Switch Theme:

Destroyer Lord, Overlord w/CC Barge and Vargard Obyron? Which 2 HQ's would you use for cc build?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Been Around the Block




MT

Which 2 would you go with?

Destroyer lord w/ Warscythe and MSS

Preferred everything + 3 attacks with Warscythe good combo

Overlord w/Warscythe and CC Barge

Vargard Obyron






<script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));</script>

 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

You need a weave on the Dlord as well.

Overlord with Warscythe on CC barge is great.

I'm not a fan of Obyron. He's too expensive for what he does, and does not provide a court.

The Dlord wrecks pretty hard at 1500 or lower. The Overlord on the Barge is always a solid choice for drive bys, and for unlocking a court.

Personally, I think both of those preform much better than Obyron.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Horrific Horror





Southern Oregon

It really depends on what you're playing against/what else you have in your army.
I like my Board Lord (Overlord + WS on Barge) when fighting against vehicle-heavy or swarm armies. Symbiotic Repair is lulz. If you're taking AV13 spam, in particular, (3x Stalkers, 3x Annihilation Barges, etc), go with at least one of these, if not two. The other interesting thing about Sweeping Strikes is the fact that they occur in the movement phase, and can hit models locked in cc (unless I missed something).

If you're planning on including a large squad of Lychguard, Varguard would be wonderful for getting them out of combat or just across the table.

If you take Praetorians instead (or as well maybe), a Destroyer lord could help you beef up the squad without slowing it down.

Keep in mind, however, that neither Varguard, nor Destroyer Lords, can take Royal Courts, thus negating any possibility for Crypteks/Regular Lords.

4500pts

3000 points under construction
Necron Hello Kitty Project Log:
http://www.dakkadakka.com/dakkaforum/posts/list/420760.page 
   
Made in us
Disassembled Parts Inside a Talos



Near Cedar Rapids, IA

I like attaching a destroyer lord to a wraith squad with coils. It's quite fun.
   
Made in us
Horrific Horror





Southern Oregon

Throatpunch wrote:I like attaching a destroyer lord to a wraith squad with coils. It's quite fun.


I had not considered this!
Definitely do want O:

4500pts

3000 points under construction
Necron Hello Kitty Project Log:
http://www.dakkadakka.com/dakkaforum/posts/list/420760.page 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Throatpunch wrote:I like attaching a destroyer lord to a wraith squad with coils. It's quite fun.


obviously, you wouldnt put him in a group of destroyers or tomb blades right? He is an IC thus he should be in a unit.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Horrific Horror





Southern Oregon

Exergy wrote:
Throatpunch wrote:I like attaching a destroyer lord to a wraith squad with coils. It's quite fun.


obviously, you wouldnt put him in a group of destroyers or tomb blades right? He is an IC thus he should be in a unit.


Isn't that what he said?
You wouldn't want him with Tomblades, as that would negate their ability to Flat-Out if you wanted them to.
With Destroyers, he wouldn't do much unless you gave him some ranged weaponry.
The reason you'd want him with a squad of Wraiths is that they match movement types, and Whip Coils would have him striking first, and smashing a bunch of models with his warscythe before they even had a chance to react.

4500pts

3000 points under construction
Necron Hello Kitty Project Log:
http://www.dakkadakka.com/dakkaforum/posts/list/420760.page 
   
Made in us
Been Around the Block




MT

Crackgnome wrote:It really depends on what you're playing against/what else you have in your army.
I like my Board Lord (Overlord + WS on Barge) when fighting against vehicle-heavy or swarm armies. Symbiotic Repair is lulz. If you're taking AV13 spam, in particular, (3x Stalkers, 3x Annihilation Barges, etc), go with at least one of these, if not two. The other interesting thing about Sweeping Strikes is the fact that they occur in the movement phase, and can hit models locked in cc (unless I missed something).

If you're planning on including a large squad of Lychguard, Varguard would be wonderful for getting them out of combat or just across the table.

If you take Praetorians instead (or as well maybe), a Destroyer lord could help you beef up the squad without slowing it down.

Keep in mind, however, that neither Varguard, nor Destroyer Lords, can take Royal Courts, thus negating any possibility for Crypteks/Regular Lords.


