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2017/09/16 03:11:04
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
In regards to 15 Immortals and 20 Warriors,
A 5 / 10 / 20 split should be fine, with the 20 in the middle of the table for board control, the 10 coming around a flank, and the 5 taking an objective in cover.
2017/09/16 07:33:58
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Pyrothem wrote: Frontline is having Jessica on as a guest to run her Necron List she got 51's in Nova on friday against new Death Guard.
With all the smights I don't have any faith in wraith heavy list.
That is one I'll try to tune in for.
I encourage everyone else on this board to do so as well, and try to ask some questions.
Maybe then we can find out what exactly it is that they think makes Crons so "great" this edition, despite their abysmal performances in the competitive scene.
Did anyone else get to see the game yesterday? I live in a bad time zone for this. Tried to clicking their link today, but I can only get it to play from turn 4, necrons seem pressed back against their own board edge.
2017/09/16 08:01:16
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Crons lost on points, but they were getting overrun at the end of round 5, with not much left, had it gone on to 6-7 there wouldn't be much more than the pylon left
12,000
2017/09/16 09:38:47
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
How are necrons in free for all games? In team games they always target my ally first since renanimation protocol which is a bummer. Will they to my advantage target me last or will I have to see for myself in 6 hours? Thanks.
2017/09/16 09:49:32
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Klowny wrote: Crons lost on points, but they were getting overrun at the end of round 5, with not much left, had it gone on to 6-7 there wouldn't be much more than the pylon left
I guess the HQs invul saves were holding up against the pylons. Did they comment on Necron's strength in general?
2017/09/16 10:03:51
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
I only watched snippets to get an idea of the game but yea the pylon (single) took 3 turns of it and anni barges to kill mortarion, he rolled his ++'s for days.
12,000
2017/09/16 10:25:55
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
I watched the whole game. It literally told 140 minutes to complete.
Main notes
- The 1st 3 turns only took 40 minutes due to foot-slogging DG and Jessica having all her crons in a "gun line".
- She put her 3 10 warriors units on a 3 story building with a Cryptek and Pylon tucked behind the building. It seems pretty affective against pox walkers but wasn't useful against the Space Marines when Frankie was casting +1 toughness.
- Pylon focused on Mortarion all game (as expected) and killed Morty turn 3. On it's 1st turn she got a 6 on the d6, got 5 to-wound rolls, Frankie saved all of those bar one but used a CP to re-roll and saved it. Turn 2 she was able to get 2 wound rolls through and did 9 wounds. Turn 3 she got the final bit of damage done on Morty and vanished him from existence. She then used the Pylons second gun profile because of how close all the other DG was getting.
- Wraiths did pretty good in holding up Frankie's DG Space Marines and eating up the Pox walkers. 2 units died to Mortal Wounds though through our the game.
- I don't remember the Anni Barge doing much but the game was so fast paced that if you zoned out you were missing whole phase or turns. It took about 10 minutes to do the 1st turn. Before I knew it it was turn 3 40 minutes into the game.
- Frankie looked like he was going to be tabled by turn 4 but he rolled amazingly well with his saves and Disgusting Resilience. The chat tried to accuse him of "weighted " dice but I guess he just rolled well.
- Jess was able to win on points by. I think it was 5-2/3 by the end of the game. It was ITC game 6. Search and Destroy.
- If anything, and this is the most important thing, Frankie seemed surprised by how well the Necrons stood up to his list but I feel like Reece will use that game as fuel to push on about the Necrons being better then want everyone says.
- Turn 5 the DG finally got into CC with the crons but because they rolled less then a 3+ to continue the game it ended in Jessicas favour. They both agreed that the game would have been in DG favour if it went to turn 7 due to Frankie having all his army within charging distance of her army.
It was a good game to watch from a Necron point of view. I am only worried about how her game will affect people's thoughts on our army being more OP then what it actually is.
Thanks! So warriors and anni barges cleared the pox walkers, and wraiths held off stronger CC units and ate smites so that she could pull off a victory at turn 5? What about the DP and Typhus?
2017/09/16 11:16:00
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
DP and Typhus just gave buffs to the SM and Poxwalkers, occasionally cast smite, +1 toughness to the SM and -1 toughness on the warriors and Cryptek. I don't really remember them doing much. They are CC units with 7" buffs so they weren't able to do anything unless in CC but because it took 5 turns and the game ended on turn 5 they were just used as aura buffers.
They might have the game uploaded on YouTube or you could try watch it on Twitch.
The only reason Wraiths soaked Mortal Wounds was because they were the closest models to the DG. They probably would have destroyed the SM if they got into CC.
This message was edited 1 time. Last update was at 2017/09/16 11:17:59
I'm understrength at 1383pts with a Space Wolf ally at 1001pts.
We are facing off against two Demon armies, a large host of Tzeentch at 2684pts and a Nurgle mix of Demons and Death Gaurd at 2434pts.
We are somewhat understrength (the tzeench force is about 300pts above us. I was planning on bringing Deceiver to deploy right at the central objective with a Ghost Ark full of characters and my 20 Warriors, 15 Immortals and all the scarabs I can fit in. Just hope that our resilience will hold against that many smites and firepower from the defilers of the DG player.
Space wolf ally would bring somw long ranged firepower to support my core.
Wait, your bringing 2300 points to their 5000? That seems like its an auto lose, I wouldn't even bother at that points disparity unless you had major advantages (i dont know the mission so im not sure).
But smite will absolutely wreck the armies. It is quite effective, especially when you consider the numbers they are bringing it in. Seriously, 2700 extra points, with the larger part being tzeench that can spam psykers out the wazoo?
No, I'm sorry I should have said it better. It's three opposing armies: Me and Space Wolves, the Tzeench force and the Nurgle force. The two demon armies are enemies. It's a three player scenario, only me and the space wolves are allies.
