Hey guys, I know some of you, thought I am relatively new to the forums. In any case. We are making a large effort to expand the Games Workshop events at Templecon this year. So I've got a lot of details for you.
The overall setup/awards for Fantasy and
40k will be the same, so I will lay out specific restrictions/rules for each event, after the common section.
Both events have a 50 player cap currently, (though if there is a lot of demand we can expand that number).
Both Fantasy and
40k are part of the
GW tournament circuit and the top players from each will get tickets to Throne of Skulls 2012.
Check out Warmachine/Hordes events/schedule
Here
Schedule 40K:
Saturday Feb, 4th: 8-9 registration/table assignments.
9-11:30, RND 1.
11:30-12:30 Lunch
12:30 - 3pm, RND 2
3-3:30, Break
3:30-6, RND 3
Sun Feb, 5th: 8:30-9 checkin/ table assignments.
9-11:30 RND 4.
11:30-12:30, Lunch
12:30 - 3pm RND 5.
3-3:30 clean up
3:45-4:15 Awards.
Schedule Fantasy:
Saturday Feb, 4th: 8-9:15 registration/table assignments.
9:15-11:45, RND 1.
11:45-12:45 Lunch
12:45 - 3:15, RND 2
3:15-3:45, Break
3:45-6:15, RND 3
Sun Feb, 5th: 8:30-9:15 checkin/ table assignments.
9:15-11:45 RND 4.
11:45-12:45, Lunch
12:45 - 3:15 RND 5.
3:15-3:45 clean up
4-4:15 Awards.
MAX of 100 Battle Points throughout the tournament (20 each round), both game systems.
Sportsmanship(40k + Fantasy):
Everyone starts out with 20/30 possible points for sportsmanship. At the end of every game, you will score your opponent on a pass/fail system.
Ask yourself the following:
"Did my opponent's attitude and/or behavior make the game an UNpleasant experience, overall?"
Note to the player: Please be sure that your answer is based on your opponent's behavior as a person, not on their army, and certainly not on who won or lost. Thank you!
IF you would answer the above question with a "YES" Then your opponent failed.
Each failure will be handles as follows:
1 failure = -2points
2 failures = -5 points
3 failures = -10 points
4 failures = -20 points and DQ'd from winning any awards
5 failures = DQ and not allowed to return.
Note: All "Bad game" votes will need to be explained to the
TO. Just to ensure that it was legitimately earned.
At the end of the Event, you will fill in your favorite opponent from the event. Each Favorite opponent vote gets you 2 points added to your sports score.
Painting:
Painting will be based on a checklist which will be worth 30 points. I will do by best to have a rough outline for the checklist up shortly.
End result:
Battle: 100 points
Sports: 30 points
Painting: 30 points
Total: 160 points
Awards:
Best Overall: will go to the player with the highest total score. Tie Breaker will be Battle Points.
Best General: will go to the player with the highest Battle point total. Tie Breaker will be sportsmanship.
Best Sport: will go to the player with the highest Sportsmanship score. Tie Breaker will Battle points.
Player's Choice: will go to the player with the most votes for "Favorite Army" by all participants. Tie breaker will be painting score.
Runner up: will be awarded to the player who played on the highest ranked table in round 5 who did not receive a different award (winner first).
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40k restrictions:
2000 points.
Standard force org.
All forces must use their most recent codex, including
WD replacements.
No
IA lists, though
FW models may be used to represent a normal codex entry where appropriate.
Fully Painted Armies are required! This means all models must be painted to a three color minimum.
40k Scoring system:
All games will follow the format below.
Main objective: 8pts for win, 0pts for loss. 4 points each if the objective is a draw.
Secondary objective: 4pts for win, 0pts for loss. 2 points each if the objective is a draw.
Victory points: (8 points)
Calculate the victory point difference between the players and consult the table below:
VP dif ---- Winner -- Loser
0-300 ------- 4 --------- 4
301-600 ----- 5 --------- 3
601-900 ----- 6 --------- 2
901-1200 ---- 7 --------- 1
1201+ ------- 8 --------- 0
MAX of 20 points per game.
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Fantasy Restrictions:
2400 points.
Dark Elf Sorceresses may not use more dice than normal.
Teclis, Kairos, and Thorek are all banned.
All other Special Characters are on a case by case basis and need to be approved for use.
Characters will get "look out sir" versus the following spells that automatically kill models or automatically remove an entire regiment: Dwellers Below, Final Transmutation, Dreaded 13th, Infernal Gateway 11-12 effect. Normal requirements for lookout sir apply.
Army used can be any of the currently published
GW Army books.
