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![[Post New]](/s/i/i.gif) 2011/11/06 20:26:20
Subject: Necron 2000pt deathstar
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Fresh-Faced New User
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Nemesor Zahndrekh
-1 x cryptek (Royal Court 2)
- 1x tremorstave
-1 x seismic crucible
-10 x immortals
-10 x tesla carbines
*scoring unit, to hold objectives and try to kite enemies*
Vargard Obyron
-ccb (from Zahndrekh)
*anti-tank, just fly around trying to create disruption*
Trazyn the Infinite
-5 x cryptek (Royal Court 1)
-4 x eldrich lance
-1 x solar pulse
-1 x gaze of flame
-1 x aeonstave
-1 x chronometron
*scoring unit, long range sniping, anti-tank, a re-roll each phase on a bad rp/mis-shot/missed wound/pen is worth more than a 5th lance*
5 x Necron Warriors
*scoring unit, can take the ghost ark back if the unit below is done with it*
5 x Necron Lord (Royal Court 2)
-5 x hyperphase sword
-5 x phase shifter
-3 x mindshackle scarabs
-1 x tesseract labyrinth
-1 x resurrection orb
-ghost ark (from Necron Warriors)
-2 x cryptek (Royal Court 2)
-1 x aeonstave
-1 x chronometron
-1 x timesplinter cloak
-1 x abyssal staff
-1 x veil of darkness
*deathstar unit, ghost ark due to slower speed but quantum shielding and open top makes for ideal assault unit transport, multiple power weapons, safety vs enemy hqs and power fists, cryptek to re-roll a bad save/rp/melee/shot each phase, veil in case ghost ark dies and abyssal to soften up targets (would like to fit in 50 points for warscythes)*
1 x Doomsday ark
*long range fire support, and another threat on table to try to manipulate enemy movement*
My first list with the new codex trying to fit in some interesting ideas I had glancing through the codex. The list might not have enough firepower, so it depends on the manipulation of the deathstar unit. Criticisms would be appreciated for future lists.
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![[Post New]](/s/i/i.gif) 2011/11/06 23:26:51
Subject: Necron 2000pt deathstar
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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I think you need another troop choice to fill the minimum FOC requirements. It looks like you just have the one warrior unit.
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2011/11/06 23:32:27
Subject: Re:Necron 2000pt deathstar
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Regular Dakkanaut
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I'm sorry, this is just silly. I don't even know how to begin attempting to criticize it other than you need one more troop choice. You would need to try it out. Get back to us with the results. I'd like to know how well this list works.
Edit: just realized he does have 2 troop choices. I now don't know where to begin, lol. Someone try this list out just so I can figure out if it will do well or not.
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This message was edited 2 times. Last update was at 2011/11/06 23:34:09
4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/06 23:32:34
Subject: Necron 2000pt deathstar
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On a Canoptek Spyder's Waiting List
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He has 10 immortals up at the top too.
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Necrons- 6000
DE- 5000
HE- 1250
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![[Post New]](/s/i/i.gif) 2011/11/07 00:35:06
Subject: Re:Necron 2000pt deathstar
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Trazyn's Museum Curator
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I have no idea what this list is. Is it several lists stuck together? Or is it all one?
Either way, looks dodgy.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/07 00:59:07
Subject: Necron 2000pt deathstar
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Devestating Grey Knight Dreadknight
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Metalwing? No thanks.
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![[Post New]](/s/i/i.gif) 2011/11/07 01:41:22
Subject: Necron 2000pt deathstar
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Loyal Necron Lychguard
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Ok, so you are going to start the game with Nemesor Zahndrekh in a CCB, and a unit of Warriors in a Ghost Ark. During your first turn movement phase, you are going to disembark Namesor and the Warriors so that units that CAN'T TAKE THE TRANSPORTS CAN GET IN???
Um... I don't think that works.
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![[Post New]](/s/i/i.gif) 2011/11/07 01:44:57
Subject: Necron 2000pt deathstar
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Regular Dakkanaut
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Anpu-adom wrote:Ok, so you are going to start the game with Nemesor Zahndrekh in a CCB, and a unit of Warriors in a Ghost Ark. During your first turn movement phase, you are going to disembark Namesor and the Warriors so that units that CAN'T TAKE THE TRANSPORTS CAN GET IN???
Um... I don't think that works.
I don't know about obryon, but i think the squad of lords can go in the ghost ark. might be wrong, but i have a feeling they can.
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/07 01:52:22
Subject: Re:Necron 2000pt deathstar
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Rotting Sorcerer of Nurgle
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Uhm... what? lol. Just seems like a herohammer style list; but issue is: it'll get stomped in by most dedicated CC units....
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![[Post New]](/s/i/i.gif) 2011/11/07 02:20:06
Subject: Necron 2000pt deathstar
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Twisted Trueborn with Blaster
Sydney, Australia
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need to write your lists better. do a complete list then tell us how your going to run it rather than this jumble.
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/11/07 02:31:17
Subject: Necron 2000pt deathstar
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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SageMage96 wrote: He has 10 immortals up at the top too.
Doh!  Missed those guys when I read through it.
Seriously though, you could very well end up in a mental institute after trying to keep all the wargear straight in your head. (You could also very well end up in a hospital after your opponent cracks your skull open with a chair after you start playing with this list)
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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