VoxDei wrote:Jidmah wrote:Tri, that would be incorrect. You have to move Wazzdakka and those boyz at the same time, as they are one unit. Also the check whether he leaves/joins is done at the end of the movement phase. If he is out of coherency he leaves the unit, if he is within 2" he stays/joins the unit. Because of that, the problem would never occur, you can leave/join only once each turn. (BRB pg. 48)
Your logic makes no sense. The
op just gave you a situation where both those occured in the same turn. At the end of the movement phase he was out of coherency with the unit he started with and in coherency with another unit.
Jidmah's explanation is solid. Here's what he's saying:
By the end of it, he had this:
With Waz somehow in the biker squad, not the boyz.
The problem is that this situation should never have happened to begin with. You're supposed to move the entire unit at once. If you move the
IC outside of the unit, then the rest of the unit can't move, because it was already nominated to move back when the
IC was a part of it. It's only afterward that if the
IC is outside of coherency that he breaks off. As a result, technically, he would still be a part of the boyz squad, and should never have had to join the biker squad.