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Made in us
Regular Dakkanaut





I'm hoping for some help finishing my DoA army. Here is what I arrived at initially:

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
2 Sanguinary Priests - Power Weapons, Jump Packs
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 1360
Points per model - ~31.63

I go back and forth on Blood Lance vs. Rage. Now to expand the list.

1) Dante - I don't know if he is worth the points to drop some Meltas where I need them. He's only S4, lacks Eternal Warrior, and I won't be taking advantage of making Sanguinary Guard troops. If I don't reserve, he's definitely not worth the points.
2) The Sanguinor - The Sanguinor has a great statline, except for his S5 and the fact that he carries a Glaive. Everything he brings to the table helps my DoA army, but he is pricey. It's unfortunate he can't join friendly units. Not even Sanguinary Guard, really?
3) Sanguinary Gaurd - I'm shocked these are priced at 40 points per model. I can't imagine actually fielding them. Fantastic models though.
4) Honor Guard - A good unit, but pretty pricey at 205 points for 5 with 4 Meltas & Jump Packs. The non-IC Priest is nice, but I doubt the squad would survive if I actually dropped them in after an enemy tank.

What are your thoughts? As you can see, I have 640 points to spare. I'm considering a 4th Assault Squad and perhaps a 3rd Vanguard Veteran squad. Thanks!

This message was edited 1 time. Last update was at 2011/07/18 14:06:14


 
   
Made in us
Thinking of Joining a Davinite Loge







You have a great base list right there. There are some who will cry up and down that you never take PW's on priests, YMMV. I run 2 units of Sanguinary Guard with Dante and 2000 points and I am quite impressed by how well they perform. With SG you have to be smart with them due to lack of invulns.

If you are going for competitive more Assault marines is probably good. Maybe even a 2nd libby with Shield/Blood Lance.

Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

With the extra points you could add Dante, and 2 Honor Squads. Attach Dante to one squad to Deep Strick to make sure that one tank is dead. The second honor guard can still go after another tank.


On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in us
Regular Dakkanaut





Unless I'm mistaken, these are the best choices for my DoA list:

5 Honor Guard - 4 Meltaguns, Jump Packs - 205
5 Sanguinary Guard - 1 Power Fist - 210
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist - 235
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs - 175

Those options make Assault Marines look all the better! Here is what I'm thinking at the moment:

Blood Angels - 2000
The Sanguinor
2 Sanguinary Priests - Jump Packs
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 1715
Points per model - ~32.36

Thoughts? As you can see, I have 285 points to spare. This gives me a very powerful HQ that buffs my own army and can threaten the likes of other HQs that might slow my list down.

This message was edited 1 time. Last update was at 2011/07/18 23:53:58


 
   
Made in us
Boosting Ultramarine Biker






My two cents- I love taking my VV with varied loadouts by individual marines. SS are great on these guys, I typically run two, its amazing having two 3++ to allocate wounds to, especially when facing high strength low ap nonsense that can snipe juicy units like this down. It might mean only running 1 VV squad with perhaps 1 or 2 more marines in it, but it packs a nice punch.

5 honor guard are also amazing, but I like running 2 MGs and 2 PGs and a PW on the sarge, presents more of an all-comers approach (thats what I typically strive for, may not be your end goal however). You can effectively take on infantry and vehicles (pesky obliterators, etc.). Throw a libby in with them and things get really fun.

Again just my thoughts, enjoy!

2,000 Hive Fleet "It Came From The Sky!"
2,000 Paladins "The Steel Shaft of the Emperor"
2,500 Space Marines WIP "Task Force Astartes" 
   
Made in us
Regular Dakkanaut





How does this look:

Blood Angels - 2000
The Sanguinor
Librarian - Unleash Rage, Shield of Sanguinius
2 Sanguinary Priests - Jump Packs
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Weapon
10 Assault Marines - 2 Meltaguns, Sergeant with Power Weapon
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 1995
Points per model - ~33.81

I've traded a couple Power Fists for Weapons to fit the Librarian into the list. The only other real change I can see would be to drop one of the 10-man Assault Squads and to instead put the Power Fist back into the list and add 5 Honor with 4 Meltaguns. Again, I'm not too keen on the unit though.

