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This may have been covered in the Necron thread, but I'm not reading 190 pages to find out.

One of the upgrades for the Canoptek Spyders says it can repair vehicles unless it has gone to ground. But MC's aren't allowed to GtG... so maybe a rule change in 6th?

-Jeff
   
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Good find, I didn't notice that. Maybe because I don't play that often and forgot MC can't go to ground. Interesting.

Thanks for pointing that out.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
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NC

...and with this knowledge we can yet again debunk another Blood of Kittens Tabloid Rumor.

Good find.

This message was edited 1 time. Last update was at 2011/11/07 17:19:44


 
   
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It could also be another wonderful sample of GW proof reading and rule writting skills.

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sennacherib wrote:It could also be another wonderful sample of GW proof reading and rule writting skills.


I'm gonna go with this one.


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Those rules make little sense to me. I can't imagine it any harder to hit a trygon if it just tried to duck xp.


 
   
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Grimtuff wrote:
sennacherib wrote:It could also be another wonderful sample of GW proof reading and rule writting skills.


I'm gonna go with this one.


Yeah, this seems more reasonable to me...

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What about pinning? I don't have my BRB with me but can a MC be pinned (which is essentially G2G)?

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"Monstrous Creatures cannot go to ground, voluntarily or otherwise". Page 51 of the rulebook.

This means they're immune to pinning, and means the reference to the Spyder being unable to repair if gone to ground is redundant. At least for 5th edition it is...
   
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Davor wrote:Good find, I didn't notice that. Maybe because I don't play that often and forgot MC can't go to ground. Interesting.

Thanks for pointing that out.



I imagine that Mat Ward would say much the same if you asked him about this!

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Well don't forget the rule that IG had when it said something about going against a Brood of MC. People thought this was a mistake and then Tyranids came out with a brood of MC.

So it's not like this hasn't happened before. I guess the IG codex sets the presedence for having rules that make no sense at the time of release.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
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ceku wrote:Those rules make little sense to me. I can't imagine it any harder to hit a trygon if it just tried to duck xp.


You used the wrong example there, because permeably a Trygon could dig a little hole and hide, since Trygon's like to pop out of holes anyway...

It could easily be an example of GWs wonderfully written and proof read codexs, or maybe MC will be able to go to ground in 6th ed.

One problem I see with it being a potential 6th Ed rule, and correct me if i'm wrong, wouldn't a codex out 8 months before the 6th ed is rumoured to be out, be a little premature in referencing rules directly? What if they then decided that MC can't gtg then it definatly just looks like a mistake...

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In the 6th ed rumours there is a Brace rule:

- Brace:
who: tanks, walkers, monstrous creatures
when: being shot at, before rolls are made
instant effect: one weapon destroyed ignored, two saves for MC like IC
lasting effect: Suppressed, if not already Suppressed

Which is kind basically going to ground for big stuff..

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RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.
   
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Absolutionis wrote:
RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.


Or its wrong. I really can't picture Avatars, Carnifexes and Bloodthirsters cowering in the dirt either

   
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Flashman wrote:
Absolutionis wrote:
RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.


Or its wrong. I really can't picture Avatars, Carnifexes and Bloodthirsters cowering in the dirt either


It could certainly be wrong, but what's so hard to believe about an MC Going to Ground? If we use 5th edition as a base, they only get a cover save if physically obscured by more then 50%. Why is it so hard to believe that an MC is smart enough to use that cover for maximum effectiveness?
   
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Seems like they have written the codex with covering 6th edition in mind. I don't think that is a proof-reading error. We'll see when the errata is released.
   
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RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:

- Brace:
who: tanks, walkers, monstrous creatures
when: being shot at, before rolls are made
instant effect: one weapon destroyed ignored, two saves for MC like IC
lasting effect: Suppressed, if not already Suppressed

Which is kind basically going to ground for big stuff..


I could believe that; basically, a carnifex or whatever braces for impact from a lascannon or missile, then takes a turn getting back up from the hit.

Believable

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The bracing makes more sense, so maybe Nids will die less to DE poison spam.

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Bracing may "make more sense" from a flavor perspective, but the Necron codex's "preview" still contradicts those rumors.

It's rather disappointing that people are more likely to believe that Blood of Kittens Wishlist and dismiss the Necron Codex's wording as GW being sloppy.
   
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Absolutionis wrote:
RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.


Flashman wrote:
Absolutionis wrote:
RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.


Or its wrong. I really can't picture Avatars, Carnifexes and Bloodthirsters cowering in the dirt either


One could look at it this way;

MCs might not be able to Go To Ground, but be able to Brace.
It might be hard to imagine MCs cowering in the dirt, but how about digging their heels in, lowering their head and bracing?

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Sinjin wrote:
It could certainly be wrong, but what's so hard to believe about an MC Going to Ground? If we use 5th edition as a base, they only get a cover save if physically obscured by more then 50%. Why is it so hard to believe that an MC is smart enough to use that cover for maximum effectiveness?


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Davor wrote: I guess the IG codex sets the presedence for having rules that make no sense at the time of release.


Codex: Chaos Daemons had "Defensive Grenades" and "Offensive Grenades" before there was a definition of either.

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RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:

- Brace:
who: tanks, walkers, monstrous creatures
when: being shot at, before rolls are made
instant effect: one weapon destroyed ignored, two saves for MC like IC
lasting effect: Suppressed, if not already Suppressed

What was 'Bracing' again?

Anyway, a pointless change for Nid MC's, seeing as most shoots at them will be at least AP 3. 'I still don't get an armour save, but if I did I would have been able to get a reroll. That's great.'
   
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Absolutionis wrote:Bracing may "make more sense" from a flavor perspective, but the Necron codex's "preview" still contradicts those rumors.

It's rather disappointing that people are more likely to believe that Blood of Kittens Wishlist and dismiss the Necron Codex's wording as GW being sloppy.


It's pretty par for the course.

Wishlisting: "OMG It's all true!!"

Wording in GW Codex: "OMG Stoopid GW!!"

When the actual rules come out: "OMG Stoopid GW didn't put in anything they said they would!!"

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SlaveToDorkness wrote:
Davor wrote: I guess the IG codex sets the presedence for having rules that make no sense at the time of release.


Codex: Chaos Daemons had "Defensive Grenades" and "Offensive Grenades" before there was a definition of either.


Thank you for the correction.

So since Chaos Daemons set the Presedance, and IG continued it, so maybe it could be true. Well only time will tell, 9 months or so to go.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
 
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