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Made in us
Been Around the Block





Bainbridge Island

HQ

Wazdakka Gutsmek - 180

Troops
Warbikers - 235 x6 1410
7 Bikes
1 Nob w/ PK

Fast Attack

Warbikers - 235 x2
7 Bikes
1 Nob w/ PK

Warbuggies - 105
3 Buggies w/ Rokkit Launchas

Heavy Support

Looted Wagon - 110 x3
Boomgun
Grot riggers

2495

2500
Blood Angels Gallery
in progress
 
   
Made in us
Jealous that Horus is Warmaster





List looks like a lot of bikers man, lol. I don't know about the looted wagons though. It seems like at the very least they'd add something else to shoot at other than your bikes. I'd like to see how it goes.

It'd allow for you to go from one side of the board to the next pretty fast.
   
Made in ca
Stabbin' Skarboy




I would drop the 2 fa bikers and put in 2 job biker units with a painboy and allot of pks

Then all your fa can be buggies.

The tide is coming
http://alt40k.blogspot.com/ 
   
Made in us
Jovial Plaguebearer of Nurgle






I don't have my codex but you need to check the exact wording to make sure that the bikes can be taken as Troops AND Fast attack.

Either way I think the route of more warbuggies is a good idea. This looks like a really fun list.

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Made in us
Longtime Dakkanaut






I think you have way to many bikes. They are nice but you didn't leave yourself with any AT stuff. Here is something I have built. Not sure if its something you are looking for but it gives you a different view of what can be done.

Wazzdakka
Warboss: Bike, CBB, Squig(I know no PK. I like him with 7 attacks on a charge at str6. Plus most don't worry about him as much so he sticks around longer. Thats just me.)

Nobs x6: PK, 2x BChoppa, BP, Banner, Painboy

Nobs x6: PK, 2x BChoppa, BP, Banner, Painboy (Troops)
Warbikers x8
-Nob: PK, BP
Warbikers x8
-Nob: PK, BP
Warbikers x8
-Nob: PK, BP

Buggies x3: Trakks
-Rokkits
Buggies x3: Trakks
-Rokkits
Buggies x3: Trakks
-Rokkits

Looted wagon: Boom Gun, Rokkit, Case, Ram
Looted wagon: Boom Gun, Rokkit, Case, Ram
Looted wagon: Boom Gun, Rokkit, Case, Ram

Well there you go. 15 points left but can't find anything really worth it.

Edit: I forgot to put x3 on the buggies.

This message was edited 1 time. Last update was at 2011/11/05 14:55:23


 
   
Made in ca
Stabbin' Skarboy




I ran a 1500 list like this but it had 8 skorcha trakks 5 3 man biker squads and 1 ten man painboy nob squad with 6 power klaws.

I like 1/3 of a unit to be Pks as it dev estates heavy troops to hit with that much.

I think there are still to many bikes though. I'd be tempted to drop to 5 and add in something else

Burna wagon anybody?

The tide is coming
http://alt40k.blogspot.com/ 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

@ Doc Brown: Wazdakka ALLOWS Warbikerz to be taken as troops, but does not require it.

Yes, a T5 Bike with Dakkagunz is great, but the 25 point cost for a 1 wound I2 model means that you will not do as well in CC against like everybody except when assaulting Necrons and other Orks. I like to treat Warbiker Mobs like PK delivery systems. 9 Mobz of 3 Boyz + 1 Nob, 135 X 9 for 1215. That's a lot of maneuverable anti-tank with a guaranteed 4+ cover save. With Wazdakka, you still have 1105 points to put in some anti-troop with Burna Boy Battlewagons, Nob Bikerz, Looted Burna Wagons, Lootas, Grotzooka Killa Kanz, even Snikrot to push them off the back edge of the board and into your Boyz Klaws.

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

I love bikes and I preach them, but they are support units for me.....I don't take them into CC unless the advantages are highly in my favor because they excel with dakka. I think there are too many.

You're missing some ranged AT power, as has been said.

