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Made in us
Regular Dakkanaut





They have roughly two and half times the throw weight, and 3 times the Structure points and Void Shields. So without figuring in the fact of 3 warhounds will pop like popcorn as the Warlord will just take the punishment 3 warhounds would be the better investment initially but since the warlord would recharge his shields and how you can't destroy 1/3 of his firepower after dropping 2 void shiels and 3 structure points.

fighting 3 warhounds vs fighting 1 warlord.

when fighting 3 warhounds you can focus your firepower on dropping one warhound at a time instead of spreading out your firepower. with each of the warhound you destroy that is less you have to deal with.

I know logic, numbers, tactics, and strategies are all thrown out the window once turn 1 starts because dice, and randomness do come into effect and the best laid plans can come tumbling down.

But I was wondering if anyone fielded a warlord in an apocalypse 40k game, not an epic apolcalypes game, but a 40K game using the expansion.
   
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Calm Celestian






I suspect there are very few people who have fielded a Warlord Titan in Apocalypse.

In practical terms, the three Warhounds have many advantages; one can use only one for starters. How often does anyone play a big enough game to use a Warlord? There are Warhounds available for purchase. Storing and transporting three Warhounds is going to be bad enough, but what would one put a Warlord in?

In gaming terms, the thing one has to worry about isn't shooting; the Warlord will perhaps win that comparison. The problem for the Warlord is going to be Thunderhammer Terminators and ridiculous things like Lysander. At least they would wreck only one Warhound at a time.

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Made in us
Mutated Chosen Chaos Marine





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In fluff, a Warlord would just step on the Warhounds.........

In the game I think it would go about the same

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Made in us
1st Lieutenant





Klamath Falls, OR

Well, I've fielded a warhound in 2 seperate Apoc games. It did draw a good amount of fire yes, but it weathered it admirably, the first game it took pretty much everything the enemy had including a reaver titan to destroy it & I had replacements on it, so in effect I had 2 warhounds (just not at the same time). Now as far as the Reaver Titan went, it did alot of shooting & damage, drew alot of fire (mostly from me somehow lol) & I hammered it to death w/ a squad of hammernators & no lysander on the last turn of the game. Ultimately, yes, 3 warhounds are a nasty force to be reckoned w/ for these reasons:
1- they can all be kitted out the same or for different roles, 2- 3 targets don't die as quickly as 1 despite the 1 being tougher, 3- their agility is a big help in games where mobility is key, 4- Warlord titans are HUGE, there's nothing that won't be able to target or hit it, smaller arms will knock down it's shields & then the heaviest weapons will focus-fire it, 5- when investing that many points into a single big unit it's putting all your eggs into an armoured basket.

However, the warlord is a massive beast that will devastate much of the board, I'll give you that. It's all up to personal preference & play style as opposed to which is better or how well it'll do honeslty. It also depends on if you're just going up against 3 warhounds or if there's more out there.

   
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Screaming Shining Spear





Western Australia

Having fielded my phantom eldar titan alongside a warlord at an event I can say they are not as durable as you think...

Anything under the shields smashes them and they only have 4 guns compared to the warhounds 6 (on the 3 of them). I watched it die to 15 fire dragons!

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Made in us
Regular Dakkanaut





Massaen wrote:Having fielded my phantom eldar titan alongside a warlord at an event I can say they are not as durable as you think...

Anything under the shields smashes them and they only have 4 guns compared to the warhounds 6 (on the 3 of them). I watched it die to 15 fire dragons!


3 warlords have 6 warhound weapons, A warlord has 2 warhound weapon, and 2 arm weapons, the arm weapons are each 1.5 times as powerful as a warhound weapon. So effectively a Warlord titan has effectively 5 weapons compared to the Warhounds 6 weapons, but the thing is it is easier to kill the warhounds one at a time... drop 2 shields and 3 structure points and 1/3 of the warhounds are destroyed, were there is little effect of the damaging the warlord to it's throw weight... The shots it takes to destroy the the warlord is enough shots to destroy all 3 war hounds.
   
Made in us
1st Lieutenant





Klamath Falls, OR

daniel79 wrote:3 warlords have 6 warhound weapons, A warlord has 2 warhound weapon, and 2 arm weapons, the arm weapons are each 1.5 times as powerful as a warhound weapon. So effectively a Warlord titan has effectively 5 weapons compared to the Warhounds 6 weapons, but the thing is it is easier to kill the warhounds one at a time... drop 2 shields and 3 structure points and 1/3 of the warhounds are destroyed, were there is little effect of the damaging the warlord to it's throw weight... The shots it takes to destroy the the warlord is enough shots to destroy all 3 war hounds.


That's not entirely true, it's all completely relative TBH. You could hit a warhound w/ 3 D weapons & if you roll badly it'll still be there while it's also possible (not likely, but this IS 40K) that 3 D weapons could, w/ good rolls, level a warlord titan (I killed a reaver w/ hammernators by rolling 2 chain reactions back to back from the same damage). A trio of 3 vehicle squadrons of drop sentinels in tandem w/ a stormlord or a couple of warhounds & some vindicators will wreck your day pretty quick as those vulcan megabolters will eat through your void shields leaving you open to those heavier weapons, especially if they get in behind you. I try to never draw a straight apples to oranges comparison of any unit in 40k because A) nothing operates in a vacuum & B) the dice gods will get you everytime you think you're invincible.

I watched my warhound go toe to toe w/ a reaver & take ALOT of damage while the reaver had a KFF protecting it, if not for that it'd have died alot sooner.

This message was edited 2 times. Last update was at 2012/01/03 22:09:24


   
Made in us
Regular Dakkanaut





well a warhound can get 4 D shots a turn... so 3 of them could get 12 D shots a turn,

a Warlord can get 10 D shots a turn, with 6 shields and 9 structure points a warlord could survive 12 D shots if they didn't role perfectly.

The Warlord can destroy at least one of the warhounds if not two with the right roles...

But what can happen is not the same as what normally happens... I was wondering how many people have fielded warlords and how have they done for them.
   
Made in us
Regular Dakkanaut





well first trial run was rough, since titan's can't control objectives. in a 3,500 point game had warlord and 5 units of 6 thousand sons. started with everything on the board on turn one and should of held the thousand sons in reserves. I am not much on using transport but going to use 2 rhinos units of 4+1 A/S. and 3 units on foot with 5+1 A,S.
   
 
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