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Made in us
Sinewy Scourge




Murfreesboro, TN

I was lucky enough to have my FLGS (Grand Adventures Comics Murfreesboro, TN) hosting the semis, so I would have an arduous 10 minute drive to the event . This would be my 3rd semi-finals in a row with my Dark Eldar, but the first with the new codex. After losing it all in the 3rd game last year due to a monumentally dumb decision to go first last (with the crazy scenario) I was determined not to make any such mistakes this year. So after enduring the afore-mentioned trek, I got to my FLGS and watched as people started to drift in. All in all it looked to be about 20-22 people (with a ringer).
So here’s my list, same as the previous round:

Baron

Haemie LG, VB
Haemie LG, VB
Haemie LG, VB

x3 Trueborn x3 blasters
Venom x2 SC, Nightshields

x4 Trueborn x4 blasters
Venom x2 SC, Nightshields

x4 Trueborn x4 blasters
Venom x2 SC, Nightshields

x7 Wracks acothyst, LG
Raider Nightshields, FF, shock prow

x8 Wyches heckatrix+agonizer, HG
Raider Nightshields, FF, shock prow

x8 Wyches heckatrix+agonizer, HG
Raider Nightshields, FF, shock prow

x5 warriors blaster
Venom x2 SC, Nightshields

x5 warriors blaster
Venom x2 SC, Nightshields

x5 warriors blaster
Venom x2 SC, Nightshields

3 Beastmasters
5 Khymerae
4 Razorwings

3 Beastmasters
4 Khymerae
4 Razorwings

Ravager
Nightshields, FF

Ravager
Nightshields, FF

Ravager
Nightshields, FF

Lots of tools to handle most situations, not to mention the scenarios seemed REALLY DE friendly. The table had lots of terrain as the store owner takes pride in having good looking tables.
Round 1
VPs and Pitched battle with a 500vp bonus if you get a messenger (chosen infantry model) into your opponents deployment zone.
My opponent was a nice guy from Kentucky I think with Mech Blood angels:
His List from memory:
Mephiston


Librarian Shield, termie armor storm shield

Sanguinary Priest

Chaplain pfist

7 Assault Termies 5 th/ss, 2 lc
Land Raider Crusader

9 Death Company
Land Raider

X3 5 man assault squad, p.weapon
x3 Razorback tllc

10 Assault marines pfist, x2 melta

X2 Predator AC, x2 LC

I win the roll and decide to go first.

Deployment: I deployed centrally with the ravagers on the flanks that way I don’t have to worry about him refusing a flank. My messenger is a wrack, who goes on my left flank in cover beasts are deployed forward. My opponent deploys both LRs in the center, both predators on my right and 3 lazerbacks on my left. The assault marines and mephie deploy behind the LRs. The priest and librarian deploy with the assault termis (one of which is his messenger).

He fails to seize

DE Turn 1: I move forward my beasts but not to much, the rest of my army shifts around for better lanes of fire. The baron jumps to join the big beast unit in cover. My shooting phase starts with him casting Shield...goody. I manage to blow up one of the preds early on giving me LOS to his assault marines with several venoms. The rest of my shooting stuns the Termies LR...yippe and then about 5 other shots are saved by the shield...yikes! To make matters worse, 4 venoms net zero assault marines..... This is not so good.

BA Turn 1: He moves up tentatively with his vehicles and troops. His shooting manages to explode a wyche raider (they are pineed...doh!) and stun a ravager, and thats it as I manage to make more then my fair share of Flicker Field saves! Go 5++ !!

DE Turn 2: I move up one of my beast backs in the middle to tempt him to assualt with his termies and I move the other up my left to assault his razorbacks and pull out his Death Company. The rest of my flotilla starts to spread out and get cover free shots on his armor. Shooting sees his the Assault Termies LR explode and he loses 2 TH/SS termies to the explosion!! I also manage shake the predator, nd the other landraider I also immobilize a razorback. The rest of my shooting kills 2-3 more of the termies. In assault my left beast pack assaults 2 razorbacks and manages to shake another one.

