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Made in ca
Veteran Wolf Guard Squad Leader






New core box and war bands look amazing to me. I can't wait to pick it up. A few more folks in my club might start underworld with this box as well.

Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Not really feeling the new Warbands meself.

   
Made in us
Araqiel






Lol. That masked chaos marauder.

gw lawyer: "Our design ideas are 100% original to us."
gw mini designer after watching a Predator movie: ""
   
Made in gr
Bloodtracker






I really like them! But I also like the Darkoath Savagers and I wanted some Grave Guards for warcry but I don't like the current models.
I also like what they are doing with the warcry bespoke warbands but I can see how that's not for everyone. First with Khainite Shadowstalkers and now with Darkoath Savagers.
It's good to have more options although since they seem to be just different models of existing fighters I don't think they are gonna get different rules for warcry, but still I get some more cool models for my warbands.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Love the Grave Guard, they’re really excellent. The darkoath are more meh but I like the spear one.
   
Made in us
Longtime Dakkanaut





 jojo_monkey_boy wrote:
Lol. That masked chaos marauder.

gw lawyer: "Our design ideas are 100% original to us."
gw mini designer after watching a Predator movie: ""


Perfectly timed to the release of the kroot as well :thumbs-up:

The spear man is definitely the best of that group. I guess the leader can make a nice amber wizard as well. Just a shame his beard isn't as nice as the artwork
   
Made in us
Longtime Dakkanaut






Richmond, VA

 aku-chan wrote:
Yeah, I really thought they would've run out of ideas for teams after about season 3 or 4, glad to be proved wrong!

Both of these new teams look great, and I'm really hoping that art piece is hinting at a Cities of Sigmar team.


Me too! That would be great.
   
Made in us
Boom! Leman Russ Commander





 aku-chan wrote:
Chikout wrote:
Does anyone else remember back in season 1 when certain members of this forum were saying we wouldn't see a season 2. Here we are, more than 40 warbands later about to kick off season 7!

I love these minis and hopefully the promise of this season being newbie friendly holds true.


*Holds up hand*

Yeah, I really thought they would've run out of ideas for teams after about season 3 or 4, glad to be proved wrong!

Aren't these just rehashes of Sepulchral Guar and Godsworn Hunt?

I'm fine with them reusing the same concepts, but I am surprised they're already recycling stuff like Darkoath when there's still factions and concepts they could touch.

This message was edited 1 time. Last update was at 2022/09/27 00:56:21


 
   
Made in us
Longtime Dakkanaut





 Arbitrator wrote:
 aku-chan wrote:
Chikout wrote:
Does anyone else remember back in season 1 when certain members of this forum were saying we wouldn't see a season 2. Here we are, more than 40 warbands later about to kick off season 7!

I love these minis and hopefully the promise of this season being newbie friendly holds true.


*Holds up hand*

Yeah, I really thought they would've run out of ideas for teams after about season 3 or 4, glad to be proved wrong!

Aren't these just rehashes of Sepulchral Guar and Godsworn Hunt?

I'm fine with them reusing the same concepts, but I am surprised they're already recycling stuff like Darkoath when there's still factions and concepts they could touch.


To be fair, there's only so much you can do with skeletons (and it's not like we don't have like four or five different flavors of stormcast at this point). The sepulchral guard are just basic skeletons, while these are a wight king and his sons (who are grave guard). I do think a lot of the grave guard poses are recycled from Cursed City, but they're definitely pretty different from the OG team.

It is interesting to see how hard GW is pushing Darkoath though. From one model in Silver Tower, to a queen, two underworld warbands, and a warcry warband. At least these models are pretty distinct. The warcry and original warband look pretty interchangeable, but these guys have some more character.
   
Made in us
Serious Squig Herder






I don't like Johnny Boar Head, but the other tribal guys aren't bad. The grave guard are pretty spiffy, but, ultimately, just more skellies.

There've been sooo many Underworlds starters now it's hard to remember them all - but they've yet to get one with two really good warbands in it IMO.
   
