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Made in pe
Did Fulgrim Just Behead Ferrus?





The Netherlands

Oh that red looks good! For some reason that piece makes me think of that final battle in Terminator 2 in the steel factory!

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Hey, thanks for the comments guys, Th red struck me as being the right thing here. I wanted to move away from the colors in the original card buildings, and this red seemed very industrial and such.

Funny thing, your little comment about the steelworks in Terminator 2 have inspired me a lot Malika. You have a tendencty to do this, and it´s great!

In other news, the final battle report from the first half of our campaign is ready. It got to be rather long, (5-6 A4 pages) so I´m considering possibly making a battlerep thread, and just linking to it from here.

What do you guys think, is it better to keep everything together in one thread, or will a block of backstory like that detract from the whole?

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in pe
Did Fulgrim Just Behead Ferrus?





The Netherlands

You're gonna be watching Terminator against aren't you?

Can't wait to see the new one!

So what is this terrain going to be? A city? Space Hulk?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Yup, going to watch it tomorrow in fact, can´t help myself.

It´s definately still going to be a city, but possibly with some terrain inspiration from a certain steel plant...

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

I decided to just post the battle rep.

It is quite long, but I hope you will find it worth the read.


++++++++++++++++++++++++++

Chapter Five, Epistolus Secundus. “Standoff in Stack 34”

Sigismund and his crew have deducted, that the answer to this plague must be found on the Ranus XVI Facility, orbiting the second moon of planet Tomish, close to the galactic edge. Here they hope to find Tech Magos Tchanus.
While preparing to leave, they suddenly run into the forces of Brother Marine Grimaldus! A shoot out erupts, even as the city is being torn apart by zombie mobs. They must escape to the landing gantries, where an air lifter is en route, to transport them off planet.

++++++++++++++++++++++

This mission is a shootout, following the standard rules from the necromunda rulebook. The only additions are possible arriving zombie mobs, and the rules for escaping the battlefield.

Zombie Mobs: Zombie mobs may show up on any turn after the shootout erupts. Do not roll for them during the build-up, but after the shootout starts, roll a D6 every turn, and they appear on a 4+.

Escape: The gangs can escape only one way. By being airlifted out. Every turn after the Zombies arrive, roll a D6. On a 5+, your lifter has arrived, on top of a random highrise.

After rolling the dice, it turned out that two members of the inquisitors mission team would square off against three from the Astartes group. Some more rolls, and we saw that the Voidborn and the pilot would be the Inquisitor´s men. And on the marine side, two scouts, one with a pistol and one with a lasgun, would be joined by the local tracker.

+++++++++++++++++++++++

”Look, we can´t leave here without a set, there´s no way I´ll find one out there.” Ronson, pilot for inquisitor Sigismund was getting angry. He´d been looking most of the morning, and still hadn´t found a merchant who traded in electronics of high enough quality.
”We can´t waste more time here, we´re already running late for the lifter and I don´t think Sigismund will hold off evac long for the two of us” came the stiff reply from De´Norio, long time spacer, and one of the most experienced members of the group.

They were slowly making their way through the streets of the upscale Delkins Heights, one of the few districts still not affected by the plague. Most of the people here were still going about their daily business, shopping, working, living.
But it wouldn´t last long, and De´Norio knew it. These were the last days for this continent, it would likely be purged in less than a week. The plague had gone so far, and moved so fast, that the only option left was that of evacuating and purging the entire western continent of Sarum Prime.

Ronson, seeing another electronics shop, moved through the crowd towards it. It was a small, unassuming shop, and he had low hopes of finding what he sought, but he would ask anyway.

- - - - - - - - - - - - - - - - - - - - - -

”Targets sighted, they are unaware. Your orders mylord?” asked the novitiate. He was, along with one of his brother initiates and the local guide they had hired, shadowing the two henchmen of Inquisitor Sigismund, or Gamma Three as he was codenamed in their mission statement.

”Stay on them, do not let them know you are following”, came the order from Brother Sergeant Grimaldus. For three days now, they had trawled the district with sniffer drones, looking for the geno signatures of Sigismund and his crew. And now they had a confirmed sighting, they wanted to make damned sure they did not lose them again. They needed to find the hideout of the Inquisitor, and somehow gain access to his cache of information.


