Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Pacific wrote: Does anyone familiar with how these releases are planned know how soon after the army box they generally sell the individual unit box sets?
There was a month between the BT box and follow up release
Pacific wrote: Does anyone familiar with how these releases are planned know how soon after the army box they generally sell the individual unit box sets?
Due to launch boxes being introduced shortly before Covid and the shipping delays that sprung up afterwards make it a bit hard to tell, but two months isn't a bad guideline. But it's hard to tell if the launch box is on time. A larger November release with maybe Guard and Slaves to Darkness squeezed in afterwards might be a little tight, so perhaps they're sooner. But probably not later.
Nehekhara lives! Sort of!
Why is the rum always gone?
It's really hard to tell. It depends how long GW expects the launch box to be on sale for; how long they plan for things and what shipping delays and mistakes happen that can cause delays in the whole process.
That said in the normal operation of things army starters like this shouldn't be too far ahead of the individual releases since the idea is to build hype with a discount box and then run with that hype into a series of releases that fleshes out the army.
KidCthulhu wrote: Just gonna say I hate that GW really changed Power From Pain to do away with Pain Tokens. Now these new guys have tokens...
Gotta say this is a really weird complaint. You're upset that a rule which can apply to nearly every unit in the army was made easier to keep track of?
GW were happy to include a sheet of tokens with the latest GSC codex, so it's clear they're willing to get them printed if there's a decent reason for the extra bookkeeping during a game. If anything it's in their interest to retain token-based rules where possible, as it's an extra reason for someone to buy their own copy of a codex rather than downloading it.
Automatically Appended Next Post:
Pacific wrote: Does anyone familiar with how these releases are planned know how soon after the army box they generally sell the individual unit box sets?
For Orks it was 6 weeks between Beastsnagga launch box and the general codex release
For BT it was 3 weeks
For Chaos Knights it was 4 weeks
This message was edited 1 time. Last update was at 2022/09/12 08:08:04
Is there enough being released in this wave to prevent the need for a second one? The Lumineth fiasco really put me off new armies, what with a box like this, then a new book for the new models less than a year later.
This was the "Battletome: Lumineth Realm-Lords" and "Broken Realms: Teclis", for the new models.
They did it with Ad Mech, but the gap was a lot longer.
This message was edited 3 times. Last update was at 2022/09/12 08:33:55
Pacific wrote: Does anyone familiar with how these releases are planned know how soon after the army box they generally sell the individual unit box sets?
A quite accurate rumour has the rest coming 22nd of October and 29th of October [2 waves]. Thats from the discord.
Pretty happy with that price.Seems reasonable, I'm hoping they might keepthe prices on the lower side [for new releases] as they wilwant it to be successful and for the faction to establish itself [they did the same with DE when they came out], they will want to capture the market first.
Automatically Appended Next Post:
Skinnereal wrote: Is there enough being released in this wave to prevent the need for a second one? The Lumineth fiasco really put me off new armies, what with a box like this, then a new book for the new models less than a year later.
This was the "Battletome: Lumineth Realm-Lords" and "Broken Realms: Teclis", for the new models.
They did it with Ad Mech, but the gap was a lot longer.
I'd say there's a good chance of a second wave next year -especially with 10th coming. They could do it with a campaign book or at least a killteam, could be 2024 but its a new faction they will want to fill it out soonish. However the army sets are pretty good value - you are basically getting the book for free and a bit more so if you buy the army set you don't really lose anything if a new book does come out. 3 units are probably going to be at least £35 each on average and the characters will be around £20 so its about £145 worth of models [if not more] before the book is added. If you like the faction id try and get the set.
This message was edited 2 times. Last update was at 2022/09/12 08:46:58
DaveC wrote: £120 for the army set ($200, €155 based on Mega Gargant prices)
First of all: thank you once again for always sharing this early - it is highly appreciated!
Honestly? I think this set is a really good deal.
Assuming prices I would call reasonable (with what I expect GW to charge for them later on, based on comparable prices right now):
Codex - 25€ (40+)
two characters - 15€ each (30+ each)
set of hovertrikes - 40€ (50+)
two sets of 10 grunts - 30€ each (40+ each)
Which adds up to those 155€, not even taking into account the decals, markers and cards. The "regular" prices add up to at least 230€, plus whatever those extras would be. Now consider you get this box with any sort of discount... yeah, not too bad actually.
Looks to me like GWreally wants to shift a lot of these.
DaveC wrote: £120 for the army set ($200, €155 based on Mega Gargant prices)
First of all: thank you once again for always sharing this early - it is highly appreciated!
Honestly? I think this set is a really good deal.
Assuming prices I would call reasonable (with what I expect GW to charge for them later on, based on comparable prices right now):
Codex - 25€ (40+)
two characters - 15€ each (30+ each)
set of hovertrikes - 40€ (50+)
two sets of 10 grunts - 30€ each (40+ each)
Which adds up to those 155€, not even taking into account the decals, markers and cards. The "regular" prices add up to at least 230€, plus whatever those extras would be. Now consider you get this box with any sort of discount... yeah, not too bad actually.