Made in be
Regular Dakkanaut





Someone at TGA started to point this out, and has made me appreciate the Darkoath Warband more.

Notice some of the gear and weapons they wield.

One of them wears a classic Aelf Wanderer waistband, another has a "Hammerhallian" crest as a cod piece and the Hammer is way more "Orderly" than what normal Darkoath use.

These aren't just generic Darkoath Marauders; they are former Free-city members turned Darkoath, including one Aelf.
   
Made in gb
Crazed Spirit of the Defiler




Article on the decks you get in the new box.

https://www.warhammer-community.com/2022/10/03/warhammer-underworlds-is-more-accessible-than-ever-thanks-to-the-rivals-format/

People who have played since rivals decks came out, what does it feel like to use them?

The feelings questions:
- Does each generic rivals deck feel like it can be used by a lot of different classic warbands?
- Does it feel easy to work out which rivals decks are a fit for each classic warband?
- Does it feel less fluffy to use a rivals deck, like "Tooth and Claw" with say your Skaven or Goblins than using their original just for them deck?

I noped out of collecting more underworlds when Harrowdeep came out due to sticker shock on the price of that and the price of the stand alone rivals decks, but I'm always interested by each new release if I can un-nope myself back in to collecting.
   
Made in ca
Veteran Wolf Guard Squad Leader






EightFoldPath wrote:
Article on the decks you get in the new box.

https://www.warhammer-community.com/2022/10/03/warhammer-underworlds-is-more-accessible-than-ever-thanks-to-the-rivals-format/

People who have played since rivals decks came out, what does it feel like to use them?

The feelings questions:
- Does each generic rivals deck feel like it can be used by a lot of different classic warbands?
- Does it feel easy to work out which rivals decks are a fit for each classic warband?
- Does it feel less fluffy to use a rivals deck, like "Tooth and Claw" with say your Skaven or Goblins than using their original just for them deck?

I noped out of collecting more underworlds when Harrowdeep came out due to sticker shock on the price of that and the price of the stand alone rivals decks, but I'm always interested by each new release if I can un-nope myself back in to collecting.



1) Yes, they tend to have different themes to them which make them harder to use for some warbands (Silent Menace wants larger warbands with ranged attacks, Illusory Might favours smaller elite bands).

2) Yes, if you read through their objectives and understand your warband you should have an idea on how ideal they should be. White Dwarf has had articles on the current Rivals Decks, suggesting optimal warbands for each.

3) You miss out on flavour based on fighter-specific upgrades and objectives themed towards your warband's abilities, but otherwise not a huge deal.


One thing which is the best of both worlds, is the newly named Nemesis Format (formerly unofficially called Rivals+), where you take your faction cards, and can mix with the universal cards from any ONE other rivals deck. This allows you to get some deck-building in, but unlike championship you only need to buy one other pack of cards. Great for Season 1+2 warbands, as they can use their faction cards and still play in a limited format. This is the format my local group has been using, and it's been a lot of fun, and a lot more approachable for new people in the game, as you can play with just your warbands deck (for seasons 3+), or mix with any one of the universal decks (which are a pretty cheap supplement).

Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k 
   
Made in us
Charing Cold One Knight





Sticksville, Texas

 jaredb wrote:
EightFoldPath wrote:
Article on the decks you get in the new box.

https://www.warhammer-community.com/2022/10/03/warhammer-underworlds-is-more-accessible-than-ever-thanks-to-the-rivals-format/

People who have played since rivals decks came out, what does it feel like to use them?

The feelings questions:
- Does each generic rivals deck feel like it can be used by a lot of different classic warbands?
- Does it feel easy to work out which rivals decks are a fit for each classic warband?
- Does it feel less fluffy to use a rivals deck, like "Tooth and Claw" with say your Skaven or Goblins than using their original just for them deck?

I noped out of collecting more underworlds when Harrowdeep came out due to sticker shock on the price of that and the price of the stand alone rivals decks, but I'm always interested by each new release if I can un-nope myself back in to collecting.



