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![[Post New]](/s/i/i.gif) 2012/02/06 07:13:40
Subject: Guy insists multiple HQ's = extra slots
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Member of a Lodge? I Can't Say
OK
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Okay, so this guy in my gaming group, who claims to be a 40K "Guru" keeps insisting that for every HQ unit you add onto your force it doubles the slots you can take. I know that this is completely ridiculous but he keeps saying that no books say you CAN'T do that. Can somebody help me by directing me to the page that explicitly states this?
Unfortunately, I have to walk away after arguing for a certain while, because a rule I live by is "You can't argue with stupid people."
Thanks a lot in advance?
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Argel Tal and Cyrene: Still a better love story than Twilight |
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![[Post New]](/s/i/i.gif) 2012/02/06 07:18:10
Subject: Guy insists multiple HQ's = extra slots
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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Does the rulebook explicitly say you can do it?
Then no, you can't.
What you can't do is unimportant. I could bring large rocks to all my games and start crushing my opponents' models with them, but just because the rulebook doesn't say it's not within the rules of the game doesn't mean it is.
There's rules lawyering, and then there's just plain stupid.
Tell him to shove it.
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This message was edited 1 time. Last update was at 2012/02/06 07:19:49
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![[Post New]](/s/i/i.gif) 2012/02/06 07:20:22
Subject: Guy insists multiple HQ's = extra slots
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Regular Dakkanaut
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WTF has this guy been smoking?....Seriously. It says right in the force organisation chart that you can take up to 3 HS, 3 FA, 6 Troops and an OPTIONAL 2 HQ. They are all included on the same chart and so 2 HQ's cannot double the other slots
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Don't believe what everone says, I am really a Brainboy who survived the weed wipeout and now I go on secret missions for Tzeench I can also control your mind. (jokes)
Quote by Puma713:
Just because I'd like to make termagants doesn't give me permission to.
You could have a unit of 9 tacticals that are flipping off the enemy with both hands, they still have a bolt pistol and bolt gun. |
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![[Post New]](/s/i/i.gif) 2012/02/06 07:29:02
Subject: Guy insists multiple HQ's = extra slots
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Screaming Shining Spear
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I would suggest going over the force org chart page in the BRB again as this is pretty clear.
Also, 40K is permissive as already pointed out (ie it tells you want you are allowed too do). So just because it does not say you can't does not mean you can.
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![[Post New]](/s/i/i.gif) 2012/02/06 10:50:50
Subject: Guy insists multiple HQ's = extra slots
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Anti-Armour Swiss Guard
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You can argue with stupid people, though - as pointless as it is.
It just brings you down to their level where they beat you with experience.
Just walk away. You did the right thing.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2012/02/06 13:25:20
Subject: Guy insists multiple HQ's = extra slots
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Leader of the Sept
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A normal 40k game uses 1 force org chart. You could easily increase the number of force orgs being used in a game by prior agreement, or even change the force org chart entirely by agreement. However the basic 40k rules aassume 1 force org each, so he's pretty wrong...
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2012/02/06 13:28:42
Subject: Guy insists multiple HQ's = extra slots
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Powerful Phoenix Lord
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If he makes that claim again ask him to show you in the rules where it allows that. Certain units allow you to take other units without it counting on the FOC, but those are army specific .
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This message was edited 1 time. Last update was at 2012/02/06 13:28:50
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/02/06 13:55:17
Subject: Guy insists multiple HQ's = extra slots
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Storm Trooper with Maglight
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I remember reading in the BRB about running 2 armies at the same time. Sorry I don't have it all memerized but i'm sure it said with both people agreeing on it. When I get off work i'll look up the page I read it on. (In about 6 and a half hours.) I am 100% sure I saw it in the book. I'm thinking this is what has the "Guru" mixed up.
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My IG WIP log
40k is as exciting as riding a pony, which doesn't sound very exciting.......
But the pony is 300 feet tall and covered in CHAINSAWS! |
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![[Post New]](/s/i/i.gif) 2012/02/06 16:30:52
Subject: Guy insists multiple HQ's = extra slots
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Rough Rider with Boomstick
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@ortugus - I don't have my book in front of me but I know the section you are talking about. IIRC it's talking about after 2500 points, the standard force org becomes too crowded (by design) and it may be a appropriate to add a 2nd force.
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"Ignorance is bliss, and I am a happy man."
"When you claim to be a purple unicorn, and I do not argue with you, it is not because I agree with you."
“If the iron is hot, I desire to believe it is hot, and if it is cool, I desire to believe it is cool.”
