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Made in us
Fresh-Faced New User




I tried my hand at painting a few of my AOBR SMs as Blood Angels since I am thinking of starting a blood angel force. Would appreciate some tips on improving.





Steps:
1) Black prime using Duplicolor primer
2) Prime red (not as thorough as in step 1) with Duplicolor Rust/red primer
3) Badab black wash
4) Boltgun metal, Dwarf Bronze and Chaos black wherever needed
5) Blood Red drybrush on red parts remaining
6) Badab black wash

In my opinion it doesn't look clean. It looks messy and dirty. I think it is actually the washes that is doing that. It adds shading randomly and makes it look like a mess, not proper shading like other minis I have seen (specificaly Eggroll's blood angels which I used as heavy inspiration). What do you guys think? Stop using the wash and just blend it or something?

Thanks!

This message was edited 2 times. Last update was at 2011/06/19 07:08:26


 
   
Made in au
Stabbin' Skarboy






Queensland (Australia)

WOW, that great for a first paint job!

You should look at a few tutorials online on highlighting, their is some on the GW website and a simple google search will give you a great idea on how it works.

On the other hand, your basing is spectacular, it is very hard to pull off a great looking lava base!!

I can tell that highligting would be very easy for you as the eyes are done perfecly (no spillages!).

Keep painting, great job, and learn to highlight, in another 2 years you'll be teaching us!!




The Humies Waste presious time with slow and boring speeches; While the Oks just get it over and done with in one simple WAAGGGHHHH!!
My Dakka Blog: http://www.dakkadakka.com/dakkaforum/posts/list/422595.page
My Blog: http://apainterstabletop.blogspot.com/
 
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

Have to agree with MaximusPrime - these models are pretty damn good (love the lava though it could perhaps use a bit more extremes - some more black, and some more yellow/white).

To take your models on you could perhaps do with a bit more highlighting and shadowing - the guy on the right has much more delineation between his parts but you could try highlighting the tops and edges of his armour plates with some of the original red colour to make it pop a bit more.

You might also look into really going to town with some of the detailing, as that really brings a model to life. For example, the eye lenses look quite flat - try adding some darker green to the edges and front corners of the lens, with a small dot of white, or very light green to the upper rear of the lens, then coating with gloss varnish. This will give a much better illusion of the lens being an actual lens (you can find lots of tutorials around explaining how to do this with pictures, or even videos).

The only other thing you could possibly try would be to add some lighting from the lava (which is a bit harder to do as you have red armour and red/orange lava ), but you would get a kind of orangy glow to the parts of the armour facing the lava, particularly the feet and lower legs.

Otherwise your models are at a pretty good tabletop standard - I'd be more than happy to play against an army of your guys

   
Made in gb
Longtime Dakkanaut




Nottingham, UK

Looks good. Now it's just putting time and learning further tricks. Looks to me that as you learn a technique (edging, blending / layering etc, *DIRECTED* washes (don't splosh - apply where you want it) ) you'll instinctively know where it will work for you.

 
   
Made in gb
Tinkering Tech-Priest




Cambridge, UK

So far really really good the washes have improved the base colours and you already have a perfectly good tabletop minature there. If your looking to improve it further then the others are right with the highlights. Firstly I would add some orange to the Blood red your using now for a general highlight then add a small amount of the red to that orange for a final edge highlight. I would not try and go too much further than that.

To just improve the details in general maybe to borders around the shoulder pads could be a different colour the the main part. Going with the black on the bolter would tie the model in well with its weaponary. Also the Arrow indicating the squad status on the pad could also go to another colour, a white would be a nice contrast against the model. start with a dark grey then go light grey and finish with white, or leave out the middle grey for time sake.

If your going to do something wrong, do it right!!!!
 
   
Made in us
Fresh-Faced New User




winterdyne wrote:Looks good. Now it's just putting time and learning further tricks. Looks to me that as you learn a technique (edging, blending / layering etc, *DIRECTED* washes (don't splosh - apply where you want it) ) you'll instinctively know where it will work for you.


Do you have a link that explains directed washing?


Thanks for the comments everyone! I am going to try to paint another marine tonight. To be honest, the lava bases did not turn out really well in my opinion. I am going to try for the regular fields with static grass since green will contrast the red on the marine really well.
   
Made in us
Slippery Scout Biker




chicago

- use a mate ruby primer
-wash the whole model
-paint detail
- and try using some skull white

do not judge what cannot see, hear, or talk... an enemy comes in ever shape and size...  
   
 
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