Carnage is played with a single objective at the center of the table. My take is I have a hard time dealing damage to dislodge an enemy in there, but I may just be able to surround the objective with my models and just park there the entire game.
This message was edited 2 times. Last update was at 2017/09/16 13:33:08
About the Frontline game a decent gunline army would have tabled the DG. Considering that the pylon only did 6 wounds to Morty and the A barges and Warriors did the rest imagine what a Bobby G gunline would do.
Hammer and anvil deployment is not easy for a foot slogging army especially if they would play against a long range shooting army.
2017/09/17 07:01:53
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Inevitableq wrote: Out ot curiosity, is there any artwork or other examples of toholk the blinded. And does anyone have any suggestions on how to convert/kit bash him?
Take a Deathmark head scratch out the eye?
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2017/09/17 15:00:55
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Inevitableq wrote: Out ot curiosity, is there any artwork or other examples of toholk the blinded. And does anyone have any suggestions on how to convert/kit bash him?
Take a Deathmark head scratch out the eye?
Perhaps use the socket for something else, some gadget or tool or sensor
Automatically Appended Next Post: I started a thread in painting and modeling about this, you'll find it easily, would be nice to brainstorm what options there are to stay as true to the lore as possible
This message was edited 1 time. Last update was at 2017/09/17 15:16:37
2017/09/17 15:30:38
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Toholk is supposed to be malformed with a damaged head but to compensate he built himself a vision aid helmet contraption. For my toholk I used a puppet wars robot as a base for him.
2017/09/18 20:00:11
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
New Necron player here, loooking for some advice - I'm close to finishing a fairly standard infantry-based army - overlord, cryptek, immortals, warriors, plenty of scarabs. But I'm a bit light on anti-tank.
I already have a triarch stalker, what else should I get? Another stalker? A doomsday ark? Annihilation barge?
Right now I'm kind of leaning towards a DA, that should synergize well with a TS, right?
Why isn't FW allowed in your meta? Feels kinda dumb to allow GW miniatures not FW when they can be played in the same game.
I would take a Second Triarch Stalker tbh, I personally don't like the DDA because it's heavy D3 is unreliable and the only way to make them reliable is to take 3-5 of them which will eat into your points quite fast.
Annihilation Barge can be useful but mostly agaisnt units with terrible saves.
FW is where we excel and if your meta doesn't allow it then your stuck with reliable ways to deal with toughness 6-9 units... I would personally hold off till the Codex to see if anything gets better and just play 1000pt or less games so that you don't have to invest into new models as everything you have right now will do well.
Heavy Destroyers might help as well but they can be easily killed if your opponent really wants them gone.
I'm also staying away from FW for now since my meta was similiar in 7th. Not sure where it will land in 8th.
I like the DDA. Sure they can be unreliable at times and are best taken in pairs in combination with a Stalker.
What most people seem to forget is that they also have gauss flayer arrays. At short range they put out more damage than an AB.
This also means that a Ghost Ark does more damage than an AB at rapid fire range. With 6 more wounds and the ability to reroll RP for warriors for 24 points more.
Back to the DDA. I've actually found out that the DDA is more usefull at midfield rather than licking the board end. This way it can use those gauss flayers.
How many points are the armies in your meta? I usually play at 1500 points and have a hard time squeezing in a C'tan. At 2000 I include the Deceiver.
2017/09/18 22:36:29
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
What most people seem to forget is that they also have gauss flayer arrays. At short range they put out more damage than an AB.
I actually like the DDA. 14 wounds, 6 toughness, good movement, Quantum Shielding and yes, the fire power of 10 warriors (I actually prefer to take the DDA over warriors so I can field more Immortals). The main reason for the DDA is the Doomsday Cannon though but at D3 shoots it is hard to justify its reasoning to be fielded (imo). If the gun was Heavy 3 and it's damage was D3+3 then I would field them all day every day without hesitation.
I rather take 2 Triarch Stalkers with THG because you get 4 S9 -4 D6 shots instead of rolling. It does cost 342pts though but 2 DDAs cost 406pts... I guess the shooting fire of 20 warriors is good if you have none.
In my 1000 point games the Stalker has been my MVP (even killed off a 4 wound flying demon Prince in melee). Most people charge them as you do with all tanks but with the flamer heat ray option and decent melee I let them come and smile when QS takes the bite out of those multi wound giving characters.
2017/09/19 06:15:42
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Thanks guys. I'm close to 2000 points, and probably I will try out the DDA. Didn't think of the flayer arrays, the plan was to keep it in a corner with a scarab screen, but I will try it midfield I think.
Probably I will get a second stalker anyway though, because I think it's such a cool model, so then I can try both ways...
Keep it screened by a 9 base squad of scarabs however, helps to pick and choose what you engage with. I agree with stalkers, love the model. So cool!!!
12,000
2017/09/19 14:23:44
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Cmdr_Sune wrote: DDA = Stalker
= DDA 14W and 3+, Stalker 10W and 3+
= They are on average equal with their heavy weapons.
DDA + 72" range
+ Gauss flayers.
+ Fly.
Stalker
+ A little bit if CC + Targeting relay
Factoring in cost vs damage output vs survivability, wonder what comes out on top, there?
I have a feeling it'll be the DDA. Its extra range will keep it safer longer.
(granted, the Tesseract Ark is probably going to be better than them both)
2017/09/19 15:52:15
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Times arrow has got me thinking. With a CP reroll the chances of sniping a commissar is pretty good, and it's a more reliable method of killing TH/SS termies pretty efficiently. Most situations still call for the 'smite' but I'm going to start using it ore and more, especially against guard and eldar and other fragile armies