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![[Post New]](/s/i/i.gif) 2011/08/06 14:12:58
Subject: Terror tests
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Huge Hierodule
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So as long as a unit is within M+12" (max possible charge distance), your Terror-causing beastie can declare a charge and force it to take a test, right?
Think I can see why my Night Goblins are soooo much cheaper now
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![[Post New]](/s/i/i.gif) 2011/08/06 14:53:00
Subject: Terror tests
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Ultramarine Land Raider Pilot on Cruise Control
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This is correct
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2011/08/06 20:52:40
Subject: Terror tests
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Killer Klaivex
Oceanside, CA
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Yup. So a 60 point wraith that is in a unit of ghouls who made a pregame move (via ghoul kin), could charge out of the unit on turn 1, and force a terror test on an enemy in his own deployment zone.
8" pregame + M6 +2D6 = max 26" charge.
-Matt
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![[Post New]](/s/i/i.gif) 2011/08/06 22:39:25
Subject: Re:Terror tests
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Cold-Blooded Saurus Warrior
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Except that Wraiths can't join ghouls.
/nitpick
However, a terror causing Vampire (through an item or Bloodline ability) could do the same
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I suggest you don't believe anything posted by thedarkavenger unless confirmed by other regular posters here at Dakka. He has shown he is incapable of basic English comprehension.
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![[Post New]](/s/i/i.gif) 2011/08/06 22:50:16
Subject: Terror tests
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Auspicious Aspiring Champion of Chaos
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They can't? Not even the new WD hero version?
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“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
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![[Post New]](/s/i/i.gif) 2011/08/07 00:18:02
Subject: Re:Terror tests
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Cold-Blooded Saurus Warrior
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I have no idea to the WD version. I refuse to get extorted for that... thing.
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I suggest you don't believe anything posted by thedarkavenger unless confirmed by other regular posters here at Dakka. He has shown he is incapable of basic English comprehension.
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![[Post New]](/s/i/i.gif) 2011/08/07 02:58:30
Subject: Re:Terror tests
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Assault Kommando
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Yes, wraiths can join other units.
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![[Post New]](/s/i/i.gif) 2011/08/08 00:45:20
Subject: Terror tests
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Scribe of Dhunia
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The character version probably can join units, but your standard one probably can't
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![[Post New]](/s/i/i.gif) 2011/08/08 11:07:12
Subject: Terror tests
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Assault Kommando
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Scarecrow456 wrote:The character version probably can join units, but your standard one probably can't
Yeah, that's what i meant.
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![[Post New]](/s/i/i.gif) 2011/08/08 11:35:51
Subject: Terror tests
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Decrepit Dakkanaut
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Definitely cant, as it isnt a character, and only characters can join units.
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![[Post New]](/s/i/i.gif) 2011/08/08 12:31:04
Subject: Terror tests
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Regular Dakkanaut
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The chances of a unit failing a terror test is pretty remote anyway.
And i find it really strange that you dont need to take a LD test to charge a terror target. That would have made it more useful.
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Play warhammer fantasy online : www.universalbattle.com |
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![[Post New]](/s/i/i.gif) 2011/08/08 13:31:53
Subject: Terror tests
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Ultramarine Land Raider Pilot on Cruise Control
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Question wrote:The chances of a unit failing a terror test is pretty remote anyway.
And i find it really strange that you dont need to take a LD test to charge a terror target. That would have made it more useful.
Yes, that is just plain odd. I had to re-read Terror many times as I thought I was missing it.
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2011/08/08 13:37:45
Subject: Re:Terror tests
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Been Around the Block
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Wraiths and Banshees most deffinately can join other units as long as you take them as Hero choices according to the "Official" codex update in the new WD.
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![[Post New]](/s/i/i.gif) 2011/08/09 07:11:18
Subject: Terror tests
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Scribe of Dhunia
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Actually, a friend pointed this out to me and i can't believe it slipped my mind earlier. Banshees and Wraiths are ethereal sooo...yeah...just sayin.
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![[Post New]](/s/i/i.gif) 2011/08/09 12:40:11
Subject: Terror tests
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Been Around the Block
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Just saying...what exactly? There isnt a rule that Ethereal creatures cant join units. The rulebook just says that Characters that are not ethereal cant join ethereal units. Automatically Appended Next Post: Ah just realized how stupi that was. Forgot they are Characters now according to the rules.
Automatically Appended Next Post: Even still, it says a character cant join ethereal units unless they are ethereal but doesnt say an ethereal character cant join normal units. The VC codex does say that Vampires with the Ethereal power cant join normal units though..
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This message was edited 2 times. Last update was at 2011/08/09 12:45:39
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![[Post New]](/s/i/i.gif) 2011/08/09 16:29:06
Subject: Re:Terror tests
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Tail-spinning Tomb Blade Pilot
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An etheral character joining a non etheral unit effectively gives up his etherallness (I realize thats not a word) by joining the unit. All you have to do is pour your attacks into the ghouls, and the crumble test at the end of the combat WILL affect the character. It becomes an easier way to kill the etheral character. Thats only if the character stays in that unit of course.
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2,500 - Discipline. Duty. Unyielding Will.
2,000 - He alone has the Emperor's soul in his blood.
2,500 - Order. Unity. Obedience.
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![[Post New]](/s/i/i.gif) 2011/08/09 16:57:41
Subject: Re:Terror tests
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Assault Kommando
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Lehnsherr wrote:An etheral character joining a non etheral unit effectively gives up his etherallness (I realize thats not a word) by joining the unit. All you have to do is pour your attacks into the ghouls, and the crumble test at the end of the combat WILL affect the character. It becomes an easier way to kill the etheral character. Thats only if the character stays in that unit of course.
As long as the character is in a unit, only the unit will take the crumble. He wont take it separately unless he somehow becomes detached from the unit.
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![[Post New]](/s/i/i.gif) 2011/08/09 17:30:32
Subject: Re:Terror tests
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Killer Klaivex
Oceanside, CA
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Lehnsherr wrote:An etheral character joining a non etheral unit effectively gives up his etherallness (I realize thats not a word) by joining the unit. All you have to do is pour your attacks into the ghouls, and the crumble test at the end of the combat WILL affect the character. It becomes an easier way to kill the etheral character. Thats only if the character stays in that unit of course.
You pick up ranks with ghouls, along with the ghouls ability to kill things for combat res.
Ghouls are a hell of a lot easier to replace with invoc.
Wraith + ghouls seems like a happy balance between hard to kill, and doing enough damage to win.
-Matt
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![[Post New]](/s/i/i.gif) 2011/08/09 17:45:59
Subject: Re:Terror tests
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Tail-spinning Tomb Blade Pilot
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As long as the character is in a unit, only the unit will take the crumble. He wont take it separately unless he somehow becomes detached from the unit.
Thats what I was implying. I may have worded it a little off. The unit as a whole will take the crumble tests. Ghouls are generally far easier to kill than say an etheral hero. Any left over wounds from crumbling will fall onto the character after they have been allocated to any remaining ghouls in the unit.
The tradeoff being exactly what Matt said. Ghouls provide some CR for the character, and some ability to kill stuff. The etheral hero has some protection from combat res, but at the same time the opponent now has a way to kill him if they didn't have magic items to do so.
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2,500 - Discipline. Duty. Unyielding Will.
2,000 - He alone has the Emperor's soul in his blood.
2,500 - Order. Unity. Obedience.
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