If you drop 3 bike squadrons and the looted wagons, you can add:

Big Mek w/KFF

19 boyz, nob upgrade w/PK, BP
20 boyz, nob upgrade w/PK, BP
20 boyz, nob upgrade w/PK, BP

Battlewagon w/deffrolla, AP, big shoota
Battlewagon w/deffrolla, AP, big shoota
Battlewagon w/deffrolla, AP, big shoota

3 x rokkit buggy

Total should now be 2499. You've replaced fun but unreliable artillery and 3 bike units with some more S8 TL shooting, 3 deffrollas(!) and 3 super solid CC units that aren't as valuable as your warbikes.

Enjoy!

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
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Made in us
Been Around the Block





Bainbridge Island

Im guessing the strat for that list @BrotherTaurinus would be to put the mek in the 19er, put that BW in the middle, charge em down the field and assault everything? haha

2500
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Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Deffroll and assault, and support with bikes, yes. You can always go with alternatives, like loading shoota boys into one or more battlewagons.

On their own, warbikes are, IMO, too expensive to build a list around purely. Like nobz. They're a terror in their own right, but like most things: taken in moderation. I think the only unit that can claim exemption would be standard boyz.


Automatically Appended Next Post:
I dare say that deffrolla battlewagons are superior to looted wagons, and you're adding another 38 wounds and 3 more buggies. Quite diverse, with target saturation, and basically everything can be claiming a 4+ cover save still.

This message was edited 1 time. Last update was at 2011/11/06 03:46:27


My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
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Made in us
Waaagh! Warbiker






Nobody said anything about him taking those bikes into CC, they are still support units (I think) just with all of them having viable AT as well. I know him porsonally, and he meant for the list to be an extremely mobile and versatile gunline. The last thing he wants is to get into CC for the exact reasons you all shared; they will die, lol.

I feel like the Boomwagons are good because they are cheap(ish) and deliver an onslought of Anti-Everything. STR 8 AP 3 large blast is nothing to be ashamed of, as it can remove entire MEQ units, especially when there are three of them.

His best AT will probably being Wazdakka himself, due to the fact that he is the only STR 10 in the army.

Running the Warbuggies in three different untis would be preferable obviously, but the point of this list specifically is to have a stupid amount of dakkagunz on the table, so i think running them as one squad to make room for more bikes is logical.

If my logic is flawed, please explain.

4000

1500 W:7 D:2 L:2

WAAAAGH!!!!



.
 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

No, not accusing him of assaulting with all his bikes, just making a statement as I use them myself.

I use boomguns for fun. Nothing wrong with S8 AP3 pie plates either. Kills me that it costs 105 points for it for orks, when SM get a S10 AP2 at BS 4 with AV13 up front for 10 more points.....but we don't really get the biggest guns.....just get to field more of them. I don't consider S8 anti-everything. It can glance AV14 to death. Minimum of 5 glancing hits for weapons and movement to pop a LR or monolith.....and S8 won't ever get a bunker or bastion. Assaulting nobz could, and warbosses. And.......deffrollas.

I don't knock having THAT many dakkaguns....I love them. I'm just offering suggestions to make his list go further, and more readily handle more threats.

If the OP is going against a bunch of foot slogging opponents, great. I like my tactical options a bit more varied.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
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DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
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Made in us
Longtime Dakkanaut






I get not wanting to get into CC with the Bikes. I however have always used them to get into CC. I feel with there shooting and then charging they can for sure handle themselves. They do have 4 attacks each which are one of the only bikes to have double CC weapons in this game. If that is not the plan then why take PK on the Nobs? The OP has 8 PK, that is 250 points that can be spent on 6 buggies with rokkits. I understand they can be used for AT. But so can the buggies and have a better chance at it if you ask me. Then the Bikes can be used as he intended them.

Just a simple observation that is all. I know PK are a nice just in case. But honestly the way people are running MEQ armies they are min-maxed with very little defence in CC. And I feel 8 bike should be able to deal with 5 marines with no problem as most don't even put a PW on the Sgt. anymore. At least from lists I have read on here(Dakka).

This message was edited 1 time. Last update was at 2011/11/06 05:55:07


 
   
Made in us
Waaagh! Warbiker






Brother T: Very good point, and your right, your additions would have more tactical variability than 2500 points of bikes. I see your point with the boomguns, yet nontheless IMHO i consider them to be one of the better Ork ranged weapons ( second of course to the Deffgun).

balsak: I definitly see the value in running more rocket buggies, as it does allow for the bikes to do what they do best.. kill infantry.

4000

1500 W:7 D:2 L:2

WAAAAGH!!!!



.
 
   
Made in us
Longtime Dakkanaut






On another note, I have had pretty good luck with boom wagons. They are scary for people, but they are unfortunatly easy to blow up.

If used as pure psych warfare, well they excel at that. Especially if you have lootas with an attached Mek with a KFF near by. I had 2 of them survive a whole game as they could not pen it as I made my 4+ cover. Its nice to see Dev squads shoot at an AV 11 vehicle and do nothing. But most will not do that as they feel it is not competitive and that may be true but dammit its fun as hell.

I am however not most and that makes it even better to be silly and it works. After all that is pretty much what Orks do after all. The key to Orks is thinking like them while you are playing a game. WWOD? he he he

This message was edited 1 time. Last update was at 2011/11/06 06:53:09


 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Oh, I do the same, but playing at a war of attrition, I'll take an extra turn cutting people up with dakka as opposed to charging in for the kill with bikes. Normally. Because they're expensive.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in ca
Stabbin' Skarboy




i prefer not to CC with bikes as i veiw them as a defense first unit.

Bikes are a survivability upgrade mostly

i bring PK's for options, yes its allot of points but its also a good amount when you can say everything on this board can kill your transports.

The tide is coming
http://alt40k.blogspot.com/ 
   
Made in us
Been Around the Block





Bainbridge Island

HQ

Wazdakka - 180

Elites

Nob biker squad - 425
5 Nobs
1 Painboy
5 PKs

Troops

Biker squad - 215 x 6 (1290)
6 Bikes
1 nob w/ PK and BP

Fast Attack

Warbuggies - 105 (x3 = 315)
x3 Rokkits

Now, that leaves me with 290 points. So, I was thinking of either doing this:

Big Mek - 85
KFF

Burna Boyz Squad - 160
8 Boyz
Trukk w/ GR

245pts

Adding in 290 Points of nob bikers, totaling to 9 bikers, 1 PB all with PKs and leaving 10 points.

Or, adding in some grotzooka kans.
What do you guys think?

2500
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Made in ca
Stabbin' Skarboy




Take another nob squad drop 1 bike squad take a biker boss and have a fnp non biker troop choice

The tide is coming
http://alt40k.blogspot.com/ 
   
Made in us
Been Around the Block





Bainbridge Island

oo. wish i thought of that.

Wazdakka - 180

Bike Boss w/ BP - 105

Elites

Nob biker squad - 425
5 Nobs
1 Painboy
5 PKs

Troops

Biker squad - 215 x 5 (1075)
6 Bikes
1 nob w/ PK and BP

Nob Biker Squad - 400 pts
5 Nobs
1 PB
4 PKs
Fast Attack

Warbuggies - 105 (x3 = 315)
x3 Rokkits

2500

Good? I like it.

The only change I would make, if any is, as balsak said under this post, the nobs will have wound allocation shenanagans. So, maybe just have 2 or 3 PKs, and then the rest w/ big choopas? Because if I go after a tank, in CC i hit its rear, which is almost always 10, and with a BC i will glance it on a 4+. Then I also have more points leftover, either for another nob in each squad, or some upgrades on my WB.
Thoughts?

This message was edited 1 time. Last update was at 2011/11/06 19:51:34


2500
Blood Angels Gallery
in progress
 
   
Made in us
Longtime Dakkanaut






Yeah especially your burnas were illegal. They have no option to buy a trukk.

