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Made in rs
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Holy Terra

Guess who is going to kick some Alien but next year




One the serious side. The game will be tactical ( I am talking for their original plans ), 3 man team, no HUD at all. But taht was in 2008, now it seems they are going to full FPS. I just hope it will be better than failed AvP from 2010.

This message was edited 1 time. Last update was at 2011/09/10 00:18:32


For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2

Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

Ronin wrote:

"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."

 
   
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USA

They're finally coming out with it? They've only been working on it for like, the past decade

   
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To be honest, it looks exactly like AVP... without the predators. Not getting my hopes for this.
   
Made in us
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In your base, ignoring your logic.

Soladrin wrote:To be honest, it looks exactly like AVP... without the predators. Not getting my hopes for this.


I will say that it looks just a tad bit better than AvP graphics wise. I hope that they have more teammates along with the marines on this one, AvP was trying to create some sort of paranoia but I doubt that they would just ditch someone behind or that Aliens would leave an unconscious marine alone. So, a squad would be nice to have just because it seems to be more fitting, especially a squad that does things besides just shooting at the bad guys.
   
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Sitting in yo' bath tub, poopin out shoggoths

I liked AvP last year, something about crawling around really fast as an alien kicked ass, but the predators were SO OP!!

This message was edited 1 time. Last update was at 2011/09/10 04:33:59


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Made in us
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I liked the original AvP a helluva lot, and the most recent one was.... god fething awful. I really, really hope they don't mess this up.
   
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Through the looking glass

I had my hopes up for AvP games in general after the first one. Then they dropped the second...then it's expansion back...then the remake...A:CM doesn't have to do much to surpass most of what's come before it. Still, I'm curious how they'll make multiplayer interesting. Co-op or bust says I unless you can play as an alien.

Also I hope they can do something innovative in regards to playing a colonial marine. Just about every Aliens/AVP game had the colonial marines playing the exact same.

This message was edited 1 time. Last update was at 2011/09/10 07:21:44


“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”

― Jonathan Safran Foer 
   
Made in gb
Longtime Dakkanaut





It doesn't look exactly like AvP. It lacks the Predator and the HuD, and the graphics are better, and the lighting is better too. I suspect we'll be able to play as the Alien in some mode, a guy in an interview smiled and laughed when he said he couldn't reveal any information about it.
   
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England, Ashbourne

What makes it different is the CO-OP option which will be great

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Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

bronzemonkey wrote:What makes it different is the CO-OP option which will be great


Yes it would actually, I wholeheartedly agree. Hopefully it'll be couch co-op as well as online co-op so that way my brother and I can have those "OMG that was cool" moments or sock each other in the arm should we get the other one killed. As for the marines playing exactly the same in each game, you can't have them be uber-badasses because that wasn't the point of the movie. The main point to the Aliens movie is that they were trying to find a way to make everybody scared or uncomfortable and solved that in a jiffy, interspecies oral rape. That way men and women would leave the movie feeling a bit off, seriously, some really messed up reasons for a lot of the things in the movies. But I digress, the marines are not supposed to be amazingly good, they're supposed to be afraid and they're supposed to need to check every dark corner to see if a big, black, exoskeleton, acidic blood having alien is in the corner. I liked the way the marines played, but they need more lighting elements(in terms of graphics) to change the look and feel of it. Of course if you remove the hud the high-pitched beep from the motion sensor becomes even more frightening because you don't know where they're coming from, but you know that they're there.

Don't know about the melee though because you have this thing that can kick a marine's ass in melee every single time and the option is always free to do. If the melee was only reactionary then that would make it better in my opinion.
   
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In Revelation Space

Uhhh, I don't recall any "inter species oral rape"....... You mean when the alien impaled that guy through the face?



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Sheffield, England

No, he means the part where the aliens reproduce by injecting their eggs down your throat. The facehuggers.

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Imagination land

If it actually is tactical, i'll get it for the co op, unless its yet another run and gun game.
   
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Pleasant Valley, Iowa

I'm pretty stoked about this. I've been following it for a few years now and have been disappointed with every constant pushback of the release date. I hope they finally get this done.