BA Turn 2: His shooting much reduced and his FNP bubble in danger not to mention a angry beast pack in his lines. He moves up the assault marines to shield the termies and the priest. The death company jumps out deal with the beast pack. Other vehicles move around. In the shooting phase the DC LR manages to wreck a trueborn venom, but not much else is accomplished as I again make a ton of FF saves In CC, the death company ROFLstomp my beasts, but then only massacre 1 inch...

DE Turn 3: I move up my central beast pack to either assault the predator or the termies (fully aware that I will lose them next turn). I dump the wracks out to liquify the DC and maybe charge the survivors. I also dump out a squad of wyches, I have their Haemie join the wracks, who will either charge the DC or the immobilized razorback. I also move up the previously pinned wyches to help the beasts. Shooting sees 1 of the razorbacks exploded and the squad inside pinned. I again shake the predator. The wracks+haemies manage to kill most of DC with some trueborn and a ravager finishing off the squad shooting sees me cause enough wounds on the termies to force a save on the priest who dies! This allows me to kill a large # of the assault marines. In assault the wyches explode the ravager and lose one. The marines inside are unharmed. In the middle the beasts and wyches assault the termies, killing 1 termie and the librarian. I lose 3 models in return and hold.

BA Turn 3: Mephie wants to jump up and assualt the trueborn who lost their venom, but fails his psychic test on boxcars, and then rolls a 1,2,2 for difficult terrain, so he has not real choice but to assault the beasts. His remaining assault marines move to do the same. Shooting sees him explode the wracks raider and immobilize my rightmost ravager. In assault the assault squad that lost their razorback to the wyches charge in and get bushwacked down to 2 models. The assault marines and mephiston charge in. Mephiston wiffs pretty hard, and only kills 1 Khymarae, the wyches kill most of the assault marines while the beasts kill the last of the termies. Both of his units hold.

DE Turn 4: I position to finish him off. The wracks jump into the wyches raider and jump into his deployment zone (+500vp) . In shooting I blow up the last razorback, the predator, and immobilize/weapon destroy the land raider. I also kill all the de-meched assault marines not in CC. In CC, the wyches reduce the assault marines to just the sergeant. In the big fight, I kill the last two assault marines, but mephi does a lot more and the beasts flee, but the wyches remain.

BA Turn 4: He has no moves, his shooting with this LR explodes a ravager. In CC the wyches wiff against the sergant , who wiffs in return. Mephiston finishes off the wyches + haemonculus and massacres into cover.

DE Turn 5: The fire squad lines up and I kill Mephiston with a ravager and a trueborn squad. The landraider is shaken/weapons destroyed a bunch. In CC, the sergeant goes down and the wyches massacre over towards the LR.

BA Turn 5: With only a mauled LR left stuck on the corner of Darklight St and Haywire Alley, he concedes.
3000vp and 24/24 Points!

MVPs had to be the beast packs (for forcing his hand) and my Flicker Fields, who rolled like a boss. I still think I would have managed without them, but making 60-70% of those saves made things ALOT easier!

So on Table 1 going into round 2, report to follow.



Automatically Appended Next Post:
Onto to round 2!

Mission is to have the most scoring units within 6”of the center of the table.

After getting table assignments I see that my opponent is a fellow Blade n Bolter club member! He’s running an Ultramarine list thats not very well suited to this scenario.

His list:
Shrike

Khan

X2 10 Assault Termies 7 TH/SS, 3 LC

7 Assault Termies 4 th/SS 3 LC
Land Raider Crusader

X2 10 Tactical marines LC, MG
Rhino

X2 Vindicator Extra Armor

Sooooo 4 scoring units max and units that arent that hard to kill. He has almost no shooting and most of it is under 24”.

We roll for turns and I win thanks to baron.

