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![[Post New]](/s/i/i.gif) 2018/04/02 14:16:30
Subject: Necromunda Underhive - Chaos Cult news 128
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Fixture of Dakka
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In those colours, there's a hint of the Insecticon about it. The robot version is probably to avoid getting sued by Hasbro (since the Ambull is basically an Umber Hulk knockoff).
I want one.
Oh, a sneaky Ciaphas Cain reference in the article. Well done.
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![[Post New]](/s/i/i.gif) 2018/04/02 15:03:03
Subject: Re:Necromunda Underhive - Chaos Cult news 128
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Longtime Dakkanaut
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Escher robot Ambul? Unexpected seems like one heck of an understatement. I wonder how big this thing is going to be?
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![[Post New]](/s/i/i.gif) 2018/04/02 15:13:17
Subject: Necromunda Underhive - Chaos Cult news 128
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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His Master's Voice wrote: Yodhrin wrote:I hope if that's the heavy mining 'bot-thing they mentioned it's a specific "hero" version of it that's been customised by its owning gang/character, because TBH I don't see the Imperium - even the evidently quite lax and distant Imperium of Necromunda - being cool-beans with robots designed to look like filthy xenos.
Looks like a standard Imperial design (the legs, torso and arms all use the same design traits you can find in Knights or AdMech walkers) that was retroactively modified to look like an ambull.
Yeah, if you remove those parts below his head that look like the Ambull's jaws, he looks like a normal imperial robot.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/04/02 15:25:18
Subject: Re:Necromunda Underhive - Chaos Cult news 128
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Ancient Space Wolves Venerable Dreadnought
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GoatboyBeta wrote:Escher robot Ambul? Unexpected seems like one heck of an understatement. I wonder how big this thing is going to be?
For the moment it might be best to think “robot Ambull with Escher gang tags” instead. There were rumours a while back that there would be generic “brutes” available as well as possibly house-specific ones, and ‘pets’ too. This just might be the first of several.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2018/04/02 16:11:40
Subject: Necromunda Underhive - Chaos Cult news 128
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Thermo-Optical Tuareg
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Wouldn't a mining "robot" be better suited to the Orlocks? Don't they run the hive's mining operations while the Escher handle chemical productions?
I would think this robot is actually some kind of servitor, considering the Imperium's fear of AI and robots. I've been wanting to see more mechanical looking servitors like this for a while. It's nice to see one finally show up.
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![[Post New]](/s/i/i.gif) 2018/04/02 16:51:32
Subject: Re:Necromunda Underhive - Chaos Cult news 128
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Dakka Veteran
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Doesn't the Head section of the robot-servitor thing match up with the new Van-Saar masks? So presumably manufactured by them and their STC and this one happens to have been 'repurposed' by an Escher gang?
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![[Post New]](/s/i/i.gif) 2018/04/02 18:15:48
Subject: Necromunda Underhive - Chaos Cult news 128
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Mighty Vampire Count
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Thats............very wierd.
Loads of points for the CC reference though
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2018/04/02 19:24:57
Subject: Necromunda Underhive - Chaos Cult news 128
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Fresh-Faced New User
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Yodhrin wrote:I hope if that's the heavy mining 'bot-thing they mentioned it's a specific "hero" version of it that's been customised by its owning gang/character, because TBH I don't see the Imperium - even the evidently quite lax and distant Imperium of Necromunda - being cool-beans with robots designed to look like filthy xenos.
To be fair, I don't think the imperium has ever had an issue with xeno fauna. I could be wrong, but any xeno creature with animal intelligence seems to often be...Just what it is, an animal on a different world. Despite this thing being bipedal-ish looking, it's still pretty squarely in the "wild animal"/"fauna" realm, just like grox which the setting essentially treats as scaly, alien cattle, Of course, I think if anything, people would be more offended by the willful use of machinery/ingenuity without the sanctity of the omnissiah's blessing (and possibly the cardinal sin of creating an abhorrent intelligence if there's no actual organic ambull in the center of it all)
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![[Post New]](/s/i/i.gif) 2018/04/02 19:30:55
Subject: Re:Necromunda Underhive - Chaos Cult news 128
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Is 'Eavy Metal Calling?
