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HQ
Skulltaker
+BloodCrusher mount
TROOP
5 PlagueBearers
5 PlagueBearers
5 PlagueBearers
5 PlagueBearers
5 PlagueBearers
+icon
ELITE
4 Flamers of Tzeentch
4 Flamers of Tzeentch
6 BloodCrushers of Khorne
+Fury of Khorne
+Icon
+Instrument
FAST ATTACK
5 BloodHounds of Khorne
5 BloodHounds of Khorne
5 BloodHounds of Khorne
HVY
SoulGrinder
SoulGrinder
SoulGrinder
Im not at 1850 yet, running this in a tourney which i kno there will be lots of DE players and GK, thats why i took hounds and Skulltaker with there 2+ inv against those pesky GK and took no DPs cuz of mine always getting killed by poison! so i said hey 3 grinders, strikes some fear into your enemy and at least his anti tank guns arnt hitting my crushers ryt? wat i want to kno is wats better to give the grinders the plhegm shot or the tounge shot? For those who arnt familiar with Daemons The Soul Grinders are formidible walkers with the ability to fleet and have one gun that can shoot different things for more points, however most players take only one more upgrade than a full kit because one weapon destroyed destroys all thos profiles, so the tounge is a S 10 AP 1 24"shot, and the Plehgm is a S 8 AP 3 36" large blast shot. NOw they are BS 3, so im torn between which of the 2 to take, with 3 of them i can maybe pop at least 1 vehicle a turn with the S 10 or make work of large units with the template i dont kno which to choose! oh and opinions on the list appreciated as well..
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