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Made in ph
Nihilistic Necron Lord




The best State-Texas

Thanks Yak for keeping us updated, it is really quite fantastic.

I think I'm pretty sated at this point, just gotta wait for the codex to come out!


4000+
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Thousand Sons 4000+
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Made in nz
Raging Ravener





yakface wrote:

Both Obyron & Zahndrekh are HQ choices, but Obyron does not take up a slot if included in the same army as Zahndrekh.

They both have Overlord-level stats, although Obyron just has an abnormally high (for a Necron) WS.




Thanks Yak. Exactly what I was looking for.

May Your Souls Be Sacrificed As Penance To The True Machine God
By The Way The Flag Is New Zealand Not Australia.

The Machine is strong. We must purge the weak, hated flesh and replace it with the blessed purity of metal. Only through permanence can we truly triumph, only through the Machine can we find victory. Punish the flesh. Iron in mind and in body. Hail the Machine. 
   
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Lord of the Fleet





Seneca Nation of Indians

yakface wrote:
To blame Mat Ward for the direction the Necrons have taken is like blaming a quarterback for a football loss. Just because he's the most visible person on the team, doesn't mean he made any of the decisions. The entire team, from artists, to sculptors, to writers, to rules developers all decided what direction to take the Necrons.


Yes, but in this case the QB has the nickname 'Butterfingers' and a track record that makes the Cleveland Browns look like the Pittsburgh Steelers. What they needed was John Madden. What they got was Moe Howard.

yakface wrote:
And yes, they actually decided to make a race that is nuanced and interesting with cultural backstory that affects their behavior, etc.


Yakface, I'd have a easier time believing that if they hadn't given them all names that were awful puns (a decision that could have only come from the writer or the marketing department). It's sort of like baking a masterpiece cake for a high society soiree and putting a Sesame street character on the top. Even if it was a cake so fantastic that the clouds would part and Jesus descend streaming trails of glory to have a bite, it would still be hard to take it seriously.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in au
Irked Necron Immortal





Where are the terrible puns? Imotekh, as has been stated before, is simply a more "futuristic" take on the Egyptian "Imhotep". Trazyn isn't really referring to anything, Nemesor Zahndrekh is the same (even though someone said "zahn drekh" is German for teeth gunk, I think this is more of a coincidence than anything intentional. Illuminor Szeras, nothing really there either. Orikan the Diviner is an obvious "futurising" of the word "oracle", but it still isn't a pun. So yeah, where are they?

I mean, even if there are puns there, they're subtle enough that I didn't notice them, not nearly on the same scale as "Tene Huini" or "Tiqtaq'to". I think you're wanting to see problems and finding ones that don't exist.

This message was edited 1 time. Last update was at 2011/10/31 07:00:06


 
   
Made in us
Grisly Ghost Ark Driver






tetrisphreak wrote:I wonder how DashofPepper feels about these necron models/rumors?

He's always mentioned in previous posts that playing with necrons was a great thrill for him because he loved winning with an underdog army. Will that be the case, or are these new necrons looking to usurp Dark Eldar as the kings of the Xenos codices?


From the looks of his mini-rant on his/Hulk's blog he isn't at all happy with the changes but hey, we all can't hide behind our Monoliths forever.
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

Dr. Delorean wrote:Where are the terrible puns? Imotekh, as has been stated before, is simply a more "futuristic" take on the Egyptian "Imhotep".


Try saying it instead of typing it. Now picture herds of nerds saying it. And ponder at how idiotic we'll all look at the table talking about Emo-tech.

Dr. Delorean wrote:Nemesor Zahndrekh is the same (even though someone said "zahn drekh" is German for teeth gunk, I think this is more of a coincidence than anything intentional.


Assuming that the German is right, and I'm correctly remembering that class in Egyptian for long ago: 'Teeth Gunk of the Gold Head Dress'

Dr. Delorean wrote:Illuminor Szeras, nothing really there either.
Assuming that in this case illuminor is illuminator (which fits his back story as far as is known) 'Ceres the Light Bearer' Ceres sought with torches all across the world for Prosperina, who had been taken by Pluto. Someone is a fan of Virgil.

Dr. Delorean wrote: Orikan the Diviner is an obvious "futurising" of the word "oracle"
Wrong. You've never seen Farscape, have you?


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in au
Regular Dakkanaut




Preordered from the combat company

3x Arks
2x Immortals
2x Lychguard
1x Command Barge.

I'll purchase the codex and stormlord from GW on release day.

