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Made in us
Loyal Necron Lychguard




 wuestenfux wrote:
Requizen wrote:
Also, keep in mind that Destroyer Lords with Wraiths isn't a thing anymore.

Why not?
He's there to soak up wounds.


He's Jet Pack Infantry now, which means he moves 6" instead of 12". He gets a thrust move in the movement phase, but overall he's going to have a tough time keeping up with Wraiths if they're moving 12" and Running. Even if he did, he wouldn't be out front, where he could conceivably do the soaking.
   
Made in ie
Ork-Hunting Inquisitorial Xenokiller




Hey, Has anyone else seen the obelisk/tesseract Vault entries? Tesla Spheres don't seem to have "independent targeting" , So they can effectively only fire one per turn.
   
Made in us
Loyal Necron Lychguard




harkequin wrote:
Hey, Has anyone else seen the obelisk/tesseract Vault entries? Tesla Spheres don't seem to have "independent targeting" , So they can effectively only fire one per turn.


They're Superheavy Vehicles, which can target multiple units naturally.
   
Made in us
Mutilatin' Mad Dok






Requizen wrote:
 wuestenfux wrote:
Requizen wrote:
Also, keep in mind that Destroyer Lords with Wraiths isn't a thing anymore.

Why not?
He's there to soak up wounds.


He's Jet Pack Infantry now, which means he moves 6" instead of 12". He gets a thrust move in the movement phase, but overall he's going to have a tough time keeping up with Wraiths if they're moving 12" and Running. Even if he did, he wouldn't be out front, where he could conceivably do the soaking.


Seems like you could detach him in the movement phase, let the Wraiths run ahead and then rejoin them in the Assault Phase with his 2d6 move. Barring really bad rolls, he could keep up. It's just riskier.

   
Made in us
Blood-Raging Khorne Berserker




South Chicago burbs

You can only join and leave units in the movement phase

insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

11k
4K
4k
 
   
Made in at
Numberless Necron Warrior




Bremen

Yeah, encouraged by the new rules I just finished painting my 10 metal flayed ones - so beautiful ...

Question: infiltrate: only one model with that rule in a unit is enough to give it to everyone in the unit, so can I infiltrate obyron with them?

bye!

9,500pts 
   
Made in gb
Tail-spinning Tomb Blade Pilot




 docdoom77 wrote:
Requizen wrote:
 wuestenfux wrote:
Requizen wrote:
Also, keep in mind that Destroyer Lords with Wraiths isn't a thing anymore.

Why not?
He's there to soak up wounds.


He's Jet Pack Infantry now, which means he moves 6" instead of 12". He gets a thrust move in the movement phase, but overall he's going to have a tough time keeping up with Wraiths if they're moving 12" and Running. Even if he did, he wouldn't be out front, where he could conceivably do the soaking.


Seems like you could detach him in the movement phase, let the Wraiths run ahead and then rejoin them in the Assault Phase with his 2d6 move. Barring really bad rolls, he could keep up. It's just riskier.


On average he's actually going to go faster. His 2D6 thrust move should come out at 7 on average.

So wraiths closing enemy down will move 12 then run 1D6.
Destroyer Lord will move 6, run 1D (or shoot), then thrust 2D6.

This issue is he will die from no 2+ saves anymore, and doesn't seem to be able to take a 3++ so he won't be a particularly effective bullet catcher.

15k+
3k+
 
   
Made in us
Huge Hierodule





Louisiana

 BarBoBot wrote:
You can only join and leave units in the movement phase


Yup. Basically the lord WILL be able to keep up, though it will require a bit of leap-frogging. The wraiths move up 12", stringing back 1 or 2 models to maintain coherency with the Lord who only moves 6". They run D6" together, then in the assault phase the lord catches up with his 2d6" thrust move and maintains a frontal or mid-position in the unit.

edit - NInja'd!

