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Made in sk
Angry Blood Angel Assault marine




I do play 40k, i have very assault oriented BA army both mech/DoA if i want to...what would be the most similar army into WHFB enviroment?

Moreover I like using psychic powers what army would suit most?

5000 + ( dont know when that happened ) 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Well sir I play the same as you in 40k and love those red angry marines now with that out of the way.

About 2 months ago I started fantasy because friends convinced me and I had my eyes on a few fantasy armies.

I liked the look of empire but I just found I would get too many guys and playing basic humans sort of lame imo and I didnt want to spend a fortune.

Lizard men look really cool they are strong and tough and can be quite fun they have well nasty magic and lots of it slaans are pretty good for that haha but my local store was all sold out of all but blisters for lizards so I decided thats no fun I want to build something.

Then I looked through the gw site and saw the chaos sorcerer lord on disc and remembered how much I liked that model so I bought a woc battalion.

And now I have over 5k woot.

Things I have to say.
1 Tzeentch magic is great dirty fun.
2 Warriors are awesome and hit hard I know their stats seems a little meh coming from 40k but ya they are nasty.
3 Mot is really good because of the ward save. (since you take both armor and ward in fantasy)
4 They are sort of like blood angles in the sense that they try to get into cc as soon as possible.

Sorry for the long post hope this helps


Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in sk
Angry Blood Angel Assault marine




Thnks a lot for info, its kinda same story with me, as my friend who plays IG , convince me into WHFB, where he plays an imperium (which is out of pick as i dont want to play same army as him )

But yeah, WoC looks way too cool, heared their cavalery hits like train...moreover i rly like some characters specially Archaon.

Could you just gimme some basic +/- or characteristics of each army?

5000 + ( dont know when that happened ) 
   
Made in ca
Dakka Veteran





Canada

As a new player too this is my general understanding of Dark Elves.

+ We like shooting...a lot. Repeater crossbows are our signature ranged weapon and it is amazing. It doesn't suffer from having to move or shoot and fire twice.
+ We like magic quite a bit as well. You know that cap on power dice used per spell? Well let's just forget that and use all of the dice we have
+ Power of Darkness spell for free
+ We have no real bad choice in our unit list at the moment...except maybe if you choose to field too few Repeater Bolt throwers.
+ The hydra!

- We're elves ): Our toughness is just average so we a nice breeze could blow us down
- Our armour saves aren't that great either.
- Blackguard have a cap ): Not that much of a con, but I'd love fielding a block of forty blackguard.
- Essentially we're glass cannons

I'm probably wrong on a few of those points, but those are my interpretations of it anyways
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

WOC ups and downs.
ups
1 warriors is better than most armies elite units who donst like that.
Knights make units go away really fast if they hit them in the flank and its not a horde of 60 plus guys.

Magic muahaha tzeentch magic is just down and dirty im going to kill you and mess with you at the same time and gateway can make an entire unit disappear with no saves

Lords are the equivalent of an industrial meat grinder.

Hellcannon is just awesome it watches your rear and kills things like its nobodys busyness.

The heroes are deadly too less than a chaos lord but more killy than other races lords.

Basically this you are the most elite fighters you are incredibly angry and you really wanna kill someone something it dosnt matter as long as something dies.

You are tough as nails. none of this elfy touch me and i break stuff

Down side.

Other than the hellcannon and magic no shooting.

And you cant bring your troops back to life :(

Thats about it.

Another up side you can make an army for quite cheap like my 3k army was like 200 ish dollars 72 warriors 2 hellcannons a couple of sorcerers and a hero makes for a good day.

You do not need millions of guys unless you run marauders.

And there are deals every where so you can get the army cheap like i got 48 new warriors the boxes were just opened for 72 ish dollars (canadian) whats not to like

Hope it helps.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Killer Klaivex




Oceanside, CA

If you like psychic powers, you'll love magic.
I suggest you choose an army with a lot of options for lores.
Warriors of chaos would imitate the space marines pretty well, but you've got pretty limited choices on which lores you use.
Vampire counts can hit like a ton of bricks (vampire knights > chaos knights), the elites are very elite, and you can get 8 lores of magic (7 of the basic, + a special lore).
Another option wound be lizardmen. 8 lores, awesome spell caster, and rock hard infantry.

Warriors have a weakness in the must challenge rule, and empire have an AWESOME item that hoses you in challenges (you swap stats with him, making him awesome and you suck).

I'd just look at the models for those 3 armies, and decide which ones you like the most.

-Matt


Automatically Appended Next Post:
If you like psychic powers, you'll love magic.
I suggest you choose an army with a lot of options for lores.
Warriors of chaos would imitate the space marines pretty well, but you've got pretty limited choices on which lores you use.
Vampire counts can hit like a ton of bricks (vampire knights > chaos knights), the elites are very elite, and you can get 8 lores of magic (7 of the basic, + a special lore).
Another option wound be lizardmen. 8 lores, awesome spell caster, and rock hard infantry.

Warriors have a weakness in the must challenge rule, and empire have an AWESOME item that hoses you in challenges (you swap stats with him, making him awesome and you suck).

I'd just look at the models for those 3 armies, and decide which ones you like the most.

-Matt

This message was edited 1 time. Last update was at 2011/06/04 19:30:34


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in sk
Angry Blood Angel Assault marine




First of all , thanks a lot for help guys...

I kinda fall in love with WoC, which seems just like crazy SM's. However i do think WC might be close to BA as well, even some of the HQ looks like BA HQ's.

As i have no idea about rules, which i only hear about, i have no idea with magic lores etc.

Moreover what is the WC about?


5000 + ( dont know when that happened ) 
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

WC are very CC orientated, like the BA. They have practically no shooting, save for one unit, the hellcannon, and their armies consist of lots of heavily armoured CC warriors and a few, less survivable, but more numerous marauders. So basically you run at the enemy, with your comparatively few units, some get blown up and the rest make it to CC and kill lots of stuff.

And here's a quick run-down on magic:

There are lores, which are lists of spells realted to one thing (light, fire etc..) some can be used by most armies some are particular to one army.

Any wizards roll dice at the start of the game (how many depends on the wizard level) and those dice results will correspond to a certain spell in their chosen lore, which they will now know for the rest of the game, they can also choose to swap this for their lore's 'signature spell'

At the start of the turn a 2D6 is rolled and your wizard gets that amount of dice into his 'power pool'

When casting a spell he uses dice out of his power pool, if he rolls higher than the spell's casting value the spell is cast and it has whatever effect.

The opponent, however, may choose to try to dispell the spell using dice from his 'dispel pool' which is equal to the highest number from the aforementioned 2D6, if he rolls higher, or equal, than what the casting wizard rolled the spell is dispelled and has no effect.

That's how magic generally goes, though there are a few other twists such as miscasts.

This message was edited 1 time. Last update was at 2011/06/05 10:53:46


"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in sk
Angry Blood Angel Assault marine




Oh i am very sorry for a typo, i meant Vampire Counts when i typo-ed WC... i like both of the armies WoC, VC they seems to be very similar to BA's to me

From what i've heared shooting is crap in WHFB, but i might be wrong...moreover i do not prefer shooting armies to CC oriented

Wau the magic works so much better than in 40k from what you have written....

This message was edited 2 times. Last update was at 2011/06/05 11:23:26


5000 + ( dont know when that happened ) 
   
Made in no
Terrifying Doombull





Hefnaheim

It all depends on what you like to play, you posted that you have a assult oriented army in 40k. Then I would recomend Beastmen or if you feel like killing lots and lots of stuff fast go Warriors Of Chaos.

But again, it all depends. If you want a horde army, or a army filled with specalist like WoC, Ogers and so on. The most important thing to think about when choosing a army is what YOU want from it, and that you like the moddels in said army

This message was edited 1 time. Last update was at 2011/06/05 20:52:45


 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Warriors are pretty much combat beasts simple as that thats all they are good for and thats all they do

They are relatively cheap because your lords and heroes cost a fortune in points and the cheapest warriors will run you 16 points then you add a mark to make them useful add a standard and a bearer and a musician and well lets say it like this a unit of 18 warriors costs me between about 310 to 390 points where as in other armies you can get more than 50 guys for that price (you can get 50 marauders for about that points cost).

The chaos lores are also quite amusing tz and nurgle are the most amusing.

Hellcannon is just some good mean fun

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

Warriors are solid, but so boring to play, IMO.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

What really? well if you run a pure cheese list maybe I find it fun to play them it just feels right ya know commanding extremely angry blood thirsty warriors into battle and then have them go choppy choppy.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

BloodTzar wrote:Oh i am very sorry for a typo, i meant Vampire Counts when i typo-ed WC... i like both of the armies WoC, VC they seems to be very similar to BA's to me

From what i've heared shooting is crap in WHFB, but i might be wrong...moreover i do not prefer shooting armies to CC oriented

Wau the magic works so much better than in 40k from what you have written....

Shooting in 40k can easily win you the game, in Fantasy however, it is more the right hook that sets you up for the knock out, it won't decimate enemy units so much as tip the odds for CC in your favor

DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Shooting quite harsh in fantasy but war machines are powerful.
But they can blow up that's a down side same for magic it's strong but you can blow up.

I relly on cc woot for warriors.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
 
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