A maximum of 3 identical core choices may be taken (regardless of equipment and other upgrades)
An army may have up to 5 war machines and template weapons. Warmachines that use a template count as a single choice in this regard. All template weapons (from magic items, abilities, etc.) count, except for spells.
Max. 45 models with missile weapons with a range of 12”+ (not incl. war machines, characters and chariots).
Unit sizes are limited as follows:
Units cannot be more than 40 models nor 450 points (including all command, upgrades, magic items/banners). This restriction applies during the creation of the roster - unit size/cost may be increased during the game (for example - by joining characters to the unit). This restriction does not apply to characters.
Magic Restrictions:
Apart from Winds of magic and Channeling, an army may only generate 2 PD/
DD per magic phase.
You may have units/abilities that actually would generate more than 2 extra dice, but any excess dice are lost
Some magic items/abilities count as generating dice toward this limit.
"Count as" items/abilities may never exceed a cumulative 2 PD/
DD per phase. This means that if you take the Book of Hoeth, you may not take any other items that "count as adding PD/
DD"
All modifiers are applied from the army list and will not change during the game.
Item restrictions:
Each Loremaster ability counts as generating 1 PD each magic phase
Any item that auto-dispels a spell counts as generating 1
DD each magic phase.
Folding Fortress is not allowed
Army Specific Restrictions:
Beastmen: Beastmen armies have an extra 200 points for their roster (2600 total). All victory points scored against this army are decreased by 10% (excluding bonus points for banners, general, etc.).
Bretts: No Restrictions
Dark Elves: Hydra is a 0-1 choice. Max. 35 repeater Crossbows in the army (regardless of who carries them). Repeater Bolt Throwers 0-2. Flying units (inc. characters on flying steeds) in the army limited to 0-3. Shades max 20 models per army. Dreadlord on pegasus cannot take Crown of Command.
Dwarves: Each spellbreaker/spelleater rune counts as +1
DD. Grudge Throwers are a 0-2 choice; May generate Max. +4 dispel dice instead of +2
DOC: Max. 28 Models per unit; Flamers are a 0-1 choice. All daemonic gifts are 0-1. Bloodletters and Herald of Khorne are 0-3 total. Daemonic Battle Standard can take either daemonic icon or gifts. Lord of Change counts as 1 PD
Empire: Steam Tank counts as a war machine; Tank, Rocket battery and Engineers are 0-1 choices
High Elves: Max. 500 points or 40 models per unit; Vortex Shard counts as +1DD; Book of Hoeth counts as 2PD and 2
DD; Banner of the World Dragon counts as +1
DD
Lizardmen: Salamanders are a 0-1 Choice ; Terradons and Stegadons (any kind) are 0-2 choices; Beclaming Cogitations counts as +2DD; Cupped hands counts as +2PD; Skink Cohort models do not count towards the shooting restrictions.
Ogres: Hell Heart counts as 2DD; Units comprised of only gnoblars do not count towards the shooting restrictions.
O&G: Night Goblin Shamans are 0-3 (max 3 of any kind of
NG shaman); mushroom dice do not count as power dice in regard to the PD limit.
Skaven: All Skaven rare choices 0-1; Gutter runners are a 0-2 choice; Engineers are a 0-3 choice;
Vampires: Wraiths and Varghulf and TerrorGeist are 0-1 choices. Wraith unit size - maximum 5 models. Army may have maximum two units (total) of: wraiths, black coach or spirit hosts. Army may include a maximum of one of the following: Helm of Commandment, Drakenhoff Banner. Wight units have a max of cost of 400 points.
TK: Neferra's Scrolls of Mighty Incantations counts as 2 PD AND 2
DD. Hierotitan is worth 1 PD so long as it's alive. Sphinxes of all kinds: 0-3 per army
WE: Wand of Wych Elm counts as +1
DD
Warriors of Chaos: Hellcannon is a 0-1 choice. Infernal Puppet counts as +1 PD and +2DD; Tendrils of Tzeench and Conjoined Homunculus both counts as +1 PD. Favour of the Gods cannot be taken by a Champion of a Chosen of Tzeentch unit
Fully Painted Armies are required! This means all models must be painted to a three color minimum.
Army lists will be CLOSED, with the exception that you must reveal ALL "counts as" PD or
DD items/abilities at the start of the game.
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Registration is
HERE
There are a ton of other events going on, Magic,
DnD, Board Games, Wine Tastings, Live music,
FoW, Malifaux and more.
Please note, specific event registration is not open yet, but should be up the first week of Nov. In the mean time, you can email me (Keith) @
onslaughtgt@gmail.com to hold a spot or to ask any questions. Also, Feel free to post any questions about the restriction/rules/whatever here.
Thanks,
-Keith