Suggestions? Thanks for all the feedback so far.

This message was edited 2 times. Last update was at 2011/07/18 23:52:42


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Sharjah

I like this last iteration. I would keep all the Assault Squads, to leverage the Sanguinor's bonus as much as possible. You probably have enough Melta, as the VVs will chip in against tanks as well.

Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points

In Progress: 500 points
Coming Soon:  
   
Made in us
Road-Raging Blood Angel Biker





Saint Louis MO

I dont have my dex, what does, Sanguinor bring to the table?

I high rec. fielding vets in a doa list. i field them different but its personal pref i use 2x pfs in each unit.

another personally pref ive been playing alot with the current list i have.

Honour guard unit 1-4x meltas
Honour guard unit 2-4x plasma guns.

personally i think wargear on priests are unless you are trying to fill in a gap of like 10 points id throw melta bombs on them.

they usually dont last more than 2 rounds when you deepstrike. last just long enough for you to rip some faces off.

well back to filling up your list

def add another 10 man assault unit maybe field them with flamers which will add up to 225

the extra vet unit with pf 175

that adds up to 450, leavs you with 190 more points
add an extra libby -125

with the rest of the points use for upgrades

maybe add infernus pistols on each of the assault units

or add an extra fist in each Vanguard unit

This message was edited 1 time. Last update was at 2011/07/18 21:08:43


Good...Bad... Im the guy with the, GUN! 
   
Made in us
Regular Dakkanaut





OIF Knight wrote:My two cents- I love taking my VV with varied loadouts by individual marines. SS are great on these guys, I typically run two, its amazing having two 3++ to allocate wounds to, especially when facing high strength low ap nonsense that can snipe juicy units like this down. It might mean only running 1 VV squad with perhaps 1 or 2 more marines in it, but it packs a nice punch.

I'm keeping the VVs as cheap as possible because I fully intend on using them to tie up enemy units. If they scatter out of assault range, I won't have put too many points into a unit that didn't perform its role. I can use them to go after enemy infantry, such as Long Fangs, tanks, or the squads inside transports I'm planning on blowing up with my Meltaguns.

5 honor guard are also amazing, but I like running 2 MGs and 2 PGs and a PW on the sarge, presents more of an all-comers approach (thats what I typically strive for, may not be your end goal however). You can effectively take on infantry and vehicles (pesky obliterators, etc.). Throw a libby in with them and things get really fun.

I'm still on the fence about Honor Guard simply because of their price tag. I agree that two Meltas should get the job done. For just a few more points, I can get 10 Assault Marines with 2 Meltas and a Power Fist. They lack the hidden Priest, but gain more bodies and a Power Fist. I wish Honor Guard didn't pay so much for Jump Packs.

MrEconomics wrote:I like this last iteration. I would keep all the Assault Squads, to leverage the Sanguinor's bonus as much as possible. You probably have enough Melta, as the VVs will chip in against tanks as well.

My feelings exactly. I'm glad you like the list.

stileprojekt wrote:I dont have my dex, what does, Sanguinor bring to the table?

The Sanguinor has a good statline, including a 3+ invulnerable and Eternal Warrior and Furious Charge, as well as three nice special rules. Avenging Angel allows the Sanguinor to nominate an enemy HQ when the Sanguinor is placed on the table. The Sanguinor gains re-roll hit and wound rolls against the nominated unit. Note it's any enemy HQ unit, so Mephiston, Tyrants, and the like aren't safe even though they lack Independent Character status. The Sanguinor's Blessing gives one random Sergeant in your army +1 WS, +1 I, +1 Wound, and +1 Attack. This is great in an enemy where every Sergeant intends to get up close and personal. Finally, he has the Aura of Fervour. All friendly units within 6" gain +1 attack.

I high rec. fielding vets in a doa list. i field them different but its personal pref i use 2x pfs in each unit.

I'm trying to keep them cheap, as detailed above.

another personally pref ive been playing alot with the current list i have.

Honour guard unit 1-4x meltas
Honour guard unit 2-4x plasma guns.