Looks to me like GWreally wants to shift a lot of these.
The final RRP when that stuff is sold separately will probably be a bit higher. Based on recent releases we're looking at something like this.
Olthannon wrote: Is this GW store exclusive or is it going to be cheaper from an independent store?
Because £96 for that set is pretty damn good.
The Indies usually get boxes- I'm hoping to get mine from Darksphere, the only issue might be supply but there's no sign that this will be super limited and I'm guessing GW will want to shift a lot of these to get the faction established.
There’s also an article up explaining some of their weapons,
HunTR (Lordy) is basically fixed shots ala Assault, but without the Advance and Fire option.
Magna Rail is pretty sick. 6 to wound, and any excess damage is splashed to the unit. With D3+3, that can do some nasty things to elite units.
Beam is quite nice too. Pick your target, draw a line. Every unit between you and target take a hit. And if a hit unit is wholly 15” or more away, that’s two hits. Perhaps situational, and best off in the early game, but nice all the same.
This message was edited 1 time. Last update was at 2022/09/12 13:31:25
Fed up of Scalpers? But still want your Exclusives? Why not join us?
Quick question, are friendly units "eligible to be targeted"? If there is no ruling on this, I smell another day one FAQ.
I am laughing at the HunTR profile though. Would it have been so difficult to call it standard? Now we have Borderlands style weapon types. And I thought Dakka weapon profiles were bad.
Personally I don't like the Magna Rail ability. 1. Because it again slows down the entire process with yet another special rule for wound allocation. And 2. because it sounds way too powerful, the weapon will kill most of a squad if that triggers. It sort of disturbs the clean disparity that exists between anti tank and anti infantry weapons.
But then, I am very out of the loop in 9th, maybe that kill potential is already accepted meta at this point.
You can’t normally target friendly units, but I’m guessing Beam is an exception, as it doesn’t necessarily target friendlies, but a careless shot can still affect them?
Automatically Appended Next Post: On Magna Rail. It seems really swingy, possibly too swingy to be favourable over other, as yet unseen options.
I mean, outside of CP and Buff Bubble shenanigans, you’re not likely to trigger the special ability. So even if I’ve say, three in a unit, I’m likely to only kill a single model or two, once we factor in rolling to hit as well.
Hmmm. I do however wonder how it stacks up with Judgement Tokens? I mean, with three any to hit roll of 4+ auto wounds. So…would I still get to roll to see if I get that exploding 6 or not, because that step is pre-determined?
This message was edited 1 time. Last update was at 2022/09/12 14:25:33
Fed up of Scalpers? But still want your Exclusives? Why not join us?
The Beams thing:
"Excluding units that were not eligible to be targeted by this weapon when targets were selected".
So, not transport passengers that get tipped out, and not friendlies, as you cannot target them at all.
GiToRaZor wrote: Quick question, are friendly units "eligible to be targeted"? If there is no ruling on this, I smell another day one FAQ.
I am laughing at the HunTR profile though. Would it have been so difficult to call it standard? Now we have Borderlands style weapon types. And I thought Dakka weapon profiles were bad.
Personally I don't like the Magna Rail ability. 1. Because it again slows down the entire process with yet another special rule for wound allocation. And 2. because it sounds way too powerful, the weapon will kill most of a squad if that triggers. It sort of disturbs the clean disparity that exists between anti tank and anti infantry weapons.
But then, I am very out of the loop in 9th, maybe that kill potential is already accepted meta at this point.
You forgot one crucial detail - Judgement Tokens' auto-wound count as 6s for the purposes of the Magnarail, meaning it will trigger every single time it autowounds with a Judgement Token
Automatically Appended Next Post:
Mad Doc Grotsnik wrote: You can’t normally target friendly units, but I’m guessing Beam is an exception, as it doesn’t necessarily target friendlies, but a careless shot can still affect them?
Automatically Appended Next Post: On Magna Rail. It seems really swingy, possibly too swingy to be favourable over other, as yet unseen options.
I mean, outside of CP and Buff Bubble shenanigans, you’re not likely to trigger the special ability. So even if I’ve say, three in a unit, I’m likely to only kill a single model or two, once we factor in rolling to hit as well.
Hmmm. I do however wonder how it stacks up with Judgement Tokens? I mean, with three any to hit roll of 4+ auto wounds. So…would I still get to roll to see if I get that exploding 6 or not, because that step is pre-determined?
Nope, the Codex specifies that a Judgement Token autowound counts as a 6, specifically for purposes of things like the Mangarail. Meaning that instead of only triggering off a 6 to wound, it'll trigger on a 4+ to hit against a fully Token-ed up enemy
This message was edited 2 times. Last update was at 2022/09/12 15:29:33
"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado
Oh wow, that rail rifle ignores invuls. I sure hope they give that ability back to warscythes.
So they introduced yet another weapon type and bolter variant. I guess they thought marines shouldn't be the only ones with bolter bloat. Not sure what to think about beam weapons. Wasn't that a thing before and it caused issues? Jaws of the Wolf wasn't it?
This message was edited 1 time. Last update was at 2022/09/12 15:34:13
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble