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Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

So I brought my grey knights again, same list as last time for those that don't remember.

Round 1- http://thebrownpaintbrush.blogspot.com/2011/05/battle-for-salvation-rtt-round-1.html
Round 2- http://thebrownpaintbrush.blogspot.com/2011/05/round-2_23.html
Round 3- http://thebrownpaintbrush.blogspot.com/2011/05/grey-knights-vs-jawaballs-round-3.html

This message was edited 3 times. Last update was at 2011/05/31 22:01:56


 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

I am surprised to see MC Daemon Hammers in every squad. How did that work out, I played GK with my Daemons and they were the only thing that saved them against my SG's.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

For 5 points master crafted is nice, but I would have no qualms dropping it if I was tight on points. Demon hammers on the other hand, have proved utterly invaluable. I see a lot of grey knight lists that don't take them, and they really are all missing out. Other armies pay 25 points for a power fist, we get force weapon power fists for 5 and you're not taking them? Really?

Grey knight are an army that when done properly out class every army in the game in whatever they do. Be it shooting or combat, or even getting first turn. The book has everything one could possibly need, scout blockers, psychic powers, long range, mid range, hand to hand capabilitty, anti horde, cheap transports, multiple threats, deep strike defence etc... When done properly there is nothing my army can not accomplish. There are no bad match ups. I think once players stop taking units such as paladins and putting them into storm ravens backed by scouting dreadknights, which are all jsut gimmicks, then grey knights will rule.
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

Whoa, I had assumed the Hammers cost the same as a standard Power Fist - that is incredible. Not to mention you can go to S10 with Hammerhand. I will have to recommend my opponents do not do this.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

Also the hammers are good when going up against monstrous creatures.

For example, if you were fighting against a TMC you would have a great deal of trouble wounding it at strength 4 since you have to save your one psychic ability for the force weapons rather than hammerhand.


 
   
Made in us
Awesome Autarch






Las Vegas, NV

Yeah, GKs have some insanely good units that are stupid cheap.

Congrats on the round one win, looking forward to more reports.

   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

Thanks guys round 2 will hopefully be up tongiht.

Just as a spoiler to further my point about the hammers, round 2 I played tyranids and demon hammered a tervigon and round 3 I used hammerhand to get it up to S10 to pop open a land raider.
   
Made in us
Fixture of Dakka





San Jose, CA

Wow, that's some pretty tough competition, though I'm not surprised at the results. MSU-knights will just own DE in anything but 5-objective missions.

yermom wrote:For 5 points master crafted is nice, but I would have no qualms dropping it if I was tight on points. Demon hammers on the other hand, have proved utterly invaluable. I see a lot of grey knight lists that don't take them, and they really are all missing out. Other armies pay 25 points for a power fist, we get force weapon power fists for 5 and you're not taking them? Really?

Don't forget, 5pts is only for purifiers. On strikes and interceptors, hammers cost 10pts, which is still a bargain compared to 30pt marine thunderhammers.

Unfortunately for me, I've never really had much success with the hammers. Seems like every time I try to use them against nids, for force weapons get shut down by Shadows. Either that or I ID them with just volume-of-force-sword/halberd attacks and did not need my hammer.

Looking forwards to the next battle.


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Made in us
Dakka Veteran





Nice report so far looking forward to round 2.

Seems like the Dark Eldar player should have reserved going second.

Master crafted daemon hammers actually are a liability on purifiers since if you perils you lose the master crafted daemon hammer. In purifiers its better to take a regular daemon hammer on someone who is not the sarge and spend the points spent for mastercrafting the daemonhammer for halberds instead. In strike squads you have to take the hammer on the sarge for the extra attack.

Hammers pretty much should be taken in every squad if you have the points because they are useful for hitting vehicles on rear armor, insta killing multi wound toughness 4 or 5 things without having to use force weapon and wounding most things on a 2+ They are also cheaper then fists in other armies.

   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Can't wait to read the next!

Also, due to nightfight the DE guy shoulda did.... something. They have nightvision!

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Made in us
Longtime Dakkanaut






Dallas Texas

yermom wrote:For 5 points master crafted is nice, but I would have no qualms dropping it if I was tight on points. Demon hammers on the other hand, have proved utterly invaluable. I see a lot of grey knight lists that don't take them, and they really are all missing out. Other armies pay 25 points for a power fist, we get force weapon power fists for 5 and you're not taking them? Really?

Grey knight are an army that when done properly out class every army in the game in whatever they do. Be it shooting or combat, or even getting first turn. The book has everything one could possibly need, scout blockers, psychic powers, long range, mid range, hand to hand capabilitty, anti horde, cheap transports, multiple threats, deep strike defence etc... When done properly there is nothing my army can not accomplish. There are no bad match ups. I think once players stop taking units such as paladins and putting them into storm ravens backed by scouting dreadknights, which are all jsut gimmicks, then grey knights will rule.


so when you loose a game I hope you feel incompetant

5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
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Made in us
Willing Inquisitorial Excruciator




Falls Church, VA

Smitty0305 wrote:
yermom wrote:For 5 points master crafted is nice, but I would have no qualms dropping it if I was tight on points. Demon hammers on the other hand, have proved utterly invaluable. I see a lot of grey knight lists that don't take them, and they really are all missing out. Other armies pay 25 points for a power fist, we get force weapon power fists for 5 and you're not taking them? Really?

