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Made in us
Helpful Sophotect





San Francisco, CA

I started with Tau, and although I have no intention of abandoning the little blue guys, I find myself extremely excited about my new Blood Angels. In conversations at my FLGS, I've discovered that this progression isn not at all uncommon. Apparently, a lot of people go from Tau to Blood Angels (or, in one case, Orks).

I have two questions for our discussion:

First of all, does this seem to be true in your experience?

Secondly, why do you think this is?

And third, have you noticed any other recurring themes in the gradual progression from one army to the next?

The 12th Dat'ya Expeditionary Cadre


My P&M blog - in which I chronicle the transformation of a battered windfall of models into an awesome addition to my Blood Angels force (hopefully) - can be found here: http://www.dakkadakka.com/dakkaforum/posts/list/431820.page.

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Made in us
Erratic Knight Errant





I have Tau and many times i have considered Orks. I think it's probably because as Tau players we run for the hills and shoot over our shoulders hoping that the enemies die. If anything make sit into close combat we fold like a house of cards. So i think its perfectly understandable that a Tau player would want an in-your-face army that dominates the close combat phase. I think that players like to play armies that are very different form the ones they already own. So if you own a shooty army you don't (generally) get another highly shooty army.

   
Made in us
Huge Hierodule





Louisiana

Interestingly enough my friend who mainly used to play tau switched to orks (and then DE when they came out) two very good assaulting armies. Myself, I was a Tyranid player exclusively for about 2 years, and I've recently come across a Tau army i got in a good trade. So for me it was the other way around (plus i needed a change from tyranids badly).

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Hard-Wired Sentinel Pilot





Florida

I find when you play an army that is strong in the shooting phase or assault phase, when you start another you tend to pick the opposite.

I went from Black Templar to Venom Dark Eldar

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Made in us
Painting Within the Lines






I also started with Tau and then picked up Blood Angels as my 2nd army. I enjoy switching between them and find the variety challenging. Tau will still be my first and favorite army though.


 
   
Made in us
Longtime Dakkanaut




St. Louis, Missouri

Haha, funny you should mention that...Tau is my main army, and I'm trying to decide between Orks and Eldar as my second army

And if you're drinkin' well, you know that you're my friend and I say "I think I'll have myself a beer"
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Made in us
Fixture of Dakka





Runnin up on ya.

I went from Tau to UltraSmurfs....funny how I landed on a gunline smurf army that shoots better than my Tau army... *sigh*

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

I know a guy who went from Blood Angels to Tau, but that was back in 4th around when the Tau Empires codex came out.

While I can't comment on Tau to Blood Angels specifically, going from shooty to choppy is pretty common. I went from Dark Angels to Space Wolves. Then I went from Space Wolves to Codex Marines with lots of shooting. I went from there to Orks, then to Imperial Guard. If I were to start another army I don't know what I'd go to, but I'm favoring another shooty army.

Check out my Youtube channel!
 
   
Made in gb
Lone Wolf Sentinel Pilot





Nottinghamshire, UK

I don't play Tau but I started Orks after amassing a Guard army and it was certainly interesting to be playing a vehicle-heavy, shooty army that's weak in CC and start an army that's strong in CC and largely goes about on foot.

Driven away from WH40K by rules bloat and the expense of keeping up, now interested in smaller model count games and anything with nifty mechanics. 
   
 
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