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![[Post New]](/s/i/i.gif) 2011/11/07 04:22:18
Subject: MC's going to ground in 6th ed?
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Been Around the Block
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This may have been covered in the Necron thread, but I'm not reading 190 pages to find out.
One of the upgrades for the Canoptek Spyders says it can repair vehicles unless it has gone to ground. But MC's aren't allowed to GtG... so maybe a rule change in 6th?
-Jeff
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![[Post New]](/s/i/i.gif) 2011/11/07 04:30:29
Subject: MC's going to ground in 6th ed?
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Fixture of Dakka
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Good find, I didn't notice that. Maybe because I don't play that often and forgot MC can't go to ground. Interesting.
Thanks for pointing that out.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2011/11/07 06:38:38
Subject: Re:MC's going to ground in 6th ed?
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Myrmidon Officer
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...and with this knowledge we can yet again debunk another Blood of Kittens Tabloid Rumor.
Good find.
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This message was edited 1 time. Last update was at 2011/11/07 17:19:44
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![[Post New]](/s/i/i.gif) 2011/11/07 07:13:30
Subject: MC's going to ground in 6th ed?
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Contagious Dreadnought of Nurgle
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It could also be another wonderful sample of GW proof reading and rule writting skills.
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Pestilence Provides. |
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![[Post New]](/s/i/i.gif) 2011/11/07 10:55:51
Subject: MC's going to ground in 6th ed?
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Insect-Infested Nurgle Chaos Lord
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sennacherib wrote:It could also be another wonderful sample of GW proof reading and rule writting skills.
I'm gonna go with this one.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2011/11/07 11:36:55
Subject: MC's going to ground in 6th ed?
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Water-Caste Negotiator
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Those rules make little sense to me. I can't imagine it any harder to hit a trygon if it just tried to duck xp.
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![[Post New]](/s/i/i.gif) 2011/11/07 12:03:45
Subject: MC's going to ground in 6th ed?
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Fixture of Dakka
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Grimtuff wrote:sennacherib wrote:It could also be another wonderful sample of GW proof reading and rule writting skills.
I'm gonna go with this one. 
Yeah, this seems more reasonable to me...
By the way, Grimtuff I'm in love with your signature. You grammar is now diamonds!
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- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/11/07 12:17:44
Subject: MC's going to ground in 6th ed?
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Krazed Killa Kan
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What about pinning? I don't have my BRB with me but can a MC be pinned (which is essentially G2G)?
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![[Post New]](/s/i/i.gif) 2011/11/07 12:27:29
Subject: Re:MC's going to ground in 6th ed?
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Pete Haines
Nottingham
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"Monstrous Creatures cannot go to ground, voluntarily or otherwise". Page 51 of the rulebook.
This means they're immune to pinning, and means the reference to the Spyder being unable to repair if gone to ground is redundant. At least for 5th edition it is...
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![[Post New]](/s/i/i.gif) 2011/11/07 17:14:06
Subject: MC's going to ground in 6th ed?
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Longtime Dakkanaut
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Davor wrote:Good find, I didn't notice that. Maybe because I don't play that often and forgot MC can't go to ground. Interesting.
Thanks for pointing that out.
I imagine that Mat Ward would say much the same if you asked him about this!
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![[Post New]](/s/i/i.gif) 2011/11/07 17:23:34
Subject: MC's going to ground in 6th ed?
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Fixture of Dakka
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Well don't forget the rule that IG had when it said something about going against a Brood of MC. People thought this was a mistake and then Tyranids came out with a brood of MC.
So it's not like this hasn't happened before. I guess the IG codex sets the presedence for having rules that make no sense at the time of release.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2011/11/07 17:26:50
Subject: MC's going to ground in 6th ed?
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Longtime Dakkanaut
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ceku wrote:Those rules make little sense to me. I can't imagine it any harder to hit a trygon if it just tried to duck xp.
You used the wrong example there, because permeably a Trygon could dig a little hole and hide, since Trygon's like to pop out of holes anyway...
It could easily be an example of GWs wonderfully written and proof read codexs, or maybe MC will be able to go to ground in 6th ed.
One problem I see with it being a potential 6th Ed rule, and correct me if i'm wrong, wouldn't a codex out 8 months before the 6th ed is rumoured to be out, be a little premature in referencing rules directly? What if they then decided that MC can't gtg then it definatly just looks like a mistake...
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DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ |
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![[Post New]](/s/i/i.gif) 2011/11/07 17:28:14
Subject: MC's going to ground in 6th ed?
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Pyromaniac Hellhound Pilot
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In the 6th ed rumours there is a Brace rule:
- Brace:
who: tanks, walkers, monstrous creatures
when: being shot at, before rolls are made
instant effect: one weapon destroyed ignored, two saves for MC like IC
lasting effect: Suppressed, if not already Suppressed
Which is kind basically going to ground for big stuff..
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![[Post New]](/s/i/i.gif) 2011/11/07 18:56:20
Subject: MC's going to ground in 6th ed?
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Myrmidon Officer
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RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.
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![[Post New]](/s/i/i.gif) 2011/11/07 19:08:07
Subject: MC's going to ground in 6th ed?
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Fixture of Dakka
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Absolutionis wrote:RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.
Or its wrong. I really can't picture Avatars, Carnifexes and Bloodthirsters cowering in the dirt either
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![[Post New]](/s/i/i.gif) 2011/11/07 19:27:30
Subject: MC's going to ground in 6th ed?
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Been Around the Block
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Flashman wrote:Absolutionis wrote:RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.
Or its wrong. I really can't picture Avatars, Carnifexes and Bloodthirsters cowering in the dirt either
It could certainly be wrong, but what's so hard to believe about an MC Going to Ground? If we use 5th edition as a base, they only get a cover save if physically obscured by more then 50%. Why is it so hard to believe that an MC is smart enough to use that cover for maximum effectiveness?