Double edit - I don't have all the rules in front of me, but he has access to Technoarcana. That means there's a chance he can get a phase shifter for a 4++ save, followed by his RP roll of 5+ (or 4+ in a decurion).

This message was edited 2 times. Last update was at 2015/01/29 16:17:28


Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Mutilatin' Mad Dok






 BarBoBot wrote:
You can only join and leave units in the movement phase


Ah. I didn't look it up and it's not something that's come up in a game before. Good to know.

   
Made in us
Loyal Necron Lychguard




Henker-Kind wrote:Yeah, encouraged by the new rules I just finished painting my 10 metal flayed ones - so beautiful ...

Question: infiltrate: only one model with that rule in a unit is enough to give it to everyone in the unit, so can I infiltrate obyron with them?

bye!

Infiltrate is a special case in that it doesn't work with Independent Characters. There's a specific section on it in the rulebook. Basically, if a Unit has Infiltrate and the IC does not, they can't Infiltrate. But he does have his Ghost Walk Mantle, so they can Deep Strike.
tetrisphreak wrote:
 BarBoBot wrote:
You can only join and leave units in the movement phase


Yup. Basically the lord WILL be able to keep up, though it will require a bit of leap-frogging. The wraiths move up 12", stringing back 1 or 2 models to maintain coherency with the Lord who only moves 6". They run D6" together, then in the assault phase the lord catches up with his 2d6" thrust move and maintains a frontal or mid-position in the unit.

edit - NInja'd!

Double edit - I don't have all the rules in front of me, but he has access to Technoarcana. That means there's a chance he can get a phase shifter for a 4++ save, followed by his RP roll of 5+ (or 4+ in a decurion).

Yeah, you can string along the line, but of course then you run into charge issues where only some of the models are able to fight. Which is good for tarpitting, but less good for killing.
   
Made in us
Blood-Raging Khorne Berserker




South Chicago burbs

I'm going to at least try out a d-lord with wraiths to see if its worth it. In previous games, I got more from the preferred enemy conferring to the unit than I did sticking him out in front to soak up shots.


insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

11k
4K
4k
 
   
Made in gb
Tail-spinning Tomb Blade Pilot




 BarBoBot wrote:
I'm going to at least try out a d-lord with wraiths to see if its worth it. In previous games, I got more from the preferred enemy conferring to the unit than I did sticking him out in front to soak up shots.



This.

I'd even slow wraiths down in order to keep PE. With how the wraiths currently look, and if ran as a Canotek formation in a Decurion, they are awesome; PE is a cherry on top.

15k+
3k+
 
   
Made in gb
Longtime Dakkanaut




Basically the D Lord can keep up on a terrain heavy board where he's got a chance to keep out of sight until the turn he charges.

Worthwhile? ...Probably not.
   
Made in gb
Infiltrating Broodlord




UK

 SilverDevilfish wrote:
 Wilson wrote:
 Henker-Kind wrote:
 Wilson wrote:
Just so I understand, can you take the mephrit dynasty detachment with;

3 destroyer lords

3X 10 warriors
3x night scythe

6 wraiths
6 wraiths
6 wraiths

+

The wraith/spyder/scarsb formation from the Duran duran detachment thing?

( that's not intended as a good list, just an example )


Hey man - I think you can; but you will not get the +1 to RP bonus (aka the command benefits from the decurion detachement)


Damn. Thanks man! That's crazy good.




Well there is one big problem with that list.

It involves HQ slots.

Mephrit dynasty allows 3 HQ's, no?
   
Made in gb
Longtime Dakkanaut




 Wilson wrote:
 SilverDevilfish wrote:
 Wilson wrote:
 Henker-Kind wrote:
 Wilson wrote:
Just so I understand, can you take the mephrit dynasty detachment with;

3 destroyer lords

3X 10 warriors
3x night scythe

6 wraiths
6 wraiths
6 wraiths

+

The wraith/spyder/scarsb formation from the Duran duran detachment thing?