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Maybe it’s a robot that had chemical pheromone dispensers to attract other Ambuls. Use it to “guide” where the ambul dig/ mine and get free labor in hazardous areas.
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2018/04/02 21:17:43
Subject: Necromunda Underhive - Chaos Cult news 128
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Wrathful Warlord Titan Commander
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Escher have acces to off world animals for furs and stuff so why not Ambulls I guess....so robot Ambulls too.l as well it seems.
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2018/04/02 21:20:52
Subject: Necromunda Underhive - Chaos Cult news 128
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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I'm in agreement that it is built locally by the Van Saar techs and either sold or stolen by the Escher gangers to be used as extra muscle.
It would make for a fun model to use in a heist scenario, where the gang burrows through a wall or cellar into a stronghold to make away with the Wild Snake or Mung vase.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/04/03 08:06:29
Subject: Necromunda Underhive - Chaos Cult news 128
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Veteran Knight Baron in a Crusader
Oakland, CA
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I have to say, that's one of the misty unusual and interesting models I've seen for 40K in a while.
While, I have to have one, I'm still not 100% sure I like it. It will depend on how that at translates into resin.
Bravo GW for taking some chances.
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![[Post New]](/s/i/i.gif) 2018/04/03 10:49:20
Subject: Necromunda Underhive - Chaos Cult news 128
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Longtime Dakkanaut
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Chaos cult look great, equipment list is kinda boring but the ganger only cost 35 credit. Oh and Heavy stubber is now 5+ ammo, could you stop GW?
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This message was edited 1 time. Last update was at 2018/04/03 10:53:28
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![[Post New]](/s/i/i.gif) 2018/04/03 11:47:03
Subject: Necromunda Underhive - Chaos Cult news 128
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Regular Dakkanaut
West Midlands
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I wish that ambull robot was a real ambull. Bleh.
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![[Post New]](/s/i/i.gif) 2018/04/03 11:54:57
Subject: Necromunda Underhive - Chaos Cult news 128
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Regular Dakkanaut
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I'd like to see a bot based on the Vorax chassis, that would be pretty interesting, maybe a mining laser and scoop hands?
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![[Post New]](/s/i/i.gif) 2018/04/03 12:15:27
Subject: Necromunda Underhive - Chaos Cult news 128
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Fixture of Dakka
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Perhaps they don't want to be on the other end of a C&D? The ambull is basically a knockoff of the D&D Umber Hulk, after all.
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![[Post New]](/s/i/i.gif) 2018/04/03 12:38:30
Subject: Necromunda Underhive - Chaos Cult news 128
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Decrepit Dakkanaut
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Ah but the Umber Hulk was one of the D&D monsters ripped of dime store plastic monsters (eg http://diterlizzi.com/essay/owlbears-rust-monsters-and-bulettes-oh-my/)
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![[Post New]](/s/i/i.gif) 2018/04/03 13:29:29
Subject: Necromunda Underhive - Chaos Cult news 128
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Fixture of Dakka
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But it was considered "Product identity", and thus not something released under the OGL in 3rd edition. It seems that WotC now consider it theirs.
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![[Post New]](/s/i/i.gif) 2018/04/03 15:59:18
Subject: Necromunda Underhive - Goliath weapon packs page 126
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Longtime Dakkanaut
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godardc wrote:I don't understand: +2 if the ritual is being made by the demagogue but you can't pick him in the deck ?
The demagogue can´t be picked to act as a vessel because he is not stupid. If you roll snake eyes or a two or less after modifications then the vessel is screwed.
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![[Post New]](/s/i/i.gif) 2018/04/03 16:09:37
Subject: Necromunda Underhive - Chaos Cult news 128
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Fixture of Dakka
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It looks to me that any "character" can use the Lead Ritual action in the post-battle sequence. If for instance the Demagogue is injured or you've sent him to do something else.
That could lead to the odd situation where a Disciple both leads and is the focus of a ritual, but so be it.
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![[Post New]](/s/i/i.gif) 2018/04/03 17:37:48
Subject: Re:Necromunda Underhive - Chaos Cult news 128
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Fixture of Dakka
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Leave it to GW to take a perfectly good idea and turn it into a mindless money grab....
Just when you had hope that the game was going to come back with better sculpts, and some new information, they turn it into a drip-drip of less then stellar ideas and just throw spaghetti at the wall to hope something sticks.
A Ambull robot? Seriously?
The game is quickly being reintroduced from a welcome idea and hope for the future of the game, to something that is beginning to be dreaded, as you wonder who's idea of this reverse Midas touch this is.
Compare that to the having to chase around stuff throughout GW's holdings, and they are not impressing anyone, at this point.
At this point, it is becoming a game of waiting for the next shoe to drop on your head.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2018/04/03 17:53:38
Subject: Necromunda Underhive - Chaos Cult news 128
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Dakka Veteran
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...or it's a way to do a back door Rogue Trader 2E. The rules are sloppy and the timeline is agonizing, but I'll take it over my other options.
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![[Post New]](/s/i/i.gif) 2018/04/03 18:28:48
Subject: Re:Necromunda Underhive - Chaos Cult news 128
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Longtime Dakkanaut
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Grot 6 wrote:Leave it to GW to take a perfectly good idea and turn it into a mindless money grab....
Just when you had hope that the game was going to come back with better sculpts, and some new information, they turn it into a drip-drip of less then stellar ideas and just throw spaghetti at the wall to hope something sticks.
A Ambull robot? Seriously?
The game is quickly being reintroduced from a welcome idea and hope for the future of the game, to something that is beginning to be dreaded, as you wonder who's idea of this reverse Midas touch this is.
Compare that to the having to chase around stuff throughout GW's holdings, and they are not impressing anyone, at this point.
At this point, it is becoming a game of waiting for the next shoe to drop on your head.
What an odd reaction.
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![[Post New]](/s/i/i.gif) 2018/04/03 18:38:31
Subject: Necromunda Underhive - Chaos Cult news 128
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Regular Dakkanaut
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I really hope we get more cultist models as a sneaky release with this "expansion". Some of those options are not even available anymore..
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![[Post New]](/s/i/i.gif) 2018/04/03 22:00:32
Subject: Necromunda Underhive - Chaos Cult news 128
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Longtime Dakkanaut
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I think these chaos cultists can be quite fun, but there are mistakes and I fear they can be too weak.
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![[Post New]](/s/i/i.gif) 2018/04/03 22:41:15
Subject: Necromunda Underhive - Chaos Cult news 128
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Regular Dakkanaut
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A shame that the cultists don't seem to have been used to introduce tainted weapons, that could potentially inflict lingering longer term damage on rivals - really make facing them an unpleasant prospect.
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![[Post New]](/s/i/i.gif) 2018/04/04 02:54:39
Subject: Re:Necromunda Underhive - Chaos Cult news 128
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Araqiel
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Grot 6 wrote:
Compare that to the having to chase around stuff throughout GW's holdings, and they are not impressing anyone, at this point.
Um... Yeah...
On another note, back at the last weekender they referred to a Luther Class mining bot as one of the brutes for hire. Looks like we're looking at art for one that has been purchased by an escher gang. Looks pretty boss. Who doesn't want more robots? People who don't like fun maybe? People who don't like change? Ahem.
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This message was edited 1 time. Last update was at 2018/04/04 02:55:05
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![[Post New]](/s/i/i.gif) 2018/04/04 09:15:51
Subject: Necromunda Underhive - Chaos Cult news 128
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Dashing Super Valkyrie Flying Ace
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Maybe people who don't like the concept shown? Who knows.
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![[Post New]](/s/i/i.gif) 2018/04/04 09:19:36
Subject: Necromunda Underhive - Chaos Cult news 128
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Lord Commander in a Plush Chair
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Wish they’d just make an Ambull again!
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![[Post New]](/s/i/i.gif) 2018/04/04 11:19:46
Subject: Necromunda Underhive - Chaos Cult news 128
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[MOD]
Otiose in a Niche
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