is out there krumpin.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/04/22 19:37:58
Subject: Re:500P Orks.
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Squishy Squig
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How about this: replace one of the wagons with a big mek with a SAG, and drop the KFF mek for some more boys. You'll probably lose some more boys to gunfire, but the excess boys should make up for that loss. And you gotta love 72" ap 2 pie plates!
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![[Post New]](/s/i/i.gif) 2011/04/23 15:12:36
Subject: 500P Orks.
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Stealthy Grot Snipa
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What that could hit my boyz? SAG over KFF with 2 tanks? No thanks  Any better suggestions?
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![[Post New]](/s/i/i.gif) 2011/04/23 19:15:47
Subject: 500P Orks.
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Yellin' Yoof
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InquisitorVaron wrote:The wagon has 'Ard case. I don't feel like dropping for more boyz. 30 Boyz might get wiped out by a firing line but the Wagons will blast the SM's to bits.
SM would get 1 turn of firing mabye not even that before they get blasted into oblivion.
If you're going to play orks, you can't give a damn about seeing your casualty count going through the roof relative to your opponents. Dey's ALWAYS moar boyz! Speaking of, I would do nothing in 500 points but mass boyz w/ PK nobz and bosspoles, and KFF them with a big mek. I say drop AT LEAST 1 tank for PK nobz n boyz, you will not be sorry.
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~~ ALL HAIL THE BATTLE POPE! ~~
Madboss Weerdtoof's Confed-a-ration o' Ruff'yan Freebootas 3000 2000 |
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