Deployment: I set up centrally with ravagers and trueborn on the flanks but mindfull of outlanking, fleeting termies. The beasts front and center again. *Not the exact center of the table is in the middle of a large ruin. He sets up with the LR in the middle the Vindicators on my left and the rhinos on either side of the LR. He combat squads and puts the LCs in ruins. 1 10 man termie squad deploys infront of the vindis and the other outflanks with shrike.

He fails to seize.

DE Turn 1: I move my beasts up to bait out the assault termies + Khan in the LR (I don’t want them hiding in there until later). I line up for shots on the vindis and venoms gear up to shoot the LC combat squads. Shooting stuns the LR, explodes a vindi, and sees 3 out of 5 marines die in 1 squad (who break and start running) and 1 out of 5 of the other die (but its the Lascannon!). I also have tons of fire bounce off the termies, as not 1 dies....

Marine Turn 1: He drives up with the LR and dumps out Khan and Co to assault the beast squad with baron attached. His other termie squad moves up as does his other vindi. The broken squad ralies. Shooting sees 1 Trueborn venom wrecked and another immobilized and weapon destroyed. His assault termies fleet with a 6 and are within 6 inches of the other beast squad but its through difficult terrain. In assualt, the fleeting termies don’t roll the 6 they need, and khan’s squad decides to assault BOTH beast squads! Predictably, between 9 khymaraes, 8 razorwings, and the baron the squad loses 4 termies before they even get to swing (khymaraes saved khan’s wounds). I win combat by 3, he fails, but dangit I catch him and makes his saves.

DE Turn 2: I start to moving the units that matter (ravagers and troops) away from the table edges and leave some bait units (trueborn) within assault range but far from the rest of my force. Shooting sees 1 rhino and the landraider exploded, the vindi shaken, and the 2 man LC squad wiped out. In assault I kill of the rest of the termies and Khan hits and runs out of combat towards my exposed trueborn.
Marine Turn 2: Shrike arrives, on the left side and moves towards the trueborn bait. His remaining Rhino moves into the ruins and his Vindi moves up further. His termies in the terrain roll a 2 for their move and than a 1 for their fleet  . His remaining tacs on foot move to hug the center and get cover. He has not shooting. Shrike and co massacre the trueborn, khan kills his trueborn and the center termies roll a 3 for their assault and fall short of the beast pack.

Remaining Turns 3-6: I shoot down the center termies and wipe out the tacs using the beast packs who then go to tie up shrike and co. Khan finally dies to blaster fire after constantly going to ground over 3 rounds. In the end I lose the beasts to shrike but reduce the squad to just 2 termies + Shrike, while I have 5 troops around the objective + Baron.

So another 24/24. REALLY bad matchup for my buddy. He made a bad call assaulting BOTH beast packs and I think that the squad with shrike should have started on the table and been putting on the pressure. As it was I was able to take care of what shooting he had and then just pick the rest of his force apart.

So 48/48 going into round 3. I know my potentially opponents are a Scary guard army or a Draigo wing list (with only 3 Pysfilemen dreads). Guess which one I want!

This message was edited 3 times. Last update was at 2011/09/19 21:05:52


"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Lead-Footed Trukkboy Driver





Boston

nice work so far, as a speed freak player I know what you mean with having good cover saves making a game just go so much easier.
   
Made in us
Sinewy Scourge




Murfreesboro, TN

Round 3 - # of marbles we are playing for? All of them!
Spearhead deployment, roll for mission type on turn 3 (KP, Table Quaters, Terrain Objectives)
So I am REALLY hoping for terrain and table quarters!

When table assignments are announced, I’m up against DraigoWing! If its not KPs I got this, if it is, I need to table him.
My opponent was a real nice guy stationed out of Fort Campbell and he wasn’t phased in the slightest by my pointy, grimdark, skimmer fleet.

His list:

Draigo

Techmarine orbital strike relay

Vindicare Assasin

Venerable Psyflemen Dread

10 Paladins x4 Psycannons, banner, apothecary, psy-bolt ammo

7 Paladins x2 Psycannons, apothecary, banner, psy-bolt ammo

Land-Raider Redeemer (smaller unit and draigo goes here)

X2 Psyflemen Dreads

I lose the roll off for first turn, dang. He deploys the paladins and land raider forward. The heavy dreads on their right and back, the ven to their left and back, and the Vindicar and Tech Marine in the back in a fortified ruin. I cram my vehicles as far back as I can and deploy the beasts in front with the baron with the big squad.

He uses Grand Strategy to scout move his Paladins forward?! I fail to seize and brace!

GK Turn 1: He moves forward with the LR and the paladins. The Dreads shuffle a bit. Shooting sees a Ravager destroyed and another immobilized. Of note, his ven dread was out of range as was his assassin due to Nightshields! His paladins light up the beast squad + baron and the only casualty is the BARON! Everyone else made their 3+ cover save, but the Baron failed his vs a psycannon, because I got greedy and didnt want to lose a razorwing swarm.....

DE Turn 1: Vengeance for the Baron! I move to get better shots on the dreads, and the beast move to tie up the dreads if they can. Shooting is excellent as 1 of the heavy dreads as well as the LR are destroyed. I then focus a lot of blaster and lance fire and manage to knock it down to just Dragio and the apothecary. In assault I manage to get a beast squad into the ven dread and the other goes after draigo and the apothecary. I managed to stun the dread and do a wound to draigo, everyone holds. Hell of a first turn!!

GK Turn 2: He’s got some choices to make with his paladins, and he chooses to free up his ven dread. Shooting sees him blow a trueborn venom and 2 of the trueborn die, but they hold. In assault the paladins barely make it into the fight between the ven dread and the beasts. I lose, but get away and have enough left that I can rally. In the other fight, draigo takes out alot of the khymaraes, but I manage to kill the apothercary and hang around.

DE Turn 2: The beasts rally. I move a few things around to start cleaning up the auxillary units. In short order, the other hvy dread and the techmarine go down, as does a paladin or two. In CC the beasts that ran last turn assault the ven dread again, but lose combat by 1 and get run down! Uberfail! The other beast unit gets thrashed by draigo again but manages to hold and does another wound to him.

GK Turn 3: The Paladins move to free draigo. Shooting sees the mobile ravager destroyed and a trueborn venom dropped as well. In CC the beasts are wiped out.

At this point we remembered to roll for the mission. Came up a 3, table quarters! I have all 6 of my troops still in their rides and he has just the one unit of paladins.

DE Turn 4: With my first shot I drop the ven dread and then drop Draigo with venom fire, and as I start to pick up the piles of dice to throw at the paladins my opponent concedes.

Couldn’t really blame him. I still had 17 darklight weapons to fire that turn to shoot at the paladins. Again the beasts did an amazing job of mucking up my opponents advance and shooting leaving the rest of my force to be where it needed to be.

So with 23/24 (he didn’t have any dedicated transports to get the points for) I finished with 71/72 and solidly in first place!

Wrap Up

I have to say, I REALLY love the mid-sized beast units at 2500 points. At that level they are expendable but tend to cause alot of havoc and disrupt the enemies plans. Still don’t know if I’m going to use them in smaller games, but I’m tempted. Everything else did as expected. The ravagers and trueborn on anti-tank/heavy infantry duty. The blaster warriors and raiders taking shots as needed, and the venoms softening up/finishing off units. Oddly, I really only needed my wyches and wracks in the first game. After that they just kind hung out in their rides.

All in all a VERY good day. Had some great match ups, met some awesome new people, and walking away with my 3rd free army, thanks GA and GW!

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in be
Deranged Necron Destroyer






Good job mate and a hell of a list.
Those beast packs are indeed invaluable, in smaller lists from 1500 up i would take one with 3 bm, 4Kh, 4RWF that is 144 pts.

well played and gl in the final!

You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

Won't be going to the finals again, been twice and the last time GW's attitude towards the event was a bit......lackluster.

I will be going to adepticon though, but that's a bit off.

What surprised me, was that at my location, I was the only DE player there but there where 2 nid players there.

