Just got home from a tournament in Sacramento and had a really good time. The Great Escape Games contest of champions events are really big for one day
RTTs, this one had 76 players. They are run by a good group of guys, too. Italiaplaya, White925 and went out to toss some dice and promote our upcoming Bay Area Open
GT this July.
http://bloodofkittens.com/bayareaopen/
These events are heavily comped and with a lot of soft scores, so I had to alter my list to make it fit. The list is weird but I literally wrote it 5 minutes before I started playing and had to make it work with what models I had in my bag when I got to the store as I did not know what the comp system was until I arrived. It is not optimal, but it got a pretty strong comp score (31 out of 35). To win at these events, you have to have good comp.
HQ
Rune Priest:
JotWW, Storm Caller
Elites
Dreadnought: L.Cannon, H.Flamer
Wolf Guard x 3: P.weapon x 2
Troops
Blood Claws x 10: Fist, Rhino
Grey Hunters x 5: Lazorback, Flamer
Grey Hunters x 5: Razorback, Assault Cannon, Flamer
Grey Hunters x 5" Razorback, Assault Cannon, Melta
Fast
Typhoon x 2
Typhoon
Heavy
Long Fangs x 6: M.Launcher x 5
Long Fangs x 6: M.Launcher x 5
Long Fangs x 6: M.Launcher x 5, Lazorback
Game 1
Opponent: Tau
Mission: Dawn of War, 2 objectives, table quarters count as objectives
HQ
Shas
El: Positional Relay, twin missile pod, targeting array, gun drones x 2
Elites
Crisis Suits x 3: plasma Rifle, m.pods, bonding knife, team leader, gun drones
Crisis suit: twin fusion blaster, targeting array
Troops
Fire Warriors x 12: Shas O, Bonding Knife, Devilfish,
SMS, multi, d.pods, targeting array
Fire Warriors x 12
Fast
Pathfinders x 8: Bonding Knife, Devilfish,
SMS, multi, d.pods, targeting array
Heavy
Hammerhead: rail gun, burst cannon, d.pods, multi
Hammerhead: rail gun, burst cannon, d.pods, multi
Sky Ray:
SMS, d.pods, multi, targeting
The board we played on didn't have much
LOS blocking terrain so it was a straight shoot out, and Tau don't win shoot outs against...well against many armies these days. I got my units into position first and let lose with hot missile death. My opponent played a smart game but my turn two shooting was devastating, my dice went red hot and pretty much crippled his offensive capabilities. His dice stunk, too. He stopped all of the glancing hits, and none of the punches. I ran my Blood Claws straight at his lines as a distraction unit. He fired everything at them and they still made it across full strength, it was crazy.
So, long story short, shooty wolves shot the Tau to death in short order and I took max points. My opponent was a great guy though, and went on to win his next two games, finishing with a winning record with Tau which is pretty awesome.
Game 2
Opponent: Grey Knights
Mission: Pitched Battle, Kill Points, table center worth 2 kill points, held like an objective.
HQ
Librarian: Halbred, Might, Shrouding, Summoning, Sanctuary, Quicksilver
Inquisitor: Daemon Weapon, Communion, 3 servo skulls
Elites
Henchmen x 11: Death cult x 2, Crusaders x 2, Arco, Daemon Host, Jokaro, Warrior x 2, Chimera with H.Flamer
Purifiers x 8: 3 Halbreds, Incinerator, Daemon Hammer, Rhino
Troops
GKT x 5: Psycannon
GK x 10: 2 psycannon, daemon hammer, Rhino
GK x 10: 2 psycannon, falchions x 1, Rhino
Heavy
Rifleman dread: psycannon ammo
Rifleman dread: psycannon ammo
I got first turn again, and deployed in a refused flank. My opponent, seeing the lack of
LoS blocking terrain, and the large amount of firepower my army packs, decided to deploy defensively in the opposite corner, which turned out to be a poor choice. I quickly disabled his Dreads which forced him to come into the teeth of my army and the result was fairly predictable. Most of his army was gutted fairly quickly ending in a nice little scrum in the middle where the Blood Claws managed to destroy his remaining scoring units in combat before dying themselves. In all fairness though, without terrain to cover his advance, there wasn't much he could do. He may have been able to get into combat with me had he bum rushed me but the table was pretty open.
Full points victory to me, but my opponent dinged me on comp a bit as he didn't like my army and thought it was overpowering. That is the thing with comp/sports, it is just so easily abused, even if the other person doesn't think they are doing it. Had he beaten me, I wonder if he would have dinged my comp score? My army was legal, it shouldn't be penalized (at least not in my opinion). But hey, that is comp for you.
Game 3
Opponent: Daemons
Mission: Spearhead, Secure and Control with certain units counting as on objective (most expensive:
HQ, Vehicle, Unit)
HQ
Fateweaver
HoT: Chariot, bolt, gaze, legion
HoT: Chariot, bolt, gaze, legion
Elites
Blood Crushers x 6: Diversified
Blood Crushers x 6: Diversified
Fiends x 6: Might
Troops
PBs x 5
PBs x 5
PBs x 6: Icon
Fast
Seekers x 15
Italiaplaya and I drew each other for the final round. 6 of us left were 2-0 and I drew my teammate! I ALWAYS play one of my teammates at every event we go to, without fail! We asked the
TO if it would be possible to play someone else, and he agreed so long as another pair of guys wanted to switch with us. Well, none of the other guys wanted to run the risk of playing Italiaplaya's Fatecrusher list! So, it was the two of us duking it out once again.
He got first turn and gave it to me to take away a round of shooting. He got his preferred wave but scattered away from me. My shooting was garbage and I barely did any damage. He then went red hot and started popping vehicles left and right. My boys just couldn't do any telling damage, barely taking any units out. Fateweaver was going apeshit. He took out 4 units by himself and I couldn't even put a wound on him. By turn 4 most of my army was butchered and I was playing a total defensive game. Turn 5 I still held one uncontested objective and my Typhoons manged to contest his 2. Luckily for me, the game ended on turn 5, giving me a narrow victory when I honestly should have lost as my army got the crap kicked out of it. Had it gone another turn, I honestly would have been tabled or damn near it. Play to the objectives, even when you're getting pwned!
So I managed to get another full point win as I managed to grab my bonus points with the few remaining boys I had left alive. This finished me out with max battle points.
In the end, I won best general and third overall, which I was pleased with considering my army was so ad-hoc and last minute.
Despite my aversion to comp, it was a fun event and I would gladly go to another. I met a bunch of cool guys and there were some amazing armies there as well.