- - - - - - - - - - - - - - - - - - - - - -

The merchant shook his head, and drummed his fingers on the table. ”Ain´t seen a proper infra-sight with magnification in years son.”
Ronson turned to leave, but the merchant called him back. ”I do have something that might interest you, a set of Khael Pattern Infrared goggles, as worn by the Sarum Third in their conquest of the night-moons of Khallidus. Will they do?”

Some fifteen minutes later, they were back on the street, with a set of Infragoggles and quite a bit less coin than before. The salesman had haggled well, almost as if he knew time was running out and he´d need the money.
As they headed for the rail terminal a trio of valkyries slowly passed by overhead. They were dropping flyers, that fell like leaves to the streets. De´Norio picked one up.

!!!General Evacuation Notice!!!

Attention citizens!
An order of general evacuation has been issued.
Please proceed immediately to the landing fields north of the city.
Do not bring belongings, they will not be allowed aboard the transports!
Do not attempt to leave the city by any other route than the northern viaducts.
Any person found in the southern frontier zone after 1800 SST will be fired upon.

!!!General Evacuation Notice!!!

- - - - - - - - - - - - - - - - - - - - - -

The tracker looked at the two novice brothers. ”Oh damn, this certainly changes our priorities, now what?”
”Now, we get on with the mission, and follow our orders” replied the scout, seeming as confident as ever. Even as people around them were rushing away, trampling each other in their hurry to get away, the scouts moved down the streets.

They spotted their targets further down the street, apparently deep in discussion. Voxing brother sergeant Grimaldus, they requested further orders. ”Sir, we have them in sight, but the Evac order has gone public. Your command?”
”Do not let them escape, we need those data logs.”
”Aye sir´, replied the novitiate, ´we´ll detain them if they attempt to escape.”


- - - - - - - - - - - - - - - - - - - - - -

”Uh oh... That looks like trouble.” Ronson pointed down the street, looking grim. He had spotted a small group of people who weren´t running, looking their way. ”We have to face this, can´t let them follow us, you know the old man will have our hides if we do.”
They turned to face their stalkers, hands on their holsters. If at all possible, they weren´t going to be the first to open fire.

The streets of the shopping arcade were clearing, and there was no doubt that they were in trouble.

Not only were they outnumbered, they were also outgunned, and to make matters worse, the heavy void armor that De´Norio was wearing would slow them down in case they needed to run for it.

The two groups slowly closed in on each other, staying close to cover. As they closed, he started noting details about these troublemakers that seemed strange for gangers or even a hammer muscle squad.

Firstly, the armor and gear worn by two of the guys was exquisite, far beyond the means of a regular muscle jock.
Secondly, all three of the goons were hefting las weapons of imperial make.
That in itself was not unusual, but the fact that they seemed to be offworld make, not the standard 12-77 type las weapons, was also alarming.

- - - - - - - - - - - - - - - - - - - - - -

The two scouts stalked closer, followed by the grizzled tracker they had hired for their stint on Sarum. He seemed worried, but as far as the scouts were considerd, the odds were with them. They had numbers, and more firepower.

The inquisitorial agents looked twitchy. The younger one in the flight jacket seemed ready to snap at any moment. ”Keep an eye on that one, Novitiate. If he makes a move, take him out.”

One of their adversaries was wearing a heavy void suit. That was the only thing worrying Initiate Jones. Everything else was in their favor, but they had nothing that was certain to deal with the heavy armored carapace of the suit.

Charging their las weapons, they covered the two operatives facing them, and prepared to lay them out.


- - - - - - - - - - - - - - - - - - - - - -

”Oh frack, this is it!” Cried Ronson. Stil a flyboy at heart, he had no wish to be involved in another gunfight, he was much more at home behind the stick of a antigrav fighter or dropship. He saw one of the adeptus scouts move into a firing stance and brought his pistol up, lightning fast.

Squeezing of a tight burst of shots, he broke into a run, heading towards the nearest cover, a storage container in front of a junker shop. As he ran, he saw De´Norio aim his hefty shotgun and loading one of his special ”Zapper” rounds.