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Hopefully they play it out with a touch of horror and survival rather than as a shoot um up action game. This is the kind of game that should be modeled after Doom I think.

   
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The Great State of New Jersey

Brother Coa wrote:
One the serious side. The game will be tactical ( I am talking for their original plans ), 3 man team, no HUD at all. But taht was in 2008, now it seems they are going to full FPS. I just hope it will be better than failed AvP from 2010.


I don't know what you're looking at, but I didn't see any HUD at all in that clip, I think they are keeping to the original plan (it was always a FPS based game).

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Longtime Dakkanaut





Some screenshots -







I have to say, the lighting effects are impressive, they're a lot better than AvP's, which were far too dark for my liking. The overall graphics too are pretty decent, well up to par with current generation levels. It's nice to see the level of detail on the characters and surroundings such as the debris on the ground. I can confirm there is no HUD, only your aiming cross and anything in your hands such as the motion detector. If anything, I think the motion detector will add to the atmosphere providing you're only given it for some levels.
   
Made in rs
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Holy Terra

iproxtaco wrote:
I have to say, the lighting effects are impressive, they're a lot better than AvP's, which were far too dark for my liking. The overall graphics too are pretty decent, well up to par with current generation levels. It's nice to see the level of detail on the characters and surroundings such as the debris on the ground. I can confirm there is no HUD, only your aiming cross and anything in your hands such as the motion detector. If anything, I think the motion detector will add to the atmosphere providing you're only given it for some levels.


Thank you Brother Iproxtaco for this pictures and this info

I have to say, graphics are good ( light and dark are very well balanced ) and marine and Alien models are great.
And I like that they actually removed HUD ( it adds much higher realism to the game ) and that you can use motion detector in just some levels.
I just hope that they will make Pulse Rifle like they should ( I don't know if anyone notice this but in old AvP 2 game the Pulse Rifle in campaign [ even on Hard ] had decent damage, around 10 - 15 shots for 1 Alien and 2 - 3 more after that to finish him after you dismember him. In new AvP on Normal I spend around 50 shots per one Alien, and that sucked balls ).

This message was edited 1 time. Last update was at 2011/09/11 18:57:27


For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2

Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

Ronin wrote:

"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."

 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

The Dreadnote wrote:No, he means the part where the aliens reproduce by injecting their eggs down your throat. The facehuggers.


Exactly, the movie has a lot of hidden meanings as well. Its supposed to represent a 'female voice' expressing itself in a masculine world(Ripley being ignored by the marines and the CEO's when she tells them the Aliens are dangerous), its supposed to represent a stark difference between a clean and sterile environment versus a corrupted one(clean ship facilities vs decrepit ships), and it just has a lot of interesting concepts in it.

I guess that's kind of why any game made to focus on the marines kind of defeats the purpose of the movie, it was really about Ripley and not the marines or humanity's overall attempt at defeating some alien foe. So the game will lose some of its impact because it puts the focus on something else besides what the movie did and to be honest its completely different from the movie in that aspect. But that doesn't mean it can't be a fantastic game, it needs to be scary, it needs to make me shoot the dark corners, make me tell my co-op partners to go first through a door and tell someone to watch my back so that way nothing can surprise me from the front or back, and the pulse rifles do need to do a bit more damage but they just sound awesome. Hell, if I die it needs to make me rage-quit and play Call of Duty.

If they have a bunch of aliens ambush us, I would be pleased as a peach to walk into another area and have something move in the corner and make me waste a few shots because then that means they have me worried about random sounds and movement, which means they've made me paranoid about the setting.

Lighting looks amazing, I just can't wait to see some gameplay.
   
Made in us
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The Great State of New Jersey

The movie is irrelevant to the game... its not the movie, its simply a game set in a similar/the same setting to the movie. The plotline and theme of the movie have no bearing on the plotline and theme of the game.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

chaos0xomega wrote:The movie is irrelevant to the game... its not the movie, its simply a game set in a similar/the same setting to the movie. The plotline and theme of the movie have no bearing on the plotline and theme of the game.


