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Made in us
Growlin' Guntrukk Driver with Killacannon






Hey guys. This was an amazing game. Very close for both players and we both played a fairly tactical game. Had a blast and I hope you guys enjoy it.

http://www.youtube.com/watch?v=nH5NTjszH4s


 
   
Made in us
Water-Caste Negotiator




Pennsylvania, USA

Realllllly tight game, guys. I can't wait to get home and get a few more games in. Hopefully I can hold my own against those scary GK, haha.

Bork'an Sept - 1750
Hive Fleet Behemoth - 2000
Blood Angels - 2000 
   
Made in us
Longtime Dakkanaut





New York / Los Angeles

Guys, posts your lists and summary along with your links. Clicking on a batrep and just seeing a link turns people off.

Soon to add

Proud supporter of Anrakyr, Scott the Paladin, and the Farsight faction. 
   
Made in nl
Bush? No, Eldar Ranger






Doesn't turn me off.
   
Made in us
Speed Drybrushing





Blairsville,PA

This was probably the closest game i have ever played. There was a few things even after watching it i seen i could of done better. My left flank near my objective i should of left those termies there to begin with..but i still cannot wrap my mind around termies just Sitting on a spot for 5+ turns. I really do like this new list i have put together, and even considering taking out my dreaded Purifiers for termies..(that's a big maybe) I can't wait for our next match.

As far as Writing down our lists and such, We go over what they are in the video report. I'm sorry but if people to lazy or picky to just watch the video for fun -shrugs- don't really know what to say. I guess its just the internet generation now a days, everything needs be spoon fed.

This message was edited 2 times. Last update was at 2011/10/28 10:30:44


Ravenwing 8,0 
   
Made in us
Longtime Dakkanaut





New York / Los Angeles

I'm just trying to help. The badsheep batreps are great, but having the lists in the posts fosters discussion and provides an engaging element in the thread.

You could think of it as sharing a trailer for a movie to raise audience interest in seeing the film. You could think of it as just showing respect to the dakka community. Or not.

Again, I like the batreps, and I'm trying to be helpful, making the thread more engaging will increase the likelihood of people watching the videos and commenting.

Soon to add

Proud supporter of Anrakyr, Scott the Paladin, and the Farsight faction. 
   
Made in us
Growlin' Guntrukk Driver with Killacannon






@Junk I agree with you 100% and that is def something I will be doing in the near future. I do appreciate the advice and the support. I'm planning on doing reports for a long time, so any way to make them more appealing and more enjoyable is awesome.

Glad you liked them!


 
   
Made in us
Longtime Dakkanaut





New York / Los Angeles

Absolutely man, Keep up the good work.

Soon to add

Proud supporter of Anrakyr, Scott the Paladin, and the Farsight faction. 
   
Made in au
Malicious Mandrake





One rules flop; you couldn't disembark the dire avengers on turn 6, as you can't move flatout and disembark troops on the same turn.

Good game though, incredibly close-fought.

*Click*  
   
Made in us
Sneaky Striking Scorpion






Great Bat rep as always.

Couple of suggestions for bad though that may have helped turn this one into a win:

1) Dragons. Coming out on T1 Dawn of War against the Storm Chickens was bad. Mmmmkay? Not gona harp on this, cause I'm sure after they failed the roll to see you were already kicking yourself. I'll only say that you have to be conservatively aggressive with your dragons. By that I mean, they're gonna die the turn after they disembark so you have to be virtually certain they kill what they shoot at when they come out. Gotta roll for sight to shoot with em? Screw it. Dance the serpent around till the next turn. 2 squads of dragons basically not firing before they died either lost you the game, or made it insanely more difficult to win.

2) Tank shocking. 11:10 on the video, you have two mobile serpents sitting around an objective with two squads of avengers sitting on the objective, and that nasty termy squad right next to em. Leave the avengers on the objective, then tank shock the hell outta the termies with one serpent while using the other to block them out. May have helped you hold that objective and get the tie (assuming the dread in back didn't kill your serpents. That tin can was on fire!) Also, probably could have done the same thing on the other objective (12:20 on video). May/maynot have been a huge issue there, but if you can stay on the objective, tank shock that termie squad and the dreadknight, and still make sure they gotta roll 6's why not?

3) Autarch. Saw you grabbed that fusion gun. Then he took down that dread, like a boss. You mentioned taking the farseer, and your reasoning is solid, but you may wana try and keep the autarch as well and find the points for the farseer elsewhere. That extra fusion gun running around is always handy. Either way, it's a tough decision with our codex being overcosted atm, since whatever you get rid of is going to cost you a lot (in terms of points, and flexibility).

Other than that, great bat reps as always. Don't get discouraged with Eldar. Especially with codex creep eating at the army, it is a very fragile army to play, and if something goes wrong early it can be an uphill battle. Not whining about Eldar being underpowered or anything, in fact if the codex doesn't change at all whenever GW gets around to updating it I wouldn't be surprised. Only real issue with it now is the inflated points cost on just about everything.

Anywho, keep at it. Eldar are definitely a difficult army to master, but a blast when everything works just right (or PITA, depending on what side you're on ). And def keep those reports coming.

It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets.
Voltaire 
   
Made in us
Growlin' Guntrukk Driver with Killacannon






Thanks a ton guys for the comments. I really enjoy listening to what you guys have to say and I have been learning a lot.

@Warboss - Thanks for pointing that rule out to me. I had no idea/forgot about it. I appreciate it.

Dash thanks a ton for the tips. I really do need to tank shock troops more, I'm not sure why I haven't been.

I think the army is way to fun to play to get discouraged. The speed of the army really makes anything possible anywhere on the board. I do love it compared to my other armies.

I can't wait to see how the Eldar fair against the new necrons. I feel that once an Eldar player knows what their doing, they can/are an extremely brutal force to play against. I'm still brushing up my skills haha

This message was edited 1 time. Last update was at 2011/10/29 04:28:28



 
   
 
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