The scouts were all over him. Not having the speed of his comrade at arms, he braced himself and lcoked the protective plating for combat. He than loaded a Zapper round, high power and armor penetrating, and aimed for the nearest target, the local tracker that the astartes had hired as support.

He fired the round, feeling the kick of his oversized breaching shotgun as it fired the huge charge. The tracker threw himself to the side, but the shot blew his pistol out of his hand, and the laspistol lay on the street, fizzing. One less to worry about.

The two scouts were putting an impressive amount of lasfire his way, but so far his armor was taking the few shots that hit him.

- - - - - - - - - - - - - - - - - - - - - -

A signal came through on the radio, from the marine assault ship in low orbit. ”Sir, I have multiple targets closing in from the south sir. They´re not pinging on my FF seeker, so they are likely to be hostiles. Possibly zombies.”

The two novices looked at each other. This was not good at all. The movement of these new targets indicated that they were moving to encircle them. They had forced the two inquisition agents to take cover, but the fight was degenerating into a shootout, with no clear way to take the initiative from their foes.

If they didn´t start moving, they´d be encircled in less than ten minutes. And from their briefs of the zombies, they did not have enough firepower to take them out. They needed to change tactics drastically.

”I´ve got a plan, but you´re not gonna like it boy.” He shouted across the street to his brother initiate. ”We need to ally with these bastards, at least until the dust settles!”

He ran further up the street, ducking into cover from the fire coming his way. ”Have you boys heard what´s coming? We need to pool our resources right now if we want to get out!”


- - - - - - - - - - - - - - - - - - - - - -

”How do I know you will honour such an arrangement?” Shouted De´Norio.

As he looked on, the marine scout walked out into the street with his lasgun held low. ”If you feel you can´t trust us, now is your chance to get me.”

And as if on cue, the first zombies came into view.

Shambling towards the five warriors, they looked for all the world like something out of a cheap fiction-slate, but they were moving with a coordination that showed more foresight than the briefing had suggested was possible. And there were many of them.

”Move towards that highrise, I´ll call in our lander! Shouted De´Norio.

- - - - - - - - -

You had to hand it to these astartes, they were extremely well trained. And if only they had something with a higher caliber, they might have a hope of holding these zombies back. As it was, they were low on ammo, and there were too many of these reanimated bodies for them to handle. Far too many.

The zombies were closing in, even through the wall of fire that the five men were putting up, they were coming on. And the horrifying thing was, that most of them were getting back up, mere seconds after being shot down.
With the scouts covering his back, and De´Norio and the old tracker acting as the vanguard, Ronson was trying to reach the Inquisitor and request an emergency evac. But the radio frequencies were buzzing with thousands of orders and countermands, demanding withdrawal and ordering lines to be held, even as the city was burning around them. In the end, he set his short range radio to repeat, and hoped that his message would get through.

- - - - - - - - -

They had reached the second floor, and were still going up. But the zombies were still on them, climbing slowly but steadily up the ladders, and up the sides of the buildings, crawling across gangways. ”Grenade!” Shouted De´Norio, and armed his last frag.

He threw it across the decking, and it skittered to a halt at the top of the stairs they had come up. The zombies were packed in thick here, coming up the stairs to finish them. The grenade took out at least five, and threw the rest of them down the stairs. But the tracker suddenly shouted from up ahead.

Another group of zombies had moved up to flank them, and was crossing a gangway to box them in. ”I´ll hold them, you keep moving!” shouted the old man, brandishing his sword and grinning madly. He started walking onto the gangway, and drew a large woodsmans knife in his other hand. Swinging the sword, he chopped the first zombies leg off, and it fell over the side, smashing into the street below.

- - - - - - - - -

They were running now, moving towards the top of the roof on the highrise. The tracker was falling back, chopping at the zombies that were nearest as he backed towards the ladder. The inquisitors lander was zooming towards them at high speed, and they had lit a pair of rad-flares to guide the large ship in.

