| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/05/11 13:10:18
Subject: Dark Eldar Body Count
|
 |
Regular Dakkanaut
|
Heya. I was wondering how many bodies other Dark Eldar players feel comfortable to have in their armies, at different point totals (1500, 1850, 2000). I do realize that the answer heavily depends on the type of army and on your skill, so maybe contextualize your posts?
For example, in my case, my mech army has a total of 34 bodies at 1500, and 9 vehicles; I feel my body count is borderline, but it normally works out because vehicles make my infantry last longer. My WWP list instead has a good 50% extra bodies (and of course a lot less vehicles).
So all in all, I'm interested in your considerations: is there a minimum that you think is necessary to have a functioning force?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/11 14:42:04
Subject: Dark Eldar Body Count
|
 |
Stone Bonkers Fabricator General
|
No there is no minimum. Extra bodies are nice but of course they can also really hamper you.
|
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/11 15:09:00
Subject: Re:Dark Eldar Body Count
|
 |
Fixture of Dakka
Feasting on the souls of unworthy opponents
|
Bopdycount is 100% irrelevant to the functionality or ability to succeed of a Dark Eldar army.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/11 16:51:40
Subject: Re:Dark Eldar Body Count
|
 |
Longtime Dakkanaut
New Zealand
|
Dashofpepper wrote:Bodycount is 100% irrelevant to the functionality or ability to succeed of a Dark Eldar army.
Yes and no, I agree bodycount by itself has no bearing on how competitive a DE list is. However if your body count is particularly low then chances are you are taking too many expensive units and unnecessary upgrades which will definitely impact how competitive your list is. Its not always the case but its a pretty common trap for new DE players.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/11 20:38:34
Subject: Re:Dark Eldar Body Count
|
 |
Pulsating Possessed Space Marine of Slaanesh
|
At 2000 pts, I have roughly 70 bodies and 9 vehicles.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/11 20:50:10
Subject: Dark Eldar Body Count
|
 |
Sinewy Scourge
|
I have 58 bodies and 10 vehicles in my 1850 list and I do pretty well with it.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/11 20:57:51
Subject: Dark Eldar Body Count
|
 |
Tunneling Trygon
|
in my 1500 i have 30 - 40 i think...
with 8 vechicles
|
Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/11 23:56:09
Subject: Dark Eldar Body Count
|
 |
Boosting Space Marine Biker
Aurora, CO.
|
my 2k list has 54 bodies and 9 vehicles, and I tend to steamroll most opponets.
Massed lance + venoms = lots of dead things, not even counting the 4 assault units I have.
|
10'000 years ago, Terra was under siege. The Sons of Rogal Dorn stood firm at the gate, never letting an inch slip away so long as we drew breath. We were killed in droves defending the Emperor and his Imperium, and we killed many in turn. We defended the Emperor and his Imperium, and this is what it means to be a Fist
2500 worth - W114/D28/L70
The Baleful Soul - 2000 worth -W21/D5/L4
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 01:25:50
Subject: Dark Eldar Body Count
|
 |
Regular Dakkanaut
|
@ 1500 I have 72 bodies and 5 vehicles.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 01:27:18
Subject: Re:Dark Eldar Body Count
|
 |
Infiltrating Broodlord
|
Depends on my list for the game.
|
Ayn Rand "We can evade reality, but we cannot evade the consequences of evading reality" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 07:49:08
Subject: Dark Eldar Body Count
|
 |
Commoragh-bound Peer
GA, USA
|
At 2000 points I have 5 vehicles and 58 bodies.
|
4000+ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 07:57:53
Subject: Re:Dark Eldar Body Count
|
 |
Ladies Love the Vibro-Cannon Operator
|
Dashofpepper wrote:Bopdycount is 100% irrelevant to the functionality or ability to succeed of a Dark Eldar army.
In fact, this was my first thought, too.
Some armies have a notoriously small body count like DW and may get outnumbered when played incorrectly.
But DE has the speed and firepower to overcome a low body count.
|
|
This message was edited 1 time. Last update was at 2011/05/12 07:58:07
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/12 22:04:06
Subject: Dark Eldar Body Count
|
 |
Commoragh-bound Peer
|
In 2k points i take 7 vehicels and 66 bodies, and I win about 90% of the time with it.
I agree with Dash, body count is not as important as functionality in any DE build.
|
|
|
 |
 |
|
|