( that's not intended as a good list, just an example )


Hey man - I think you can; but you will not get the +1 to RP bonus (aka the command benefits from the decurion detachement)


Damn. Thanks man! That's crazy good.




Well there is one big problem with that list.

It involves HQ slots.

Mephrit dynasty allows 3 HQ's, no?


No.
   
Made in at
Numberless Necron Warrior




Bremen

 Wilson wrote:
 SilverDevilfish wrote:
 Wilson wrote:
 Henker-Kind wrote:
 Wilson wrote:
Just so I understand, can you take the mephrit dynasty detachment with;

3 destroyer lords

3X 10 warriors
3x night scythe

6 wraiths
6 wraiths
6 wraiths

+

The wraith/spyder/scarsb formation from the Duran duran detachment thing?

( that's not intended as a good list, just an example )


Hey man - I think you can; but you will not get the +1 to RP bonus (aka the command benefits from the decurion detachement)


Damn. Thanks man! That's crazy good.




Well there is one big problem with that list.

It involves HQ slots.

Mephrit dynasty allows 3 HQ's, no?


Looked it up, only 2.

9,500pts 
   
Made in gb
Infiltrating Broodlord




UK

My bad, confused myself by looking at the leviathan by mistake...

WHATEVER GUYS DONT EVEN LIKE NECRONS ANYWAY!

This message was edited 1 time. Last update was at 2015/01/29 16:42:05


 
   
Made in us
On a Canoptek Spyder's Waiting List





 Henker-Kind wrote:
Yeah, encouraged by the new rules I just finished painting my 10 metal flayed ones - so beautiful ...

Question: infiltrate: only one model with that rule in a unit is enough to give it to everyone in the unit, so can I infiltrate obyron with them?

bye!


But you can infiltrate with a Cryptek in the group since the Crypteks are Infantry (Character). Infiltrate into some ruins, 4+ cover, 4+ arm, 4+++ Reanimate. Hell take an orb on the cryptek for good measure to reroll the failed ranimates on all the shooting this squad is gonna have to endure.
   
Made in us
Loyal Necron Lychguard




 Skanktastic wrote:
 Henker-Kind wrote:
Yeah, encouraged by the new rules I just finished painting my 10 metal flayed ones - so beautiful ...

Question: infiltrate: only one model with that rule in a unit is enough to give it to everyone in the unit, so can I infiltrate obyron with them?

bye!


But you can infiltrate with a Cryptek in the group since the Crypteks are Infantry (Character). Infiltrate into some ruins, 4+ cover, 4+ arm, 4+++ Reanimate. Hell take an orb on the cryptek for good measure to reroll the failed ranimates on all the shooting this squad is gonna have to endure.


Crypteks and Lords are Independent Characters now. Forget the old Royal Court.
   
Made in at
Numberless Necron Warrior




Bremen

 Wilson wrote:
My bad, confused myself by looking at the leviathan by mistake...

WHATEVER GUYS DONT EVEN LIKE NECRONS ANYWAY!


noooooooooooo!!!

9,500pts 
   
Made in gb
Longtime Dakkanaut




Infiltrate says it works so long as one model in the unit has it. Order of operations error aside, I can't think of any reason for that wording other than the expectation you can make combined units making use of the rule.
   
Made in us
Loyal Necron Lychguard




double

This message was edited 1 time. Last update was at 2015/01/29 16:48:56


 
   
Made in us
Irked Necron Immortal




Sentient Void

 Sasori wrote:
 Tokhuah wrote:
Was anything spoiled about whether Gauss weapons are still glancing on a 6 when firing a snap shot?

Confirmed: despite being in storage for awhile my two Stalker's front legs still move. It will be great to get them on the table again.


Well, you'd have to roll a six, followed by a six to glance, so it's pretty unlikely, but there is nothing in the rules prohibiting this.




Did I miss something in all the spoilage or are we missing antiaircraft tech?

Paradigm for a happy relationship with Games Workshop: Burn the books and take the models to a different game. 
   