Below them, a shadow fell on the tracker from behind. A zombie launched itself at the old man from behind, taking a chunk out of his arm. He screamed as he was dragged down, but even as the dead ones were taking his life, he got even. Pulling out the primer cord on a tube charge in his belt, he muttered a line from the prayer ”Dei Imperii”. A huge explosion rocked the tower, sending the gangway and all the zombies on it to their doom.

The remaining four jumped onto the landing ramp of the bulky flyer, and they left the miserable scene behind them. This city was consigned to destructiom by cyclonic thermal bombs, and would be uninhabitable for a generation.

- - - - - - - - - - - - - - - - - - - - - -

Aboard the old freighter, a short service was held. The hulking form of the black clad marine seemed even larger in the ships chapel, but his head was bowed. Even though the old man had not been a marine, he had served honorably, and had died a hero.

”We will of course share our knowledge with the honoured brothers of the Astartes” said inquisitor Sigismund. ”You will be granted access to our databanks, in return for the information you have gathered in your search for this evil.”

”The Black Templars thank you for your cooperation honored friend” growled the marine, looking down at the much shorter inquisitor. ”This fight is not over yet, we will seek those who caused this misery, and bring them to justice.”

”My next port of call will be the Inquisitorial conclave at Thracian Primaris, I must gather support for our endeavours here. My agents will head to the Tomish system, on the edge of the subsector. There they will seek the techpriest magos, and find his part in all of this.”


++++++++++++++++++++

And that´s it! The first half of this campaign is now done, and all the battle reps are posted. Now to prepare for the second half.

But first, I imagine some players will feel a need to modify their lineup, and prepare for the coming storm. I have a funny feeling that flame weapons will see a lot of action this summer...

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in nl
Pragmatic Collabirator





Great battle report! A good read.
I like the way you weave the action on the tabletop into a story. The ending has certainly left me wanting to know what happens next.

Exploring the dark, twisting corridors of =I=Munda... Dare you follow?

Now with added blogistry: http://modhails-meanderings.blogspot.nl/ 
   
Made in se
Slaanesh Chosen Marine Riding a Fiend




Uppsala, Sweden

Oooooh! *goosebumps*

Very awesome read. Please keep this quality up, you are making my spring a bit sunnier.
   
Made in is
Crafty Clanrat





Iceland

Oooh, how do we revamp our lists? Any particular guidelines? Can we roll more than once on the list of what stuff is available? Do we get more credits? My leader could use some more gadgets, her model is a bit empty as is.
Has it been established how the plague spreads?

Scene: Skirmish between Clan Scryer and Clan moulder. Scryer player revs up the rattling gun:
*roll* 4, *roll* 1, *roll* 6... pause, consider. Moulder player taunts, *roll* 4! Damn! *roll scatter dice*, *aim directly at scryer warlock engineer,* *hit warlock engineer 15 times.* *Surrender* Ooooh, the beauty of Skaven engineering. =) 
   
Made in au
Sneaky Sniper Drone





New Zealand

Fun docu-drama there

More entertaining than a turn by turn, you get a feel for the sides in this fight. Really enjoyed this one, thanks for taking the time to complete it in this fashion!

I particularly liked the attitude of the Voidwalker.

~ Tael.
   
Made in gb
Lone Wolf Sentinel Pilot





London, England

I don't talk about it much, but I love every second of it.

Peace.

sA

My Loyalist P&M Log, Irkutsk 24th

"And what is wrong with their life? What on earth is less reprehensible than the life of the Levovs?"
- American Pastoral, Philip Roth

Oh, Death was never enemy of ours!
We laughed at him, we leagued with him, old chum.
No soldier's paid to kick against His powers.
We laughed - knowing that better men would come,
And greater wars: when each proud fighter brags
He wars on Death, for lives; not men, for flags. 
   
Made in us
[DCM]
Illustrator






North Carolina

I love the walkway/bridge. Handrails seem to be the thing I've been wanting them to have since I first saw Necromunda catwalks way back when. I always thought there was something missing! Now I know what it was x.x...

As always, thanks for the inspiration and ingenuity you bring to us all with this great plog ^_^.