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![[Post New]](/s/i/i.gif) 2011/11/07 19:45:37
Subject: Re:MC's going to ground in 6th ed?
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Honored Helliarch on Hypex
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Seems like they have written the codex with covering 6th edition in mind. I don't think that is a proof-reading error. We'll see when the errata is released.
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![[Post New]](/s/i/i.gif) 2011/11/07 19:53:08
Subject: MC's going to ground in 6th ed?
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Rotting Sorcerer of Nurgle
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RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
- Brace:
who: tanks, walkers, monstrous creatures
when: being shot at, before rolls are made
instant effect: one weapon destroyed ignored, two saves for MC like IC
lasting effect: Suppressed, if not already Suppressed
Which is kind basically going to ground for big stuff..
I could believe that; basically, a carnifex or whatever braces for impact from a lascannon or missile, then takes a turn getting back up from the hit.
Believable
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![[Post New]](/s/i/i.gif) 2011/11/08 05:51:41
Subject: MC's going to ground in 6th ed?
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Tough Tyrant Guard
My own little happy place
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The bracing makes more sense, so maybe Nids will die less to DE poison spam.
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I tried being normal but it's boring so now I'm back to being insane
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![[Post New]](/s/i/i.gif) 2011/11/08 06:18:59
Subject: MC's going to ground in 6th ed?
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Myrmidon Officer
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Bracing may "make more sense" from a flavor perspective, but the Necron codex's "preview" still contradicts those rumors.
It's rather disappointing that people are more likely to believe that Blood of Kittens Wishlist and dismiss the Necron Codex's wording as GW being sloppy.
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![[Post New]](/s/i/i.gif) 2011/11/08 08:17:05
Subject: MC's going to ground in 6th ed?
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Regular Dakkanaut
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You cant go about discussing 40k from the point of view of what makes sense. It doesnt make sense.
Cant fire into combat? Whats orks cant fire when grots are fighting? Yeah, right.
Units that can move 12", fire all their weapons and charge into combat, but a tank that can only move 6" then not even fire all its weapons?
ANyway, there are too many dumb examples. Warhammer is not reality, its a fun game. Dont try to read sense into it, just play it!
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![[Post New]](/s/i/i.gif) 2011/11/08 08:27:37
Subject: MC's going to ground in 6th ed?
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Stormin' Stompa
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Absolutionis wrote:RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.
Flashman wrote:Absolutionis wrote:RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
Those are the aforementioned Blood of Kittens rumors that also mentioned that MCs simply can't go to ground. This Necron Codex pretty much outright contradicts that.
Or its wrong. I really can't picture Avatars, Carnifexes and Bloodthirsters cowering in the dirt either
One could look at it this way;
MCs might not be able to Go To Ground, but be able to Brace.
It might be hard to imagine MCs cowering in the dirt, but how about digging their heels in, lowering their head and bracing?
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![[Post New]](/s/i/i.gif) 2011/11/08 13:21:10
Subject: MC's going to ground in 6th ed?
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Arch Magos w/ 4 Meg of RAM
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Sinjin wrote:
It could certainly be wrong, but what's so hard to believe about an MC Going to Ground? If we use 5th edition as a base, they only get a cover save if physically obscured by more then 50%. Why is it so hard to believe that an MC is smart enough to use that cover for maximum effectiveness?
Because goonies taught us that big things are dumb
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Guardsmen: Nomnom'd
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![[Post New]](/s/i/i.gif) 2011/11/08 13:26:20
Subject: MC's going to ground in 6th ed?
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Martial Arts Fiday
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Davor wrote: I guess the IG codex sets the presedence for having rules that make no sense at the time of release.
Codex: Chaos Daemons had "Defensive Grenades" and "Offensive Grenades" before there was a definition of either.
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![[Post New]](/s/i/i.gif) 2011/11/08 13:52:39
Subject: MC's going to ground in 6th ed?
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Dakka Veteran
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RandyMcStab wrote:In the 6th ed rumours there is a Brace rule:
- Brace:
who: tanks, walkers, monstrous creatures
when: being shot at, before rolls are made
instant effect: one weapon destroyed ignored, two saves for MC like IC
lasting effect: Suppressed, if not already Suppressed
What was 'Bracing' again?
Anyway, a pointless change for Nid MC's, seeing as most shoots at them will be at least AP 3. 'I still don't get an armour save, but if I did I would have been able to get a reroll. That's great.'
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![[Post New]](/s/i/i.gif) 2011/11/08 22:07:27
Subject: MC's going to ground in 6th ed?
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Dakka Veteran
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Absolutionis wrote:Bracing may "make more sense" from a flavor perspective, but the Necron codex's "preview" still contradicts those rumors.
It's rather disappointing that people are more likely to believe that Blood of Kittens Wishlist and dismiss the Necron Codex's wording as GW being sloppy.
It's pretty par for the course.
Wishlisting: "OMG It's all true!!"
Wording in GW Codex: "OMG Stoopid GW!!"
When the actual rules come out: "OMG Stoopid GW didn't put in anything they said they would!!"
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![[Post New]](/s/i/i.gif) 2011/11/10 06:51:54
Subject: MC's going to ground in 6th ed?
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Fixture of Dakka
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SlaveToDorkness wrote:Davor wrote: I guess the IG codex sets the presedence for having rules that make no sense at the time of release.
Codex: Chaos Daemons had "Defensive Grenades" and "Offensive Grenades" before there was a definition of either.
Thank you for the correction.
So since Chaos Daemons set the Presedance, and IG continued it, so maybe it could be true. Well only time will tell, 9 months or so to go.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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