Made in us
On a Canoptek Spyder's Waiting List





Requizen wrote:
 Skanktastic wrote:
 Henker-Kind wrote:
Yeah, encouraged by the new rules I just finished painting my 10 metal flayed ones - so beautiful ...

Question: infiltrate: only one model with that rule in a unit is enough to give it to everyone in the unit, so can I infiltrate obyron with them?

bye!


But you can infiltrate with a Cryptek in the group since the Crypteks are Infantry (Character). Infiltrate into some ruins, 4+ cover, 4+ arm, 4+++ Reanimate. Hell take an orb on the cryptek for good measure to reroll the failed ranimates on all the shooting this squad is gonna have to endure.


Crypteks and Lords are Independent Characters now. Forget the old Royal Court.


nevermidn foudn it....wasnt looking at special rules...i suck.

This message was edited 1 time. Last update was at 2015/01/29 16:53:48


 
   
Made in us
Mutilatin' Mad Dok






 Tokhuah wrote:
 Sasori wrote:
 Tokhuah wrote:
Was anything spoiled about whether Gauss weapons are still glancing on a 6 when firing a snap shot?

Confirmed: despite being in storage for awhile my two Stalker's front legs still move. It will be great to get them on the table again.


Well, you'd have to roll a six, followed by a six to glance, so it's pretty unlikely, but there is nothing in the rules prohibiting this.




Did I miss something in all the spoilage or are we missing antiaircraft tech?


You didn't miss anything. Pretty much relegated to Nightscythes as anit-aircraft.

   
Made in us
Loyal Necron Lychguard




 Skanktastic wrote:
Requizen wrote:
 Skanktastic wrote:
 Henker-Kind wrote:
Yeah, encouraged by the new rules I just finished painting my 10 metal flayed ones - so beautiful ...

Question: infiltrate: only one model with that rule in a unit is enough to give it to everyone in the unit, so can I infiltrate obyron with them?

bye!


But you can infiltrate with a Cryptek in the group since the Crypteks are Infantry (Character). Infiltrate into some ruins, 4+ cover, 4+ arm, 4+++ Reanimate. Hell take an orb on the cryptek for good measure to reroll the failed ranimates on all the shooting this squad is gonna have to endure.


Crypteks and Lords are Independent Characters now. Forget the old Royal Court.


Im looking at a scan from the new book right now that says INfantry ( character)


Look under Special Rules. That's where Independent Character is listed. All Independent Characters are Type(Character), but not all (Character)s are ICs.
   
Made in us
Huge Hierodule





Louisiana

Has anybody posted the base cost for an overlord on foot?

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gb
Longtime Dakkanaut




 docdoom77 wrote:
 Tokhuah wrote:
 Sasori wrote:
 Tokhuah wrote:
Was anything spoiled about whether Gauss weapons are still glancing on a 6 when firing a snap shot?

Confirmed: despite being in storage for awhile my two Stalker's front legs still move. It will be great to get them on the table again.


Well, you'd have to roll a six, followed by a six to glance, so it's pretty unlikely, but there is nothing in the rules prohibiting this.




Did I miss something in all the spoilage or are we missing antiaircraft tech?


You didn't miss anything. Pretty much relegated to Nightscythes as anit-aircraft.


Night scythes and Aegis Lines.

Good thing I used some half remembered high school carpentry lessons to stick together a Necron Defence line with the same physical dimensions as the imperial one not too long ago. Not painted yet, but should look pretty good in 2001 Monolith black.
   
Made in us
Huge Hierodule





Louisiana

Edit. Fat finger double post.

This message was edited 1 time. Last update was at 2015/01/29 16:55:24


Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 Tokhuah wrote:

Did I miss something in all the spoilage or are we missing antiaircraft tech?


Time to start converting a Necron Aegis Defense Line.

On the plus side, you'll probably have a Anhilation Barge that you won't mind converting into one.

   
 
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