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![[Post New]](/s/i/i.gif) 2011/05/26 04:01:44
Subject: Imperial Guard Order: Affix Bayonets!
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Lord of the Fleet
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What is more fitting than this famous line when the inevitable happens and its time to get into close combat with imperial guard! Now I know IG are solid rulewise but I am a bit sadden that there arent any orders that are assault based so I wanted to see what I could do about it especially for assault based regiments like Death Korps of Krieg and Nordic Beserkers (yes I know that assault IG does contradict their main theme sans powerblobs). Have a few ideas swimming in my head
Follows all normal rules for orders (dont know which SC should have it)
Idea One: On a Charge, each model the selected unit gains an additional attack (so they gain +2A when charging). This could be very painful with a powerblob I suppose
Idea Two: On a Charge, for every 5 models add D6A to one guardsmen. A bit more balanced since its restricted to only WS3 S3 I3 guardsmen (unless straken is about) but adds in the possibility of more basic attacks. The reasoning for the one guardsmen part is so that you dont muck about distributing the attacks
If these still seem overpowered, then maybe add in rage to show their faith in the emperor, and their lasgun! Maybe even tack on fleet for the extra bit of suicide rush syndrome
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This message was edited 2 times. Last update was at 2011/05/31 22:24:02
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![[Post New]](/s/i/i.gif) 2011/05/26 04:26:39
Subject: Imperial Guard Order: Afix Bayonets!
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Hurr! Ogryn Bone 'Ead!
Western Australia
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Counter Charge USR maybe?
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"Authoritarian dogmata are the means by which one breeds a submissive slave, not a thinking, fighting soldier of humanity."
- Field-Major Decker, 14th Desert Rifles
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![[Post New]](/s/i/i.gif) 2011/05/26 04:31:42
Subject: Imperial Guard Order: Afix Bayonets!
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Lord of the Fleet
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Oh right, that exists!  And makes more sense for non assault regiments. Gaining Counter Charge until your next turn does sound more sensible.
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This message was edited 1 time. Last update was at 2011/05/26 04:32:19
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![[Post New]](/s/i/i.gif) 2011/05/26 05:07:45
Subject: Imperial Guard Order: Afix Bayonets!
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Hurr! Ogryn Bone 'Ead!
Western Australia
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You could always implement an "Over the Top!" order or something, which allows Guardsmen to charge D6+6".
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"Authoritarian dogmata are the means by which one breeds a submissive slave, not a thinking, fighting soldier of humanity."
- Field-Major Decker, 14th Desert Rifles
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![[Post New]](/s/i/i.gif) 2011/05/26 06:15:30
Subject: Imperial Guard Order: Afix Bayonets!
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Deranged Necron Destroyer
Somewhere Ironic
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I_am_a_Spoon wrote:You could always implement an "Over the Top!" order or something, which allows Guardsmen to charge D6+6". 
Just give them fleet.
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DQ:90S++G++MB++I--Pw40k01+D+A++/hWD-R+++T(D)DM+
Organiser of 40k Montreal
There is only war in Montreal
kronk wrote:The International Programmers Society has twice met to get the world to agree on one methodology for programming dates. Both times they met, the meeting devolved into a giant Unreal Tournament Lan party... |
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![[Post New]](/s/i/i.gif) 2011/05/26 06:25:54
Subject: Imperial Guard Order: Afix Bayonets!
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Hurr! Ogryn Bone 'Ead!
Western Australia
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Lol, now I feel dumb.
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"Authoritarian dogmata are the means by which one breeds a submissive slave, not a thinking, fighting soldier of humanity."
- Field-Major Decker, 14th Desert Rifles
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![[Post New]](/s/i/i.gif) 2011/05/26 12:17:21
Subject: Re:Imperial Guard Order: Afix Bayonets!
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Ferocious Black Templar Castellan
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There is already a CC order: "For the honour of Cadia". Just sayin'.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/05/26 12:42:43
Subject: Imperial Guard Order: Afix Bayonets!
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Lord of the Fleet
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Yes one order that is only available by getting a SC. I am not trying to make a super order, just one that generally all IG regiments would have
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![[Post New]](/s/i/i.gif) 2011/05/27 01:56:57
Subject: Re:Imperial Guard Order: Afix Bayonets!
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Junior Officer with Laspistol
University of St. Andrews
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AlmightyWalrus wrote:There is already a CC order: "For the honour of Cadia". Just sayin'.
Not to mention, that order gives them Fearless which you don't want as it's going to give you LOTS of extra wounds.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/05/27 07:59:00
Subject: Re:Imperial Guard Order: Afix Bayonets!
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Stalwart Veteran Guard Sergeant
Chicago, Il
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I always imagined the bayoneted guardsmen would charge forward pulling the trigger as fast as he could... i'd rather the big scary alien was shot to pieces before i tried to poke him with a pocket knife strapped to a nerf gun...