Its the basis of the game though. If they made the Space Marine game and just used the looks of the source material and ignored everything else then it would be deemed a crappy game. So if someone uses the weapons, bad guys, characters, and overall backstory of a movie to make a game then it will be compared to the movie.

To say that the movie is irrelevant to the game is ridiculous because it will be compared because it is based off of the story in the movie.

This message was edited 1 time. Last update was at 2011/09/12 04:08:42


 
   
Made in us
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The Great State of New Jersey

You will note that it is called Alien: Colonial Marines and not Alien, Aliens, etc. Its not about Ripley, it doesn't matter if the movies were about Ripley or not, the game isn't about her, it doesn't share the same plot, only the setting. You can compare it to the movie all you like, that does not mean it is a valid comparison. Now, if the game was called Aliens and followed the plot of the movie but told from the perspective of the Colonial Marines, maybe, just maybe, you might have a point. Considering that its its own separate plot entirely, any attempted comparison is meaningless.

This message was edited 1 time. Last update was at 2011/09/12 04:13:15


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

chaos0xomega wrote:You will note that it is called Alien: Colonial Marines and not Alien, Aliens, etc. Its not about Ripley, it doesn't matter if the movies were about Ripley or not, the game isn't about her, it doesn't share the same plot, only the setting. You can compare it to the movie all you like, that does not mean it is a valid comparison. Now, if the game was called Aliens and followed the plot of the movie but told from the perspective of the Colonial Marines, maybe, just maybe, you might have a point.


Okay, so I guess that Weyland Yutani will have nothing to do with this at all. I guess that the aliens won't be spreading due to the fact that they were researching them and the aliens happened to get loose. I guess the marines won't be sent out because some derelict ship or abandoned colony sent out a distress signal.

Seriously, its based off of Aliens which means that it will be compared to the movie to see if they faithfully stuck to the background material. Similar to how a movie based on a book is judged to see how faithfully it conveys the background. Look at the movie Starship Troopers, mention it to just about anybody here and they will talk about how it failed to live up to the source material.

Oh and then there's this:

wiki wrote:The U.S.S. Sulaco is a fictional spaceship and important setting in the film Aliens. It also appears briefly in the opening scene of Alien 3, and will appear in the upcoming Aliens: Colonial Marines video game that takes place shortly after the events of Alien 3.


Based off of the third movie.

This message was edited 1 time. Last update was at 2011/09/12 04:24:52


 
   
Made in au
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I think i'm the only one who enjoyed the 2010 Alien vs Predator game...
   
Made in us
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The Great State of New Jersey

halonachos wrote:
chaos0xomega wrote:You will note that it is called Alien: Colonial Marines and not Alien, Aliens, etc. Its not about Ripley, it doesn't matter if the movies were about Ripley or not, the game isn't about her, it doesn't share the same plot, only the setting. You can compare it to the movie all you like, that does not mean it is a valid comparison. Now, if the game was called Aliens and followed the plot of the movie but told from the perspective of the Colonial Marines, maybe, just maybe, you might have a point.


Okay, so I guess that Weyland Yutani will have nothing to do with this at all. I guess that the aliens won't be spreading due to the fact that they were researching them and the aliens happened to get loose. I guess the marines won't be sent out because some derelict ship or abandoned colony sent out a distress signal.

Seriously, its based off of Aliens which means that it will be compared to the movie to see if they faithfully stuck to the background material. Similar to how a movie based on a book is judged to see how faithfully it conveys the background. Look at the movie Starship Troopers, mention it to just about anybody here and they will talk about how it failed to live up to the source material.

Oh and then there's this:

wiki wrote:The U.S.S. Sulaco is a fictional spaceship and important setting in the film Aliens. It also appears briefly in the opening scene of Alien 3, and will appear in the upcoming Aliens: Colonial Marines video game that takes place shortly after the events of Alien 3.


Based off of the third movie.


You miss the part where the game IS NOT THE MOVIE!!!! Why can't you understand such a simple concept? The game is NOT ABOUT RIPLEY. RIPLEY IS NOT IN THE GAME. You cannot compare it to the theme of the movie because the theme is specific to the plot. The plot of this game is related to the plot of the movies only by the setting but is completely separate. It is set after, not during, the third movie.

Starship Troopers can be accurately compared because the book and the film share (or are supposed to share) the same plot and everything that goes with it. In the case of Alien: Colonial Marines, they do not. You are attempting to compare apples and oranges. They are both fruit but they are not the same fruit.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Private_Joker wrote:I think i'm the only one who enjoyed the 2010 Alien vs Predator game...


Nope, I thoroughly enjoyed that game, honestly don't know why so many others called it crap...I quite enjoyed it...

This game looks awesome...look forward to playing it...and I expect to hear some references from the movies...

This message was edited 1 time. Last update was at 2011/09/12 04:56:33


 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

Chaos, you're missing the part where its based off of the third movie. You play as a member of the Search and Rescue team that goes to the Sulaco to find Ripley, Dwayne, and the others from Aliens 3. It is based off of the movie for all intents and purposes. If you say something along the lines of "We're going to try to show what happened after the third movie" its going to be based off of the third movie in terms of story.

So you try to understand the simple fact that it is based off of the third movie and will be using the story from the third movie, but try to tell the story of what happened after the credits rolled for the third movie. The developers made a full recreation, note I said REcreation of the ship from the third movie. So it has the exact setting of the third movie, a story that revolves around the third movie(finding out what happened to Ripley and company), and of course the whole backstory of the third movie. It is a game based off of a movie.

The other thing that I could see compared to it is Dead Space. There's a part where these soldiers find a capsule with a necromorph in it(launched by Isaac). Now if they made a game based on those soldiers who found the necromorph, then it would be a game based off of the original game and would use the same backstory but add to it.

All this is doing is trying to add on to the canon of the movies.
   
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The Great State of New Jersey

halonachos wrote:Chaos, you're missing the part where its based off of the third movie. You play as a member of the Search and Rescue team that goes to the Sulaco to find Ripley, Dwayne, and the others from Aliens 3. It is based off of the movie for all intents and purposes. If you say something along the lines of "We're going to try to show what happened after the third movie" its going to be based off of the third movie in terms of story.

So you try to understand the simple fact that it is based off of the third movie and will be using the story from the third movie, but try to tell the story of what happened after the credits rolled for the third movie. The developers made a full recreation, note I said REcreation of the ship from the third movie. So it has the exact setting of the third movie, a story that revolves around the third movie(finding out what happened to Ripley and company), and of course the whole backstory of the third movie. It is a game based off of a movie.

The other thing that I could see compared to it is Dead Space. There's a part where these soldiers find a capsule with a necromorph in it(launched by Isaac). Now if they made a game based on those soldiers who found the necromorph, then it would be a game based off of the original game and would use the same backstory but add to it.

All this is doing is trying to add on to the canon of the movies.


Yes, all this is true regarding it being based off the 3rd movie, but that does not mean it needs to explore the same themes (I.E. Ripley and feminism, etc.), and that is the point that you seem to not understand.

This message was edited 1 time. Last update was at 2011/09/12 05:29:06


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in rs
Resolute Ultramarine Honor Guard





Holy Terra

WARORK93 wrote:
Nope, I thoroughly enjoyed that game, honestly don't know why so many others called it crap...I quite enjoyed it...


For me at least:

a ) I finished Alien campaign in 1 hour, Predator in 1 hour 2 and Marine one in 4 hours. And that was on Hard + I didn't die once.
b ) When I played the second time I noticed that maps are 60% the same ( if not higher ).
c ) Pulse Rifle was to weak ( I mean 50+ bullets for 1 Alien? ), predator was to overpowered ( with quick kill moves I killed 95% of opponents ) and Alien was made to fast ( not even Predators had a chance when I close up in melee ).
d ) I did like the story dough, lives a lot of place for sequel.


Automatically Appended Next Post:
halonachos wrote:Chaos, you're missing the part where its based off of the third movie. You play as a member of the Search and Rescue team that goes to the Sulaco to find Ripley, Dwayne, and the others from Aliens 3. It is based off of the movie for all intents and purposes. If you say something along the lines of "We're going to try to show what happened after the third movie" its going to be based off of the third movie in terms of story.

So you try to understand the simple fact that it is based off of the third movie and will be using the story from the third movie, but try to tell the story of what happened after the credits rolled for the third movie. The developers made a full recreation, note I said REcreation of the ship from the third movie. So it has the exact setting of the third movie, a story that revolves around the third movie(finding out what happened to Ripley and company), and of course the whole backstory of the third movie. It is a game based off of a movie.

The other thing that I could see compared to it is Dead Space. There's a part where these soldiers find a capsule with a necromorph in it(launched by Isaac). Now if they made a game based on those soldiers who found the necromorph, then it would be a game based off of the original game and would use the same backstory but add to it.

All this is doing is trying to add on to the canon of the movies.


True, but that is a little stupid because:
a ) In finish of the 2'nd movie we saw a GIGANTIC mushroom, there would be hardly any colony left after that blast.
b ) There is no more queen + Ripley destroyed much if not all of her eggs.
c ) There are not much Aliens left ( there were 100+ at the begining, much of them die in the blast in base [ supposedly ] ).

I can only imagine some backup base or another city not far from main colony. Then it would made sense for both queen, Aliens and eggs.

This message was edited 2 times. Last update was at 2011/09/12 08:48:30


For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2

Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

Ronin wrote:

"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."

 
   
Made in us
Lord Commander in a Plush Chair





In your base, ignoring your logic.

The game is supposed to take place on the ship from the third movie with a chance to explore Hadley Colony from what I've heard. The colony was the one that was blown up along with a different ship.

The Sulaco was the ship from the beginning of the third movie(the one that the group evacuates from because it is contaminated by the aliens). They then land on a different planet(refining and prison planet) and the third movie takes place there.

The game is supposed to take place after the third movie(@chaos, Riply is dead at that point so don't worry) and is adding on to the sript of the movie by having them go to the Sulaco(which is a derelict ship at that point) and trying to figure out what happened(in the third movie they launched all of the escape pods from the ship IIRC). So it's kind of like Space Hulk, marines going onto a derelict ship that is now infested with aliens.

@chaos, you have missed my point multiple times in some grand scheme of trying to defend the game from criticism. It will be compared to the movie because it is tied to the movie and for some reason that means you think that I think it should be about Ripley, but as I said before it will not be about her and will not have alot of the hidden meanings behind it. It will still be compared to the movie though because people like to look at how games represent their source material(people compared the Space Marine and Dawn of War games to how they represented the 40k universe despite them only using the setting). This game won't have the same feelings behind it as the movie did in terms of the whole feminine whoo-ha that the movie did, but as I recall they should still be able to scare the gak out of people. Oh yeah I did say that...

halonachos wrote:So the game will lose some of its impact because it puts the focus on something else besides what the movie did and to be honest its completely different from the movie in that aspect. But that doesn't mean it can't be a fantastic game, it needs to be scary, it needs to make me shoot the dark corners, make me tell my co-op partners to go first through a door and tell someone to watch my back so that way nothing can surprise me from the front or back, and the pulse rifles do need to do a bit more damage but they just sound awesome. Hell, if I die it needs to make me rage-quit and play Call of Duty.


See, I acknowledged well before you decided to start defending the game against comparisons to the movie, the fact that it will not have the same affects of the overall movie because of the fact that it is not about Ripley. I did say that they needed to compensate for that fact though by making the game just as, if not more, unsettling than the movie.

Short story short, it will be compared to the movie. You can bury your head in the sand all day long and sing "la, la, la I can't hear you!", but it will be compared against source material. This game focuses on the marines so it loses a lot of its hidden meanings. Just because it loses its hidden meanings doesn't mean it can't be good. In my opinion the game needs to improve on the unsettling nature of the movie in order to be a great game and in order to do so they need to make the player afraid of his or her own shadow. If they make a shooter where you feel all gung-ho and feel as if you can easily stomp through hundreds of Aliens then they've made a Call of Duty or a Halo instead of an Alien game.
   
 
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