I can see how much damage a unit like that can do when they land, but I'm a bit wary of the price tag. I've outlined my thoughts above as well.

personally i think wargear on priests are unless you are trying to fill in a gap of like 10 points id throw melta bombs on them.

Agreed.

With all that said, is a viable option:

Blood Angels - 2000
The Sanguinor
5 Honor Guard - 4 Meltaguns, Jump Packs
2 Sanguinary Priests - Jump Packs
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 1920
Points per model - ~33.10

80 points to spare. With the remaining points, I could add a Flamer to each Honor Guard member, making them multi-purpose, and add 2 more VVs. The only other real viable option I see is to drop the Sanguinor in favor of a Librarian and a 3rd Vanguard Veteran squad. I think losing the Sanguinor makes the army as a whole much weaker. Thoughts?

This message was edited 6 times. Last update was at 2011/07/19 04:18:00


 
   
Made in gb
Tower of Power






Cannock

You don't need Sanguinor in this army. In fact no Angel army does as he does sod all and what he actually does isn't a massive benefit anyway.

You desperately need a Librarian (or two) for shield power. When you land you're going to take a lot of heat and the 5+ cover save will help from power armour punching weapons.

I'd drop Sanguinor add two Librarians with jump packs and add a couple of power weaps and melta bombs onto the Vanguard (maybe switch fist for hammer) and now you can tackle tanks, infantry and monstrous creatures affectively.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Regular Dakkanaut





Sans-Sanguinor, I could do something like this:

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
5 Honor Guard - 4 Meltaguns, Jump Packs
2 Sanguinary Priests - Jump Packs
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 1945
Points per model - ~30.87

Thoughts?

Why not try to fit The Sanguinor and one Librarian? That would seem to be the best of both worlds.

This message was edited 4 times. Last update was at 2011/07/19 16:21:39


 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Hop over to Warseer for my reply to this thread. I'm an anti-Sanguinor person except in low point games, where he tends to dominate simply because your opponent usually lacks things to deal with him before he gets in combat.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Regular Dakkanaut





Initially, I'm planning on keeping the VVs lean & mean. I've arrived at two variations of the list I like:

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
5 Honor Guard - 4 Meltaguns, Jump Packs
5 Honor Guard - 4 Meltaguns, Jump Packs
1 Sanguinary Priest - Jump Pack
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 2025
Points per model - ~32.14

As you can see, I need to lose 25 points. Suggestions?

And:

Blood Angels - 2000
The Sanguinor
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
5 Honor Guard - 4 Meltaguns, Jump Packs
5 Honor Guard - 4 Meltaguns, Jump Packs
1 Sanguinary Priest - Jump Pack
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 1940
Points per model - ~36.60

Are 3 Assault Squads enough?

This message was edited 4 times. Last update was at 2011/07/19 19:25:58


 
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

Three Assault Squads are doable, but 1 Priest is a waste in my opinion. With that many bodies,you need at least 2 if not 3 Priest to make sure all units have FNP, and maybe even some overlap just in case.

In the first list i would drop one Honor squad, add 2 Preist w/JP, and then you have 30 points for either an extra Power Fist or 2 Power Weapons in the VV squads.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Sharjah

jbunny wrote:Three Assault Squads are doable, but 1 Priest is a waste in my opinion. With that many bodies,you need at least 2 if not 3 Priest to make sure all units have FNP, and maybe even some overlap just in case.

In the first list i would drop one Honor squad, add 2 Preist w/JP, and then you have 30 points for either an extra Power Fist or 2 Power Weapons in the VV squads.


Honor Guards provide a Chalice too. I think 3 Chalices is enough, especially since two are buried.

The easiest way to cut 25 would be making one Assault Squad 1 Flamer, Lightning Claw or Power Weapon. You could also make one of the HGs 3 Melta, and 1 Assault Squad 2 Flamer + Lightning Claw, and have 5 points for a Meltabomb somewhere.

Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points

In Progress: 500 points
Coming Soon:  
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

MrEconomics wrote:
jbunny wrote:Three Assault Squads are doable, but 1 Priest is a waste in my opinion. With that many bodies,you need at least 2 if not 3 Priest to make sure all units have FNP, and maybe even some overlap just in case.