GW Australia doesn't even ship to other stores until the release day.

Thankfully I got all that from Combat co for $351.82 unlike GW who wanted over $550 for it.
   
Made in nz
Numberless Necron Warrior



New Zealand

darkslife wrote:Preordered from the combat company

3x Arks
2x Immortals
2x Lychguard
1x Command Barge.

I'll purchase the codex and stormlord from GW on release day.

GW Australia doesn't even ship to other stores until the release day.

Thankfully I got all that from Combat co for $351.82 unlike GW who wanted over $550 for it.


Interesting, I'll be checking these guys out and seeing if the ship to little old NZ.

This message was edited 3 times. Last update was at 2011/10/31 08:57:40


Retired Space Marine and Necron 40K player. Looking to start Warmahordes in the future.
 
   
Made in gb
Twisted Trueborn with Blaster



Shropshire

BaronIveagh wrote:
Dr. Delorean wrote:Where are the terrible puns? Imotekh, as has been stated before, is simply a more "futuristic" take on the Egyptian "Imhotep".


Try saying it instead of typing it. Now picture herds of nerds saying it. And ponder at how idiotic we'll all look at the table talking about Emo-tech.

Dr. Delorean wrote:Nemesor Zahndrekh is the same (even though someone said "zahn drekh" is German for teeth gunk, I think this is more of a coincidence than anything intentional.


Assuming that the German is right, and I'm correctly remembering that class in Egyptian for long ago: 'Teeth Gunk of the Gold Head Dress'

Dr. Delorean wrote:Illuminor Szeras, nothing really there either.
Assuming that in this case illuminor is illuminator (which fits his back story as far as is known) 'Ceres the Light Bearer' Ceres sought with torches all across the world for Prosperina, who had been taken by Pluto. Someone is a fan of Virgil.

Dr. Delorean wrote: Orikan the Diviner is an obvious "futurising" of the word "oracle"
Wrong. You've never seen Farscape, have you?


If all that's true, you shouldn't be bemoaning GW for puns. You should be applauding their in depth research & references. There's a world of difference.

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Made in au
Irked Necron Immortal





Try saying it instead of typing it. Now picture herds of nerds saying it. And ponder at how idiotic we'll all look at the table talking about Emo-tech.


Really? I've been pronouncing it "I-moe-tech" with a short I sound, like in...well the word "in!" I very much doubt they'd write a name to be pronounced "Emotech", dial down the cynicism dude.

Assuming that the German is right, and I'm correctly remembering that class in Egyptian for long ago: 'Teeth Gunk of the Gold Head Dress'


As I said before, it's a coincidence, not on purpose.

Assuming that in this case illuminor is illuminator (which fits his back story as far as is known) 'Ceres the Light Bearer' Ceres sought with torches all across the world for Prosperina, who had been taken by Pluto. Someone is a fan of Virgil.


Yep, an immediately obvious and unsubtle play on words there, those GW fiends should be tortured for their knowledge of Classic texts. /sarcasm

Wrong. You've never seen Farscape, have you?


And you've never heard of "a difference of opinion". Unless Mat Ward came out of your closet and told you that he named it that way to reference Farscape, my guess is as good as yours, good sir.

   
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<text redacted; remember that you are required to be polite, if you wish to post on Dakka>

This message was edited 1 time. Last update was at 2011/10/31 19:08:24


 
   
Made in pl
I'll Be Back





yakface wrote:


• Destroyers: New fluff that says Destroyers are infected with some kind of degenerative virus that causes their sole purpose in life to be to kill their enemies. As such they hate everyone and have the Preferred Enemy special rule against everyone (as do Destroyer Lords).

First the good news: Destroyers have gone down to 40 points (confirmed in WD 382). The bad news is that you can only have 1-3 in a unit (yes you read that right). They are Jump Infantry now. Any model in the unit can upgrade to a Heavy Destroyer (bumping them up to 50 point each, confirmed in WD 382)…so there is no longer a separate unit for Heavy Destroyers you just choose to upgrade some or all of them within the existing Destroyer unit. The Gauss Cannon and Heavy Gauss Cannon are now Assault weapons (to correspond with Destroyers now being JI). The Gauss Cannon has had its AP improved to 3, but lost one shot (down to 2). The Heavy Gauss Cannon is effectively the same (except for being an Assault weapon).

And let's not forget, before Destroyers tended to be the only mid to long-ranged threat in the army. That doesn't have to be the case anymore so I'm guessing that it won't be quite as big a problem to have the smaller units as it would have been fielding them at that size with the old codex.