So why not just make the order turn the Lasgun into Assault 2 (or 1 if too powerful) for that turn. (like how the Penal Legion sometimes end up)? Most likely Assault 1, otherwise it would greatly over shadow the FRFSRF order.
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This message was edited 1 time. Last update was at 2011/05/27 08:00:22
Sargent! Bring me my brown pants! |
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![[Post New]](/s/i/i.gif) 2011/05/28 00:36:02
Subject: Imperial Guard Order: Afix Bayonets!
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Growlin' Guntrukk Driver with Killacannon
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Running into an assualt, the guard are going to be shooting, not to kill but to suppress, so try an extra attack that strikes first for every 3 guardsmen. This would indicate that a few of the defenders are ducking or otherwise suppressed when the boots hit the assault.
Or, give them an 'over run' order. It can only be given to blobs because of sheer size. The unit literally runs over the defending forces, trampling them underfoot ala codex fluff. Roll a D6 for each assaulting guardsman. On a 5+ they are destroyed. The defending squad then takes wounds equal to the surviving models.
Bayonet charges are bloody for both sides.
-cgmckenzie
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1500 pts
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![[Post New]](/s/i/i.gif) 2011/05/28 14:48:44
Subject: Imperial Guard Order: Afix Bayonets!
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Screaming Shining Spear
NeoGliwice III
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I don't think giving guardsmen 66% to auto wound plagues, trygons and wraithlords a good idea. Fleet is not bad for a simple order. Or maybe something like +1 init while getting charged for using bayonets' longer reach?
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Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration |
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![[Post New]](/s/i/i.gif) 2011/05/28 14:56:47
Subject: Imperial Guard Order: Afix Bayonets!
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Macok wrote:I don't think giving guardsmen 66% to auto wound plagues, trygons and wraithlords a good idea. Fleet is not bad for a simple order. Or maybe something like +1 init while getting charged for using bayonets' longer reach?
This is probably the best solution.
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![[Post New]](/s/i/i.gif) 2011/05/28 22:36:25
Subject: Imperial Guard Order: Afix Bayonets!
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Junior Officer with Laspistol
University of St. Andrews
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Macok wrote:I don't think giving guardsmen 66% to auto wound plagues, trygons and wraithlords a good idea. Fleet is not bad for a simple order. Or maybe something like +1 init while getting charged for using bayonets' longer reach?
I liike this idea. Doesn't seem too OP, and it reflects the fluff quite well. I mean if Grey Knights get +2 init for using halberds (aka fancy blade on a stick) why shouldn't Guardsmen get +1 for using a less fancy blade on a stick?
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/05/30 15:32:43
Subject: Imperial Guard Order: Afix Bayonets!
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Lord of the Fleet
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Hmm perhaps an initiative boost. At least then you can get full attacks when going against MEQs which sometimes is just as good as getting extra attacks
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![[Post New]](/s/i/i.gif) 2011/05/30 16:02:43
Subject: Imperial Guard Order: Afix Bayonets!
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Major
Middle Earth
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I think an order that allows them to volley into an enemy then charge them a la victorian/napoleonic tactics would be cool. Maybe make all lasguns in the unit assault 2 or assault 1.
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2011/05/30 18:33:24
Subject: Re:Imperial Guard Order: Afix Bayonets!
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Lone Wolf Sentinel Pilot
Inside that little light in your refridgerator
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How about on the turn they are charged, the unit that charges them loses a point of initiative (to a minimum of one) and the guardmen gain a +1 boost to strength to represent the weight of the charge being used against them?
S_P
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Fafnir wrote:What part of "giant armoured ork suppository" do you not understand?
Balance wrote:Nothing wrong with feathers. Now, the whole chicken, that's kinky. |
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![[Post New]](/s/i/i.gif) 2011/05/30 18:58:03
Subject: Re:Imperial Guard Order: Afix Bayonets!
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Lord of the Fleet
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Space_Potato wrote:How about on the turn they are charged, the unit that charges them loses a point of initiative (to a minimum of one) and the guardmen gain a +1 boost to strength to represent the weight of the charge being used against them?
S_P
So they get furious charge? Ehh then that would make straken less unique and I doubt a simple bayonet adds to your strength when chainswords dont
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![[Post New]](/s/i/i.gif) 2011/05/30 19:07:27
Subject: Imperial Guard Order: Afix Bayonets!
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Hurr! Ogryn Bone 'Ead!
Western Australia
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Just give them Counter Charge.
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"Authoritarian dogmata are the means by which one breeds a submissive slave, not a thinking, fighting soldier of humanity."
- Field-Major Decker, 14th Desert Rifles
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![[Post New]](/s/i/i.gif) 2011/05/30 19:31:06
Subject: Imperial Guard Order: Afix Bayonets!
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Utilizing Careful Highlighting
Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!
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Dkok have trench tools and bayonets that give them a +1 Ws...
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Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.
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![[Post New]](/s/i/i.gif) 2011/05/30 20:17:52
Subject: Imperial Guard Order: Afix Bayonets!
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Junior Officer with Laspistol
University of St. Andrews
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sluggaslugga wrote:Dkok have trench tools and bayonets that give them a +1 Ws...
Yeah, but DKoK are noted to have spent their entire lives training with the bayonet to get that extra +1 WS.
I like the idea of an initiative bonus, cause the Guardsmen are going to be readying themselves, holding hte bayonets out like pikes.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/05/31 05:40:12
Subject: Imperial Guard Order: Afix Bayonets!
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Utilizing Careful Highlighting
Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!
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What about +1 strength when being attacked Automatically Appended Next Post: What about +1 strength when being attacked
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This message was edited 1 time. Last update was at 2011/05/31 05:40:52
Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.
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![[Post New]](/s/i/i.gif) 2011/05/31 13:13:11
Subject: Imperial Guard Order: Afix Bayonets!
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Lord of the Fleet
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As I mentioned, I doubt a little knife at the end of a lasgun/what ever weapon they're using would grant them more strength
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![[Post New]](/s/i/i.gif) 2011/05/31 13:45:57
Subject: Imperial Guard Order: Afix Bayonets!
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Regular Dakkanaut
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I_am_a_Spoon wrote:Counter Charge USR maybe?
I agree with this. As a "normal" order this shouldn't be OTT, and will add something to the Guard Codex that isn't already present. I think it fits perfectly in line with the "power level" of other orders, and is thematic of the "Hold the Line!" mentality of the Guard. Straken and Creed already provide Furious Charge. Al'Rahem already provides Fleet. Nobody provides Counter-Attack - and that's a shame. Have this order provide Counter-Attack.
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![[Post New]](/s/i/i.gif) 2011/05/31 15:39:11
Subject: Imperial Guard Order: Afix Bayonets!
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Utilizing Careful Highlighting
Finland... the country next to Sweden? No! That's Norway! Finland is to the east! No! That's Russia!
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kenshin620 wrote:As I mentioned, I doubt a little knife at the end of a lasgun/what ever weapon they're using would grant them more strength
It would just give the an extra CC weapon... That could work
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Sweet Jesus, Nurgle and Slaanesh in the same box!?
No, just Nurgle and Slaanesh, Jesus will be sold seperately in a blister.
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![[Post New]](/s/i/i.gif) 2011/05/31 21:01:29
Subject: Re:Imperial Guard Order: Afix Bayonets!
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Land Raider Pilot on Cruise Control
California
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Counter-Attack actually makes the most sense. If a horde of tiny Tyranid monstrosities are running at your fortifications, screeching all the while, then a Guardsman isn't going to run at them, screaming his faith in the Emperor; he's going to keep shooting until they pour themselves over the battlement's walls, and then bayonet them in whatever passes for a brain.
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Dirty Harry wrote:I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk? |
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![[Post New]](/s/i/i.gif) 2011/05/31 22:23:34
Subject: Imperial Guard Order: Afix Bayonets!
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Lord of the Fleet
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Alright from both fluff and mechanics wise, I guess "AFFIX BAYONETS" granting a unit counter charge would be the best idea
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![[Post New]](/s/i/i.gif) 2011/05/31 23:10:56
Subject: Imperial Guard Order: Affix Bayonets!
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Growlin' Guntrukk Driver with Killacannon
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The order should be 'Fix Bayonets' btw. That was annoying me.
And traditionally, that is used when charging, not being charged. So furious charge is better than counter charge. A anti assault order could be 'HOLD THE LINE!!', granting counter charge.
I think that fits a little better fluff wise.
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
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![[Post New]](/s/i/i.gif) 2011/05/31 23:16:01
Subject: Imperial Guard Order: Affix Bayonets!
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Lord of the Fleet
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cgmckenzie wrote:The order should be 'Fix Bayonets' btw. That was annoying me.
And traditionally, that is used when charging, not being charged. So furious charge is better than counter charge. A anti assault order could be 'HOLD THE LINE!!', granting counter charge.
I think that fits a little better fluff wise.
-cgmckenzie
I'm pretty sure affix is the correct word here
Affix–verb (used with object)
1.to fasten, join, or attach (usually followed by to ): to affix stamps to a letter.
2.to put or add on; append: to affix a Signature to a contract.
3.to impress (a seal or stamp).
Well ok true bayonets are used for charging, furious charge doesnt make sense as I have explained before. If it is an assault order, extra initiative or attacks or some other idea would be more realistic but not strength
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![[Post New]](/s/i/i.gif) 2011/05/31 23:35:41
Subject: Imperial Guard Order: Affix Bayonets!
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Growlin' Guntrukk Driver with Killacannon
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Grammatically, both are right but traditionally, in US military history atleast, the order has always been 'fix bayonets.' Military tradition doesn't always follow proper rules of the english language.
And besides, 'affix bayonets' sounds like something a british officer would say during the Boer Wars before sipping tea.
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
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