-Aaron
Call For Fire

DA:80+S+GM(DPC)B++++I+Pw40k99+D++A++/mWD247R++T(M)DM+++++ 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Wow, I guess this is how I´m doing battle reps for this campaign then! I´ll probably have some piccies thrown in for this summers fights, but I´ll keep them narrative.

@Modhail: Thank you, glad you liked it. The next thing I´m writing up will be a piece on the time between the action on Sarum Prime, and the campaign this summer.

@Mellon: Thank you! Great to hear that the style is about right.

@gerbrith: I have an idea that is pretty much done, but before I put stuff on Dakka, I want to talk it over with you guys. It will involve a chance to upgradfe your leaders somewhat, a chance to get new gang members, and/or switch out old ones.

The way the plague spreads..... Ahh yes... Yup. And nope, I´m not telling yet.

Also: Yes, the credit rating will be higher.

@Shas´El Tael: Heheh, I tried to get his character to come across as more grizzled than the pilot, stat wise they are actually very close, but I just feel that the model looks meaner. Of course, when we start gaming again, the pilot will use the newer model, and I may have to revise my opinions about him..

@smiling_assasin: Thanks for the comment, glad you liked it.

@grey_death: We were actually setting up the buildings for a battle when someone said "In the far future, there is only war! No handrails included!" And afterwards I decided that these bridges are getting them.

Glad to hear that my work may spark something off elsewhere, I love seeing the "back and forth" inspirational nature of dakka´s members.

In modeling news, I got a hold of the two command squad sets today. Wow. x5. Tonnes of combinations, including separate gasmasks in the cadian box, and more heads than you can shake a drenched cat at in both boxes.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Right, I´ve been having lots of fun with these command squad sets. So far I´ve made bits for a low tech ranger type guy that will be joining the inquisitor. I figure he´s probably PDF or such, and got caught up in the evac situation, eventually getting added to the inquisitors team.

Also, I converted my way to a cutting torch, with acet/oxy tanks and everything. Not sure yet, if this will be for a new gang member or simply an exercise in more civilian stuff.

As sets go, my first impression is that the command sets are great, but they lack in certain areas. For example, in the catachan set, three of the five torso+leg sets are single piece, which to me is a bit meh. And all the cadian special weapons are attached to arms, you don´t get enough left arms to use them all, and only one set of fuel tanks for two flamer type weapons...

That´s not to say that they´re bad, mind you. They´re still great, and include some very nice pieces, the gasmasks are truly inspired for example. I´ll put up pics later, for now I have to get back to studying.

Edit: apparently I can´t put sentences together anymore...

This message was edited 1 time. Last update was at 2009/04/28 10:44:44


Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in gb
Torch-Wielding Lunatic




Liverpool UK

Xan have been following this thread and think both your minis and the fluff are fantastic looking forward to seeing more!

I also love how you added a few fairly simple rules to put a whole new twist on a bog standard Nec Scenario! Scenario cooking at its finest!

Can't wait for more


Looking for gamerws/group to start an munda campaign in Liverpool/Wirral UK area, see the link below for info and instructions

http://www.dakkadakka.com/dakkaforum/posts/list/236688.page#668604

 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Thanks a bunch Stoneblood, I´m cracking away at some more terrain bits and pieces at the moment.

I (finally) got more compressed air for the airbrush, so I´ll be painting up the repressor soon, as well.

The scenario was loads of fun, and changing them with little add ons seems to be everyones thing in my group. So you can expect more of that.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in fo
Yellin' Yoof





Tórshavn, Faroe Islands

Ok.... been offline for quite a while, and I see many others also are not so much active as they used to.
I've been reading and studying for my exams, a lot. I'm having my last exam on the 16th but it is Latin, so it is a bit horrible.

Oh well.... to other important stuff.
I have made some exchanges in my gang. I'm basically making another gang, using one or two of my last outfit.

Here are some piccie's of the most interesting, at least in gaming and modeling wise, two guys of my new gang.