No hard feelings but 180/3 = 60 ; Heavy Gauss Cannon is +20 pts per model

I live again to destroy once more...  
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

Anyway, back on Topic.

How do people think the Command Barges are going to do?

I would really like them to do well, and I think delivering a Combat Lord, and Imotekh into the fray would be handy.

I think after Imotekh has used up his first two turns of Night Fighting, and fired his weapons, he'll be a great roadblock for an enemy. With a 2+/3++ 3W, and a Phylactery. Despite not being a power weapon, his Gauntlet isn't a bad weapon at all with the Rerolls to hit and to wound.

All that together points to a very tough roadblock, that can deal well with several threats, while the rest of your army gets into position.

I'm hoping I can put together my Desired lord build within the points cost, but I bet it's going to be close, or not possible, but here is my Idea for a combat lord.

Overlord
WarScythe
Semipternal Weave
Phase Shifter
Tachyon Arrow

I think loading him up in a command barge, he should hopefully be able to jump into combat by turn 2. He can fire the Tachyon Arrow off early, hopefully destroying an enemy tank early on. At that point he can just zoom around and jump into combat.

This message was edited 1 time. Last update was at 2011/10/31 09:47:01


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Made in au
Irked Necron Immortal





I think (although it'd be unreliable) the ability to fly over a unit, decapitate the Sergeant, then get out and mess up the rest of the unit (sans Power Fist) isn't to be underestimated, though you do only get to pick on a 6.
   
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[ADMIN]
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Los Angeles, CA

Kelvan wrote:
No hard feelings but 180/3 = 60 ; Heavy Gauss Cannon is +20 pts per model


Thanks! Not sure how I screwed that up, but I've corrected it in the summary now.


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Camouflaged Zero





Where the sun crosses the field of blood.

I sure hope that the Tachyon Arrow isn't too heavy on the point cost... it sounds like such a cool option!
And I won't to let my conversion idea of having a Destroyer Lord aiming a high-tech bow at the enemy pass by!

 
   
Made in nl
Fresh-Faced New User






Whit the rules of Imotekh the Stormlord, Flayed ones could be usefull if you can just deepstrike them whitout the scatter stuff. Still they take up an elite slot and that is kinda the problem, if they where troops that would be great.


Reanimation Protocols activated
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Made in ph
Nihilistic Necron Lord




The best State-Texas

Dr. Delorean wrote:I think (although it'd be unreliable) the ability to fly over a unit, decapitate the Sergeant, then get out and mess up the rest of the unit (sans Power Fist) isn't to be underestimated, though you do only get to pick on a 6.


I think I'd normally like to hit Vehicles with the Sweep Attack, since the str 7 hitting rear armor gives a pretty good chance to pop it outright. The Taychon Arrow is also a pretty fantastic item as well. Pretty good chance to destroy a Transport Vehicle outright.

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Discriminating Deathmark Assassin




Does Obyron give access to Royal Court? And further more is there a way to have a ResOrb with wraiths other that a destroyer lord?
   
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The Cornerfag~ wrote:I sure hope that the Tachyon Arrow isn't too heavy on the point cost... it sounds like such a cool option!
And I won't to let my conversion idea of having a Destroyer Lord aiming a high-tech bow at the enemy pass by!


Well, I wouldn't get your hopes up to high.

A Hunter-Killer Missile is 10 points, and a Tachyon Arrow is vastly superior being S10 & AP1.

Similarly, the Phase Shifter is basically a Storm Shield without the negative of impacting the ability to fight with more than one CC weapon, so you'd expect to pay more than a Storm Shield.

So these aren't cheap at all.




Automatically Appended Next Post:
copper.talos wrote:Does Obyron give access to Royal Court? And further more is there a way to have a ResOrb with wraiths other that a destroyer lord?



Good lord people! I have listed every single thing that can take a Royal Court. Obyron is a bodyguard, why would he have a Royal Court?

I've also listed every single place you can get a Rez Orb, so if you don't see it, you can't get it.

This message was edited 1 time. Last update was at 2011/10/31 10:05:49


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yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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Well I am desperate for 2 courts and a rezorbed wraith squad Can't have them all I guess...

This message was edited 1 time. Last update was at 2011/10/31 10:15:16


 
   
Made in de
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From Warseer:
Gir wrote:
Dark Primus wrote:Hopefully if enough Necrons are sold then maybe GW may consider to put in a second wave just months afterwards, just like they did with Dark Eldar.
I can dream, can I?