1) Yes, they tend to have different themes to them which make them harder to use for some warbands (Silent Menace wants larger warbands with ranged attacks, Illusory Might favours smaller elite bands).

2) Yes, if you read through their objectives and understand your warband you should have an idea on how ideal they should be. White Dwarf has had articles on the current Rivals Decks, suggesting optimal warbands for each.

3) You miss out on flavour based on fighter-specific upgrades and objectives themed towards your warband's abilities, but otherwise not a huge deal.


One thing which is the best of both worlds, is the newly named Nemesis Format (formerly unofficially called Rivals+), where you take your faction cards, and can mix with the universal cards from any ONE other rivals deck. This allows you to get some deck-building in, but unlike championship you only need to buy one other pack of cards. Great for Season 1+2 warbands, as they can use their faction cards and still play in a limited format. This is the format my local group has been using, and it's been a lot of fun, and a lot more approachable for new people in the game, as you can play with just your warbands deck (for seasons 3+), or mix with any one of the universal decks (which are a pretty cheap supplement).


Rivals+... now Nemesis format, is all my group have been playing since I introduced it to them. None of us really cared to card chase in Championship.

Looks like the Nemesis format might be cutting out the option to pull from the Essentials Cards pack if it is only allowing you to use another Rivals pack to deck build with like it is advertising. I sure as heck hope not though.
   
Made in ca
Veteran Wolf Guard Squad Leader






I am hoping they cut out the essentials pack from nemesis, until then there is almost no reason to pick a rivals deck for extra cards, as the essentials pack is far more useful than any of them. Cutting it out will create more variety.

Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k 
   
Made in us
Regular Dakkanaut





 jaredb wrote:
I am hoping they cut out the essentials pack from nemesis, until then there is almost no reason to pick a rivals deck for extra cards, as the essentials pack is far more useful than any of them. Cutting it out will create more variety.


I wholeheartedly agree with this position. The essentials pack has been the default choice for Rivals+ to date. Not only does it have nearly double the options of universal Rivals decks, it has some crucial power cards granting damage and pushes to a warband. Let it stay evergreen in Championship, but it is a burden in Nemesis format that kills creative deck building.

Henry R. 
   
Made in us
Charing Cold One Knight





Sticksville, Texas

callidusx3 wrote:
 jaredb wrote:
I am hoping they cut out the essentials pack from nemesis, until then there is almost no reason to pick a rivals deck for extra cards, as the essentials pack is far more useful than any of them. Cutting it out will create more variety.


I wholeheartedly agree with this position. The essentials pack has been the default choice for Rivals+ to date. Not only does it have nearly double the options of universal Rivals decks, it has some crucial power cards granting damage and pushes to a warband. Let it stay evergreen in Championship, but it is a burden in Nemesis format that kills creative deck building.


Absolutely fair and valid points by both of you, I just preferred the pack as an easy jumping off point into deck building for newer players.

The Essentials pack doesn't have anywhere near the card and keyword complexity of the newer Rivals decks.

I van very much see the issue of it being the general default choice in Rivals+ for competitive play though. A "Rivals" deck list using the Essentials Pack would pretty much check all my boxes though. Easy to use and understand cards, and bring it down to the power level of the card pools present in other Rivals decks.
   
Made in us
Regular Dakkanaut





 NH Gunsmith wrote:
Absolutely fair and valid points by both of you, I just preferred the pack as an easy jumping off point into deck building for newer players.

The Essentials pack doesn't have anywhere near the card and keyword complexity of the newer Rivals decks.

I van very much see the issue of it being the general default choice in Rivals+ for competitive play though. A "Rivals" deck list using the Essentials Pack would pretty much check all my boxes though. Easy to use and understand cards, and bring it down to the power level of the card pools present in other Rivals decks.


I see what your goal here is. Thanks for elaborating. I think that makes sense. It would make a good White Dwarf article introducing your concept as a new Rivals deck.