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Fixture of Dakka





San Jose, CA

Nice job. You know how to build a good DE army. Even I may have problems with your build. It's all in the beastpacks. I don't know why many people still haven't caught on to how good they are. IMO, they are a necessity to a good all-comer's DE army. Otherwise, you'll have a lot of problems against the more shooty MSU builds (GK psyfleman-psyback-spam in particular).

Congrats on the finish. Talk about dominating your opponents!


6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in be
Deranged Necron Destroyer






Exactly, i have been playing without beastpacks, but i can assure that getting that beastpack in makes the army really nasty.

But tbh jy2 the trick against grey knights is Night Fields, it hurts them a lot. Reducing psycannons to 18 inch is ace...
You will even have situations where you need to target different than what you like to with autocannons

This message was edited 1 time. Last update was at 2011/09/20 11:28:52


You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

jy2 wrote:Nice job. You know how to build a good DE army. Even I may have problems with your build. It's all in the beastpacks. I don't know why many people still haven't caught on to how good they are. IMO, they are a necessity to a good all-comer's DE army. Otherwise, you'll have a lot of problems against the more shooty MSU builds (GK psyfleman-psyback-spam in particular).

Congrats on the finish. Talk about dominating your opponents!


Thanks! The 6 psy-dread GK list is definately my nightmare list. It would be a real uphill battle in a non-KP game, and I don't really want to consider facing it in a KP situation. But as Valek pointed out, thats all I am really afraid of in a GK list as, with Night Shields, I can outrange psybacks (forcing them to come into blaster and beast range if they want to shoot at me) and psycannons are almost useless unless hes DS in or shunting in which case its a unit trade.

IG can still be a problem as well but less so than they used to be and luckily (for me) their #s seem to be on the decline. And even though I have yet to face it, straight deathwing looks like it might be a problem in a KP game as well...to many missiles behind storm shields.

On the flip side, the list has a lot of favorable matchups, with any flavor of 'nids being my favorite .


"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Regular Dakkanaut





Nice work Gardeth, you have always done excellent with the DE year after year in 'Ard Boyz (and even with the last codex in this edition!). I think you would do well with any army really.

Also glad to hear you got a good gaming store with plenty of terrain - something of a challenge in my neck of the woods when it comes to tournament terrain.
   
Made in us
Nasty Nob on Warbike with Klaw






jy2 wrote:Nice job. You know how to build a good DE army. Even I may have problems with your build. It's all in the beastpacks. I don't know why many people still haven't caught on to how good they are. IMO, they are a necessity to a good all-comer's DE army. Otherwise, you'll have a lot of problems against the more shooty MSU builds (GK psyfleman-psyback-spam in particular).

Congrats on the finish. Talk about dominating your opponents!


It's not so much people haven't caught on as the fact Beastpacks are obscenely expensive to run. We're talking $100 US units in addition to having tons of vehicles in your army.

Read my story at:

http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356



 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

Amaya wrote:
It's not so much people haven't caught on as the fact Beastpacks are obscenely expensive to run. We're talking $100 US units in addition to having tons of vehicles in your army.


Thats only if you buy the "official" models. I turned hellions into beastmasters, warhounds into Khymarae and vampire counts batswarms into razorwings (going to replace those). Just a bit of kitbashing and about $60 of models replaces $200.



"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Sslimey Sslyth




gardeth wrote:
Amaya wrote:
It's not so much people haven't caught on as the fact Beastpacks are obscenely expensive to run. We're talking $100 US units in addition to having tons of vehicles in your army.


Thats only if you buy the "official" models. I turned hellions into beastmasters, warhounds into Khymarae and vampire counts batswarms into razorwings (going to replace those). Just a bit of kitbashing and about $60 of models replaces $200.




I still have 10 of the old warp doggies from the previous codex. Yeah, sure, the models aren't visually appealing, but I already own them. The VC bat swarms were exactly what I thought about, too. I think most everyone is just converting Hellions for the Beastmasters considering the relative price of the minis. Since I got some of my stuff second hand, I think I only spent around 30 bucks to upgrade to the new beastpacks.
   
