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![[Post New]](/s/i/i.gif) 2011/06/24 23:18:31
Subject: Multiple weapons and shields
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Fresh-Faced New User
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Howdy everyone! I was curious to know if there is a purpose to giving storm vermin shields since they already come with halberds. The rulebook says that since a halberd is a "special weapon" that they will use that until for some reason they can't. Does this mean that I cannot walk up the fields with shields and then switch to halberds?
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![[Post New]](/s/i/i.gif) 2011/06/24 23:21:36
Subject: Multiple weapons and shields
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Scribe of Dhunia
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That's pretty much what happens. You'll get the +1 to your armor against shooting, but in combat you'll get no bonus in combat since your can't use the shield with the halberd.
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![[Post New]](/s/i/i.gif) 2011/06/24 23:28:38
Subject: Re:Multiple weapons and shields
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Fresh-Faced New User
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Wait. What rule supercedes the one where the unit must use its special weapons for being able to use the shields. I thought they could NOT use their shields in any case until they lose their halberds
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![[Post New]](/s/i/i.gif) 2011/06/25 03:55:50
Subject: Multiple weapons and shields
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Dangerous Outrider
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Page 75
"Requires Two Hands"
it says you can't use a shield or an additional hand weapon in close combat but you can use it against shooting attacks or magic.
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![[Post New]](/s/i/i.gif) 2011/06/25 22:23:48
Subject: Re:Multiple weapons and shields
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Fixture of Dakka
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Exactly right.
In close combat, Storm Vermin set aside their shields and use their halberds, full stop. The shields are there specifically for use against ranged attacks, and ranged attacks only.
The question then becomes, are you expecting your Storm Vermin (or other troop option that comes with 'use both hands' weapons and the option to take a shield) to take enough ranged attacks for it to be worth buying shields to protect them?
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CHAOS! PANIC! DISORDER!
My job here is done. |
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![[Post New]](/s/i/i.gif) 2011/06/25 23:32:57
Subject: Re:Multiple weapons and shields
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Crazed Savage Orc
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Comes down to point cost per model. If pcpm >10 take the shield if it´s below 10 take no shield and go for the extra model instead.
I can afford enough orkz do lose "a couple" on the march but take HE or WoC for example and you wont lose a single model of your elitist troops to a stupid arrow/bullet.
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Boss, Raglun´z mob ´az redda trouserz dan uz!
Too bad, da mob got stinky about ...
Dakka Gallery |
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![[Post New]](/s/i/i.gif) 2011/09/15 19:01:31
Subject: Multiple weapons and shields
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Unfortunate Ungor
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Terribly sorry to revive something apparently dead....
but.
Am i to take it then that a regiment of chaos warriors, can take shields and additional hand weapons, but cannot choose to use their shield in combat rather than the extra weapon?
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![[Post New]](/s/i/i.gif) 2011/09/15 21:04:50
Subject: Re:Multiple weapons and shields
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Cold-Blooded Saurus Warrior
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That would be correct. An additional hand weapon is one of the "special" types of hand weapon, and must be used.
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I suggest you don't believe anything posted by thedarkavenger unless confirmed by other regular posters here at Dakka. He has shown he is incapable of basic English comprehension.
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![[Post New]](/s/i/i.gif) 2011/09/21 08:14:42
Subject: Re:Multiple weapons and shields
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Disciplined Sea Guard
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So that means a 4+ save from shooting and a 5+ in combat, as well as +1 str.
One of my regular opponents must not have realized that as he always uses them with a 5+, i'll have to inform him.
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![[Post New]](/s/i/i.gif) 2011/09/22 16:25:53
Subject: Re:Multiple weapons and shields
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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3+ shooting, 4+ combat.
Chaos Armor gives a 4+ save.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/09/22 20:58:43
Subject: Re:Multiple weapons and shields
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Disciplined Sea Guard
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Grey Templar wrote:3+ shooting, 4+ combat.
Chaos Armor gives a 4+ save.
I was speaking of storm vermin. They only have normal heavy armor.
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![[Post New]](/s/i/i.gif) 2011/09/23 03:17:01
Subject: Re:Multiple weapons and shields
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Scribe of Dhunia
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Tethlis the Slayer wrote:Grey Templar wrote:3+ shooting, 4+ combat.
Chaos Armor gives a 4+ save.
I was speaking of storm vermin. They only have normal heavy armor.
Speaking for stromvermin, then yes, a 4+ against shooting, and a 5+ in combat
Grey is also right when speaking for chaos.
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![[Post New]](/s/i/i.gif) 2011/09/23 07:56:34
Subject: Multiple weapons and shields
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Ancient Space Wolves Venerable Dreadnought
Victoria B.C.
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Yup grey is right  yay for 4+ armor
But yes the shields are used against shooting and then its halberds all the way.
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Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!
Do you have enough Priests do you?
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