Henry R. 
   
Made in ca
Veteran Wolf Guard Squad Leader






I just think that for the most part the cards in the essentials pack are just too strong for the format.

Especially the +1 damage, +1 wound and push cards. Those sorts of effects are a lot more rare, limited and/or specialized in nemesis format. They can really skiew the format.

Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k 
   
Made in ie
Fixture of Dakka






Roadmap.

Looks like Gloomspite Gitz in December, not sure about February that's not an icon I'm familiar with the lower half has a Dark Elf look to it.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Might be a Scourge Privateers themed bit..."beastbound assault" feels appropriate for them.
   
Made in us
Longtime Dakkanaut






Richmond, VA

 DaveC wrote:
Roadmap.

Looks like Gloomspite Gitz in December, not sure about February that's not an icon I'm familiar with the lower half has a Dark Elf look to it.

Spoiler:

Yeah, it looks very Daughters of Khaine to me too.
   
Made in de
Boosting Ultramarine Biker




Hamburg

 Scottywan82 wrote:
 DaveC wrote:
Roadmap.

Looks like Gloomspite Gitz in December, not sure about February that's not an icon I'm familiar with the lower half has a Dark Elf look to it.

Spoiler:

Yeah, it looks very Daughters of Khaine to me too.


Do we have any rumour pictures open that point towards DoK?

My Element Games referal code: SVE5335 
   
Made in gb
Dakka Veteran




It won't be Malerion stuff because that'd be interesting. Probably Morathi's scale shiners or something. GW loves squandering any potential AoS has.

This message was edited 1 time. Last update was at 2022/10/21 13:45:08


 
   
Made in ca
Veteran Wolf Guard Squad Leader






I'm still waiting for the article detailing what the Skeleton warband in gnarlwood is like.

Stoked for a new gloomspite warband.

I feel like we'll see something new for the Order Warband. Looks like Malerion's old mask.

Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k 
   
Made in ir
Emboldened Warlock





Here is my review of the Gnarlwood core box, I took some high-res pictures of the sprues and there are also all the base sizes for those who are wondering. The Sons of Velmorn are the same size as the new Skeleton Warriors, so a head erm skull taller than the old models:

https://taleofpainters.com/2022/10/review-warhammer-underworlds-gnarlwood/

 
   
Made in gb
Using Inks and Washes





I'm being good and waiting until the new teams are available standalone.
Haven't had much luck selling the cards and stuff for a while and junking a whole base game just seems so wasteful!
   
Made in us
Serious Squig Herder






new season of Warhammer Underworlds, which now only cover 6 months instead of 12.


Wait - what? They already move at a breakneck pace. Now they're going to put out a new season (and starter set?) every 6 months? That's insane.
   
Made in us
Boom! Leman Russ Commander





Schmapdi wrote:
new season of Warhammer Underworlds, which now only cover 6 months instead of 12.


Wait - what? They already move at a breakneck pace. Now they're going to put out a new season (and starter set?) every 6 months? That's insane.

They did it last year too. Rotations are still on a yearly basis and the number of teams released is still the same overall. Direchasm also had a second starter set, albeit repackaged AoS models.

It's mostly a marketing gimmick. Although it sucks if you want just one of the teams in the second starter and have to find a way to get rid of the second.

This message was edited 1 time. Last update was at 2022/10/22 10:07:21


 
   
Made in us
Longtime Dakkanaut






Richmond, VA

 stahly wrote:
Here is my review of the Gnarlwood core box, I took some high-res pictures of the sprues and there are also all the base sizes for those who are wondering. The Sons of Velmorn are the same size as the new Skeleton Warriors, so a head erm skull taller than the old models:

https://taleofpainters.com/2022/10/review-warhammer-underworlds-gnarlwood/

Nice review! I will mention that Championship as a format is not listed on the Underworlds site anymore. I assume that means it is disappearing in favor of Nemesis and Rivals.
   
 
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