[Thumb - IMG_3749 (2b).jpg]
My own version of a scaly. (front)

[Thumb - IMG_3750 (2b).jpg]
Right side

[Thumb - IMG_3751(2b).jpg]
Left side

[Thumb - IMG_3752 (2b).jpg]
From the top

[Thumb - IMG_3753 (3).jpg]
My psycher (front)

[Thumb - IMG_3755 (2b).jpg]
Back

[Thumb - IMG_3756 (2b).jpg]
Left side


 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Ooooh, very interesting. The lizard guy looks good, the wizard guy needs something to make him more 40K I think....

Grenades possibly, or a pistol holster?

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in us
Boosting Space Marine Biker





Las Vegas

I would add a holster and belt of shells to the Psyker, maybe some gs'd details and things to make him fit more into the 40K universe.

"If A is a success in life, then A equals x plus y plus z. Work is x; y is play; and z is keeping your mouth shut." - Albert Einstein 
   
Made in us
Unhealthy Competition With Other Legions





Indianapolis, Indiana

Defcon56 wrote:Ok.... been offline for quite a while, and I see many others also are not so much active as they used to.
I've been reading and studying for my exams, a lot. I'm having my last exam on the 16th but it is Latin, so it is a bit horrible.

Oh well.... to other important stuff.
I have made some exchanges in my gang. I'm basically making another gang, using one or two of my last outfit.

Here are some piccie's of the most interesting, at least in gaming and modeling wise, two guys of my new gang.


Finnaly 40k lizardmen please pm me the bits you used.

"Victory needs no explanation,Defeat allows none."



 
   
Made in us
Unhealthy Competition With Other Legions





Indianapolis, Indiana



Ok i kno wi am way late but where did you get that paper terrain.

This message was edited 1 time. Last update was at 2009/06/08 23:58:23


"Victory needs no explanation,Defeat allows none."



 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

It´s actually original Necromunda terrain, from when the game was originally released. Still holding up good, even though it´s seen a lot of use.

As far as I know, the plastic bulkheads are no longer made, but I have scans of the cardboard parts, if you want them.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

Lizardmen =I=Munda is just too cool.

This message was edited 1 time. Last update was at 2009/06/08 23:45:23


Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
taco online: WoW PvP
ur hax are nubz 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Yeah, I need to get in on the Xeno microspecies game... So many good races have been seen on Dakka.

Anyways, I got some new toys today. My Paint Shapers came in the mail, and they are way too cool! So far I´m just testing out various things, but expect to see more GS´fu in the coming weeks.

Also, I´ve finished building one of the coming additions to my gang, an ex-IG jungle fighter with a heavy pistol and an axe.
He will be a native of the planet on which the summer campaign takes place, and will be medium/dark skinned. Also, he may get his own vehicle, a converted close combat walker.

I still need to find someone to replace my inquisitor...
And of course finishing two or three buildings...
Making two sets of adversary models...
Finishing the three bridges that I´m building...
Build at least three more bridges, preferably five...
Painting the Repressor...
Painting all the objective markers...

So, busy summer for me, how about you guys?

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in ie
Boosting Space Marine Biker







i
love
yuor
stuff

[http://www.youtube.com/user/sneekygreenman] 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Here´s something I haven´t done in a while... Modeling update!

I´ve pretty much finished the jungle fighter. He is armed with a combat axe and a Urhaven M12 heavy pistol (still wip), and is wearing a respirator to help ward off those jungle germs. In addition, the jungle fighter carries a personal medikit and some pyro grenades.

His ride is also getting closer to completion, it´s a modified sentinel walker, shortened legs and redone outer structure, with an upgraded fuel storage for long patrols. Armed with a chainlance and a heavy autogun, it is able to fend off most natural predators, but not designed for frontline operations.

It still needs to be weighed down with some more gear, as well as possibly a scanner array.
I´ve positioned grip bars along the left leg of the machine, for entry to the cockpit.

Also, it may or may not be given a utility arm, part fork lift and part combat weapon.

As for the pilot, he´s in the works, but since his legs will be visible, I will have to remodel them to look more like jungle fighter legs and less like..... A farmer with ugly boots.





To do list:
Find someone to replace my inquisitor...
Build two or three buildings...
Build and paint two sets of adversary models...
Finish the three bridges that I´m building...
Build at least three more bridges, preferably five...
Paint the Repressor...
Paint all the objective markers...
Paint two more biggerized marines...
Paint some ships for the BFG scenarios...