Grey knight are an army that when done properly out class every army in the game in whatever they do. Be it shooting or combat, or even getting first turn. The book has everything one could possibly need, scout blockers, psychic powers, long range, mid range, hand to hand capabilitty, anti horde, cheap transports, multiple threats, deep strike defence etc... When done properly there is nothing my army can not accomplish. There are no bad match ups. I think once players stop taking units such as paladins and putting them into storm ravens backed by scouting dreadknights, which are all jsut gimmicks, then grey knights will rule.


so when you loose a game I hope you feel incompetant


You won't have much luck there, Nick's too incompetent to feel incompetent, it's the cross he bears

On a more on topic note: Glad to see you're doing so well with the GK, I'm having a mixed/bad set of luck with mine due to misbehaving dice and not finding a list that suits my playstyle very well. The funny thing is that independently we came up with almost identical lists, mine's doing poorly for me, and you're doing amazing with yours. Just goes to show you that part of list building is finding something that suits you as an individual (or I suck ).

   
Made in us
Regular Dakkanaut




The DE list seemed pretty similar to the one you played against in the last tournament but the results we're quite different. Obviously your previous opponent must have been some sort of a tactical genius (kidding, this is Luke btw, and congrats on the win).

The mission probably made the biggest difference, but other than that do you think he mis-played anything? Reading the report, it doesn't seem like there was any point where you were really worried about the outcome, and by turn 4 he was down to like 2 skimmers left.

Since I wasn't there (and don't know what the table looked like) it's hard to say, but I think he misplayed his opening gambit. Specifically I'm talking about Boosting into easy Psycannon range (was there a single squad of yours that wasn't easily in range of something?), and splitting up his force. Though this fight was definitely up-hill for him any way you look at it, I think boosting everything up one flank to try to keep some of your guns out of range/LoS for the first real shooting phase would have made it a bit closer. Just my thoughts anyway.

This message was edited 1 time. Last update was at 2011/05/23 15:44:06


 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

The weakness of your list is kill point missions. It looks like you got a good match-up for an annihilation mission.


 
   
Made in us
Fresh-Faced New User




I definitely made a huge error in not reserving my whole army. learned that mistake the hard way and won my next two games by keeping everything in resevre =P

It was a rough game, well played by you. literally my only chance was the game ending on turn5, haha
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

Round 2 is up!

Andrew I think it's because your guard were an army that liked to reserve and spread out making use of the whole table. Grey knights are in army that stays together and likes having 3 squads fighting oone of theirs. Just my thought on it anyway, but it's intresting nonetheless.

Luke glad to see you joined dakka. Also I think I agree that boosting into my psycannon range was his biggest mistake. He deployed with 4 or 5 units in a corner to add support, and them spearheded the center with 4 or 5 units. I think dark eldar need to be used more preciesly, being patient amd waiting before being offensive.

You were right though, there was never really a point I felt I would lose. To be fair though, that's my attitude going into just about every game I play, unless the match up is horrible for me.

Blackmoor that does appear to be my armies biggest weakness for sure. Hopefully I can overcome it.

And Andrew, reserving wouldve been decent, but I wouldve gotter a free advance to center field where I could pop smoke and whether half of your firepower without much trouble. I think the best move would have been to try and boost on but staying very close to your board edge. That would have made my psy cannons and heavy bolters less useful.
   
Made in us
Longtime Dakkanaut





targetawg
You have to give an army some time and try it for a bit. I didn't do too well with guard till 2010.

Yermom
Good bat reps so far. You really need to get a camera and even if you just took pictures at the end of your turn as your opponent started moving so it doesn't really slow down the game too much. You can borrow my extra one if you want for Grim GT.

I agree with you that Grey Knights pretty much has everything you want in a mech army but they are slightly deficient in meltas and its not easy to get psyker defense since the librarian is a bit pricey and wears terminator armor. Fortitude is the main advantage over other mech armies that really can't be discounted at all.
   
Made in us
Major






far away from Battle Creek, Michigan

Next rounds por favor.

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

Sorry! Been meaning to get to it, but I keep getting sidetracked! (Damn life always getting in the way...) Round will be up by tonight, I promise.
   
Made in us
Longtime Dakkanaut





Florida

Congrats on your win at Battle for Salvation.

Hopefully you will show up to a big event down in Florida and we can finally meet on the table top.

/salute

Comparing tournament records is another form of e-peen measuring.
 
   
Made in us
Longtime Dakkanaut



Somewhere in the confinds of central Jersey

Hod I'd really like to come down to Florida to see all you guys again! It's hard to make the trip though, I might be going to wargamescon though (not sure yet), in case you're planning on going to.
   
Made in us
Dakka Veteran





Congratulations on winning the Battle for Salvation RTT. Nice battle reports.

No thunder hammers in the terminator squad seemed a bit odd. They would have prevented the Dreadnought from holding them up for too long and storm shields are amazing for the 3++ invulnerable. A 3 thunderhammer stormshield / 2 lightning claw split is nice for blood angels with a priest so you use the furious charge but still have thunder hammers for bashing vehicles and the 3+ invulnerable.
   
Made in us
Longtime Dakkanaut





Congrats looks like grey knights is treating you much better then they are Andrew.

We need to get a remach one of these days
   
 
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