In the first list i would drop one Honor squad, add 2 Preist w/JP, and then you have 30 points for either an extra Power Fist or 2 Power Weapons in the VV squads.


Honor Guards provide a Chalice too. I think 3 Chalices is enough, especially since two are buried.

The easiest way to cut 25 would be making one Assault Squad 1 Flamer, Lightning Claw or Power Weapon. You could also make one of the HGs 3 Melta, and 1 Assault Squad 2 Flamer + Lightning Claw, and have 5 points for a Meltabomb somewhere.


True, but as others have said before, Assault Squads want to assault, and Honor Guard want to sit back and shoot. This can force your Assault Squads out of range of your Priest if they are in Honor Guards.

This message was edited 1 time. Last update was at 2011/07/19 21:25:53


On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in us
Regular Dakkanaut





I think I've narrowed it down to two lists. The first has the Sanguinor:

Blood Angels - 2000
The Sanguinor
5 Honor Guard - 4 Meltaguns, Jump Packs
2 Sanguinary Priests - Combi-Meltas, Jump Packs
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
6 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
6 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 2000
Models - 60
Points per model - ~33.33
Meltaguns - 12 + 2 Combis

Or with Librarians:

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
5 Honor Guard - 3 Meltaguns, Jump Packs
5 Honor Guard - 3 Meltaguns, Jump Packs
1 Sanguinary Priest - Power Weapon, Jump Pack
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Weapon
10 Assault Marines - 2 Meltaguns, Sergeant with Power Weapon
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 2000
Models - 63
Points per model - ~31.74
Meltas - 14

I think both are pretty viable.

I really like Dante & the Sanguinor, but I can't see adding them into a competitive list. I'd have to drop one squad to do it, while keeping the list at my personal preference of 40 Assault Marines, and find the points to fit in a 2nd Priest.

This message was edited 7 times. Last update was at 2011/07/20 03:42:22


 
   
Made in us
Imperial Admiral




I would happily run either of those lists.

I'd still like to see Sanguinor + Librarian, though. I'm a Sanguinor fan.
   
Made in us
Regular Dakkanaut





I've been trying to come up with a list using both, but I believe it'd cost me the 4th Assault Squad. 400 points in HQ is getting a bit steep for my tastes as well.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

I'd go for 2 Librarians each of which leading a Honor Guard.
The HG is best kept shooty and with the extra chalice it should be able to survive long enough.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Regular Dakkanaut





Back with a small revision. I decided I want the Power Fists back in the list as the only things that scare me in hand-to-hand are enemy HQs and Dreadnoughts. Here it is:

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
5 Honor Guard - 3 Meltaguns, Jump Packs
5 Honor Guard - 3 Meltaguns, Jump Packs
1 Sanguinary Priest - Jump Pack
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Meltaguns, Sergeant with Power Fist
10 Assault Marines - 2 Flamers, Sergeant with Power Fist
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
5 Vanguard Veterans - Sergeant with Power Fist, Jump Packs
Total - 1995
Models - 63
Points per model - ~31.67
Meltas - 12

I don't think it can get much better than that. Thoughts?

This message was edited 1 time. Last update was at 2011/07/20 14:35:38


 
   
Made in gb
Tower of Power






Cannock

Looks spot on now.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

I'd add a 4th chalice in form of a Sang. Priest by dropping some AM from the flamer squad.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

wuestenfux wrote:I'd add a 4th chalice in form of a Sang. Priest by dropping some AM from the flamer squad.


The problem is if he does that then he needs to drop the second flamer from that squad.

Not a bad list. But I would not put the Libbies with the Honor Guards, You want that squad assaulting and the way you have your honor guard equiped, they are not meant to assault.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in us
Regular Dakkanaut





Back again with a more drastic revision. I wanted to strip the list back a bit to something I feel comfortable fielding.