I was under the impression only the Destroyer Lord = no Royal Court? And that Vargard will only not take up an HQ slot if you use him in Combination with Zahndrekh. And as far as the sweep attacks against models in CC i've heard mixed things with that. I play against of lots of mixed type of armies but most are ranged armies with only a small amount of CC units aside from one of my friends who plays Orkses.


Automatically Appended Next Post:
Sasori wrote:You need a weave on the Dlord as well.

Overlord with Warscythe on CC barge is great.

I'm not a fan of Obyron. He's too expensive for what he does, and does not provide a court.

The Dlord wrecks pretty hard at 1500 or lower. The Overlord on the Barge is always a solid choice for drive bys, and for unlocking a court.

Personally, I think both of those preform much better than Obyron.


What Caught my attention about Obyron was the WS 6 and the 2+ Sv. I've always been a fan of VoD so I really thought Ghostwalk mantle was neat. And also thought his cleaving counterblow ability would come in handy in combination with a Warscythe +2 S bonus and the WS 6 to allow a greater chance of dishing out some extra damage. On the other hand with that ability in mind I doubt my opponent would be targeting him much in close combat and focus for the squad he's attached to in order to avoid taking extra damage.

This message was edited 1 time. Last update was at 2012/02/17 02:39:13




<script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));</script>

 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

thefishstick wrote:
Crackgnome wrote:It really depends on what you're playing against/what else you have in your army.
I like my Board Lord (Overlord + WS on Barge) when fighting against vehicle-heavy or swarm armies. Symbiotic Repair is lulz. If you're taking AV13 spam, in particular, (3x Stalkers, 3x Annihilation Barges, etc), go with at least one of these, if not two. The other interesting thing about Sweeping Strikes is the fact that they occur in the movement phase, and can hit models locked in cc (unless I missed something).

If you're planning on including a large squad of Lychguard, Varguard would be wonderful for getting them out of combat or just across the table.

If you take Praetorians instead (or as well maybe), a Destroyer lord could help you beef up the squad without slowing it down.

Keep in mind, however, that neither Varguard, nor Destroyer Lords, can take Royal Courts, thus negating any possibility for Crypteks/Regular Lords.


I was under the impression only the Destroyer Lord = no Royal Court? And that Vargard will only not take up an HQ slot if you use him in Combination with Zahndrekh. And as far as the sweep attacks against models in CC i've heard mixed things with that. I play against of lots of mixed type of armies but most are ranged armies with only a small amount of CC units aside from one of my friends who plays Orkses.


Only Overlords and Special characters that are Overlords can take courts. It specifically lists which special characters can take the courts, under the Royal Court entry. You are correct about Obyron will take up a HQ slot, unless Zahndrekh is taken as well.

As for the "Mixed Things" about sweep attacks, Do you mean rules-wise or usefulness?


EDIT: To accomandte your edit
What Caught my attention about Obyron was the WS 6 and the 2+ Sv. I've always been a fan of VoD so I really thought Ghostwalk mantle was neat. And also thought his cleaving counterblow ability would come in handy in combination with a Warscythe +2 S bonus and the WS 6 to allow a greater chance of dishing out some extra damage. On the other hand with that ability in mind I doubt my opponent would be targeting him much in close combat and focus for the squad he's attached to in order to avoid taking extra damage.


Well, you can get a 2+ save and Warscythe on your standard Overlord for pretty 125 points. While he won't have the Ghost Walk Mantle, or Obyron's Special rules, He does unlock a court, which sadly Obyron does not. Obyron also can't purchase a CCB.

This message was edited 1 time. Last update was at 2012/02/17 02:43:11


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Horrific Horror





Southern Oregon

It is not forbidden to sweeping strike against a model in close combat.
The rule as found in the rulebook:
"Sweep Attack:
Whilst a character remains embarked on a Catacomb Command Barge, he can make three special 'sweep' attacks each turn. These attacks can be made in the Movement phase against any one enemy unit that the Catacomb Command Barge moves over. All attacks must be resolved on the same unit.
[Insert To-Hit/Special Weapon Rules/No Cover Saves Allowed]"
Because these are not shooting attacks, there is nothing in the rules, to my knowledge, to prevent them from being made against a unit in CC. As for their usefulness, I like being able to flat out across a tank (or squadron of tanks) and take 3, S7, 2D6 pen attacks.

If you would refer to your codex entry for Royal Courts, it states that: "for each Overlord (including Nemesor Zahndrekh, Imotehk the Stormlord, Trazyn the Infinite and Anrakyr the Traveller), the army can include a Royal Court."
As Varguard is not an Overlord, he may not take a Royal Court. Just as Destroyer Lords, Orikan the Diviner, and Illuminor Szeras are not Overlords, and thus may not take Royal Courts.

Varguard on his own will take up an HQ slot if Nemesor Zahndrekh is not in the army, otherwise he counts as a normal HQ choice.


In your case, I would recommend a Destroyer Lord + Weave with Wraiths + Whip Coils (such a terrifying unit O, and maybe (as much as I hate encouraging the use of this character...) Imotehk for his Night Fighting rules, which should help to add some pseudo-ranged support, and keep you slightly safer from ranged weapons. Not to mention his Relentless rule from being a Phaeron, and Bloodswarm Nanoscarabs, which could help if you want to take Flayed Ones (as slightly awful as they now are). And Hyperlogical Strategy, though that'll be less useful against your Ork friend

This message was edited 1 time. Last update was at 2012/02/17 02:54:33


4500pts

3000 points under construction
Necron Hello Kitty Project Log:
http://www.dakkadakka.com/dakkaforum/posts/list/420760.page 
   
Made in us
Been Around the Block




MT

Crackgnome wrote:It is not forbidden to sweeping strike against a model in close combat.
The rule as found in the rulebook:
"Sweep Attack:
Whilst a character remains embarked on a Catacomb Command Barge, he can make three special 'sweep' attacks each turn. These attacks can be made in the Movement phase against any one enemy unit that the Catacomb Command Barge moves over. All attacks must be resolved on the same unit.
[Insert To-Hit/Special Weapon Rules/No Cover Saves Allowed]"
Because these are not shooting attacks, there is nothing in the rules, to my knowledge, to prevent them from being made against a unit in CC. As for their usefulness, I like being able to flat out across a tank (or squadron of tanks) and take 3, S7, 2D6 pen attacks.

If you would refer to your codex entry for Royal Courts, it states that: "for each Overlord (including Nemesor Zahndrekh, Imotehk the Stormlord, Trazyn the Infinite and Anrakyr the Traveller), the army can include a Royal Court."
As Varguard is not an Overlord, he may not take a Royal Court. Just as Destroyer Lords, Orikan the Diviner, and Illuminor Szeras are not Overlords, and thus may not take Royal Courts.

Varguard on his own will take up an HQ slot if Nemesor Zahndrekh is not in the army, otherwise he counts as a normal HQ choice.


In your case, I would recommend a Destroyer Lord + Weave with Wraiths + Whip Coils (such a terrifying unit O, and maybe (as much as I hate encouraging the use of this character...) Imotehk for his Night Fighting rules, which should help to add some pseudo-ranged support, and keep you slightly safer from ranged weapons. Not to mention his Relentless rule from being a Phaeron, and Bloodswarm Nanoscarabs, which could help if you want to take Flayed Ones (as slightly awful as they now are). And Hyperlogical Strategy, though that'll be less useful against your Ork friend


So if I built another list where i was running 2 CC barges I could use wraiths to scoot around the board the the barges following them and intentionally lock a unit in combat and combine that with tag teaming sweep attacks from 2 CC barges? Or maybe go 2 CC sweeps first at a single unit during movement while Wraiths follow; wraiths assault that unit locking them in combat and do their business, then perform another 2 sweeps against that unit during my next movement phase if they are still locked in combat?



<script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));</script>

 
   
Made in us
Horrific Horror





Southern Oregon

Absolutely. Wraiths are sturdy enough to last quite a while against almost any CC unit, and the extra 3 S7 no armour allowed attacks would be pretty devastating.

Remember, the attacks can ALWAYS be used, even when moving Flat Out (just 4+ to hit instead of 3+), so you can go quite a distance and still be chopping heads. And if you don't flat out, you can still fire the underslung gun, the Gauss variant of which is AP3, which messes with marines and similar pretty hard.
And if you go with regular BoardLords, that's only 180pts per lord+barge.

4500pts

3000 points under construction
Necron Hello Kitty Project Log:
http://www.dakkadakka.com/dakkaforum/posts/list/420760.page 
   
 
Forum Index » 40K General Discussion
Go to: