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Made in gr
Long-Range Ultramarine Land Speeder Pilot





Thessaloniki

Sometimes we play much of warhammer but we havent noticed big things/rules etc.

Now Im coming up with a new fast question here.

Can I make a 3-wide rank? If I do I assume I cant take the +Combat Resolution for extra ranks since im not at least at 5+ right?

Thanks!

"Each path must be chosen with care,
Lest disaster swallow us whole."

Varo Tigurius
Ultramarines Chief Librarian

Wh40k: Ultramarines, Blood Angels, Dark Angels, Space Wolves, Black Templars, Grey Knights, Imperial Guard, Inquisition, Eldar, Dark Eldar, Harlequins, Tyranids, Orks, Chaos Space Marines, Daemons of Chaos.
Wh: Dark Elves, Vampire Counts, Empire, Dwarfs, High Elves, Warriors of Chaos, Bretonnia. 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

I dont see why you couldnt.
As you said no ranks for combat res.

Question tho why would you want to do that?

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Killer Klaivex




Oceanside, CA

cowpow16 wrote:I dont see why you couldnt.
As you said no ranks for combat res.

Question tho why would you want to do that?


I've done it to great effect.
3 wide white lions with full command is still stubborn, and puts the wizard in the 2nd rank, safe from melee. If you park this unit between 2 other blocks, 1" on each side, you've got less than 5" of space, and enemy units 5" wide can't even charge you.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Never said it wouldnt be useful I just couldnt think of when it would be a good time to do so.

That is brilliant tho you sir are very tricky I like it

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Killer Klaivex




Oceanside, CA

cowpow16 wrote:Never said it wouldnt be useful I just couldnt think of when it would be a good time to do so.

That is brilliant tho you sir are very tricky I like it


Yeah, I totally thought I was safe from the 2 huge units of rat ogres.
And I was.
It was the 13th spells that was the problem. A unit of 11+arch mage turned into 12 Clan Rats, who happened to be parked on my flanks in the center of my battle line.
DAMN YOU POWER DICE!

That said, I'll be doing the exact same thing next time with black guard, of course, Only 2 wide with black guard though, (musician and standard up front).

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gr
Long-Range Ultramarine Land Speeder Pilot





Thessaloniki

Oh brilliant idea with the high elf. Go for some more tactics on this with the blackguard mate? Why 2 wide? You are thinking putting a supreme sorceress inside those on second rank as well right?

"Each path must be chosen with care,
Lest disaster swallow us whole."

Varo Tigurius
Ultramarines Chief Librarian

Wh40k: Ultramarines, Blood Angels, Dark Angels, Space Wolves, Black Templars, Grey Knights, Imperial Guard, Inquisition, Eldar, Dark Eldar, Harlequins, Tyranids, Orks, Chaos Space Marines, Daemons of Chaos.
Wh: Dark Elves, Vampire Counts, Empire, Dwarfs, High Elves, Warriors of Chaos, Bretonnia. 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Don't complain about power dice that banner of sorcerery is pretty awesome.

But ya power dice gah.

Let us know how it goes

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Killer Klaivex




Oceanside, CA

Theofilos wrote:Oh brilliant idea with the high elf. Go for some more tactics on this with the blackguard mate? Why 2 wide? You are thinking putting a supreme sorceress inside those on second rank as well right?


Yeah, the standard and musician would go up front, so you couldn't hit the sorceress in melee. Also, being 2 bases wide, anything larger than 90mm could not charge them, as they would not fit.
Since I have 20 black guard (2 full commands), I can run 2 units of 10, spaced between my fighting blocks and keep my wizards fairly safe.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gr
Long-Range Ultramarine Land Speeder Pilot





Thessaloniki

A-w-e-s-o-m-e! Gonna try it for sure tomorrow! hihihi evil!

"Each path must be chosen with care,
Lest disaster swallow us whole."

Varo Tigurius
Ultramarines Chief Librarian

Wh40k: Ultramarines, Blood Angels, Dark Angels, Space Wolves, Black Templars, Grey Knights, Imperial Guard, Inquisition, Eldar, Dark Eldar, Harlequins, Tyranids, Orks, Chaos Space Marines, Daemons of Chaos.
Wh: Dark Elves, Vampire Counts, Empire, Dwarfs, High Elves, Warriors of Chaos, Bretonnia. 
   
Made in us
Fixture of Dakka





Beardy. Beardy as heck.

For competition, go for it.

For a friendly game? I wouldn't give you a second game. Ever.

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in us
Killer Klaivex




Oceanside, CA

Vulcan wrote:Beardy. Beardy as heck.

For competition, go for it.

For a friendly game? I wouldn't give you a second game. Ever.


Bring some shooting. It's not like you can't clear out 10 T3 models...
Or take magic missiles.
Or Chariots.
Or Monsters.

The only reason it works, is because people are always taking dwellers, mindrazor and the lore of light. Show up with fire or heavens, and it's a whole different story.
It's also not all that different than putting your wizard alone on foot, sandwiched between 2 large blocks.

-Matt

This message was edited 1 time. Last update was at 2011/08/05 17:08:14


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Fixture of Dakka






Lancaster PA

Vulcan wrote:Beardy. Beardy as heck.

For competition, go for it.

For a friendly game? I wouldn't give you a second game. Ever.


I have noticed you often say you wouldn't play people for doing X tactic. I am beginning to wonder if you actually get games at all.

What you call beardy, I think most people would call "being good at the game."


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Fixture of Dakka





I do okay. 40k prevents more of my games than beardy tactics from my opponents (since I don't play 40K and most of the other people at the FLGS do).

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in us
Big Fat Gospel of Menoth





The other side of the internet

You can make 1 rank units if you really want to. It works best with the dwarven conga line.

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies 
   
Made in us
Fixture of Dakka





You mean the Lordpedo, a minimum unit of hammerers deployed 2-wide behind a Dwarf Lord with Shieldbearers?

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in us
Killer Klaivex




Oceanside, CA

Vulcan wrote:You mean the Lordpedo, a minimum unit of hammerers deployed 2-wide behind a Dwarf Lord with Shieldbearers?

Oddly enough, when the Dark Elf Lord on dragon rides in, and they both breathe, the 4D6 S4 hits tends to thin down that back rank quite quickly. Thunder stomp tends to finish off what's left.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Breath weapon, yes, but the thunderstomp is going to end up in the challenge instead (assuming the Dwarf Lord challenges).

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Big Fat Gospel of Menoth





The other side of the internet

Vulcan wrote:You mean the Lordpedo, a minimum unit of hammerers deployed 2-wide behind a Dwarf Lord with Shieldbearers?


Nope, the conga line of slayer heroes. Sure to stop stupid deathstar Chosen lists. Only able to kill one unbreakable hero a turn.

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies 
   
Made in bg
Cosmic Joe





Bulgaria

Surtur wrote:
Vulcan wrote:You mean the Lordpedo, a minimum unit of hammerers deployed 2-wide behind a Dwarf Lord with Shieldbearers?


Nope, the conga line of slayer heroes. Sure to stop stupid deathstar Chosen lists. Only able to kill one unbreakable hero a turn.

Or for even cheaper one unbreakable champ a turn.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Fixture of Dakka





Oh yeah, I forgot about the slayers being unbreakable, I haven't seen anyone bother using them in ages.

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in us
Fixture of Dakka






Lancaster PA

HoverBoy wrote:
Surtur wrote:
Vulcan wrote:You mean the Lordpedo, a minimum unit of hammerers deployed 2-wide behind a Dwarf Lord with Shieldbearers?


Nope, the conga line of slayer heroes. Sure to stop stupid deathstar Chosen lists. Only able to kill one unbreakable hero a turn.

Or for even cheaper one unbreakable champ a turn.


Isn't the danger that you squish the Chosen champ first turn, thereby ruining the challenge option? Though I guess the points differential probably makes the difference not worth it.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Killer Klaivex




Oceanside, CA

Wehrkind wrote:
HoverBoy wrote:
Surtur wrote:
Vulcan wrote:You mean the Lordpedo, a minimum unit of hammerers deployed 2-wide behind a Dwarf Lord with Shieldbearers?


Nope, the conga line of slayer heroes. Sure to stop stupid deathstar Chosen lists. Only able to kill one unbreakable hero a turn.

Or for even cheaper one unbreakable champ a turn.


Isn't the danger that you squish the Chosen champ first turn, thereby ruining the challenge option? Though I guess the points differential probably makes the difference not worth it.

Slayers can buy multiple unit champs. Wounds to a champ don't carry over to other models. So you don't need to challenge. At most, 1 champ dies per turn from normal combat.

For 130 points, you could get 5 slayer champs, and line up single file. That's 5 rounds of stalling. More than enough time to flank with something brutal, or simply avoid.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Longtime Dakkanaut






Assuming you had a hero or something with a different initiative than the rest of the unit, you could possibly get through more thanks to Step Up though, correct?

Not that I'm too worried about facing this situation, but I like to be 100% clear.
   
Made in us
Fixture of Dakka






Lancaster PA

HawaiiMatt wrote:
Wehrkind wrote:
HoverBoy wrote:
Surtur wrote:
Vulcan wrote:You mean the Lordpedo, a minimum unit of hammerers deployed 2-wide behind a Dwarf Lord with Shieldbearers?


Nope, the conga line of slayer heroes. Sure to stop stupid deathstar Chosen lists. Only able to kill one unbreakable hero a turn.

Or for even cheaper one unbreakable champ a turn.


Isn't the danger that you squish the Chosen champ first turn, thereby ruining the challenge option? Though I guess the points differential probably makes the difference not worth it.

Slayers can buy multiple unit champs. Wounds to a champ don't carry over to other models. So you don't need to challenge. At most, 1 champ dies per turn from normal combat.

For 130 points, you could get 5 slayer champs, and line up single file. That's 5 rounds of stalling. More than enough time to flank with something brutal, or simply avoid.

-Matt


I'll be damned, I didn't realize wounds could be allocated to a champ but then wouldn't affect the rest of the unit. Good to know!


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in bg
Cosmic Joe





Bulgaria

Yes excess unit wounds carry over to the champ but not the other way around.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Killer Klaivex




Oceanside, CA

Wehrkind wrote:
I'll be damned, I didn't realize wounds could be allocated to a champ but then wouldn't affect the rest of the unit. Good to know!


In this case, wounds aren't allocated to him. The attacks are allocated to him, because he's the only model the enemy is touching.
Shooting attacks would force you to distribute between the champ(s) and each model in the unit (if the unit numbered less than 5).

Cannons, stone throwers and what not would just hit the models touched (barring any "Look out" rolls).

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
 
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