[Thumb - IG Front.jpg]
Front shot of the Jungle Fighter.

[Thumb - IG Side.jpg]
Side shot, showing his combat axe.

[Thumb - Walker 45deg Front.jpg]
The walker, 45degree shot.

[Thumb - Walker left side.jpg]
Left side of the walker. Here you can see the steps upto the cockpit.

[Thumb - Walker right side.jpg]
Right side of the walker. Showing the lance+Autogun arrangement, with underslung ammo box.

[Thumb - Walker with IG.jpg]
And the walker with his proud owner. Size comparison.


Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in gb
Sniveling Snotling






United Kingdom

Defcon56, wheres that lizard from ??

please PM me details or post them up !


OOPS yeah just started to read the rest of the post and found the parts for the lizard, guess i should look before i jump !

This message was edited 1 time. Last update was at 2009/06/12 14:01:06


   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

For the record, the lizardman is actually from the new saurus warrior boxed set. His legs have been repositioned, and he has been given a much straighter pose, not hunched over like they usually are.

Also, some nice GS banded armor on the torso.

Not much work done today on the project, fiddled about with the design for the walker a bit.

After talking to one of my keenest (and respected) critics, I´ve more or less decided to get rid of the shield on the front of the rollcage. It does not "swing" with the feel of the model, I am told, and I rather agree.

Other than that, I´m still sculpting a greatcoat on a model, sort of Covenant style.. It´s a LOT easier to do detail work with these new tools, a thank you goes out to Migsula for pointing them out to me.

One more thing, as for the sentinels weapon, any thoughts on the chain lance?
Would a regular lance be better?
Or even some sort of energy lance?

All thoughts welcomed.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in us
Hardened Veteran Guardsman





Virginia Beach, VA

W00T, wonderful to see you updating this again...it's been very inspirational for me and my own projects!

IMHO, the lance looks too long and too...plain. That's the only word I've come up with so far. Maybe some kind of hydraulics to give it a piston-like effect instead of the Sentinel using it's own momentum to drive the lance into stuff. How would you model an energy lance, though?
   
Made in is
Crafty Clanrat





Iceland

Yay! Imunda lives once more!

The lizard comes out great Defcon! Very neat conversion work.

I like the jungle fighter quite a lot as well, his pose, and the general feel of the model is very cool. The walker idea is very neat. I was going to say something about that shield, but then you said it yourself. The lance is cool, but if you are thinking off making a utility arm, you may consider replacing the lance with it. The lance seems impractical in a jungle setting, especially if it's fixed in an extended position like that.
Remember that tank in Kelly's heroes that got defeated because the barrel of the gun was too long and it couldn't turn? Well... that comes to mind when I see that lance of yours, except with more trees and more frustration on the pilot's part.

Scene: Skirmish between Clan Scryer and Clan moulder. Scryer player revs up the rattling gun:
*roll* 4, *roll* 1, *roll* 6... pause, consider. Moulder player taunts, *roll* 4! Damn! *roll scatter dice*, *aim directly at scryer warlock engineer,* *hit warlock engineer 15 times.* *Surrender* Ooooh, the beauty of Skaven engineering. =) 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

Hi Gerbrith, yup it lives again.

A bit of an update from here:
The walker has been de-shield-afied, and looks rougher and more industrial-y than ever.
Also, I have added a pair of hydraulic pistons underneath the back portion of the lance, which should help give it a better feel. I´m considering extending the sword bit, so it´s more of a huge chainsword arm... How do you feel about that?
I´m thinking that it would be more in key with the jungle theme, and make the walker look more like an offensive weapon, rather than a charging knight, which is (I have to admit) rather useless in a jungle.

It´s funny that you should mention Kelly´s Heroes.. Oddball was a part of my inspiration for this character. Only..... More like an Oddball <-> Commando Type mix...

Hmm, still lots of sketches to draw up and bluetack to use on this guy.

In other news, I´m getting work done on the greatcoat guy, that may or may not end up as part of this gang.

Pictures soonish, but I want to have more progress before I put them up.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
 
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