Phil Kelly said at the OZ games day that they are trying to follow the Dark Eldar release schedule for all future releases.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
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Made in ph
Nihilistic Necron Lord




The best State-Texas

Kroothawk wrote:From Warseer:
Gir wrote:
Dark Primus wrote:Hopefully if enough Necrons are sold then maybe GW may consider to put in a second wave just months afterwards, just like they did with Dark Eldar.
I can dream, can I?

Phil Kelly said at the OZ games day that they are trying to follow the Dark Eldar release schedule for all future releases.


Oh my, that would be Fantastic.

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6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Decrepit Dakkanaut





Sasori wrote:Anyway, back on Topic.

How do people think the Command Barges are going to do?


I am also interested in different opinions concerning the Command Barge. It certainly has its uses, but as of now, do we still get the 2d6 against AV when the lord is equipped with a Warscythe? Normal Warscythes appear to only give +2S and not +1d6 for AP, but if the lord's choice should still provide the 2d6 bonus, it's a no-brainer as it allows you to outright destroy a transport.

This message was edited 2 times. Last update was at 2011/10/31 11:24:03


   
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[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Sigvatr wrote:
Sasori wrote:Anyway, back on Topic.

How do people think the Command Barges are going to do?


I am also interested in different opinions concerning the Command Barge. It certainly has its uses, but as of now, do we still get the 2W6 against AV when the lord is equipped with a Warscythe? Normal Warscythes appear to only give +2S and not +1W6 for AP, but if the lord's choice should still provide the 2W6 bonus, it's a no-brainer as it allows you to outright destroy a transport.


I don't know what your references to 2W6 or +1W6 mean, but I'm guessing you're talking about the alleged 2D6 penetration bonus that Warscythes have?

If that's the case, the report was false. GW's own website says that Warscythes cannot deal with Land Raiders which tells you that they do not have any bonus penetration abilities beyond the +2 Strength bonus already granted to the user.


And yes, Command Barges do allow the +2 Strength and the ability to ignore armor saves to apply to the sweep attacks made by the Command Barge.




This message was edited 1 time. Last update was at 2011/10/31 11:15:50


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in de
Decrepit Dakkanaut





yakface wrote:

I don't know what your references to 2W6 or +1W6 mean, but I'm guessing you're talking about the alleged 2D6 penetration bonus that Warscythes have?

If that's the case, the report was false. GW's own website says that Warscythes cannot deal with Land Raiders which tells you that they do not have any bonus penetration abilities beyond the +2 Strength bonus already granted to the user.


And yes, Command Barges do allow the +2 Strength and the ability to ignore armor saves to apply to the sweep attacks made by the Command Barge.


Thanks for the clarification yakface, yes, that was my point. It's a pity that we do not get the 2W6 on AP rolls, yet with S7, it still gives us a good chance to pop or seriously damage a vehicle.

Sorry for the "2W6" part, I referred to "2d6", just as you assumed, "2W6" is the German term

This message was edited 1 time. Last update was at 2011/10/31 11:23:36


   
Made in ph
Nihilistic Necron Lord




The best State-Texas

Even without the 2D6, STR 7 still has a pretty good chance to pop the Vehicle, since it's hitting on the rear.

Other than that, I still think the Command Barges are pretty nifty. It's still an AV 13 Fast skimmer, So it can zoom, and get to where it needs to be quite quickly.

Seems like a pretty good choice to me, in any lineup.


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Louisiana

Depending on points costs and how I'd run my list, I think including a chronometron cryptek in the lord's court when he has a tachyon arrow is mandatory. It's a one-shot, expensive weapon, if one of the 3 critical rolls to get it to work properly (to-hit, to-penetrate, damage table) goes badly I'd like knowing I can step back in time for a few seconds and re-roll that particular dice. It's just a shame the cryptek isn't an IC and can't join a squad of heavy destroyers after the arrow goes off.

Been out of the game for awhile, trying to find time to get back into it. 
   
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Madrak Ironhide







I like the barges, but I'm not sold on the special characters
or some of the infantry.

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Longtime Dakkanaut




BaronIveagh wrote:So, as stated earlier, Necrons are now, more then ever, Tomb Kings in Spaaaaaace.

Thank You, Matt Ward, for taking a Decade of WHF and 40k slowly drifting in their own directions and treating it as though it all never happened.


Well, if that's Mat Ward's doing, we can always give him a medal?

Anything is better than the old Necron fluff.

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