I do think all of your nobs having PK is not only overkill but not a wise choice. You really want wound shenanigans with your nobs.

But none the less a bit better for sure.
   
Made in us
Waaagh! Warbiker






Not having Boomwagons fits the theme of your list alot better, and the additions of the boss and nobz are truly terrifying. Wound shenanigans make nobz that much better, they simply survive longer.. Can't wait to play against this.

4000

1500 W:7 D:2 L:2

WAAAAGH!!!!



.
 
   
Made in us
Been Around the Block





Bainbridge Island

ok. so, updated, as of yet, final list.


Wazdakka - 180

Bike Boss w/ BP, TL shoota - 110

Elites

Nob biker squad - 385
5 Nobs
1 Painboy
3 PKs
2 BCs

Troops

Biker squad - 215 x 5 (1075)
6 Bikes
1 nob w/ PK and BP

Nob Biker Squad - 435 pts
6 Nobs
1 PB
3 PKs
3 BCs
Fast Attack

Warbuggies - 105 (x3 = 315)
x3 Rokkits

2500

2500
Blood Angels Gallery
in progress
 
   
Made in us
Longtime Dakkanaut






Why is the T-L Shoota on your Boss? It does nothing for him but hurt him. Keep him with the slugga, choppa to have 7 attacks on charge. The shoota is a 2 hand weapon so can not be used with a CC weapon to get bonus attack to clearify.

Your Nobs squads are still overly priced. You really only need 2 PK at most. Where is the diversity? Where is the BPoles?

Still think you have to many Bikes but thats just personal. I hope you have success with your list. Good Luck!
   
Made in us
Been Around the Block





Bainbridge Island

On the warbosses entry it doesnt say replace both weapons with a TL Shoota, it only says replace the slugga.
Good point on the BPs, I planned on putting the HQs with the Nobs to give them BPs, but I guess that wouldnt really work with wazdakka because I want him to do his turbo boost shooty madness. I could take off a pk in each squad and put a banner and something else in. In each squad.


Automatically Appended Next Post:
And yes, the theme of the list, (if you havnt seen already) is bikes, haha

This message was edited 1 time. Last update was at 2011/11/07 01:30:54


2500
Blood Angels Gallery
in progress
 
   
Made in ca
Stabbin' Skarboy




Agreed on the to many bikes.

Agreed on the TL shoota.

Try taking a 3 rd nob bike squad in place of some bikers.

My Rule for pks is 1/3.

This means your not loosing pks until the very end but still have plenty of pk. 10 pks attacks is enough to dish from a 6 model unit.

I always hated how terminators all have power weapons. Such a waste

The tide is coming
http://alt40k.blogspot.com/ 
   
Made in us
Longtime Dakkanaut






BIwargaming wrote:On the warbosses entry it doesnt say replace both weapons with a TL Shoota, it only says replace the slugga.
Yes you are right, but the shoota is not a cc weapon so you lose an attack. A slugga is a pistol which in CC counts as a cc weapon, which grants a +1 attack when having 2 CC weapons. ie the slugga and choppa.

Yes It can be a bike list with some support. Sometimes you can have to much of a good thing I guess is what I am trying to say. You might not get your points worht out of all of them and find that you have to many. I guess time will tell with that.
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

BIwargaming wrote: I planned on putting the HQs with the Nobs to give them BPs


If at all possible, never run a unit's BP on an HQ unit, as they are independent characters and get singled out in CC. Those 5 points will get a chance to be used placing them on the actual unit itself, since wound allocation allows the carrier to survive to the end.

Meganobz are the rare exception to this.....the only way they get a BP is by attaching an IC.



My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Longtime Dakkanaut






Agreed, how did I miss that? lol

   
Made in ca
Stabbin' Skarboy




Ya orks are funny for telion users. No I want to shoot the nob not the boss, because he has a banner and a bosspole and a power klaw

The tide is coming
http://alt40k.blogspot.com/ 
   
 
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