Made in us
Focused Fire Warrior





well done gardeth! Good luck at the finals.

"Use the Force, Harry." -Gandalf

 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

Stormcrow wrote:well done gardeth! Good luck at the finals.


gardeth wrote:Won't be going to the finals again, been twice and the last time GW's attitude towards the event was a bit......lackluster.

I will be going to adepticon though, but that's a bit off.

What surprised me, was that at my location, I was the only DE player there but there where 2 nid players there.


Gratz to the win, anything other than GK at the top


   
Made in us
Focused Fire Warrior





oops; didn't catch that jamesdean. Good call. Oh well at leas you're undefeated at ard boyz with the new dark eldar list

"Use the Force, Harry." -Gandalf

 
   
Made in us
Latest Wrack in the Pits




Decatur, TN

Great job! Now I have to start striking fear into the hearts of many for our team's greater good! Adepticon should be good times!

Learning 7th edition to prove that DE still rule the roost!
 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

wileythenord wrote:Great job! Now I have to start striking fear into the hearts of many for our team's greater good! Adepticon should be good times!


Try playing shirtless!

After the their performance in the two rounds of 'Ard Boyz I think I am definately adding at least 1 unit to my 2k list and maybe even the small lists. I just hate not running 6 troops >.<

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Latest Wrack in the Pits




Decatur, TN

If people saw my tattooed torso, rippling with muscles, and bristling with hair, that would for sure strike fear into them...

Learning 7th edition to prove that DE still rule the roost!
 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

wileythenord wrote:If people saw my tattooed torso, rippling with muscles, and bristling with hair, that would for sure strike fear into them...


Make sure your nipples are erect as well; that way they feel like your nipples are pointing at them as though you are telling them your gonna steal their soul!

Or something...

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Made in us
Sinewy Scourge




Murfreesboro, TN

Zid wrote:
wileythenord wrote:If people saw my tattooed torso, rippling with muscles, and bristling with hair, that would for sure strike fear into them...


Make sure your nipples are erect as well; that way they feel like your nipples are pointing at them as though you are telling them your gonna steal their soul!

Or something...


Alright quit corrupting my thread! Back to talking about how awesome my BDSM space elves are!

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Black Templar Servitor Dragging Masonry



Ft. Campbell, KY

I wana rematch... im re tweaking my draigo wing.... more psyfilmen dreads

I do not fear for I am fear INCARNATE! 
   
Made in us
Powerful Ushbati





Manhatten, KS

Templar-Soldier wrote:im re tweaking my draigo wing.... more psyfilmen dreads


Now aren't we all excited to see a another grey knight player say that?

TK - 2012 40K GT Record 18-5
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Made in us
Black Templar Servitor Dragging Masonry



Ft. Campbell, KY

Well of course... my next step is to get my Templar Army back up to snuff

I do not fear for I am fear INCARNATE! 
   
Made in us
The Hive Mind





gardeth wrote: In CC, the death company ROFLstomp my beasts, but then only massacre 1 inch...

Bolding mine.

It's consolidate, not massacre. You massacred all three opponents

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Sinewy Scourge




Murfreesboro, TN

rigeld2 wrote:
gardeth wrote: In CC, the death company ROFLstomp my beasts, but then only massacre 1 inch...

Bolding mine.

It's consolidate, not massacre. You massacred all three opponents


If thats the only error you find in my report than I'm suprised.

@Templar-Soldier: More dreads is a bad idea...for me. Dropping the LRR for an extra dread a few more bodies might be a good idea.

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Black Templar Servitor Dragging Masonry



Ft. Campbell, KY

Dualy noted.... I was thinking of adding two more dreads at least

I do not fear for I am fear INCARNATE! 
   
Made in us
The Hive Mind





gardeth wrote:If thats the only error you find in my report than I'm suprised.

Not the only one, just the one that bothered me the most.
Nice reports.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
 
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