"Beware when you find yourself arguing that a policy is defensible rather than optimal; or that it has some benefit compared to the null action, rather than the best benefit of any action." |
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![[Post New]](/s/i/i.gif) 2012/02/06 16:44:04
Subject: Guy insists multiple HQ's = extra slots
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Storm Trooper with Maglight
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Ah ok, thanks foolishmortal. I agree with everyone.
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My IG WIP log
40k is as exciting as riding a pony, which doesn't sound very exciting.......
But the pony is 300 feet tall and covered in CHAINSAWS! |
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![[Post New]](/s/i/i.gif) 2012/02/06 17:03:28
Subject: Guy insists multiple HQ's = extra slots
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Lone Wolf Sentinel Pilot
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Be ready the next time. When he makes such a rediculous claim, make the counter claim that he is wrong...it allows you to TRIPLE the FOC slots while halfing the unit costs.
Proceed to then deploy (all borrowed from other players who are also tired of the douchebaggery) 9 Meltavets, 3 full up Platoons, 6 Hellhounds (2 squadrons of 3), 6 Vendettas (3 squadrons of 2), 6 manticores, 3 Colossus, 3 psyker battle squads, and 2 ogryn Squads (1 with Yarrick...HQ #1).
Then just stare at him blankly while he searches the rulebook in vain for for the rule that says you CANT do that.
Then, when the DB proceeds to purchase huge amounts of goodies from the FLGS to counter your own brand of self-iinflicted DB-gery, everyone refuse to play him (but thank him for supporting the FLGS with his recent money drop).
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Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
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![[Post New]](/s/i/i.gif) 2012/02/07 02:50:48
Subject: Guy insists multiple HQ's = extra slots
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Twisted Trueborn with Blaster
Sydney, Australia
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With the extra armies your talking about Detachments. It is advised that once you reach a certain point limit you not only choose the points but choose the maximum number of detachments in your army, which are essentially another Force Organisation Chart
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2012/02/07 03:00:41
Subject: Guy insists multiple HQ's = extra slots
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Wicked Canoptek Wraith
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Sabet wrote:With the extra armies your talking about Detachments. It is advised that once you reach a certain point limit you not only choose the points but choose the maximum number of detachments in your army, which are essentially another Force Organisation Chart
This must be a joke? Or is this what the "over 2500 points" rule is called?
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This message was edited 1 time. Last update was at 2012/02/07 03:03:40
In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
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![[Post New]](/s/i/i.gif) 2012/02/07 03:06:21
Subject: Guy insists multiple HQ's = extra slots
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Twisted Trueborn with Blaster
Sydney, Australia
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no. the brb suggests to use detachments. not a requirement. it talks about detachements in the same area as the (paraphrasing) "over 2500 points the FOC becomes a fairly limiting factor"
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2012/02/07 04:03:31
Subject: Re:Guy insists multiple HQ's = extra slots
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Speedy Swiftclaw Biker
Toronto, ontario
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So do these HQ slots add more HQ slots and begin a never ending flow of Independant characters... Think of it, you could bring out every hero in your codex... Grimnar backed by an entire squad of Wolf Lords!
Your friend is nuts, the book is clear and it shows the org charts, what is required and what is optional.
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Spacewolves - 1500 - 2000
JonSt |
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![[Post New]](/s/i/i.gif) 2012/02/07 04:18:11
Subject: Guy insists multiple HQ's = extra slots
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Powerful Phoenix Lord
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Would that also mean that for each HQ choice you buy you must have an additional 2 troops?
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/02/07 06:48:16
Subject: Guy insists multiple HQ's = extra slots
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Captain of the Forlorn Hope
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Happyjew wrote:Would that also mean that for each HQ choice you buy you must have an additional 2 troops?
If you agree to have 2 Force Org charts, yes.
With one force org you must have 1 HQ and 2 troops.
With two force org's you must have 2 HQ and 4 troops.
With three force org's you must have 3 HQ and 6 troops.
With four force org's you must have 4 HQ and 8 troops.
Etc.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/02/07 07:00:28
Subject: Re:Guy insists multiple HQ's = extra slots
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Twisted Trueborn with Blaster
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JonST wrote:So do these HQ slots add more HQ slots and begin a never ending flow of Independant characters... Think of it, you could bring out every hero in your codex... Grimnar backed by an entire squad of Wolf Lords!
Your friend is nuts, the book is clear and it shows the org charts, what is required and what is optional.
Based on his post, this dude isn't his friend... He's tfg. I love the suggestions so far the 2 troops per hq, half point cost suggestions are phenomenal... How about you take hqs from different armies to throw it back in his face? Make him show you the page for it. Make up bs rules for everything and make him find the page. Eventually he'll tell you you can't because its not in the rules then throw his whole original argument in his face.
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![[Post New]](/s/i/i.gif) 2012/02/07 09:54:10
Subject: Guy insists multiple HQ's = extra slots
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Frenzied Berserker Terminator
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Rephistorch wrote:Sabet wrote:With the extra armies your talking about Detachments. It is advised that once you reach a certain point limit you not only choose the points but choose the maximum number of detachments in your army, which are essentially another Force Organisation Chart
This must be a joke? Or is this what the "over 2500 points" rule is called?
Rulebook p87, "Multiple detachment games."
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![[Post New]](/s/i/i.gif) 2012/02/07 15:40:01
Subject: Guy insists multiple HQ's = extra slots
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Virulent Space Marine dedicated to Nurgle
no idea
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The guy should be forced to drink scalding water from russels teapot.
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You wart-ridden imbeciles! |
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![[Post New]](/s/i/i.gif) 2012/02/07 15:53:08
Subject: Re:Guy insists multiple HQ's = extra slots
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Plaguelord Titan Princeps of Nurgle
Alabama
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I don't get why some people try to cheat at this game.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2012/02/07 16:10:11
Subject: Guy insists multiple HQ's = extra slots
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Powerful Phoenix Lord
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Sometimes it's completely unintentional. For example, the other day playing against IG, my buddy kept giving multiple orders to units (i.e. 2 orders to unit A, 2 orders to unit B, etc.) Found out the next day he was doing it wrong. Was he cheating? Technically yes. Did he realize it at the time? No. Did I care? No, because I had fun (especially when his Deathstrike Missile went off perfectly in round 2).
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This message was edited 1 time. Last update was at 2012/02/07 16:10:27
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/02/07 16:11:08
Subject: Guy insists multiple HQ's = extra slots
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Fireknife Shas'el
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What a crock of ******* ****!
look the force org chart is the way thingare supoosed to be you can think of it this way you have a force commander and an advisor/specialist.
for example i run Belial and an Interrogator chaplain.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2012/02/07 20:04:00
Subject: Guy insists multiple HQ's = extra slots
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Stern Iron Priest with Thrall Bodyguard
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There actually did used to be a rule similar to what is suggested above. In the old Space Wolves codex, they were required to field one HQ choice per 750 points of their army, which meant most of their army followed the standard chart (IE no more than 3 Elites/Heavies/Fast, Etc....) but they could take more than two HQ's based on how many points the game was. A 1,500 point game required 2 HQ's, no more, no less. In the new codex, this is represented by the ability to field two HQ's in a single slot, but you are not REQUIRED to field more than 1 in an army.
That said, what this guy is saying is complete BS. The chart is the chart, and in 5th edition it doesn't change. Some armies are capable of fielding multiple units as a single slot (Imperial Guard Platoons, Sanguinary Priests, Etc...) but the number of HQ's in your army do nothing to increase the number of Force Organization Charts being used.
Honestly, it baffles me how badly some people read the rules, and how little comprehension they take away from doing so. I make it a point to re-read the entire rules set at least once every few months, just to refresh my memory on what's there and to compare it to the current FAQ. I think everyone should do the same, because if they did this forum would be MUCH cleaner. A little reading from time to time won't kill you. Hell, it's probably good for you
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![[Post New]](/s/i/i.gif) 2012/02/07 20:15:18
Subject: Re:Guy insists multiple HQ's = extra slots
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Zealous Sin-Eater
Chico, CA
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Dose he also play SW. The army with upto 4 HQ. Next time just smile and find a different player.
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Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor. |
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![[Post New]](/s/i/i.gif) 2012/02/07 20:19:50
Subject: Guy insists multiple HQ's = extra slots
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Insect-Infested Nurgle Chaos Lord
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Or DE, with a 6 HQ possibility (6 Haemies..)
People make mistakes, but that's a pretty glaring one, given that every codex i've read has the FOC chart in it
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/02/07 20:21:13
Subject: Guy insists multiple HQ's = extra slots
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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For multiple "detachments" of force org charts, you must fill the required 2 troops and 1 HQ. This will give you an entire second force org chart. It is also an optional/non-standard rule, and only applies at 2500p and above.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2012/02/07 20:24:03
Subject: Guy insists multiple HQ's = extra slots
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Sneaky Lictor
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It's pretty cut and dry, 2 HQ 3 Elites 6 troops 3 Fast attack and 3 heavy support. That's it! That's the max force FOC.
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Tyranids 3000 points
Dark Angels 500 points
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![[Post New]](/s/i/i.gif) 2012/02/08 00:23:17
Subject: Guy insists multiple HQ's = extra slots
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Twisted Trueborn with Blaster
Sydney, Australia
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@ ph34r
The detachment rule does not only apply to games above 2500 points. Before any game you may ask your opponent whether they would like to use the rule, and if so, the maximum attachments.
The BRB just suggests it for games over 2500 points...
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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