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump pack
Librarian - Unleash Rage, Shield of Sanguinius, Jump pack
2 Sanguinary Priests - Jump Packs
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
5 Vanguard Veterans - Power Fist, Jump Packs
5 Vanguard Veterans - Power Fist, Jump Packs
Total - 1690

I believe this is a very solid start for any gametype and will work well whether I deploy or reserve. I think it is a bit more forgiving due to the number of models, Meltas, and Fists. I've read the BRB and INAT and I'm on board with combat squadding from Reserves. I should have been doing that with my GKTs all along!

I don't want to remove anything from this list. I can handle Dreads thanks to Melta. I'll just have to be careful around the scarier HQ units (and Thunderwolves and such).

Thoughts? I think I should add 1 Honor Guard unit and beef up the VVs.

This message was edited 1 time. Last update was at 2011/07/21 02:15:35


 
   
Made in us
Road-Raging Blood Angel Biker





Saint Louis MO

HG with melta can handle the tougher stuff. so id add them in with atleast 2 melta guns.

Good...Bad... Im the guy with the, GUN! 
   
Made in us
Regular Dakkanaut





I was thinking 5 Honor Guard with 3-4 Meltas. That would leave ~100 points to spare. I could upgrade a Librarian to Dante! I could then even possibly trade one of the Assault Squads for 5 Sanguinary Guard with a couple Infernus Pistols.

This message was edited 2 times. Last update was at 2011/07/20 22:10:14


 
   
Made in gb
Raging-on-the-Inside Blood Angel Sergeant





Here is my list that I run at my local club, Won 7 out of 9 games with it. What you need to ignore is the guns on the VV, They came with the models and I was far too lazy to bother removing them. The Honour Guard are built the way I have them because I wanted a tiny bit of fluff in the army. The land speeder is there to make up the last 60 points <- Suicide unit

Anyway hope this helps, even though it's very similar to yours.




Librarian - Jump pack, Unleash Rage & The Sanguine Sword
Librarian - Jump pack, Blood Lance & Shield of Sanguinius
Honour Guard - Blood Champion, Chapter Banne,2 Melta-guns

Sanguinary Priest, Jump pack
Sanguinary Priest, Jump pack

10 Assault Marines - Power fist, 2 x Melta Guns
10 Assault Marines - Power fist, 2 x Melta Guns
10 Assault Marines - Power fist, 2 x Melta Guns
10 Assault Marines - Power fist, 2 x Flamers

Vanguard Veteran Squad - Jump packs, Plasma Pistol, Hand Flamer, 2 x Power weapons
Vanguard Veteran Squad - Jump packs, 2 x Power weapons, Power fist
Land speeder - Multi-melta

2000

d-usa wrote:Orks are the GW version of R2D2. No matter how advanced the defenses may be, there is always an open serial port somewhere that can be pluged into and a firewall that was never configured.
 
   
Made in us
Regular Dakkanaut





This is embarrassing. The list was 1690 with two Sanguinary Priests. I completely forgot to type them up. Normally, I copy / paste the list when I make edits. D'oh!

I edited the list above and here it is again:

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump pack
Librarian - Unleash Rage, Shield of Sanguinius, Jump pack
2 Sanguinary Priests - Jump Packs
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
5 Vanguard Veterans - Power Fist, Jump Packs
5 Vanguard Veterans - Power Fist, Jump Packs
Total - 1690

Knowing that, suggestions?

This message was edited 2 times. Last update was at 2011/07/21 02:15:15


 
   
Made in us
Regular Dakkanaut





Ok, so I've been giving it more thought and I like the idea of running 3x10 Assault Squads. That lets me put more pressure on the enemy via VVs and Honor Guard.

Blood Angels - 2000
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
Librarian - Unleash Rage, Shield of Sanguinius, Jump Pack
5 Honor Guard - 4 Meltaguns, Jump Packs
5 Honor Guard - 4 Meltaguns, Jump Packs
1 Sanguinary Priests - Jump Pack
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
10 Assault Marines - 2 Meltaguns, Power Fist
5 Vanguard Veterans - Power Fist, Jump Packs
5 Vanguard Veterans - Power Fist, Jump Packs
Total - 1790

210 points to spare. Options include trading one of the Librarians for a different HQ, a 2nd Priest, some Plasmas on the Honor Guard, another VV squad, or increasing the current VV squads.
   
 
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